Making it 4 hits on 4 dices, in 4 separate battles !
Infrastructure vs Stalingradski
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :10
Place Units - UK_Pacific
1 armour, 3 infantry and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 10 PUs (6 lost to blockades); end with 10 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 15 PUs
Some units change owners in territory India -
Well, this is an interesting one.
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is evrything +2dmg except russia which is +1?
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :10
Politics - Italians
Turning on Edit Mode
EDIT: Italians player Changing PUs for Italians from 46 to 45
EDIT: Turning off Edit ModePurchase Units - Italians
Italians repair 3 damage on 3 factory_minors; Remaining resources: 42 PUs;
Italians buy 1 artillery, 8 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Italians
Giving bonus movement to units
1 infantry moved from Libya to Tobruk
Italians take Tobruk from British
1 transport moved from 96 Sea Zone to 97 Sea Zone
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
2 infantry moved from 96 Sea Zone to Malta
1 fighter moved from 96 Sea Zone to Malta
1 infantry moved from Tambov to Bryansk
1 bomber moved from Bessarabia to Bryansk
1 submarine moved from 82 Sea Zone to 71 Sea ZoneCombat - Italians
Battle in Malta
Italians attack with 1 fighter and 2 infantry
British defend with 1 infantry
Italians win, taking Malta from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Italians win with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Bryansk
Italians attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Italians win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Italians win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Battle in 71 Sea Zone
Italians attack with 1 submarine
British defend with 1 destroyer and 1 transport
British win with 1 transport remaining. Battle score for attacker is 2
Casualties for British: 1 destroyer
Casualties for Italians: 1 submarine
Recording Battle StatisticsNon Combat Move - Italians
1 carrier moved from 97 Sea Zone to 95 Sea Zone
2 fighters moved from 97 Sea Zone to Gibraltar
1 fighter moved from Malta to 96 Sea Zone
1 destroyer moved from 96 Sea Zone to 92 Sea Zone
2 destroyers moved from 96 Sea Zone to 95 Sea Zone
1 destroyer moved from 96 Sea Zone to 95 Sea Zone
2 fighters moved from Southern Italy to Gibraltar
2 mech_infantrys moved from Bessarabia to Yugoslavia
1 artillery moved from Bessarabia to Romania
1 bomber moved from Bryansk to Yugoslavia
2 armour and 2 mech_infantrys moved from Russia to Volgograd
1 aaGun moved from Russia to Samara
1 artillery moved from Russia to SamaraPlace Units - Italians
3 infantry placed in Russia
2 transports placed in 95 Sea Zone
3 infantry placed in Southern Italy
1 artillery and 2 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 25 PUs; end with 25 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 35 PUs -
3 out of 3 on 2’s you punk.
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That’s how I roll.
I didn’t just say that.
It was great seeing you guys today! Thanks for supper - I’m still full…
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :10
Purchase Units - ANZAC
ANZAC buy 1 carrier, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Giving bonus movement to units
1 armour moved from New South Wales to 62 Sea Zone
1 carrier, 3 destroyers, 2 fighters and 1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 destroyer moved from 42 Sea Zone to 37 Sea Zone
2 fighters moved from 42 Sea Zone to 37 Sea Zone
1 armour and 1 transport moved from 62 Sea Zone to 56 Sea Zone
1 armour and 1 transport moved from 56 Sea Zone to 42 Sea Zone
1 armour moved from 42 Sea Zone to Java
ANZAC take Java from JapaneseCombat - ANZAC
Battle in 37 Sea Zone
ANZAC attack with 1 destroyer and 2 fighters
Japanese defend with 1 submarine
ANZAC win, taking 37 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
ANZAC win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Recording Battle StatisticsNon Combat Move - ANZAC
2 fighters moved from 37 Sea Zone to 42 Sea Zone
1 fighter moved from Queensland to New South Wales
2 fighters moved from New South Wales to 62 Sea ZonePlace Units - ANZAC
1 carrier and 1 transport placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :10
Combat Move - French
Giving bonus movement to unitsNon Combat Move - French
2 infantry moved from Northwest Persia to CaucasusTurn Complete - French
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is there 11 damage to UK complex or just the 9?
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I’ve been playing with 9 forever.
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Uk airfield has 2 damage not shown, all other damaged things have +2dmg!!!
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Nice color to the font… :-P
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :11
Purchase Units - Germans
Germans repair 3 damage on 3 factory_minors; Remaining resources: 76 PUs;
Turning on Edit Mode
EDIT: Germans player Changing PUs for Germans from 76 to 74
EDIT: Turning off Edit Mode
Germans buy 1 artillery, 1 destroyer, 2 fighters and 14 infantry; Remaining resources: 0 PUs;Combat Move - Germans
Giving bonus movement to units
Turning on Edit Mode
EDIT: Germans player Changing PUs for British from 23 to 21
EDIT: Turning off Edit Mode
3 infantry moved from Volgograd to Caucasus
1 mech_infantry moved from Volgograd to Caucasus
1 armour moved from Volgograd to Caucasus
1 tactical_bomber moved from Volgograd to Caucasus
2 bombers moved from Southern Italy to Caucasus
1 infantry moved from Smolensk to Bryansk
Germans take Bryansk from Russians
1 armour moved from Volgograd to Caucasus
1 tactical_bomber moved from Southern Italy to Caucasus
1 fighter moved from 96 Sea Zone to Caucasus
2 fighters moved from Gibraltar to 104 Sea Zone
3 fighters moved from 109 Sea Zone to 104 Sea Zone
1 submarine moved from 112 Sea Zone to 104 Sea Zone
1 destroyer moved from 109 Sea Zone to 104 Sea Zone
2 fighters moved from Western Germany to 104 Sea ZoneCombat - Germans
Battle in 104 Sea Zone
Germans attack with 1 destroyer, 7 fighters and 1 submarine
Americans defend with 2 destroyers
Germans win with 1 destroyer and 7 fighters remaining. Battle score for attacker is 10
Casualties for Germans: 1 submarine
Casualties for Americans: 2 destroyers
Germans win with 1 destroyer and 7 fighters remaining. Battle score for attacker is 10
Casualties for Germans: 1 submarine
Casualties for Americans: 2 destroyers
Battle in Caucasus
Germans attack with 2 armour, 2 bombers, 1 fighter, 3 infantry, 1 mech_infantry and 2 tactical_bombers
ANZAC defend with 1 infantry; French defend with 2 infantry; British defend with 3 infantry
Germans win, taking Caucasus from British with 2 armour, 2 bombers, 1 fighter, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for ANZAC: 1 infantry
Casualties for Germans: 2 infantry
Casualties for French: 2 infantry
Casualties for British: 3 infantry
Germans win with 2 armour, 2 bombers, 1 fighter, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for ANZAC: 1 infantry
Casualties for Germans: 2 infantry
Casualties for French: 2 infantry
Casualties for British: 3 infantry
Recording Battle StatisticsNon Combat Move - Germans
1 tactical_bomber moved from Caucasus to 96 Sea Zone
2 bombers moved from Caucasus to Yugoslavia
1 fighter moved from Caucasus to Volgograd
1 tactical_bomber moved from Caucasus to Volgograd
1 infantry moved from Samara to Tambov
3 aaGuns, 9 artilleries and 32 infantry moved from Samara to Volgograd
2 armour and 1 mech_infantry moved from Vologda to Volgograd
1 mech_infantry moved from Timguska to Samara
1 infantry moved from Belarus to Bryansk
3 infantry moved from Novgorod to Belarus
1 infantry moved from Bessarabia to Western Ukraine
5 infantry moved from Germany to Poland
2 infantry moved from Western Germany to Northern Italy
1 transport moved from 92 Sea Zone to 95 Sea Zone
1 armour, 2 carriers, 2 destroyers, 1 infantry and 1 transport moved from 109 Sea Zone to 112 Sea Zone
2 submarines moved from 112 Sea Zone to 109 Sea Zone
1 armour and 1 infantry moved from 112 Sea Zone to Western Germany
2 fighters moved from 104 Sea Zone to 112 Sea Zone
1 fighter moved from 104 Sea Zone to 112 Sea Zone
4 fighters moved from 104 Sea Zone to GibraltarPlace Units - Germans
1 destroyer placed in 112 Sea Zone
2 fighters and 4 infantry placed in Western Germany
1 artillery and 2 infantry placed in Volgograd
3 infantry placed in Novgorod
5 infantry placed in GermanyTurn Complete - Germans
Germans collect 57 PUs; end with 57 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :11
Combat Move - Russians
Giving bonus movement to units
9 artilleries and 26 infantry moved from Rostov to Caucasus
8 armour and 2 mech_infantrys moved from Ukraine to CaucasusCombat - Russians
Battle in Caucasus
Russians attack with 8 armour, 9 artilleries, 26 infantry and 2 mech_infantrys
Germans defend with 2 armour, 1 infantry and 1 mech_infantry
Russians win, taking Caucasus from Germans with 8 armour, 9 artilleries, 24 infantry and 2 mech_infantrys remaining. Battle score for attacker is 13
Casualties for Germans: 2 armour, 1 infantry and 1 mech_infantry
Casualties for Russians: 2 infantry
Russians win with 8 armour, 9 artilleries, 24 infantry and 2 mech_infantrys remaining. Battle score for attacker is 13
Casualties for Germans: 2 armour, 1 infantry and 1 mech_infantry
Casualties for Russians: 2 infantry
Recording Battle StatisticsNon Combat Move - Russians
1 infantry moved from Rostov to Ukraine
3 aaGuns moved from Rostov to Caucasus
2 fighters moved from Shensi to PersiaTurn Complete - Russians
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wtf. i did it again, here is map with post. Instead of hitting post I hit next turn.
I had a very good luck turn with Japan. I’m not complaining anymore. -
My mistakes lately have been of the ‘continuous minor mistake’ category… not positioning my Chinese fighter properly (would have been easy to protect)… destroyer left vulnerable in the other game… I’ve been doing it a lot, in multiple games.
Right now, if I were a football team, I’d be a .500 team - good, solid, but fumbles or commits a penalty too many times in a game to be consistent. I have to sharpen up.
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not like you… …more like me.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :11
Politics - Americans
Game Loaded
Japanese are now being played by: Human
Germans are now being played by: Human
French is now being played by: Human
British are now being played by: Human
Chinese are now being played by: Human
Dutch is now being played by: Human
Neutral_Axis are now being played by: Human
Neutral_Allies are now being played by: Human
ANZAC is now being played by: Human
Russians are now being played by: Human
UK_Pacific is now being played by: Human
Mongolians are now being played by: Human
Neutral_True is now being played by: Human
Italians are now being played by: Human
Americans are now being played by: HumanPurchase Units - Americans
Americans buy 1 armour, 1 artillery, 3 destroyers, 2 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
Giving bonus movement to units
1 destroyer moved from 42 Sea Zone to 37 Sea Zone
1 fighter moved from 42 Sea Zone to 37 Sea Zone
1 fighter moved from Queensland to 45 Sea Zone
3 fighters and 1 tactical_bomber moved from 42 Sea Zone to Malaya
5 fighters moved from 42 Sea Zone to Dutch New Guinea
1 armour and 1 mech_infantry moved from Morocco to Tunisia
Americans take Algeria from Italians
Americans take Tunisia from Italians
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
2 fighters moved from 91 Sea Zone to 104 Sea Zone
1 artillery and 3 infantry moved from Western United States to 10 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 10 Sea Zone to 4 Sea Zone
1 artillery and 3 infantry moved from 4 Sea Zone to Soviet Far East
1 destroyer moved from 10 Sea Zone to 3 Sea ZoneCombat - Americans
Battle in 3 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 submarine
Americans win with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Americans win with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Soviet Far East
Americans attack with 1 artillery and 3 infantry
Japanese defend with 1 artillery and 1 infantry
Americans win, taking Soviet Far East from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Americans win with 1 artillery and 3 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in 45 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 37 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine and 1 transport
Americans win, taking 37 Sea Zone from Japanese with 1 destroyer and 1 fighter remaining. Battle score for attacker is 13
Casualties for Japanese: 1 submarine and 1 transport
Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 13
Casualties for Japanese: 1 submarine and 1 transport
Battle in 104 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Germans defend with 1 destroyer
Americans win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 destroyer
Americans win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 destroyer
Battle in Dutch New Guinea
Americans attack with 5 fighters
Japanese defend with 2 infantry
Americans win with 5 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Americans win with 5 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Malaya
Americans attack with 3 fighters and 1 tactical_bomber
Japanese defend with 1 artillery, 1 harbour and 1 infantry
Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Americans: 1 fighter
Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Americans: 1 fighter
Recording Battle StatisticsNon Combat Move - Americans
2 fighters and 1 tactical_bomber moved from Malaya to 42 Sea Zone
1 fighter moved from 37 Sea Zone to 42 Sea Zone
5 fighters moved from Dutch New Guinea to 42 Sea Zone
1 fighter moved from 45 Sea Zone to 42 Sea Zone
1 transport moved from 91 Sea Zone to 88 Sea Zone
1 aaGun and 1 infantry moved from British Guiana to 88 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
1 aaGun and 1 infantry moved from 91 Sea Zone to Morocco
2 infantry moved from Morocco to Algeria
1 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
2 fighters moved from 104 Sea Zone to 91 Sea Zone
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
1 destroyer, 2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
2 transports moved from 91 Sea Zone to 89 Sea Zone
1 transport moved from 91 Sea Zone to 89 Sea Zone
1 infantry moved from Central United States to Eastern United States
2 infantry moved from Western United States to 10 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 destroyer, 2 infantry and 1 transport moved from 26 Sea Zone to 30 Sea Zone
1 destroyer, 2 infantry and 1 transport moved from 30 Sea Zone to 49 Sea Zone
1 destroyer, 2 infantry and 1 transport moved from 49 Sea Zone to 54 Sea Zone
2 infantry moved from 54 Sea Zone to Queensland
3 bombers moved from United Kingdom to 104 Sea Zone
3 bombers moved from 104 Sea Zone to Morocco
2 infantry and 1 transport moved from 10 Sea Zone to 27 Sea Zone
2 infantry and 1 transport moved from 27 Sea Zone to 30 Sea Zone
2 infantry moved from 30 Sea Zone to Johnston IslandPlace Units - Americans
1 destroyer placed in 10 Sea Zone
1 fighter placed in Western United States
1 transport placed in 10 Sea Zone
1 armour and 1 infantry placed in Western United States
1 transport placed in 101 Sea Zone
2 destroyers placed in 101 Sea Zone
1 fighter placed in Eastern United States
1 artillery placed in Eastern United States
1 infantry placed in Central United StatesTurn Complete - Americans
Americans collect 56 PUs; end with 56 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :11
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Giving bonus movement to units
1 infantry moved from Suiyuyan to Chahar
1 artillery moved from Hopei to Chahar
1 artillery and 2 infantry moved from Hopei to Anhwe
1 artillery and 1 infantry moved from Hunan to AnhweCombat - Chinese
Battle in Chahar
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Chinese win, taking Chahar from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Chinese win with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Anhwe
Chinese attack with 2 artilleries and 3 infantry
Japanese defend with 2 infantry
Chinese win, taking Anhwe from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Chinese: 1 infantry
Chinese win with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Chinese: 1 infantry
Recording Battle StatisticsNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Shensi
Chinese undo move 1.
1 artillery and 4 infantry placed in KwangsiTurn Complete - Chinese
Chinese collect 12 PUs (1 lost to blockades); end with 12 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :11
Combat Move - British
Giving bonus movement to units
1 mech_infantry moved from Yunnan to Shan State
1 mech_infantry moved from Shan State to Malaya
UK_Pacific take Malaya from Japanese
1 infantry moved from Kwangsi to Kwangtung
1 mech_infantry moved from Yunnan to Kwangtung
1 mech_infantry moved from Hopei to Shantung
Chinese take Shantung from Japanese
3 fighters moved from Hopei to Kwangtung
1 artillery and 1 infantry moved from Hunan to Kiangsi
1 mech_infantry moved from Hopei to Kiangsi
1 armour moved from Hopei to Kiangsi
1 mech_infantry moved from Hopei to Kiangsi
1 tactical_bomber moved from Hopei to Kwangtung
1 mech_infantry moved from Egypt to Tobruk
1 bomber moved from Iraq to TobrukCombat - British
Battle in Kiangsi
British attack with 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys
Japanese defend with 3 infantry
British win, taking Kiangsi from Japanese with 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 9
Casualties for Japanese: 3 infantry
British win with 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 9
Casualties for Japanese: 3 infantry
Battle in Kwangtung
British attack with 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 artillery, 1 harbour and 2 infantry
British win, taking Kwangtung from Japanese with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Japanese: 1 artillery and 2 infantry
Casualties for British: 1 fighter and 1 infantry
British win with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Japanese: 1 artillery and 2 infantry
Casualties for British: 1 fighter and 1 infantry
Battle in Tobruk
British attack with 1 bomber and 1 mech_infantry
Italians defend with 1 infantry
British win with 1 bomber remaining. Battle score for attacker is -1
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 infantry
British win with 1 bomber remaining. Battle score for attacker is -1
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 infantry
Recording Battle StatisticsNon Combat Move - British
1 bomber moved from Tobruk to Egypt
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
5 artilleries, 2 fighters, 5 infantry and 1 tactical_bomber moved from Northwest Persia to Caucasus
1 armour and 3 mech_infantrys moved from Iraq to Caucasus
1 artillery and 4 infantry moved from Iraq to Northwest Persia
1 transport moved from 80 Sea Zone to 39 Sea Zone
1 infantry moved from Burma to Yunnan
1 infantry moved from Yunnan to Kwangsi
2 aaGuns moved from Hunan to Kwangsi
2 artilleries and 2 infantry moved from Hunan to Kwangsi
2 fighters and 1 tactical_bomber moved from Kwangtung to Kwangsi
1 armour and 2 mech_infantrys moved from India to Yunnan
1 artillery and 2 infantry moved from India to Burma
1 mech_infantry moved from Egypt to Iraq
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
2 infantry and 1 transport moved from 72 Sea Zone to 76 Sea Zone
2 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to IraqPlace Units - British
3 mech_infantrys placed in Iraq
3 infantry placed in EgyptTurn Complete - British
British collect 23 PUs (10 lost to blockades); end with 23 PUs total





