@mike64 said in G40 OOB Mike64 vs JCat GAME 1:
mike-vs-jcat-g40 RUSSIA 2.tsvg
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :11
Combat Move - British
Giving bonus movement to units
1 mech_infantry moved from Yunnan to Shan State
1 mech_infantry moved from Shan State to Malaya
UK_Pacific take Malaya from Japanese
1 infantry moved from Kwangsi to Kwangtung
1 mech_infantry moved from Yunnan to Kwangtung
1 mech_infantry moved from Hopei to Shantung
Chinese take Shantung from Japanese
3 fighters moved from Hopei to Kwangtung
1 artillery and 1 infantry moved from Hunan to Kiangsi
1 mech_infantry moved from Hopei to Kiangsi
1 armour moved from Hopei to Kiangsi
1 mech_infantry moved from Hopei to Kiangsi
1 tactical_bomber moved from Hopei to Kwangtung
1 mech_infantry moved from Egypt to Tobruk
1 bomber moved from Iraq to Tobruk
Combat - British
Battle in Kiangsi
British attack with 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys
Japanese defend with 3 infantry
British win, taking Kiangsi from Japanese with 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 9
Casualties for Japanese: 3 infantry
British win with 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 9
Casualties for Japanese: 3 infantry
Battle in Kwangtung
British attack with 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 artillery, 1 harbour and 2 infantry
British win, taking Kwangtung from Japanese with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Japanese: 1 artillery and 2 infantry
Casualties for British: 1 fighter and 1 infantry
British win with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Japanese: 1 artillery and 2 infantry
Casualties for British: 1 fighter and 1 infantry
Battle in Tobruk
British attack with 1 bomber and 1 mech_infantry
Italians defend with 1 infantry
British win with 1 bomber remaining. Battle score for attacker is -1
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 infantry
British win with 1 bomber remaining. Battle score for attacker is -1
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 infantry
Recording Battle Statistics
Non Combat Move - British
1 bomber moved from Tobruk to Egypt
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
5 artilleries, 2 fighters, 5 infantry and 1 tactical_bomber moved from Northwest Persia to Caucasus
1 armour and 3 mech_infantrys moved from Iraq to Caucasus
1 artillery and 4 infantry moved from Iraq to Northwest Persia
1 transport moved from 80 Sea Zone to 39 Sea Zone
1 infantry moved from Burma to Yunnan
1 infantry moved from Yunnan to Kwangsi
2 aaGuns moved from Hunan to Kwangsi
2 artilleries and 2 infantry moved from Hunan to Kwangsi
2 fighters and 1 tactical_bomber moved from Kwangtung to Kwangsi
1 armour and 2 mech_infantrys moved from India to Yunnan
1 artillery and 2 infantry moved from India to Burma
1 mech_infantry moved from Egypt to Iraq
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
2 infantry and 1 transport moved from 72 Sea Zone to 76 Sea Zone
2 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Iraq
Place Units - British
3 mech_infantrys placed in Iraq
3 infantry placed in Egypt
Turn Complete - British
British collect 23 PUs (10 lost to blockades); end with 23 PUs total
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :11
Place Units - UK_Pacific
1 infantry and 3 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 11 PUs (5 lost to blockades); end with 11 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 16 PUs
Some units change owners in territory India
Some units change owners in territory Malaya
Some units change owners in territory Kwangtung
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :11
Purchase Units - Italians
Italians buy 2 artilleries, 7 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
Giving bonus movement to units
2 fighters moved from Gibraltar to 104 Sea Zone
1 fighter moved from Gibraltar to 104 Sea Zone
1 bomber moved from Yugoslavia to Algeria
1 fighter moved from Gibraltar to Algeria
1 transport moved from 96 Sea Zone to 95 Sea Zone
2 infantry moved from Southern Italy to 95 Sea Zone
1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
2 infantry moved from Southern Italy to 95 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 95 Sea Zone to 94 Sea Zone
2 infantry moved from 94 Sea Zone to Algeria
1 artillery and 3 infantry moved from 94 Sea Zone to Tunisia
1 fighter moved from 96 Sea Zone to Tunisia
1 cruiser moved from 96 Sea Zone to 94 Sea Zone
1 fighter moved from Gibraltar to Algeria
Combat - Italians
Battle in 104 Sea Zone
Italians attack with 3 fighters
Americans defend with 1 destroyer
Italians win with 3 fighters remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Italians win with 3 fighters remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Tunisia
Italians attack with 1 artillery, 1 fighter and 3 infantry
Americans defend with 1 armour and 1 mech_infantry
Italians win, taking Tunisia from Americans with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 10
Casualties for Americans: 1 armour and 1 mech_infantry
Italians win with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 10
Casualties for Americans: 1 armour and 1 mech_infantry
Battle in Algeria
Italians attack with 1 bomber, 2 fighters and 2 infantry
Americans defend with 2 infantry
Italians win, taking Algeria from Americans with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for Americans: 2 infantry
Italians win with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for Americans: 2 infantry
Recording Battle Statistics
Non Combat Move - Italians
1 carrier and 1 tactical_bomber moved from 96 Sea Zone to 98 Sea Zone
1 destroyer moved from 96 Sea Zone to 98 Sea Zone
1 fighter moved from Algeria to 98 Sea Zone
1 destroyer moved from 95 Sea Zone to 98 Sea Zone
1 carrier and 2 destroyers moved from 95 Sea Zone to 94 Sea Zone
1 fighter moved from Tunisia to 94 Sea Zone
1 fighter moved from Algeria to 94 Sea Zone
1 bomber moved from Algeria to Gibraltar
3 fighters moved from 104 Sea Zone to Gibraltar
1 infantry moved from Northern Italy to Southern France
2 mech_infantrys moved from Yugoslavia to Southern France
1 artillery moved from Romania to Bessarabia
1 artillery moved from Samara to Volgograd
1 aaGun moved from Samara to Volgograd
3 infantry moved from Russia to Samara
Place Units - Italians
1 artillery and 2 infantry placed in Russia
1 artillery and 5 infantry placed in Northern Italy
1 submarine placed in 95 Sea Zone
Turn Complete - Italians
Italians collect 25 PUs; end with 25 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 35 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :11
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 destroyer and 1 transport; Remaining resources: 7 PUs;
Combat Move - ANZAC
Giving bonus movement to units
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Japanese
1 armour moved from Java to 42 Sea Zone
1 armour and 1 transport moved from 42 Sea Zone to 43 Sea Zone
1 armour moved from 43 Sea Zone to Borneo
1 destroyer moved from 42 Sea Zone to 36 Sea Zone
2 fighters moved from 42 Sea Zone to 36 Sea Zone
1 fighter moved from India to Caucasus
1 carrier and 2 fighters moved from 62 Sea Zone to 42 Sea Zone
Combat - ANZAC
???
Battle in 36 Sea Zone
ANZAC attack with 1 destroyer and 2 fighters
Japanese defend with 1 submarine
ANZAC win, taking Borneo from Japanese with 2 fighters remaining. Battle score for attacker is -2
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer
ANZAC win with 2 fighters remaining. Battle score for attacker is -2
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer
Recording Battle Statistics
Non Combat Move - ANZAC
2 fighters moved from 36 Sea Zone to 42 Sea Zone
Place Units - ANZAC
1 armour placed in New South Wales
1 destroyer and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 25 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 35 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :11
Combat Move - French
Giving bonus movement to units
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :12
Purchase Units - Germans
Germans buy 3 artilleries, 1 carrier, 1 destroyer, 2 fighters, 5 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
Giving bonus movement to units
2 fighters moved from Western Germany to 91 Sea Zone
9 submarines moved from 109 Sea Zone to 91 Sea Zone
2 carriers, 3 destroyers and 3 fighters moved from 112 Sea Zone to 91 Sea Zone
4 fighters moved from Gibraltar to 91 Sea Zone
2 bombers moved from Yugoslavia to 91 Sea Zone
1 tactical_bomber moved from 98 Sea Zone to 91 Sea Zone
2 infantry moved from Bessarabia to Ukraine
2 infantry moved from Western Ukraine to Ukraine
1 fighter moved from Volgograd to Ukraine
2 infantry moved from Bryansk to Rostov
1 infantry moved from Tambov to Rostov
1 tactical_bomber moved from Volgograd to Rostov
1 mech_infantry moved from Samara to Turkmenistan
Germans take Turkmenistan from Russians
2 infantry moved from Northern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Syria
Germans take Syria from French
Combat - Germans
Battle in 91 Sea Zone
Germans attack with 2 bombers, 2 carriers, 3 destroyers, 9 fighters, 9 submarines and 1 tactical_bomber
Americans defend with 2 carriers, 8 destroyers, 4 fighters, 8 submarines and 3 transports
Units damaged: 2 carriers owned by the Americans
Units damaged: 1 carrier owned by the Germans
Germans win with 2 bombers, 3 destroyers, 9 fighters and 1 submarine remaining. Battle score for attacker is 114
Casualties for Germans: 2 carriers, 8 submarines and 1 tactical_bomber
Casualties for Americans: 2 carriers, 8 destroyers, 4 fighters, 8 submarines and 3 transports
Germans win with 2 bombers, 3 destroyers, 9 fighters and 1 submarine remaining. Battle score for attacker is 114
Casualties for Germans: 2 carriers, 8 submarines and 1 tactical_bomber
Casualties for Americans: 2 carriers, 8 destroyers, 4 fighters, 8 submarines and 3 transports
Battle in Ukraine
Germans attack with 1 fighter and 4 infantry
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Ukraine from Russians with 1 fighter and 4 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Germans win with 1 fighter and 4 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 3 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Rostov from Russians with 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Germans win with 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Recording Battle Statistics
Non Combat Move - Germans
2 bombers moved from 91 Sea Zone to Gibraltar
1 fighter moved from 91 Sea Zone to 98 Sea Zone
1 fighter moved from 91 Sea Zone to 112 Sea Zone
1 fighter moved from 91 Sea Zone to Southern Italy
5 fighters moved from 91 Sea Zone to Gibraltar
1 fighter moved from 91 Sea Zone to Southern Italy
1 fighter moved from Ukraine to Volgograd
1 tactical_bomber moved from Rostov to Volgograd
3 infantry moved from Belarus to Bryansk
3 infantry moved from Novgorod to Belarus
5 infantry moved from Poland to Eastern Poland
5 infantry moved from Germany to Slovakia Hungary
1 armour moved from Western Germany to Slovakia Hungary
2 infantry moved from Western Germany to Northern Italy
3 infantry moved from Western Germany to Greater Southern Germany
Place Units - Germans
1 carrier, 1 destroyer and 1 submarine placed in 112 Sea Zone
3 infantry placed in Novgorod
3 artilleries placed in Volgograd
2 fighters and 2 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 60 PUs; end with 60 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :12
Combat Move - Russians
Giving bonus movement to units
1 artillery moved from Caucasus to Rostov
2 infantry moved from Caucasus to Rostov
2 fighters moved from Persia to Caucasus
2 fighters moved from Caucasus to Rostov
Combat - Russians
Battle in Rostov
Russians attack with 1 artillery, 2 fighters and 2 infantry
Germans defend with 3 infantry
Russians win with 2 fighters remaining. Battle score for attacker is -1
Casualties for Germans: 3 infantry
Casualties for Russians: 1 artillery and 2 infantry
Russians win with 2 fighters remaining. Battle score for attacker is -1
Casualties for Germans: 3 infantry
Casualties for Russians: 1 artillery and 2 infantry
Recording Battle Statistics
Non Combat Move - Russians
2 fighters moved from Rostov to Caucasus
Turn Complete - Russians
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :12
Purchase Units - Japanese
Japanese buy 10 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Japanese
Giving bonus movement to units
1 submarine moved from 6 Sea Zone to 4 Sea Zone
2 infantry moved from Jehol to Anhwe
1 artillery and 4 infantry moved from Kiangsu to Kiangsi
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Kiangsu to Anhwe
1 destroyer moved from 35 Sea Zone to 54 Sea Zone
1 bomber moved from Philippines to 54 Sea Zone
1 fighter moved from Philippines to 45 Sea Zone
1 fighter moved from Philippines to 43 Sea Zone
1 submarine moved from 20 Sea Zone to 37 Sea Zone
1 bomber moved from Japan to 30 Sea Zone
4 fighters moved from 20 Sea Zone to Kiangsi
2 tactical_bombers moved from Philippines to Kiangsi
2 tactical_bombers moved from 20 Sea Zone to Kiangsi
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Shantung
3 fighters and 2 tactical_bombers moved from Kiangsu to Anhwe
1 fighter moved from 20 Sea Zone to Shantung
1 fighter moved from 20 Sea Zone to 37 Sea Zone
Combat - Japanese
Battle in 54 Sea Zone
Japanese attack with 1 bomber and 1 destroyer
Americans defend with 1 destroyer and 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 destroyer and 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 destroyer and 1 transport
Battle in Shantung
Japanese attack with 1 artillery, 1 fighter and 1 infantry
British defend with 1 mech_infantry
Japanese win, taking Shantung from Chinese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Japanese win with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in 30 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 37 Sea Zone
Japanese attack with 1 fighter and 1 submarine
Americans defend with 1 destroyer
Americans win with 1 destroyer remaining. Battle score for attacker is -16
Casualties for Japanese: 1 fighter and 1 submarine
Battle in Anhwe
Japanese attack with 3 fighters, 4 infantry and 2 tactical_bombers
Chinese defend with 2 artilleries and 2 infantry
Japanese win, taking Anhwe from Chinese with 3 fighters, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Chinese: 2 artilleries and 2 infantry
Japanese win with 3 fighters, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Chinese: 2 artilleries and 2 infantry
Battle in 45 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 4 Sea Zone
Japanese attack with 1 submarine
Americans defend with 2 transports
Japanese win with 1 submarine remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Japanese win with 1 submarine remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in Kiangsi
Japanese attack with 1 artillery, 4 fighters, 4 infantry and 4 tactical_bombers
British defend with 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys
Japanese win, taking Kiangsi from Chinese with 1 artillery, 4 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 15
Casualties for Japanese: 2 infantry
Casualties for British: 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys
Japanese win with 1 artillery, 4 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 15
Casualties for Japanese: 2 infantry
Casualties for British: 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys
Battle in 43 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Recording Battle Statistics
Non Combat Move - Japanese
2 battleships, 5 carriers, 2 cruisers and 4 destroyers moved from 20 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
2 transports moved from 20 Sea Zone to 6 Sea Zone
1 transport moved from 5 Sea Zone to 6 Sea Zone
6 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Jehol
4 infantry moved from 6 Sea Zone to Korea
1 bomber moved from 30 Sea Zone to Marshall Islands
1 bomber moved from 54 Sea Zone to Caroline Islands
1 fighter moved from 45 Sea Zone to Caroline Islands
1 fighter moved from 43 Sea Zone to 35 Sea Zone
1 fighter moved from Philippines to Caroline Islands
4 fighters and 4 tactical_bombers moved from Kiangsi to 35 Sea Zone
1 fighter moved from Shantung to Kiangsu
1 fighter moved from Anhwe to 35 Sea Zone
2 fighters and 1 tactical_bomber moved from 35 Sea Zone to Philippines
2 fighters and 2 tactical_bombers moved from Anhwe to Kiangsu
Place Units - Japanese
3 infantry placed in Kiangsu
7 infantry placed in Japan
2 submarines and 1 transport placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 37 PUs; end with 37 PUs total
japans bad luck is back. your up a dest and I’m down a dest and a ftr. Just when I thought it was swinging around…
Ummm… I wouldn’t worry too much about it. I nearly surrendered when I saw SZ91. You’re doing just fine.
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :12
Purchase Units - Americans
Americans buy 1 airfield, 1 artillery, 1 destroyer, 3 fighters, 4 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
Giving bonus movement to units
1 infantry moved from Soviet Far East to Siberia
Americans take Siberia from Japanese
1 destroyer moved from 3 Sea Zone to 4 Sea Zone
1 fighter moved from Western United States to 8 Sea Zone
1 fighter moved from 8 Sea Zone to 4 Sea Zone
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
1 armour, 1 infantry and 1 transport moved from 8 Sea Zone to 3 Sea Zone
1 armour and 1 infantry moved from 3 Sea Zone to Soviet Far East
1 infantry moved from Soviet Far East to Siberia
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 destroyer moved from 37 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 36 Sea Zone
Combat - Americans
Battle in 4 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 36 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win, taking 36 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Recording Battle Statistics
Non Combat Move - Americans
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Kwangsi
1 battleship, 5 carriers, 3 cruisers, 1 destroyer and 8 fighters moved from 42 Sea Zone to 54 Sea Zone
1 fighter moved from 4 Sea Zone to Soviet Far East
3 transports moved from 89 Sea Zone to 101 Sea Zone
1 infantry moved from Central United States to Eastern United States
Place Units - Americans
1 artillery, 1 fighter and 1 infantry placed in Western United States
1 destroyer placed in 10 Sea Zone
1 transport placed in 10 Sea Zone
1 airfield placed in Soviet Far East
2 fighters and 3 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :12
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Open
Chinese buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Giving bonus movement to units
1 artillery and 4 infantry moved from Kwangsi to Kiangsi
Combat - Chinese
Battle in Kiangsi
Chinese attack with 1 artillery and 4 infantry
Japanese defend with 1 artillery and 2 infantry
Chinese win, taking Kiangsi from Japanese with 1 artillery and 4 infantry remaining. Battle score for attacker is 10
Casualties for Japanese: 1 artillery and 2 infantry
Chinese win with 1 artillery and 4 infantry remaining. Battle score for attacker is 10
Casualties for Japanese: 1 artillery and 2 infantry
Recording Battle Statistics
Non Combat Move - Chinese
1 infantry moved from Shensi to Hopei
1 artillery moved from Chahar to Hopei
1 artillery moved from Shensi to Hopei
Place Units - Chinese
4 infantry placed in Kwangsi
1 infantry placed in Hopei
1 infantry placed in Kwangsi
Turn Complete - Chinese
Chinese collect 13 PUs; end with 13 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUs
Messed up US turn… I’m just sick, and tired. I hope you don’t mind a minor attack and edit of Algeria…
Algeria
a
Rolls: 1@1, 3@4; Total Hits: 21@1,: (3)3@4: (2, 4, 6)
d
Rolls: 1@2; Total Hits: 01@2: (5)
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :12
Combat Move - British
Giving bonus movement to units
2 mech_infantrys moved from Yunnan to Anhwe
1 mech_infantry moved from Hopei to Anhwe
1 mech_infantry moved from Kwangtung to Anhwe
2 fighters and 1 tactical_bomber moved from Kwangsi to Anhwe
1 battleship moved from 42 Sea Zone to 54 Sea Zone
2 infantry moved from Iraq to Syria
1 bomber moved from Egypt to Syria
1 infantry moved from Caucasus to Rostov
British take Rostov from Germans
1 infantry moved from Caucasus to Kazakhstan
British take Kazakhstan from Italians
Combat - British
Battle in Anhwe
British attack with 2 fighters, 4 mech_infantrys and 1 tactical_bomber
Japanese defend with 4 infantry
British win, taking Anhwe from Japanese with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 4 infantry
Casualties for British: 3 mech_infantrys
British win with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 4 infantry
Casualties for British: 3 mech_infantrys
Battle in Syria
British attack with 1 bomber and 2 infantry
Germans defend with 2 infantry
British win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for British: 2 infantry
British win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for British: 2 infantry
Recording Battle Statistics
Non Combat Move - British
1 bomber moved from Syria to Caucasus
1 artillery and 4 infantry moved from Northwest Persia to Caucasus
3 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Anglo Egyptian Sudan to Egypt
2 aaGuns, 1 artillery and 7 infantry moved from Scotland to United Kingdom
1 transport moved from 80 Sea Zone to 39 Sea Zone
1 armour moved from Yunnan to Hopei
1 infantry moved from Yunnan to Hunan
1 artillery moved from Kwangsi to Hunan
1 artillery and 2 infantry moved from Burma to Yunnan
3 mech_infantrys moved from India to Yunnan
2 infantry moved from India to Burma
1 mech_infantry moved from Malaya to Shan State
1 mech_infantry moved from Shan State to Yunnan
2 fighters and 1 tactical_bomber moved from Anhwe to Hopei
4 mech_infantrys moved from Iraq to Caucasus
3 infantry moved from United Kingdom to Scotland
Place Units - British
3 infantry placed in Egypt
1 infantry and 2 mech_infantrys placed in Iraq
1 infantry placed in Union of South Africa
Turn Complete - British
British collect 33 PUs (3 lost to blockades); end with 33 PUs total
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :12
Place Units - UK_Pacific
1 armour, 2 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 20 PUs; end with 20 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 25 PUs
Some units change owners in territory India
as long as you acknowledge that japan is getting the sh!t end of the luck stick AGAIN.
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :12
Purchase Units - Italians
Italians buy 1 destroyer and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
Giving bonus movement to units
1 infantry moved from Samara to Kazakhstan
1 artillery moved from Volgograd to Kazakhstan
1 mech_infantry moved from Volgograd to Rostov
1 bomber moved from Gibraltar to Rostov
1 artillery and 3 infantry moved from Tunisia to Algeria
1 transport moved from 94 Sea Zone to 93 Sea Zone
2 transports moved from 94 Sea Zone to 95 Sea Zone
1 artillery and 3 infantry moved from Northern Italy to 95 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 95 Sea Zone to 94 Sea Zone
1 infantry and 1 mech_infantry moved from Southern France to 93 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 93 Sea Zone to 94 Sea Zone
1 artillery, 4 infantry and 1 mech_infantry moved from 94 Sea Zone to Algeria
Combat - Italians
Battle in Rostov
Italians attack with 1 bomber and 1 mech_infantry
British defend with 1 infantry
Italians win, taking Rostov from British with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Italians win with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kazakhstan
Italians attack with 1 artillery and 1 infantry
British defend with 1 infantry
Italians win, taking Kazakhstan from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Italians win with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Algeria
Italians attack with 2 artilleries, 7 infantry and 1 mech_infantry
Americans defend with 1 infantry
Italians win, taking Algeria from Americans with 2 artilleries, 7 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Italians win with 2 artilleries, 7 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Recording Battle Statistics
Non Combat Move - Italians
1 carrier moved from 94 Sea Zone to 91 Sea Zone
1 submarine moved from 95 Sea Zone to 91 Sea Zone
1 fighter moved from 98 Sea Zone to Volgograd
1 fighter moved from 94 Sea Zone to 98 Sea Zone
1 fighter moved from 94 Sea Zone to 91 Sea Zone
1 fighter moved from Gibraltar to 91 Sea Zone
1 fighter moved from Gibraltar to Southern Italy
1 bomber moved from Rostov to Volgograd
1 artillery moved from Bessarabia to Ukraine
2 infantry moved from Samara to Volgograd
1 artillery and 2 infantry moved from Russia to Samara
2 infantry moved from Northern Italy to Southern France
Place Units - Italians
1 destroyer placed in 95 Sea Zone
3 infantry placed in Russia
6 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 27 PUs; end with 27 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 32 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 37 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :12
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 7 PUs;
Combat Move - ANZAC
Giving bonus movement to units
Non Combat Move - ANZAC
1 infantry moved from Dutch New Guinea to New Guinea
1 armour moved from New South Wales to Queensland
1 destroyer and 1 transport moved from 62 Sea Zone to 54 Sea Zone
2 carriers, 1 destroyer, 4 fighters and 1 submarine moved from 42 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 factory_minor placed in Queensland
1 transport placed in 62 Sea Zone
1 armour and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 25 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 35 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :12
Combat Move - French
Giving bonus movement to units
Non Combat Move - French
Turn Complete - French
oops posted to wrong game of ours!
scramble?