@The_Good_Captain Game History
Round: 1 Purchase Units - AustroHungarians AustroHungarians buy 2 battleships; Remaining resources: 2 PUs; Combat Move - AustroHungarians Trigger SerbiaJoins: Setting switch to false for conditionAttachmentSerbiaSwitch attached to Russians Trigger RomaniaJoins: Setting switch to false for conditionAttachmentRomaniaSwitch attached to Russians Trigger SerbiaJoins: Russians captures territory Serbia Trigger SerbiaJoins: Russians takes ownership of territory Serbia Trigger RomaniaJoins: Russians captures territory Romania Trigger RomaniaJoins: Russians takes ownership of territory Romania 2 artilleries and 6 infantry moved from Budapest to Serbia 2 artilleries and 6 infantry moved from Galicia to Romania 6 infantry moved from Budapest to Romania 2 artilleries and 6 infantry moved from Trieste to Venice 2 artilleries and 6 infantry moved from Tyrolia to Venice 2 artilleries and 6 infantry moved from Bohemia to Galicia 2 artilleries and 12 infantry moved from Vienna to Galicia Russians take Serbia from Neutral_Allied Russians take Romania from Neutral_Allied Combat - AustroHungarians AustroHungarians has abandoned SZ 9 to British AustroHungarians has abandoned SZ 12 to Russians AustroHungarians has abandoned SZ 15 to French AustroHungarians has abandoned SZ 16 to French AustroHungarians has abandoned SZ 17 to Italians AustroHungarians has abandoned SZ 21 to Russians Battle in Romania AustroHungarians attack with 2 artilleries and 12 infantry AustroHungarians win, taking SZ 9 from Neutral, taking SZ 12 from Neutral, taking SZ 15 from Neutral, taking SZ 16 from Neutral, taking SZ 17 from Neutral, taking SZ 21 from Neutral, taking Romania from Russians with 2 artilleries and 7 infantry remaining. Battle score for attacker is -15 Casualties for AustroHungarians: 5 infantry Casualties for Russians: 1 artillery and 5 infantry Battle in Serbia AustroHungarians attack with 2 artilleries and 6 infantry Neutral_Allied and AustroHungarians reach a stalemate . Battle score for attacker is -6 Casualties for AustroHungarians: 2 infantry Casualties for Russians: 1 artillery and 2 infantry Battle in Venice AustroHungarians attack with 4 artilleries and 12 infantry Italians defend with 2 artilleries and 6 infantry Italians and AustroHungarians reach a stalemate . Battle score for attacker is 7 Casualties for AustroHungarians: 4 infantry Casualties for Italians: 1 artillery and 5 infantry Combat Move - AustroHungarians Place Units - AustroHungarians 2 battleships placed in SZ 18 Turn Complete - AustroHungarians AustroHungarians collect 29 PUs; end with 31 PUsInfrastructure vs Stalingradski
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US down another bomber + only rolled a 1 damage with surviving bomber + failed miserably in Phillipines (both Japanese infantry hit first round in a 50/50 battle).
All 3 German bombed ICs in Europe are at +2 shown on board, Moscow is at +1 what is shown.
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do you scramble inSZ98?
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No scramble, sir.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :9
Purchase Units - Italians
Italians buy 1 carrier, 1 fighter and 3 infantry; Remaining resources: 1 PUs;Combat Move - Italians
Giving bonus movement to units
1 submarine moved from 95 Sea Zone to 98 Sea Zone
1 submarine moved from 97 Sea Zone to 98 Sea Zone
2 fighters moved from Southern Italy to 98 Sea Zone
1 fighter moved from Gibraltar to 98 Sea Zone
1 infantry moved from Tunisia to Libya
Italians take Libya from British
1 bomber moved from Ukraine to Russia
1 armour and 2 mech_infantrys moved from Rostov to Russia
1 artillery moved from Tambov to Russia
1 armour moved from Novosibirsk to Russia
1 cruiser moved from 91 Sea Zone to 96 Sea Zone
1 artillery moved from Gibraltar to 92 Sea Zone
1 artillery and 1 transport moved from 92 Sea Zone to 95 Sea Zone
1 infantry moved from Southern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to MaltaCombat - Italians
Battle in Malta
Italians attack with 1 artillery and 1 infantry
British defend with 1 aaGun and 1 infantry
British win with 1 infantry remaining. Battle score for attacker is -2
Casualties for British: 1 aaGun
Casualties for Italians: 1 artillery and 1 infantry
Battle in Russia
Italians attack with 2 armour, 1 artillery, 1 bomber and 2 mech_infantrys
Russians defend with 1 airfield, 1 factory_major, 4 infantry and 1 mech_infantry
Italians captures 8PUs while taking Russians capital
Italians converts factory_major into different units
Italians win, taking Russia from Russians with 2 armour, 1 artillery, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 16
Casualties for Russians: 4 infantry and 1 mech_infantry
Italians win with 2 armour, 1 artillery, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 16
Casualties for Russians: 4 infantry and 1 mech_infantry
Battle in 98 Sea Zone
Italians attack with 3 fighters and 2 submarines
British defend with 1 destroyer
Italians win, taking 98 Sea Zone from British with 3 fighters and 1 submarine remaining. Battle score for attacker is 2
Casualties for British: 1 destroyer
Casualties for Italians: 1 submarine
Italians win with 3 fighters and 1 submarine remaining. Battle score for attacker is 2
Casualties for British: 1 destroyer
Casualties for Italians: 1 submarine
Recording Battle StatisticsNon Combat Move - Italians
1 fighter moved from 98 Sea Zone to 96 Sea Zone
2 fighters moved from 98 Sea Zone to 97 Sea Zone
1 fighter moved from 91 Sea Zone to Southern Italy
1 infantry moved from Rostov to Tambov
1 infantry moved from Ukraine to Rostov
1 artillery and 2 mech_infantrys moved from Ukraine to Bessarabia
1 bomber moved from Russia to Bessarabia
1 aaGun moved from Vologda to Russia
1 submarine moved from 91 Sea Zone to 82 Sea Zone
1 carrier, 5 destroyers and 1 fighter moved from 91 Sea Zone to 96 Sea ZonePlace Units - Italians
1 carrier placed in 97 Sea Zone
1 fighter placed in Southern Italy
3 infantry placed in UkraineTurn Complete - Italians
Italians collect 27 PUs; end with 36 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 41 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 46 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :9
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 fighter and 1 transport; Remaining resources: 2 PUs;Combat Move - ANZAC
Giving bonus movement to units
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
1 artillery moved from Dutch New Guinea to 45 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to CelebesCombat - ANZAC
Battle in Celebes
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 2 infantry
Japanese win with 2 infantry remaining. Battle score for attacker is -7
Casualties for ANZAC: 1 artillery and 1 infantry
Recording Battle StatisticsNon Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from New South Wales to Queensland
1 carrier, 2 destroyers and 2 fighters moved from 42 Sea Zone to 54 Sea Zone
1 fighter moved from Java to IndiaPlace Units - ANZAC
1 armour and 1 fighter placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 16 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs -
No talking about luck in this game, please.
No more talking about games being hopeless! Unless that’s part of your psy-ops.
Here’s the map - I forgot to post after France’s turn.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :10
Politics - Germans
Game Loaded
Japanese are now being played by: Human
Germans are now being played by: Human
French is now being played by: Human
British are now being played by: Human
Chinese are now being played by: Human
Dutch is now being played by: Human
Neutral_Axis are now being played by: Human
Neutral_Allies are now being played by: Human
ANZAC is now being played by: Human
Russians are now being played by: Human
Mongolians are now being played by: Human
UK_Pacific is now being played by: Human
Neutral_True is now being played by: Human
Italians are now being played by: Human
Americans are now being played by: HumanPurchase Units - Germans
Germans buy 2 fighters, 13 infantry and 3 submarines; Remaining resources: 0 PUs;Combat Move - Germans
Giving bonus movement to units
2 infantry moved from Volgograd to Caucasus
1 infantry moved from Volgograd to Caucasus
1 tactical_bomber moved from Vologda to Caucasus
1 mech_infantry moved from Urals to Timguska
Germans take Timguska from RussiansCombat - Germans
Battle in Caucasus
Germans attack with 3 infantry and 1 tactical_bomber
British defend with 1 infantry
Germans win, taking Caucasus from Russians with 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Germans win with 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Recording Battle StatisticsNon Combat Move - Germans
1 tactical_bomber moved from Caucasus to Volgograd
18 armour and 1 mech_infantry moved from Vologda to Volgograd
3 aaGuns, 9 artilleries and 33 infantry moved from Vologda to Samara
1 infantry moved from Vologda to Smolensk
1 infantry moved from Smolensk to Belarus
2 armour and 1 mech_infantry moved from Novgorod to Vologda
1 carrier, 2 destroyers, 2 fighters and 4 submarines moved from 91 Sea Zone to 104 Sea Zone
1 carrier, 2 destroyers, 2 fighters and 4 submarines moved from 104 Sea Zone to 109 Sea Zone
1 armour and 1 infantry moved from Western Germany to 112 Sea Zone
1 armour, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 112 Sea Zone to 109 Sea Zone
1 fighter moved from Western Germany to 109 Sea Zone
1 fighter moved from Southern Italy to Gibraltar
1 tactical_bomber moved from Ukraine to Southern Italy
1 transport moved from 92 Sea Zone to 93 Sea Zone
2 infantry moved from Southern France to 93 Sea Zone
2 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
1 infantry moved from Western Ukraine to Bessarabia
2 infantry moved from Western Ukraine to BessarabiaPlace Units - Germans
3 infantry placed in Novgorod
3 infantry placed in Volgograd
3 submarines placed in 112 Sea Zone
2 fighters placed in Western Germany
2 infantry placed in Western Germany
5 infantry placed in GermanyTurn Complete - Germans
Germans collect 59 PUs; end with 59 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :10
Combat Move - Russians
Giving bonus movement to units
8 armour and 3 mech_infantrys moved from Bryansk to Ukraine
9 artilleries and 28 infantry moved from Bryansk to Rostov
1 infantry moved from Bryansk to UkraineCombat - Russians
Battle in Rostov
Russians attack with 9 artilleries and 28 infantry
Italians defend with 1 infantry
Russians win, taking Rostov from Germans with 9 artilleries and 28 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Russians win with 9 artilleries and 28 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Ukraine
Russians attack with 8 armour, 1 infantry and 3 mech_infantrys
Italians defend with 1 factory_minor and 3 infantry
Russians win, taking Ukraine from Italians with 8 armour and 2 mech_infantrys remaining. Battle score for attacker is 2
Casualties for Russians: 1 infantry and 1 mech_infantry
Casualties for Italians: 3 infantry
Russians win with 8 armour and 2 mech_infantrys remaining. Battle score for attacker is 2
Casualties for Russians: 1 infantry and 1 mech_infantry
Casualties for Italians: 3 infantry
Recording Battle StatisticsNon Combat Move - Russians
3 aaGuns moved from Bryansk to RostovTurn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :10
Purchase Units - Japanese
Japanese buy 1 artillery, 4 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Japanese
Giving bonus movement to units
1 infantry moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 infantry moved from Jehol to Chahar
1 mech_infantry moved from Kiangsu to Chahar
1 infantry moved from Anhwe to Hopei
1 mech_infantry moved from Kiangsu to Hopei
1 infantry moved from Anhwe to Kiangsi
1 mech_infantry moved from Kiangsu to Kiangsi
1 fighter moved from Anhwe to Chahar
1 tactical_bomber moved from Anhwe to Chahar
1 fighter moved from Anhwe to Hopei
1 tactical_bomber moved from Anhwe to Hopei
1 fighter moved from Anhwe to Kiangsi
2 bombers moved from Anhwe to Kiangsi
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 artillery and 3 infantry moved from Caroline Islands to 33 Sea Zone
1 fighter moved from 33 Sea Zone to 35 Sea Zone
1 fighter moved from 33 Sea Zone to 44 Sea Zone
1 artillery, 2 battleships, 5 carriers, 2 cruisers, 5 destroyers, 4 fighters, 3 infantry, 4 tactical_bombers and 2 transports moved from 33 Sea Zone to 43 Sea Zone
1 artillery and 3 infantry moved from 43 Sea Zone to BorneoCombat - Japanese
Battle in Borneo
Japanese attack with 1 artillery and 3 infantry
Americans defend with 1 infantry and 1 mech_infantry
Japanese win, taking Borneo from UK_Pacific with 1 artillery and 3 infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 infantry and 1 mech_infantry
Japanese win with 1 artillery and 3 infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 infantry and 1 mech_infantry
Battle in Hopei
Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Hopei from Chinese with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Japanese win with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Java
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 artillery; Americans defend with 1 airfield
Japanese win, taking Java from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artillery
Japanese win with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artillery
Battle in 44 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Chahar
Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Chahar from Chinese with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Japanese win with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kiangsi
Japanese attack with 2 bombers, 1 fighter, 1 infantry and 1 mech_infantry
Americans defend with 1 mech_infantry
Japanese win, taking Kiangsi from Chinese with 2 bombers, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Japanese win with 2 bombers, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Battle in 35 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Recording Battle StatisticsNon Combat Move - Japanese
1 fighter moved from 44 Sea Zone to 43 Sea Zone
1 bomber moved from Kiangsi to Japan
1 bomber moved from Kiangsi to Philippines
2 fighters moved from Caroline Islands to Philippines
1 fighter moved from 35 Sea Zone to 43 Sea Zone
1 fighter moved from Japan to Philippines
1 infantry moved from Soviet Far East to Siberia
4 infantry moved from Japan to 6 Sea Zone
4 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
4 infantry moved from 19 Sea Zone to Kiangsu
2 aaGuns moved from Anhwe to Kiangsu
1 fighter and 1 tactical_bomber moved from Chahar to Kiangsu
1 fighter and 1 tactical_bomber moved from Hopei to Kiangsu
1 fighter moved from Kiangsi to Kiangsu
1 submarine moved from 43 Sea Zone to 37 Sea Zone
1 submarine moved from 6 Sea Zone to 36 Sea Zone
1 submarine moved from 6 Sea Zone to 20 Sea ZonePlace Units - Japanese
Turning on Edit Mode
EDIT: Japanese player Removing units owned by PlayerID named:Japanese from Korea: 1 artillery and 3 infantry
EDIT: Japanese player Adding units owned by PlayerID named:Japanese to Manchuria: 1 artillery and 3 infantry
EDIT: Turning off Edit Mode
3 submarines and 2 transports placed in 6 Sea Zone
3 infantry placed in Kiangsu
1 artillery and 1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 49 PUs; end with 49 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 54 PUs -
up 2 inf!!!
My first above avg jpn turn!!! -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :10
Purchase Units - Americans
Americans buy 4 destroyers, 1 infantry and 5 transports; Remaining resources: 0 PUs;Combat Move - Americans
Giving bonus movement to units
1 armour, 1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
1 mech_infantry moved from Eastern United States to 101 Sea Zone
2 carriers, 6 destroyers, 4 fighters and 8 submarines moved from 101 Sea Zone to 91 Sea Zone
1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 90 Sea Zone
1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 90 Sea Zone to 91 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
Americans take Morocco from Germans
1 destroyer moved from 101 Sea Zone to 90 Sea Zone
1 destroyer moved from 90 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 artillery and 1 infantry moved from 3 Sea Zone to Soviet Far East
Americans take Soviet Far East from Japanese
2 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 12 Sea Zone
2 infantry and 1 transport moved from 12 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
Americans take Hawaiian Islands from Japanese
1 artillery moved from Central United States to Western United States
1 mech_infantry moved from Western United States to Eastern United States
1 mech_infantry moved from Western United States to Eastern United States
1 infantry moved from Western United States to Central United States
1 bomber moved from United Kingdom to Southern France
1 bomber moved from United Kingdom to Normandy Bordeaux
1 bomber moved from Eastern United States to 107 Sea Zone
1 bomber moved from 107 Sea Zone to United Kingdom
5 carriers moved from 54 Sea Zone to 42 Sea Zone
1 battleship moved from 54 Sea Zone to 42 Sea Zone
3 cruisers, 2 destroyers, 9 fighters and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
9 fighters and 1 tactical_bomber moved from 42 Sea Zone to JavaCombat - Americans
Strategic bombing raid in Normandy Bordeaux
Bombing raid in Normandy Bordeaux causes: 6 damage to unit: harbour
Bombing raid in Normandy Bordeaux causes 6 damage total.
Battle in 42 Sea Zone
Americans attack with 1 battleship, 5 carriers, 3 cruisers and 2 destroyers
Japanese defend with 1 transport
Americans win with 1 battleship, 5 carriers, 3 cruisers and 2 destroyers remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Americans win with 1 battleship, 5 carriers, 3 cruisers and 2 destroyers remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Strategic bombing raid in Southern France
Bombing raid in Southern France causes: 1 damage to unit: factory_minor
Bombing raid in Southern France causes 1 damage total.
Battle in Java
Americans attack with 9 fighters and 1 tactical_bomber
Japanese defend with 1 airfield, 1 artillery and 1 infantry
Americans win with 8 fighters and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Americans: 1 fighter
Americans win with 8 fighters and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Americans: 1 fighter
Recording Battle StatisticsNon Combat Move - Americans
8 fighters and 1 tactical_bomber moved from Java to 42 Sea Zone
1 fighter moved from Queensland to 42 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 infantry moved from Yunnan to Hunan
1 bomber moved from Normandy Bordeaux to United Kingdom
1 bomber moved from Southern France to United Kingdom
2 destroyers moved from 101 Sea Zone to 104 Sea Zone
1 aaGun and 1 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 aaGun and 1 infantry moved from 91 Sea Zone to Morocco
1 aaGun and 1 infantry moved from Brazil to British Guiana
1 destroyer moved from 10 Sea Zone to 12 Sea Zone
1 destroyer moved from 12 Sea Zone to 26 Sea ZonePlace Units - Americans
1 destroyer and 3 transports placed in 10 Sea Zone
3 destroyers and 2 transports placed in 101 Sea Zone
1 infantry placed in Central United StatesTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :10
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Giving bonus movement to units
1 artillery moved from Suiyuyan to Hopei
2 infantry moved from Shensi to Hopei
1 fighter moved from Yunnan to HopeiCombat - Chinese
Battle in Hopei
Chinese attack with 1 artillery, 1 fighter and 2 infantry
Japanese defend with 1 infantry and 1 mech_infantry
Chinese win, taking Hopei from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry and 1 mech_infantry
Chinese win with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry and 1 mech_infantry
Recording Battle StatisticsNon Combat Move - Chinese
1 fighter moved from Hopei to KweichowPlace Units - Chinese
1 artillery and 1 infantry placed in Shensi
1 artillery and 1 infantry placed in Hunan
1 artillery placed in HopeiTurn Complete - Chinese
Chinese collect 10 PUs (1 lost to blockades); end with 10 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :10
Combat Move - British
Giving bonus movement to units
4 infantry moved from Northwest Persia to Caucasus
1 bomber moved from Iraq to Caucasus
1 bomber moved from Caucasus to Volgograd
2 fighters and 1 tactical_bomber moved from Egypt to Caucasus
1 infantry moved from Kwangsi to Kiangsi
2 infantry moved from Hunan to Kiangsi
3 fighters and 1 tactical_bomber moved from Yunnan to Kiangsi
1 infantry moved from Kweichow to Anhwe
Chinese take Anhwe from JapaneseCombat - British
Battle in Caucasus
British attack with 2 fighters, 4 infantry and 1 tactical_bomber
Germans defend with 3 infantry
British win, taking Caucasus from Germans with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 3 infantry
Casualties for British: 1 infantry
British win with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 3 infantry
Casualties for British: 1 infantry
Strategic bombing raid in Volgograd
Bombing raid in Volgograd causes: 3 damage to unit: factory_minor
Bombing raid in Volgograd causes 3 damage total.
Battle in Kiangsi
British attack with 3 fighters, 3 infantry and 1 tactical_bomber
Japanese defend with 1 infantry and 1 mech_infantry
British win, taking Kiangsi from Japanese with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry and 1 mech_infantry
Casualties for British: 1 infantry
British win with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry and 1 mech_infantry
Casualties for British: 1 infantry
Recording Battle StatisticsNon Combat Move - British
3 fighters and 1 tactical_bomber moved from Kiangsi to Hopei
1 armour and 2 mech_infantrys moved from Yunnan to Hopei
2 mech_infantrys moved from Hunan to Hopei
1 infantry moved from Kwangsi to Kwangtung
1 infantry moved from Yunnan to Kwangsi
1 infantry moved from Yunnan to Hunan
1 infantry moved from Burma to Yunnan
2 mech_infantrys moved from India to Yunnan
1 infantry moved from India to Burma
1 battleship moved from 54 Sea Zone to 42 Sea Zone
1 bomber moved from Volgograd to Iraq
3 artilleries and 5 infantry moved from Iraq to Northwest Persia
1 infantry moved from Rhodesia to Belgian Congo
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 76 Sea Zone
2 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Iraq
4 infantry moved from Trans-Jordan to Egypt
1 infantry moved from Trans-Jordan to Iraq
1 destroyer moved from 81 Sea Zone to 76 Sea Zone
1 destroyer moved from 76 Sea Zone to 72 Sea Zone
1 destroyer moved from 72 Sea Zone to 71 Sea Zone
1 transport moved from 81 Sea Zone to 76 Sea Zone
1 transport moved from 76 Sea Zone to 72 Sea Zone
1 transport moved from 72 Sea Zone to 71 Sea Zone
1 artillery moved from Trans-Jordan to Iraq
2 fighters and 1 tactical_bomber moved from Caucasus to Northwest Persia
Turning on Edit Mode
EDIT: British player Removing units owned by PlayerID named:French from 127 Sea Zone: 1 carrier, 1 fighter, 15 submarines and 1 tactical_bomber
EDIT: Turning off Edit ModePlace Units - British
2 infantry placed in Union of South Africa
3 infantry placed in Egypt
1 armour, 1 infantry and 1 mech_infantry placed in IraqTurn Complete - British
British collect 23 PUs (12 lost to blockades); end with 23 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :10
Place Units - UK_Pacific
1 armour, 3 infantry and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 10 PUs (6 lost to blockades); end with 10 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 15 PUs
Some units change owners in territory India -
Well, this is an interesting one.
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is evrything +2dmg except russia which is +1?
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :10
Politics - Italians
Turning on Edit Mode
EDIT: Italians player Changing PUs for Italians from 46 to 45
EDIT: Turning off Edit ModePurchase Units - Italians
Italians repair 3 damage on 3 factory_minors; Remaining resources: 42 PUs;
Italians buy 1 artillery, 8 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Italians
Giving bonus movement to units
1 infantry moved from Libya to Tobruk
Italians take Tobruk from British
1 transport moved from 96 Sea Zone to 97 Sea Zone
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
2 infantry moved from 96 Sea Zone to Malta
1 fighter moved from 96 Sea Zone to Malta
1 infantry moved from Tambov to Bryansk
1 bomber moved from Bessarabia to Bryansk
1 submarine moved from 82 Sea Zone to 71 Sea ZoneCombat - Italians
Battle in Malta
Italians attack with 1 fighter and 2 infantry
British defend with 1 infantry
Italians win, taking Malta from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Italians win with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Bryansk
Italians attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Italians win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Italians win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Battle in 71 Sea Zone
Italians attack with 1 submarine
British defend with 1 destroyer and 1 transport
British win with 1 transport remaining. Battle score for attacker is 2
Casualties for British: 1 destroyer
Casualties for Italians: 1 submarine
Recording Battle StatisticsNon Combat Move - Italians
1 carrier moved from 97 Sea Zone to 95 Sea Zone
2 fighters moved from 97 Sea Zone to Gibraltar
1 fighter moved from Malta to 96 Sea Zone
1 destroyer moved from 96 Sea Zone to 92 Sea Zone
2 destroyers moved from 96 Sea Zone to 95 Sea Zone
1 destroyer moved from 96 Sea Zone to 95 Sea Zone
2 fighters moved from Southern Italy to Gibraltar
2 mech_infantrys moved from Bessarabia to Yugoslavia
1 artillery moved from Bessarabia to Romania
1 bomber moved from Bryansk to Yugoslavia
2 armour and 2 mech_infantrys moved from Russia to Volgograd
1 aaGun moved from Russia to Samara
1 artillery moved from Russia to SamaraPlace Units - Italians
3 infantry placed in Russia
2 transports placed in 95 Sea Zone
3 infantry placed in Southern Italy
1 artillery and 2 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 25 PUs; end with 25 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 35 PUs -
3 out of 3 on 2’s you punk.
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That’s how I roll.
I didn’t just say that.
It was great seeing you guys today! Thanks for supper - I’m still full…
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :10
Purchase Units - ANZAC
ANZAC buy 1 carrier, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Giving bonus movement to units
1 armour moved from New South Wales to 62 Sea Zone
1 carrier, 3 destroyers, 2 fighters and 1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 destroyer moved from 42 Sea Zone to 37 Sea Zone
2 fighters moved from 42 Sea Zone to 37 Sea Zone
1 armour and 1 transport moved from 62 Sea Zone to 56 Sea Zone
1 armour and 1 transport moved from 56 Sea Zone to 42 Sea Zone
1 armour moved from 42 Sea Zone to Java
ANZAC take Java from JapaneseCombat - ANZAC
Battle in 37 Sea Zone
ANZAC attack with 1 destroyer and 2 fighters
Japanese defend with 1 submarine
ANZAC win, taking 37 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
ANZAC win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Recording Battle StatisticsNon Combat Move - ANZAC
2 fighters moved from 37 Sea Zone to 42 Sea Zone
1 fighter moved from Queensland to New South Wales
2 fighters moved from New South Wales to 62 Sea ZonePlace Units - ANZAC
1 carrier and 1 transport placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs





