Sorry forgot to move the Germans in Africa.AH-Secret-Strat-G1-edited.tsvg
Infrastructure vs Stalingradski
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :11
Combat Move - British
Giving bonus movement to units
1 mech_infantry moved from Yunnan to Shan State
1 mech_infantry moved from Shan State to Malaya
UK_Pacific take Malaya from Japanese
1 infantry moved from Kwangsi to Kwangtung
1 mech_infantry moved from Yunnan to Kwangtung
1 mech_infantry moved from Hopei to Shantung
Chinese take Shantung from Japanese
3 fighters moved from Hopei to Kwangtung
1 artillery and 1 infantry moved from Hunan to Kiangsi
1 mech_infantry moved from Hopei to Kiangsi
1 armour moved from Hopei to Kiangsi
1 mech_infantry moved from Hopei to Kiangsi
1 tactical_bomber moved from Hopei to Kwangtung
1 mech_infantry moved from Egypt to Tobruk
1 bomber moved from Iraq to TobrukCombat - British
Battle in Kiangsi
British attack with 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys
Japanese defend with 3 infantry
British win, taking Kiangsi from Japanese with 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 9
Casualties for Japanese: 3 infantry
British win with 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 9
Casualties for Japanese: 3 infantry
Battle in Kwangtung
British attack with 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 artillery, 1 harbour and 2 infantry
British win, taking Kwangtung from Japanese with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Japanese: 1 artillery and 2 infantry
Casualties for British: 1 fighter and 1 infantry
British win with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Japanese: 1 artillery and 2 infantry
Casualties for British: 1 fighter and 1 infantry
Battle in Tobruk
British attack with 1 bomber and 1 mech_infantry
Italians defend with 1 infantry
British win with 1 bomber remaining. Battle score for attacker is -1
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 infantry
British win with 1 bomber remaining. Battle score for attacker is -1
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 infantry
Recording Battle StatisticsNon Combat Move - British
1 bomber moved from Tobruk to Egypt
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
5 artilleries, 2 fighters, 5 infantry and 1 tactical_bomber moved from Northwest Persia to Caucasus
1 armour and 3 mech_infantrys moved from Iraq to Caucasus
1 artillery and 4 infantry moved from Iraq to Northwest Persia
1 transport moved from 80 Sea Zone to 39 Sea Zone
1 infantry moved from Burma to Yunnan
1 infantry moved from Yunnan to Kwangsi
2 aaGuns moved from Hunan to Kwangsi
2 artilleries and 2 infantry moved from Hunan to Kwangsi
2 fighters and 1 tactical_bomber moved from Kwangtung to Kwangsi
1 armour and 2 mech_infantrys moved from India to Yunnan
1 artillery and 2 infantry moved from India to Burma
1 mech_infantry moved from Egypt to Iraq
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
2 infantry and 1 transport moved from 72 Sea Zone to 76 Sea Zone
2 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to IraqPlace Units - British
3 mech_infantrys placed in Iraq
3 infantry placed in EgyptTurn Complete - British
British collect 23 PUs (10 lost to blockades); end with 23 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :11
Place Units - UK_Pacific
1 infantry and 3 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 11 PUs (5 lost to blockades); end with 11 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 16 PUs
Some units change owners in territory India
Some units change owners in territory Malaya
Some units change owners in territory Kwangtung -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :11
Purchase Units - Italians
Italians buy 2 artilleries, 7 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
Giving bonus movement to units
2 fighters moved from Gibraltar to 104 Sea Zone
1 fighter moved from Gibraltar to 104 Sea Zone
1 bomber moved from Yugoslavia to Algeria
1 fighter moved from Gibraltar to Algeria
1 transport moved from 96 Sea Zone to 95 Sea Zone
2 infantry moved from Southern Italy to 95 Sea Zone
1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
2 infantry moved from Southern Italy to 95 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 95 Sea Zone to 94 Sea Zone
2 infantry moved from 94 Sea Zone to Algeria
1 artillery and 3 infantry moved from 94 Sea Zone to Tunisia
1 fighter moved from 96 Sea Zone to Tunisia
1 cruiser moved from 96 Sea Zone to 94 Sea Zone
1 fighter moved from Gibraltar to AlgeriaCombat - Italians
Battle in 104 Sea Zone
Italians attack with 3 fighters
Americans defend with 1 destroyer
Italians win with 3 fighters remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Italians win with 3 fighters remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Tunisia
Italians attack with 1 artillery, 1 fighter and 3 infantry
Americans defend with 1 armour and 1 mech_infantry
Italians win, taking Tunisia from Americans with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 10
Casualties for Americans: 1 armour and 1 mech_infantry
Italians win with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 10
Casualties for Americans: 1 armour and 1 mech_infantry
Battle in Algeria
Italians attack with 1 bomber, 2 fighters and 2 infantry
Americans defend with 2 infantry
Italians win, taking Algeria from Americans with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for Americans: 2 infantry
Italians win with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for Americans: 2 infantry
Recording Battle StatisticsNon Combat Move - Italians
1 carrier and 1 tactical_bomber moved from 96 Sea Zone to 98 Sea Zone
1 destroyer moved from 96 Sea Zone to 98 Sea Zone
1 fighter moved from Algeria to 98 Sea Zone
1 destroyer moved from 95 Sea Zone to 98 Sea Zone
1 carrier and 2 destroyers moved from 95 Sea Zone to 94 Sea Zone
1 fighter moved from Tunisia to 94 Sea Zone
1 fighter moved from Algeria to 94 Sea Zone
1 bomber moved from Algeria to Gibraltar
3 fighters moved from 104 Sea Zone to Gibraltar
1 infantry moved from Northern Italy to Southern France
2 mech_infantrys moved from Yugoslavia to Southern France
1 artillery moved from Romania to Bessarabia
1 artillery moved from Samara to Volgograd
1 aaGun moved from Samara to Volgograd
3 infantry moved from Russia to SamaraPlace Units - Italians
1 artillery and 2 infantry placed in Russia
1 artillery and 5 infantry placed in Northern Italy
1 submarine placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 25 PUs; end with 25 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 35 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :11
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 destroyer and 1 transport; Remaining resources: 7 PUs;Combat Move - ANZAC
Giving bonus movement to units
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Japanese
1 armour moved from Java to 42 Sea Zone
1 armour and 1 transport moved from 42 Sea Zone to 43 Sea Zone
1 armour moved from 43 Sea Zone to Borneo
1 destroyer moved from 42 Sea Zone to 36 Sea Zone
2 fighters moved from 42 Sea Zone to 36 Sea Zone
1 fighter moved from India to Caucasus
1 carrier and 2 fighters moved from 62 Sea Zone to 42 Sea ZoneCombat - ANZAC
???
Battle in 36 Sea Zone
ANZAC attack with 1 destroyer and 2 fighters
Japanese defend with 1 submarine
ANZAC win, taking Borneo from Japanese with 2 fighters remaining. Battle score for attacker is -2
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer
ANZAC win with 2 fighters remaining. Battle score for attacker is -2
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer
Recording Battle StatisticsNon Combat Move - ANZAC
2 fighters moved from 36 Sea Zone to 42 Sea ZonePlace Units - ANZAC
1 armour placed in New South Wales
1 destroyer and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 25 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 35 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :11
Combat Move - French
Giving bonus movement to unitsNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :12
Purchase Units - Germans
Germans buy 3 artilleries, 1 carrier, 1 destroyer, 2 fighters, 5 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
Giving bonus movement to units
2 fighters moved from Western Germany to 91 Sea Zone
9 submarines moved from 109 Sea Zone to 91 Sea Zone
2 carriers, 3 destroyers and 3 fighters moved from 112 Sea Zone to 91 Sea Zone
4 fighters moved from Gibraltar to 91 Sea Zone
2 bombers moved from Yugoslavia to 91 Sea Zone
1 tactical_bomber moved from 98 Sea Zone to 91 Sea Zone
2 infantry moved from Bessarabia to Ukraine
2 infantry moved from Western Ukraine to Ukraine
1 fighter moved from Volgograd to Ukraine
2 infantry moved from Bryansk to Rostov
1 infantry moved from Tambov to Rostov
1 tactical_bomber moved from Volgograd to Rostov
1 mech_infantry moved from Samara to Turkmenistan
Germans take Turkmenistan from Russians
2 infantry moved from Northern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Syria
Germans take Syria from FrenchCombat - Germans
Battle in 91 Sea Zone
Germans attack with 2 bombers, 2 carriers, 3 destroyers, 9 fighters, 9 submarines and 1 tactical_bomber
Americans defend with 2 carriers, 8 destroyers, 4 fighters, 8 submarines and 3 transports
Units damaged: 2 carriers owned by the Americans
Units damaged: 1 carrier owned by the Germans
Germans win with 2 bombers, 3 destroyers, 9 fighters and 1 submarine remaining. Battle score for attacker is 114
Casualties for Germans: 2 carriers, 8 submarines and 1 tactical_bomber
Casualties for Americans: 2 carriers, 8 destroyers, 4 fighters, 8 submarines and 3 transports
Germans win with 2 bombers, 3 destroyers, 9 fighters and 1 submarine remaining. Battle score for attacker is 114
Casualties for Germans: 2 carriers, 8 submarines and 1 tactical_bomber
Casualties for Americans: 2 carriers, 8 destroyers, 4 fighters, 8 submarines and 3 transports
Battle in Ukraine
Germans attack with 1 fighter and 4 infantry
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Ukraine from Russians with 1 fighter and 4 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Germans win with 1 fighter and 4 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 3 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Rostov from Russians with 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Germans win with 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Recording Battle StatisticsNon Combat Move - Germans
2 bombers moved from 91 Sea Zone to Gibraltar
1 fighter moved from 91 Sea Zone to 98 Sea Zone
1 fighter moved from 91 Sea Zone to 112 Sea Zone
1 fighter moved from 91 Sea Zone to Southern Italy
5 fighters moved from 91 Sea Zone to Gibraltar
1 fighter moved from 91 Sea Zone to Southern Italy
1 fighter moved from Ukraine to Volgograd
1 tactical_bomber moved from Rostov to Volgograd
3 infantry moved from Belarus to Bryansk
3 infantry moved from Novgorod to Belarus
5 infantry moved from Poland to Eastern Poland
5 infantry moved from Germany to Slovakia Hungary
1 armour moved from Western Germany to Slovakia Hungary
2 infantry moved from Western Germany to Northern Italy
3 infantry moved from Western Germany to Greater Southern GermanyPlace Units - Germans
1 carrier, 1 destroyer and 1 submarine placed in 112 Sea Zone
3 infantry placed in Novgorod
3 artilleries placed in Volgograd
2 fighters and 2 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 60 PUs; end with 60 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :12
Combat Move - Russians
Giving bonus movement to units
1 artillery moved from Caucasus to Rostov
2 infantry moved from Caucasus to Rostov
2 fighters moved from Persia to Caucasus
2 fighters moved from Caucasus to RostovCombat - Russians
Battle in Rostov
Russians attack with 1 artillery, 2 fighters and 2 infantry
Germans defend with 3 infantry
Russians win with 2 fighters remaining. Battle score for attacker is -1
Casualties for Germans: 3 infantry
Casualties for Russians: 1 artillery and 2 infantry
Russians win with 2 fighters remaining. Battle score for attacker is -1
Casualties for Germans: 3 infantry
Casualties for Russians: 1 artillery and 2 infantry
Recording Battle StatisticsNon Combat Move - Russians
2 fighters moved from Rostov to CaucasusTurn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :12
Purchase Units - Japanese
Japanese buy 10 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Japanese
Giving bonus movement to units
1 submarine moved from 6 Sea Zone to 4 Sea Zone
2 infantry moved from Jehol to Anhwe
1 artillery and 4 infantry moved from Kiangsu to Kiangsi
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Kiangsu to Anhwe
1 destroyer moved from 35 Sea Zone to 54 Sea Zone
1 bomber moved from Philippines to 54 Sea Zone
1 fighter moved from Philippines to 45 Sea Zone
1 fighter moved from Philippines to 43 Sea Zone
1 submarine moved from 20 Sea Zone to 37 Sea Zone
1 bomber moved from Japan to 30 Sea Zone
4 fighters moved from 20 Sea Zone to Kiangsi
2 tactical_bombers moved from Philippines to Kiangsi
2 tactical_bombers moved from 20 Sea Zone to Kiangsi
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Shantung
3 fighters and 2 tactical_bombers moved from Kiangsu to Anhwe
1 fighter moved from 20 Sea Zone to Shantung
1 fighter moved from 20 Sea Zone to 37 Sea ZoneCombat - Japanese
Battle in 54 Sea Zone
Japanese attack with 1 bomber and 1 destroyer
Americans defend with 1 destroyer and 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 destroyer and 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 destroyer and 1 transport
Battle in Shantung
Japanese attack with 1 artillery, 1 fighter and 1 infantry
British defend with 1 mech_infantry
Japanese win, taking Shantung from Chinese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Japanese win with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in 30 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 37 Sea Zone
Japanese attack with 1 fighter and 1 submarine
Americans defend with 1 destroyer
Americans win with 1 destroyer remaining. Battle score for attacker is -16
Casualties for Japanese: 1 fighter and 1 submarine
Battle in Anhwe
Japanese attack with 3 fighters, 4 infantry and 2 tactical_bombers
Chinese defend with 2 artilleries and 2 infantry
Japanese win, taking Anhwe from Chinese with 3 fighters, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Chinese: 2 artilleries and 2 infantry
Japanese win with 3 fighters, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Chinese: 2 artilleries and 2 infantry
Battle in 45 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 4 Sea Zone
Japanese attack with 1 submarine
Americans defend with 2 transports
Japanese win with 1 submarine remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Japanese win with 1 submarine remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in Kiangsi
Japanese attack with 1 artillery, 4 fighters, 4 infantry and 4 tactical_bombers
British defend with 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys
Japanese win, taking Kiangsi from Chinese with 1 artillery, 4 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 15
Casualties for Japanese: 2 infantry
Casualties for British: 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys
Japanese win with 1 artillery, 4 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 15
Casualties for Japanese: 2 infantry
Casualties for British: 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys
Battle in 43 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Recording Battle StatisticsNon Combat Move - Japanese
2 battleships, 5 carriers, 2 cruisers and 4 destroyers moved from 20 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
2 transports moved from 20 Sea Zone to 6 Sea Zone
1 transport moved from 5 Sea Zone to 6 Sea Zone
6 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Jehol
4 infantry moved from 6 Sea Zone to Korea
1 bomber moved from 30 Sea Zone to Marshall Islands
1 bomber moved from 54 Sea Zone to Caroline Islands
1 fighter moved from 45 Sea Zone to Caroline Islands
1 fighter moved from 43 Sea Zone to 35 Sea Zone
1 fighter moved from Philippines to Caroline Islands
4 fighters and 4 tactical_bombers moved from Kiangsi to 35 Sea Zone
1 fighter moved from Shantung to Kiangsu
1 fighter moved from Anhwe to 35 Sea Zone
2 fighters and 1 tactical_bomber moved from 35 Sea Zone to Philippines
2 fighters and 2 tactical_bombers moved from Anhwe to KiangsuPlace Units - Japanese
3 infantry placed in Kiangsu
7 infantry placed in Japan
2 submarines and 1 transport placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 37 PUs; end with 37 PUs total -
japans bad luck is back. your up a dest and I’m down a dest and a ftr. Just when I thought it was swinging around…
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Ummm… I wouldn’t worry too much about it. I nearly surrendered when I saw SZ91. You’re doing just fine.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :12
Purchase Units - Americans
Americans buy 1 airfield, 1 artillery, 1 destroyer, 3 fighters, 4 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
Giving bonus movement to units
1 infantry moved from Soviet Far East to Siberia
Americans take Siberia from Japanese
1 destroyer moved from 3 Sea Zone to 4 Sea Zone
1 fighter moved from Western United States to 8 Sea Zone
1 fighter moved from 8 Sea Zone to 4 Sea Zone
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
1 armour, 1 infantry and 1 transport moved from 8 Sea Zone to 3 Sea Zone
1 armour and 1 infantry moved from 3 Sea Zone to Soviet Far East
1 infantry moved from Soviet Far East to Siberia
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 destroyer moved from 37 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 36 Sea ZoneCombat - Americans
Battle in 4 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 36 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win, taking 36 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Recording Battle StatisticsNon Combat Move - Americans
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Kwangsi
1 battleship, 5 carriers, 3 cruisers, 1 destroyer and 8 fighters moved from 42 Sea Zone to 54 Sea Zone
1 fighter moved from 4 Sea Zone to Soviet Far East
3 transports moved from 89 Sea Zone to 101 Sea Zone
1 infantry moved from Central United States to Eastern United StatesPlace Units - Americans
1 artillery, 1 fighter and 1 infantry placed in Western United States
1 destroyer placed in 10 Sea Zone
1 transport placed in 10 Sea Zone
1 airfield placed in Soviet Far East
2 fighters and 3 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :12
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Open
Chinese buy 6 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Giving bonus movement to units
1 artillery and 4 infantry moved from Kwangsi to KiangsiCombat - Chinese
Battle in Kiangsi
Chinese attack with 1 artillery and 4 infantry
Japanese defend with 1 artillery and 2 infantry
Chinese win, taking Kiangsi from Japanese with 1 artillery and 4 infantry remaining. Battle score for attacker is 10
Casualties for Japanese: 1 artillery and 2 infantry
Chinese win with 1 artillery and 4 infantry remaining. Battle score for attacker is 10
Casualties for Japanese: 1 artillery and 2 infantry
Recording Battle StatisticsNon Combat Move - Chinese
1 infantry moved from Shensi to Hopei
1 artillery moved from Chahar to Hopei
1 artillery moved from Shensi to HopeiPlace Units - Chinese
4 infantry placed in Kwangsi
1 infantry placed in Hopei
1 infantry placed in KwangsiTurn Complete - Chinese
Chinese collect 13 PUs; end with 13 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUs -
Messed up US turn… I’m just sick, and tired. I hope you don’t mind a minor attack and edit of Algeria…
Algeria
a
Rolls: 1@1, 3@4; Total Hits: 21@1,: (3)3@4: (2, 4, 6)
d
Rolls: 1@2; Total Hits: 01@2: (5) -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :12
Combat Move - British
Giving bonus movement to units
2 mech_infantrys moved from Yunnan to Anhwe
1 mech_infantry moved from Hopei to Anhwe
1 mech_infantry moved from Kwangtung to Anhwe
2 fighters and 1 tactical_bomber moved from Kwangsi to Anhwe
1 battleship moved from 42 Sea Zone to 54 Sea Zone
2 infantry moved from Iraq to Syria
1 bomber moved from Egypt to Syria
1 infantry moved from Caucasus to Rostov
British take Rostov from Germans
1 infantry moved from Caucasus to Kazakhstan
British take Kazakhstan from ItaliansCombat - British
Battle in Anhwe
British attack with 2 fighters, 4 mech_infantrys and 1 tactical_bomber
Japanese defend with 4 infantry
British win, taking Anhwe from Japanese with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 4 infantry
Casualties for British: 3 mech_infantrys
British win with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 4 infantry
Casualties for British: 3 mech_infantrys
Battle in Syria
British attack with 1 bomber and 2 infantry
Germans defend with 2 infantry
British win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for British: 2 infantry
British win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for British: 2 infantry
Recording Battle StatisticsNon Combat Move - British
1 bomber moved from Syria to Caucasus
1 artillery and 4 infantry moved from Northwest Persia to Caucasus
3 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Anglo Egyptian Sudan to Egypt
2 aaGuns, 1 artillery and 7 infantry moved from Scotland to United Kingdom
1 transport moved from 80 Sea Zone to 39 Sea Zone
1 armour moved from Yunnan to Hopei
1 infantry moved from Yunnan to Hunan
1 artillery moved from Kwangsi to Hunan
1 artillery and 2 infantry moved from Burma to Yunnan
3 mech_infantrys moved from India to Yunnan
2 infantry moved from India to Burma
1 mech_infantry moved from Malaya to Shan State
1 mech_infantry moved from Shan State to Yunnan
2 fighters and 1 tactical_bomber moved from Anhwe to Hopei
4 mech_infantrys moved from Iraq to Caucasus
3 infantry moved from United Kingdom to ScotlandPlace Units - British
3 infantry placed in Egypt
1 infantry and 2 mech_infantrys placed in Iraq
1 infantry placed in Union of South AfricaTurn Complete - British
British collect 33 PUs (3 lost to blockades); end with 33 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :12
Place Units - UK_Pacific
1 armour, 2 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 20 PUs; end with 20 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 25 PUs
Some units change owners in territory India -
as long as you acknowledge that japan is getting the sh!t end of the luck stick AGAIN.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :12
Purchase Units - Italians
Italians buy 1 destroyer and 9 infantry; Remaining resources: 0 PUs;Combat Move - Italians
Giving bonus movement to units
1 infantry moved from Samara to Kazakhstan
1 artillery moved from Volgograd to Kazakhstan
1 mech_infantry moved from Volgograd to Rostov
1 bomber moved from Gibraltar to Rostov
1 artillery and 3 infantry moved from Tunisia to Algeria
1 transport moved from 94 Sea Zone to 93 Sea Zone
2 transports moved from 94 Sea Zone to 95 Sea Zone
1 artillery and 3 infantry moved from Northern Italy to 95 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 95 Sea Zone to 94 Sea Zone
1 infantry and 1 mech_infantry moved from Southern France to 93 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 93 Sea Zone to 94 Sea Zone
1 artillery, 4 infantry and 1 mech_infantry moved from 94 Sea Zone to AlgeriaCombat - Italians
Battle in Rostov
Italians attack with 1 bomber and 1 mech_infantry
British defend with 1 infantry
Italians win, taking Rostov from British with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Italians win with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kazakhstan
Italians attack with 1 artillery and 1 infantry
British defend with 1 infantry
Italians win, taking Kazakhstan from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Italians win with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Algeria
Italians attack with 2 artilleries, 7 infantry and 1 mech_infantry
Americans defend with 1 infantry
Italians win, taking Algeria from Americans with 2 artilleries, 7 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Italians win with 2 artilleries, 7 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Recording Battle StatisticsNon Combat Move - Italians
1 carrier moved from 94 Sea Zone to 91 Sea Zone
1 submarine moved from 95 Sea Zone to 91 Sea Zone
1 fighter moved from 98 Sea Zone to Volgograd
1 fighter moved from 94 Sea Zone to 98 Sea Zone
1 fighter moved from 94 Sea Zone to 91 Sea Zone
1 fighter moved from Gibraltar to 91 Sea Zone
1 fighter moved from Gibraltar to Southern Italy
1 bomber moved from Rostov to Volgograd
1 artillery moved from Bessarabia to Ukraine
2 infantry moved from Samara to Volgograd
1 artillery and 2 infantry moved from Russia to Samara
2 infantry moved from Northern Italy to Southern FrancePlace Units - Italians
1 destroyer placed in 95 Sea Zone
3 infantry placed in Russia
6 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 27 PUs; end with 27 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 32 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 37 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :12
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 7 PUs;Combat Move - ANZAC
Giving bonus movement to unitsNon Combat Move - ANZAC
1 infantry moved from Dutch New Guinea to New Guinea
1 armour moved from New South Wales to Queensland
1 destroyer and 1 transport moved from 62 Sea Zone to 54 Sea Zone
2 carriers, 1 destroyer, 4 fighters and 1 submarine moved from 42 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 factory_minor placed in Queensland
1 transport placed in 62 Sea Zone
1 armour and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 25 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 35 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :12
Combat Move - French
Giving bonus movement to unitsNon Combat Move - French
Turn Complete - French
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oops posted to wrong game of ours!
scramble?





