@The_Good_Captain Game History
Round: 1 Purchase Units - AustroHungarians AustroHungarians buy 2 battleships; Remaining resources: 2 PUs; Combat Move - AustroHungarians Trigger SerbiaJoins: Setting switch to false for conditionAttachmentSerbiaSwitch attached to Russians Trigger RomaniaJoins: Setting switch to false for conditionAttachmentRomaniaSwitch attached to Russians Trigger SerbiaJoins: Russians captures territory Serbia Trigger SerbiaJoins: Russians takes ownership of territory Serbia Trigger RomaniaJoins: Russians captures territory Romania Trigger RomaniaJoins: Russians takes ownership of territory Romania 2 artilleries and 6 infantry moved from Budapest to Serbia 2 artilleries and 6 infantry moved from Galicia to Romania 6 infantry moved from Budapest to Romania 2 artilleries and 6 infantry moved from Trieste to Venice 2 artilleries and 6 infantry moved from Tyrolia to Venice 2 artilleries and 6 infantry moved from Bohemia to Galicia 2 artilleries and 12 infantry moved from Vienna to Galicia Russians take Serbia from Neutral_Allied Russians take Romania from Neutral_Allied Combat - AustroHungarians AustroHungarians has abandoned SZ 9 to British AustroHungarians has abandoned SZ 12 to Russians AustroHungarians has abandoned SZ 15 to French AustroHungarians has abandoned SZ 16 to French AustroHungarians has abandoned SZ 17 to Italians AustroHungarians has abandoned SZ 21 to Russians Battle in Romania AustroHungarians attack with 2 artilleries and 12 infantry AustroHungarians win, taking SZ 9 from Neutral, taking SZ 12 from Neutral, taking SZ 15 from Neutral, taking SZ 16 from Neutral, taking SZ 17 from Neutral, taking SZ 21 from Neutral, taking Romania from Russians with 2 artilleries and 7 infantry remaining. Battle score for attacker is -15 Casualties for AustroHungarians: 5 infantry Casualties for Russians: 1 artillery and 5 infantry Battle in Serbia AustroHungarians attack with 2 artilleries and 6 infantry Neutral_Allied and AustroHungarians reach a stalemate . Battle score for attacker is -6 Casualties for AustroHungarians: 2 infantry Casualties for Russians: 1 artillery and 2 infantry Battle in Venice AustroHungarians attack with 4 artilleries and 12 infantry Italians defend with 2 artilleries and 6 infantry Italians and AustroHungarians reach a stalemate . Battle score for attacker is 7 Casualties for AustroHungarians: 4 infantry Casualties for Italians: 1 artillery and 5 infantry Combat Move - AustroHungarians Place Units - AustroHungarians 2 battleships placed in SZ 18 Turn Complete - AustroHungarians AustroHungarians collect 29 PUs; end with 31 PUsInfrastructure vs Stalingradski
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :7
Place Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Some units change owners in territory India
Some units change owners in territory Malaya -
Strange turn. You should invest in Italian subs, and I’ll invest in Chinese infantry…
Please note that the damage in Ukraine is 6, in Novgorod it is 4. Moscow is 4, as we discussed.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :7
Purchase Units - Italians
Turning on Edit Mode
EDIT: Italians player Changing PUs for Italians from 31 to 29
EDIT: Turning off Edit Mode
Italians repair 4 damage on 4 factory_minors; Remaining resources: 25 PUs;
Italians buy 1 destroyer, 1 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
Giving bonus movement to units
1 armour moved from Bryansk to Caucasus
Italians take Caucasus from Russians
1 mech_infantry moved from Smolensk to Tambov
1 bomber moved from Eastern Poland to Tambov
1 artillery and 1 infantry moved from Southern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Algeria
1 fighter moved from Southern Italy to Algeria
1 fighter moved from Southern Italy to Algeria
1 fighter moved from 91 Sea Zone to AlgeriaCombat - Italians
Battle in Tambov
Italians attack with 1 bomber and 1 mech_infantry
Russians defend with 1 artillery
Italians win, taking Tambov from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Italians win with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Algeria
Italians attack with 1 artillery, 3 fighters and 1 infantry
British defend with 1 artillery
Italians win, taking Algeria from British with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Italians win with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Recording Battle StatisticsNon Combat Move - Italians
1 fighter moved from Algeria to 91 Sea Zone
2 fighters moved from Algeria to Gibraltar
1 destroyer and 1 submarine moved from 95 Sea Zone to 91 Sea Zone
1 mech_infantry moved from Northern Italy to Romania
1 infantry moved from Northern Italy to Southern Italy
1 artillery and 1 infantry moved from Ukraine to Rostov
1 armour moved from Smolensk to Rostov
1 bomber moved from Tambov to UkrainePlace Units - Italians
1 infantry and 2 mech_infantrys placed in Ukraine
1 destroyer and 1 submarine placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 23 PUs; end with 23 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :7
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer and 1 infantry; Remaining resources: 1 PUs;Combat Move - ANZAC
Giving bonus movement to units
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Japanese
1 carrier, 1 destroyer and 2 fighters moved from 42 Sea Zone to 54 Sea Zone
1 fighter moved from Java to 55 Sea Zone
1 fighter moved from 55 Sea Zone to Queensland
1 infantry moved from Trans-Jordan to IraqCombat - ANZAC
Recording Battle StatisticsNon Combat Move - ANZAC
Place Units - ANZAC
1 destroyer placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :7
Combat Move - French
Giving bonus movement to unitsNon Combat Move - French
2 infantry moved from Trans-Jordan to IraqTurn Complete - French
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NOVG=4, Mosc=4.
edit 2off for novg. -
I feel like I keep making good moves and kepp getting slapped in the face. I just did a mech and an arm against an inf and lost both without killing it. Then I did a sweet battle where I should have lost 4 ftr and take volgograd, but instead lost 5aircraft and an armor and didn’t take it. The idce gods really really really dont want me to win this game.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :8
Purchase Units - Germans
Turning on Edit Mode
EDIT: Germans player Changing PUs for Germans from 63 to 61
EDIT: Turning off Edit Mode
Germans repair 2 damage on 2 factory_minors; Remaining resources: 59 PUs;
Germans buy 1 airfield, 2 armour, 1 fighter, 2 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Germans
Giving bonus movement to units
3 infantry moved from Archangel to Vologda
1 armour and 1 mech_infantry moved from Nenetsia to Urals
1 artillery moved from Smolensk to Vologda
1 armour moved from Rostov to Volgograd
2 bombers, 4 fighters and 2 tactical_bombers moved from Smolensk to VolgogradCombat - Germans
Battle in Urals
Germans attack with 1 armour and 1 mech_infantry
Russians defend with 1 infantry
Russians win with 1 infantry remaining. Battle score for attacker is -10
Casualties for Germans: 1 armour and 1 mech_infantry
Battle in Volgograd
Germans attack with 1 armour, 2 bombers, 4 fighters and 2 tactical_bombers
British defend with 2 fighters; Russians defend with 1 factory_minor, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
Germans win with 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is -15
Casualties for Germans: 1 armour, 4 fighters and 1 tactical_bomber
Casualties for Russians: 1 infantry, 2 mech_infantrys and 1 tactical_bomber
Casualties for British: 2 fighters
Germans win with 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is -15
Casualties for Germans: 1 armour, 4 fighters and 1 tactical_bomber
Casualties for Russians: 1 infantry, 2 mech_infantrys and 1 tactical_bomber
Casualties for British: 2 fighters
Battle in Vologda
Germans attack with 1 artillery and 3 infantry
Russians defend with 2 infantry
Germans win, taking Vologda from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Germans win with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Recording Battle StatisticsNon Combat Move - Germans
3 artilleries moved from Novgorod to Archangel
3 infantry moved from Belarus to Archangel
10 infantry moved from Belarus to Smolensk
1 armour and 1 mech_infantry moved from Eastern Poland to Smolensk
3 infantry moved from Western Ukraine to Bryansk
1 artillery and 4 infantry moved from Ukraine to Rostov
1 tactical_bomber moved from Volgograd to Rostov
6 infantry moved from Eastern Poland to Western Ukraine
4 infantry moved from Poland to Eastern Poland
1 armour moved from Germany to Eastern Poland
1 armour and 1 infantry moved from Western Germany to 112 Sea Zone
1 armour, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 112 Sea Zone to 91 Sea Zone
1 tactical_bomber moved from 91 Sea Zone to Southern Italy
2 fighters moved from Western Germany to 91 Sea Zone
1 fighter moved from 91 Sea Zone to Gibraltar
1 submarine moved from 91 Sea Zone to 109 Sea Zone
2 bombers moved from Volgograd to Rostov
1 aaGun moved from Germany to Western Germany
1 aaGun moved from Western Germany to Northern ItalyPlace Units - Germans
2 armour and 1 mech_infantry placed in Novgorod
2 infantry placed in France
1 fighter placed in Western Germany
2 submarines placed in 112 Sea Zone
1 airfield placed in GibraltarTurn Complete - Germans
Germans collect 52 PUs; end with 52 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs -
please edit my pathetic german forces from the sz onto gibralter.
thx. -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :8
Purchase Units - Russians
Russians buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Giving bonus movement to units
1 infantry moved from Urals to Vologda
1 artillery moved from Russia to Vologda
1 infantry moved from Russia to Vologda
1 fighter moved from Russia to Vologda
1 fighter moved from Kansu to Vologda
1 artillery and 1 infantry moved from Russia to Tambov
1 infantry moved from Kazakhstan to Volgograd
Turning on Edit Mode
EDIT: Russians player Adding units owned by PlayerID named:French to 127 Sea Zone: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit ModeCombat - Russians
Battle in Vologda
Russians attack with 1 artillery, 2 fighters and 2 infantry
Germans defend with 1 artillery and 2 infantry
Russians win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 1 artillery and 2 infantry
Russians win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Tambov
Russians attack with 1 artillery and 1 infantry
Italians defend with 1 mech_infantry
Russians win, taking Tambov from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Russians win with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Recording Battle StatisticsNon Combat Move - Russians
2 fighters moved from Vologda to Russia
1 aaGun moved from Kansu to Shensi
1 aaGun moved from Yakut S.S.R. to Yenisey
1 submarine moved from 115 Sea Zone to 113 Sea ZonePlace Units - Russians
2 artilleries and 4 infantry placed in RussiaTurn Complete - Russians
Russians collect 16 PUs; end with 16 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :8
Purchase Units - Japanese
Japanese buy 1 destroyer, 7 infantry, 3 mech_infantrys and 2 transports; Remaining resources: 0 PUs;Combat Move - Japanese
Giving bonus movement to units
2 artilleries and 4 infantry moved from Caroline Islands to 33 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 33 Sea Zone to 26 Sea Zone
2 battleships and 2 cruisers moved from 33 Sea Zone to 26 Sea Zone
1 fighter moved from 33 Sea Zone to 46 Sea Zone
1 fighter moved from 33 Sea Zone to 45 Sea Zone
1 submarine moved from 33 Sea Zone to 43 Sea Zone
1 bomber moved from Kiangsu to 37 Sea Zone
1 infantry and 1 mech_infantry moved from Kwangtung to Kwangsi
1 infantry moved from Kiangsi to Hunan
1 mech_infantry moved from Kiangsu to Hunan
1 mech_infantry moved from Kiangsu to Kweichow
1 mech_infantry moved from Chahar to Kweichow
1 fighter and 1 tactical_bomber moved from Kwangtung to Kweichow
1 fighter and 1 tactical_bomber moved from Kwangtung to Hunan
3 tactical_bombers moved from Kwangtung to Kwangsi
2 artilleries and 4 infantry moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 bomber moved from Amur to Yenisey
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to JavaCombat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 43 Sea Zone
Japanese roll dice for 1 submarine in 43 Sea Zone, round 1 : 0/1 hits
Japanese win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 46 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 46 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 45 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 37 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 37 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Yenisey
Japanese attack with 1 bomber
Russians defend with 1 aaGun
AA guns fire in Yenisey : 0/1 hits
Japanese roll dice for 1 bomber in Yenisey, round 1 : 1/1 hits
1 aaGun owned by the Russians lost in Yenisey
Japanese win with 1 bomber remaining. Battle score for attacker is 5
Casualties for Russians: 1 aaGun
Japanese win with 1 bomber remaining. Battle score for attacker is 5
Casualties for Russians: 1 aaGun
Battle in Kweichow
Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Kweichow, round 1 : 2/4 hits
Chinese roll dice for 1 infantry in Kweichow, round 1 : 0/1 hits
1 infantry owned by the British lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Japanese win with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kwangsi
Japanese attack with 1 infantry, 1 mech_infantry and 3 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 1 infantry, 1 mech_infantry and 3 tactical_bombers in Kwangsi, round 1 : 2/5 hits
Chinese roll dice for 1 infantry in Kwangsi, round 1 : 0/1 hits
1 infantry owned by the British lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 1 infantry, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Japanese win with 1 infantry, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Hawaiian Islands
Japanese attack with 2 artilleries and 4 infantry
Americans defend with 2 aaGuns, 1 airfield, 1 harbour and 4 infantry
Japanese roll dice for 2 battleships and 2 cruisers in Hawaiian Islands, round 1 : 1/4 hits
Japanese roll dice for 2 artilleries and 4 infantry in Hawaiian Islands, round 1 : 3/6 hits
Americans roll dice for 2 aaGuns and 4 infantry in Hawaiian Islands, round 1 : 1/4 hits
2 aaGuns owned by the Americans , 1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Hawaiian Islands
Japanese roll dice for 2 artilleries and 3 infantry in Hawaiian Islands, round 2 : 2/5 hits
Americans roll dice for 2 infantry in Hawaiian Islands, round 2 : 2/2 hits
2 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Hawaiian Islands
Japanese win, taking Hawaiian Islands from Americans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 13
Casualties for Japanese: 3 infantry
Casualties for Americans: 2 aaGuns and 4 infantry
Japanese win with 2 artilleries and 1 infantry remaining. Battle score for attacker is 13
Casualties for Japanese: 3 infantry
Casualties for Americans: 2 aaGuns and 4 infantry
Battle in Hunan
Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Hunan, round 1 : 1/4 hits
Chinese roll dice for 1 infantry in Hunan, round 1 : 0/1 hits
1 infantry owned by the British lost in Hunan
Japanese win, taking Java from Americans, taking Hunan from Chinese with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Japanese win with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Recording Battle StatisticsNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Kweichow to Anhwe
1 bomber moved from 37 Sea Zone to Hainan
1 fighter moved from 45 Sea Zone to Philippines
1 fighter moved from 46 Sea Zone to Philippines
3 tactical_bombers moved from Kwangsi to Philippines
1 fighter and 1 tactical_bomber moved from Hunan to Anhwe
1 infantry moved from Kiangsu to Anhwe
1 aaGun and 1 infantry moved from Jehol to Anhwe
1 aaGun and 2 infantry moved from Manchuria to Jehol
1 bomber moved from Yenisey to Amur
1 infantry moved from Amur to Manchuria
2 destroyers moved from 6 Sea Zone to 26 Sea Zone
1 submarine moved from 6 Sea Zone to 36 Sea Zone
1 destroyer moved from 33 Sea Zone to 30 Sea Zone
5 carriers, 2 destroyers, 6 fighters and 2 tactical_bombers moved from 33 Sea Zone to 26 Sea Zone
2 fighters moved from Japan to 26 Sea ZonePlace Units - Japanese
3 mech_infantrys placed in Kiangsu
7 infantry placed in Japan
1 destroyer and 2 transports placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 50 PUs; end with 50 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 55 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :8
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 bomber, 6 infantry, 2 mech_infantrys and 5 submarines; Remaining resources: 0 PUs;Combat Move - Americans
Giving bonus movement to units
1 transport moved from 54 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from New Guinea to 46 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
9 fighters and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
9 fighters and 1 tactical_bomber moved from 42 Sea Zone to Java
1 destroyer and 1 submarine moved from 54 Sea Zone to 49 Sea Zone
1 destroyer and 1 submarine moved from 49 Sea Zone to 30 Sea Zone
1 battleship, 5 carriers, 3 cruisers and 3 destroyers moved from 54 Sea Zone to 42 Sea Zone
1 destroyer moved from 42 Sea Zone to 43 Sea Zone
2 fighters moved from Queensland to 43 Sea Zone
1 bomber moved from United Kingdom to Southern France
1 bomber moved from Scotland to FranceCombat - Americans
Strategic bombing raid in Southern France
1 bomber killed by AA guns
Bombing raid in Southern France causes 0 damage total.
Strategic bombing raid in France
Bombing raid in France causes: 4 damage to unit: factory_minor
Bombing raid in France causes 4 damage total.
Battle in 43 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Japanese defend with 1 submarine
Americans win, taking 43 Sea Zone from Japanese with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 42 Sea Zone
Americans attack with 1 battleship, 5 carriers, 3 cruisers, 2 destroyers and 1 transport
Japanese defend with 1 transport
Americans win with 1 battleship, 5 carriers, 3 cruisers, 2 destroyers and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Americans win with 1 battleship, 5 carriers, 3 cruisers, 2 destroyers and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Java
Americans attack with 1 artillery, 9 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 airfield and 2 infantry
Americans win, taking Java from Japanese with 1 artillery, 9 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Americans win with 1 artillery, 9 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in 30 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 destroyer
Americans win with 1 submarine remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 destroyer
Americans win with 1 submarine remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 destroyer
Recording Battle StatisticsNon Combat Move - Americans
Turning on Edit Mode
EDIT: Americans player Adding units owned by PlayerID named:Americans to 30 Sea Zone: 1 destroyer
EDIT: Americans player Removing units owned by PlayerID named:Americans from 30 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
1 infantry and 1 mech_infantry moved from Queensland to Northern Territory
9 fighters and 1 tactical_bomber moved from Java to 42 Sea Zone
2 fighters moved from 43 Sea Zone to Borneo
1 infantry moved from Malaya to Shan State
1 mech_infantry moved from Malaya to Yunnan
1 bomber moved from France to United Kingdom
1 aaGun, 4 infantry and 1 mech_infantry moved from Southeast Mexico to 89 Sea Zone
1 aaGun, 1 carrier, 3 destroyers, 2 fighters, 4 infantry, 1 mech_infantry, 1 submarine and 3 transports moved from 89 Sea Zone to 101 Sea Zone
2 fighters moved from 101 Sea Zone to Western United States
1 aaGun, 4 infantry and 1 mech_infantry moved from 101 Sea Zone to Eastern United States
2 transports moved from 10 Sea Zone to 11 Sea Zone
2 transports moved from 11 Sea Zone to 64 Sea Zone
2 transports moved from 64 Sea Zone to 65 Sea ZonePlace Units - Americans
1 bomber placed in Eastern United States
5 submarines placed in 101 Sea Zone
1 armour, 1 artillery, 6 infantry and 2 mech_infantrys placed in Western United StatesTurn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :8
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Open
Chinese buy 1 artillery; Remaining resources: 1 PUs;Combat Move - Chinese
Giving bonus movement to units
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Shensi to Sikang
Chinese take Sikang from JapaneseCombat - Chinese
Recording Battle StatisticsNon Combat Move - Chinese
Place Units - Chinese
1 artillery placed in SikangTurn Complete - Chinese
Chinese collect 8 PUs; end with 9 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :8
Combat Move - British
Giving bonus movement to units
1 infantry moved from French Indo China to Kwangsi
1 battleship moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from Yunnan to Kwangsi
1 artillery and 2 infantry moved from Yunnan to Hunan
1 artillery and 2 infantry moved from Yunnan to Kweichow
1 fighter moved from Yunnan to Hunan
1 fighter moved from Yunnan to Kwangsi
1 fighter moved from Yunnan to Kweichow
1 infantry moved from Szechwan to Kweichow
1 infantry moved from Yunnan to Kwangsi
1 tactical_bomber moved from Yunnan to Kwangsi
2 infantry moved from Yunnan to Hunan
2 infantry moved from Yunnan to Kweichow
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 fighter and 1 tactical_bomber moved from Egypt to 98 Sea Zone
1 mech_infantry moved from Northwest Persia to Caucasus
1 bomber moved from Russia to Caucasus
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: British player Adding units owned by PlayerID named:French to 127 Sea Zone: 15 submarines
EDIT: Turning off Edit ModeCombat - British
Battle in Kwangsi
British attack with 1 fighter, 3 infantry and 1 tactical_bomber
Japanese defend with 1 infantry and 1 mech_infantry
British win, taking Kwangsi from Japanese with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry and 1 mech_infantry
British win with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry and 1 mech_infantry
Battle in Hunan
British attack with 1 artillery, 1 fighter and 4 infantry
Japanese defend with 1 infantry and 1 mech_infantry
British win, taking Hunan from Japanese with 1 artillery, 1 fighter and 4 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry and 1 mech_infantry
British win with 1 artillery, 1 fighter and 4 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry and 1 mech_infantry
Battle in Caucasus
British attack with 1 bomber and 1 mech_infantry
Italians defend with 1 armour
retreated to Caucasus
Italians win with 1 armour remaining. Battle score for attacker is -4
Casualties for British: 1 mech_infantry
Battle in 98 Sea Zone
British attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Italians defend with 1 submarine
retreated to 98 Sea Zone
Italians win with 1 submarine remaining. Battle score for attacker is -8
Casualties for British: 1 destroyer
Battle in Kweichow
British attack with 1 artillery, 1 fighter and 5 infantry
Japanese defend with 2 mech_infantrys
British win, taking Kweichow from Japanese with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 2
Casualties for Japanese: 2 mech_infantrys
Casualties for British: 2 infantry
British win with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 2
Casualties for Japanese: 2 mech_infantrys
Casualties for British: 2 infantry
Recording Battle StatisticsNon Combat Move - British
1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Egypt
2 infantry moved from Iraq to Northwest Persia
1 bomber moved from Caucasus to Egypt
2 artilleries and 3 infantry moved from Trans-Jordan to Iraq
2 artilleries and 2 infantry moved from Egypt to Trans-Jordan
1 artillery and 4 infantry moved from Alexandria to Egypt
2 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
2 mech_infantrys moved from Anglo Egyptian Sudan to Egypt
1 artillery and 3 infantry moved from Union of South Africa to 71 Sea Zone
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 artillery, 3 infantry and 2 transports moved from 71 Sea Zone to 76 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 76 Sea Zone to 81 Sea Zone
1 artillery and 3 infantry moved from 81 Sea Zone to Trans-Jordan
1 aaGun moved from Yunnan to Hunan
1 fighter moved from Hunan to Yunnan
1 fighter moved from Kweichow to Yunnan
1 mech_infantry moved from Yunnan to Shensi
1 mech_infantry moved from Siam to Yunnan
1 aaGun and 2 infantry moved from Burma to Yunnan
2 infantry moved from India to Burma
1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
1 aaGun moved from Yunnan to KwangsiPlace Units - British
1 destroyer placed in 81 Sea Zone
1 fighter and 1 infantry placed in Egypt
3 infantry placed in Union of South AfricaTurn Complete - British
British collect 27 PUs (8 lost to blockades); end with 27 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :8
Place Units - UK_Pacific
1 armour, 1 infantry and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 15 PUs (2 lost to blockades); end with 15 PUs total
Some units change owners in territory India -
Please note this round:
I lost a US bomber.
Your Italian sub hit my UK destroyer for the third straight round on a roll of 1… the last two, I’ve missed the sub completely with 12 pips and 9 pips.
I missed the Italian armor in the Caucasus.
You did 10 in CO raids to UK… and have consistently done at least 8 per round for some time now. Yes you set yourself up for it, but yes those are very good rolls.
These things are not as big as any single catastrophe, but the cumulative effect does have an effect on the game. I’m getting a lot of 5 yard penalties…
Also, please note Normandy should have 5 damage, and France has 6. I don’t know how to edit it in.
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Also - please edit Chinese Artillery unit to Shensi, if you would, good sir.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :8
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter, 3 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
Giving bonus movement to units
1 artillery and 1 infantry moved from Rostov to Tambov
1 bomber moved from Ukraine to Tambov
1 armour moved from Caucasus to Kazakhstan
Italians take Kazakhstan from Russians
1 armour moved from Kazakhstan to Novosibirsk
Italians take Novosibirsk from Russians
1 infantry moved from Algeria to Tunisia
Italians take Tunisia from BritishCombat - Italians
Battle in Tambov
Italians attack with 1 artillery, 1 bomber and 1 infantry
Russians defend with 1 artillery and 1 infantry
Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Tambov, round 1 : 1/3 hits
Russians roll dice for 1 artillery and 1 infantry in Tambov, round 1 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Tambov
Italians roll dice for 1 artillery and 1 bomber in Tambov, round 2 : 2/2 hits
Russians roll dice for 1 artillery in Tambov, round 2 : 0/1 hits
1 artillery owned by the Russians lost in Tambov
Italians win, taking Tambov from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery and 1 infantry
Casualties for Italians: 1 infantry
Italians win with 1 artillery and 1 bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery and 1 infantry
Casualties for Italians: 1 infantry
Recording Battle StatisticsNon Combat Move - Italians
1 bomber moved from Tambov to Ukraine
1 infantry moved from Ukraine to Rostov
2 mech_infantrys moved from Ukraine to Rostov
1 aaGun moved from Smolensk to Bryansk
1 mech_infantry moved from Romania to Ukraine
1 destroyer moved from 95 Sea Zone to 91 Sea Zone
1 artillery moved from Algeria to 92 Sea Zone
1 artillery moved from 92 Sea Zone to Gibraltar
1 aaGun moved from Smolensk to VologdaPlace Units - Italians
1 submarine placed in 97 Sea Zone
1 fighter and 2 infantry placed in Southern Italy
1 artillery, 1 infantry and 1 mech_infantry placed in UkraineTurn Complete - Italians
Italians collect 26 PUs; end with 26 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 36 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :8
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 1 PUs;Combat Move - ANZAC
Giving bonus movement to unitsNon Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 carrier, 1 destroyer and 2 fighters moved from 54 Sea Zone to 42 Sea Zone
1 fighter moved from Queensland to Java
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 infantry moved from Iraq to Northwest PersiaPlace Units - ANZAC
1 fighter placed in New South Wales
1 destroyer and 1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :8
Combat Move - French
Giving bonus movement to unitsNon Combat Move - French
2 infantry moved from Iraq to Northwest PersiaTurn Complete - French





