Odonis (Axis) vs Wheatbeer (Allies) - Alpha 3+, no tech

  • '17

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :6

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

    Production/PUs Summary :

    Germans : 51 / 58
        Russians : 28 / 46
        Japanese : 58 / 67
        Americans : 58 / 80
        Chinese : 0 / 8
        British : 34 / 37
        UK_Pacific : 0 / 0
        Italians : 16 / 17
        ANZAC : 17 / 22
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :7

    Purchase Units - Germans
                Germans buy 5 armour, 3 artilleries, 1 bomber and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 bomber moved from Bryansk to Russia
                2 fighters moved from Bryansk to Russia
                1 armour moved from Rostov to Caucasus
                      Germans take Caucasus from Russians
                1 armour moved from Caucasus to Volgograd
                      Germans take Volgograd from Russians
                1 armour and 1 mech_infantry moved from Bryansk to Samara
                      Germans take Tambov from Russians
                      Germans take Samara from Russians
                1 armour moved from Bryansk to Vologda
                      Germans take Vologda from Russians
                1 armour moved from Novgorod to Nenetsia
                      Germans take Nenetsia from Russians

  • '20 '19 '18 '15 '13

    Scramble in Russia?

  • '17

    Russia will intercept with 4 fighters

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :7

    Purchase Units - Germans
                Germans buy 5 armour, 3 artilleries, 1 bomber and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 bomber moved from Bryansk to Russia
                2 fighters moved from Bryansk to Russia
                1 armour moved from Rostov to Caucasus
                      Germans take Caucasus from Russians
                1 armour moved from Caucasus to Volgograd
                      Germans take Volgograd from Russians
                1 armour and 1 mech_infantry moved from Bryansk to Samara
                      Germans take Tambov from Russians
                      Germans take Samara from Russians
                1 armour moved from Bryansk to Vologda
                      Germans take Vologda from Russians
                1 armour moved from Novgorod to Nenetsia
                      Germans take Nenetsia from Russians

    Combat - Germans
                Air Battle in Russia
                    Germans attacks with 3 units heading to Russia
                    Russians launches 4 interceptors out of Russia
                    Air Battle is over, the remaining Bombers go on to their targets
                Strategic bombing raid in Russia
                    Bombing raid in Russia causes: 5 damage to unit: factory_major
                    Bombing raid in Russia causes 5 damage total.
                Cleaning up after air battles

    Non Combat Move - Germans
                13 armour moved from Bryansk to Volgograd
                2 fighters moved from Russia to Novgorod
                1 bomber moved from Russia to Novgorod
                1 infantry moved from Bryansk to Smolensk
                1 infantry moved from Bryansk to Tambov
                6 mech_infantrys moved from Bryansk to Volgograd
                10 infantry moved from Bryansk to Rostov
                5 artilleries moved from Bryansk to Rostov
                5 armour moved from Bryansk to Belarus
                3 tactical_bombers moved from Bryansk to Novgorod
                1 aaGun moved from Bryansk to Ukraine
                1 aaGun moved from Bryansk to Rostov
                8 infantry moved from Bryansk to Belarus
                3 armour moved from Ukraine to Volgograd
                1 aaGun moved from Bryansk to Belarus
                1 artillery and 1 infantry moved from Poland to Eastern Poland
                2 fighters moved from Western Germany to Southern Italy

    Place Units - Germans
                3 artilleries placed in Ukraine
                3 armour placed in Novgorod
                1 bomber placed in Western Germany
                2 armour and 1 mech_infantry placed in Romania

    Turn Complete - Germans
                Germans collect 58 PUs; end with 58 PUs total
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUs

  • '17

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :7

    Purchase Units - Russians
                Russians repair 5 damage on 5 factory_majors; Remaining resources: 41 PUs;
                Russians buy 3 artilleries, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Kazakhstan to Caucasus
                      Russians take Caucasus from Germans
                1 artillery and 1 infantry moved from Russia to Vologda
                1 fighter moved from Russia to Vologda
                1 infantry moved from Finland to Karelia
                      Russians take Karelia from Germans
                7 artilleries moved from Russia to Samara
                1 infantry moved from Russia to Tambov
                1 fighter moved from Russia to Tambov
                1 infantry moved from Russia to Bryansk
                6 infantry moved from Kazakhstan to Novosibirsk
                1 tactical_bomber moved from Kazakhstan to Novosibirsk
                1 fighter moved from Russia to Novosibirsk
                3 infantry moved from Kazakhstan to Samara
                1 infantry moved from Russia to Smolensk
                1 fighter moved from Russia to Smolensk
                1 artillery moved from Russia to Bryansk
                29 infantry moved from Russia to Samara

    Combat - Russians
                Battle in Tambov
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 1 infantry in Tambov, round 1 :  0/2 hits
                        Germans roll dice for 1 infantry in Tambov, round 1 :  1/1 hits
                        1 infantry owned by the Russians lost in Tambov
                    retreated to Tambov
                    Germans win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Russians: 1 infantry
                Battle in Bryansk
                    Russians attack with 1 artillery and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 1 :  2/2 hits
                        Germans roll dice for 1 infantry in Bryansk, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                    Russians win, taking Bryansk from Germans with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Vologda
                    Russians attack with 1 artillery, 1 fighter and 1 infantry
                    Germans defend with 1 armour
                        Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Vologda, round 1 :  0/3 hits
                        Germans roll dice for 1 armour in Vologda, round 1 :  1/1 hits
                        1 infantry owned by the Russians lost in Vologda
                        Russians roll dice for 1 artillery and 1 fighter in Vologda, round 2 :  0/2 hits
                        Germans roll dice for 1 armour in Vologda, round 2 :  1/1 hits
                        1 artillery owned by the Russians lost in Vologda
                        Russians roll dice for 1 fighter in Vologda, round 3 :  0/1 hits
                        Germans roll dice for 1 armour in Vologda, round 3 :  1/1 hits
                        1 fighter owned by the Russians lost in Vologda
                    Germans win with 1 armour remaining. Battle score for attacker is -17
                    Casualties for Russians: 1 artillery, 1 fighter and 1 infantry
                Battle in Smolensk
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 1 :  0/2 hits
                        Germans roll dice for 1 infantry in Smolensk, round 1 :  0/1 hits
                        Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 :  2/2 hits
                        Germans roll dice for 1 infantry in Smolensk, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Smolensk
                    Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Novosibirsk
                    Russians attack with 1 fighter, 6 infantry and 1 tactical_bomber
                    Japanese defend with 3 infantry
                        Russians roll dice for 1 fighter, 6 infantry and 1 tactical_bomber in Novosibirsk, round 1 :  3/8 hits
                        Japanese roll dice for 3 infantry in Novosibirsk, round 1 :  1/3 hits
                        1 infantry owned by the Russians and 3 infantry owned by the Japanese lost in Novosibirsk
                    Russians win, taking Novosibirsk from Japanese with 1 fighter, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Japanese: 3 infantry
                    Casualties for Russians: 1 infantry
                Battle in Samara
                    Russians attack with 7 artilleries and 32 infantry
                    Germans defend with 1 armour and 1 mech_infantry
                        Russians roll dice for 7 artilleries and 32 infantry in Samara, round 1 :  6/39 hits
                        Germans roll dice for 1 armour and 1 mech_infantry in Samara, round 1 :  0/2 hits
                        1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Samara
                    Russians win, taking Samara from Germans with 7 artilleries and 32 infantry remaining. Battle score for attacker is 10
                    Casualties for Germans: 1 armour and 1 mech_infantry

    Non Combat Move - Russians
                2 aaGuns moved from Kazakhstan to Samara
                1 fighter and 1 tactical_bomber moved from Novosibirsk to Russia
                1 fighter moved from Smolensk to Russia
                1 fighter moved from Tambov to Russia
                1 infantry moved from Finland to Vyborg
                1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
                1 armour moved from Iraq to Egypt

    Place Units - Russians
                3 artilleries and 7 infantry placed in Russia
                2 mech_infantrys placed in Norway

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,6
                Russians collect 25 PUs (3 lost to blockades); end with 25 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 40 PUs

    Production/PUs Summary :

    Germans : 52 / 73
        Russians : 28 / 40
        Japanese : 57 / 67
        Americans : 58 / 80
        Chinese : 0 / 8
        British : 34 / 37
        UK_Pacific : 0 / 0
        Italians : 16 / 17
        ANZAC : 17 / 22
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '17

    Vologda did not go as planned  :|  That was the least likely possible result by a large margin.

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :7

    Purchase Units - Japanese
                Japanese buy 1 cruiser, 1 destroyer, 3 fighters, 1 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Siberia to Soviet Far East
                      Japanese take Soviet Far East from Russians
                1 infantry moved from Siberia to Sakha
                      Japanese take Sakha from Russians
                1 fighter moved from Malaya to 43 Sea Zone
                1 destroyer moved from 35 Sea Zone to 45 Sea Zone
                1 armour moved from India to Eastern Persia
                      Japanese take Eastern Persia from Neutral_Allies
                1 infantry moved from Tsinghai to Kazakhstan
                      Japanese take Kazakhstan from Russians
                1 infantry moved from Tanganyika Territory to Kenya
                      Japanese take Kenya from British
                1 infantry moved from Tanganyika Territory to Belgian Congo
                      Japanese take Belgian Congo from British

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :7

    Purchase Units - Japanese
                Japanese buy 1 cruiser, 1 destroyer, 3 fighters, 1 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Siberia to Soviet Far East
                      Japanese take Soviet Far East from Russians
                1 infantry moved from Siberia to Sakha
                      Japanese take Sakha from Russians
                1 fighter moved from Malaya to 43 Sea Zone
                1 destroyer moved from 35 Sea Zone to 45 Sea Zone
                1 armour moved from India to Eastern Persia
                      Japanese take Eastern Persia from Neutral_Allies
                1 infantry moved from Tsinghai to Kazakhstan
                      Japanese take Kazakhstan from Russians
                1 infantry moved from Tanganyika Territory to Kenya
                      Japanese take Kenya from British
                1 infantry moved from Tanganyika Territory to Belgian Congo
                      Japanese take Belgian Congo from British

    Combat - Japanese
                Battle in 45 Sea Zone
                    Japanese attack with 1 destroyer
                    ANZAC defend with 1 transport
                    Japanese win with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 43 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 transport
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport

    Non Combat Move - Japanese
                1 fighter moved from 43 Sea Zone to Philippines
                1 destroyer moved from 35 Sea Zone to 6 Sea Zone
                1 transport moved from 5 Sea Zone to 6 Sea Zone
                1 transport moved from 6 Sea Zone to 17 Sea Zone
                1 infantry moved from Iwo Jima to 17 Sea Zone
                1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
                1 infantry moved from 6 Sea Zone to Japan
                1 armour and 2 mech_infantrys moved from Kiangsu to Kweichow
                1 artillery moved from Kiangsu to Kiangsi
                1 infantry moved from Kiangsu to Kiangsi
                1 artillery moved from Kwangtung to Kiangsi
                2 armour moved from Yunnan to Sikang
                1 mech_infantry moved from Tsinghai to Sikang
                2 armour moved from India to Eastern Persia
                1 infantry moved from West India to Eastern Persia
                1 armour moved from Malaya to Burma
                1 destroyer moved from 5 Sea Zone to 6 Sea Zone

    Place Units - Japanese
                2 fighters placed in Japan
                1 fighter placed in India
                1 cruiser, 1 destroyer and 2 transports placed in 6 Sea Zone
                1 infantry placed in India

    Turn Complete - Japanese
                Japanese collect 62 PUs; end with 62 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 67 PUs

  • '17

    TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :7

    Purchase Units - Americans
                Americans buy 1 artillery, 3 destroyers, 3 fighters, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 unit repaired.
                1 destroyer moved from 92 Sea Zone to 98 Sea Zone
                2 fighters moved from 92 Sea Zone to 98 Sea Zone
                1 artillery and 1 infantry moved from French Equatorial Africa to Belgian Congo
                1 bomber moved from French Madagascar to Belgian Congo
                1 submarine moved from 54 Sea Zone to 45 Sea Zone
                2 bombers moved from Java to 35 Sea Zone
                4 fighters moved from 42 Sea Zone to 35 Sea Zone
                1 fighter moved from Queensland to 45 Sea Zone
                1 fighter and 1 tactical_bomber moved from Java to 45 Sea Zone

  • '17

    need scrambling orders SZ35

  • '20 '19 '18 '15 '13

    no scramble

  • '17

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :7

    Purchase Units - Americans
                Americans buy 1 artillery, 3 destroyers, 3 fighters, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 unit repaired.
                1 destroyer moved from 92 Sea Zone to 98 Sea Zone
                2 fighters moved from 92 Sea Zone to 98 Sea Zone
                1 artillery and 1 infantry moved from French Equatorial Africa to Belgian Congo
                1 bomber moved from French Madagascar to Belgian Congo
                1 submarine moved from 54 Sea Zone to 45 Sea Zone
                2 bombers moved from Java to 35 Sea Zone
                4 fighters moved from 42 Sea Zone to 35 Sea Zone
                1 fighter moved from Queensland to 45 Sea Zone
                1 fighter and 1 tactical_bomber moved from Java to 45 Sea Zone

    Combat - Americans
                Battle in Belgian Congo
                    Americans attack with 1 artillery, 1 bomber and 1 infantry
                    Japanese defend with 1 infantry
                        Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Belgian Congo, round 1 :  2/3 hits
                        Japanese roll dice for 1 infantry in Belgian Congo, round 1 :  0/1 hits
                        1 infantry owned by the Japanese lost in Belgian Congo
                    Americans win, taking Belgian Congo from Japanese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in 45 Sea Zone
                    Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 45 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 2 fighters and 1 tactical_bomber in 45 Sea Zone, round 1 :  1/3 hits
                        Japanese roll dice for 1 destroyer in 45 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 45 Sea Zone
                    Americans win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 98 Sea Zone
                    Americans attack with 1 destroyer and 2 fighters
                    Italians defend with 1 submarine and 2 transports
                        Italians roll dice for 1 submarine in 98 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 1 destroyer and 2 fighters in 98 Sea Zone, round 1 :  2/3 hits
                        1 submarine owned by the Italians and 1 transport owned by the Italians lost in 98 Sea Zone
                        1 transport owned by the Italians lost in 98 Sea Zone
                    Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 20
                    Casualties for Italians: 1 submarine and 2 transports
                Battle in 35 Sea Zone
                    Americans attack with 2 bombers and 4 fighters
                    Japanese defend with 1 destroyer
                        Americans roll dice for 2 bombers and 4 fighters in 35 Sea Zone, round 1 :  3/6 hits
                        Japanese roll dice for 1 destroyer in 35 Sea Zone, round 1 :  1/1 hits
                        1 fighter owned by the Americans and 1 destroyer owned by the Japanese lost in 35 Sea Zone
                    Americans win with 2 bombers and 3 fighters remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 fighter

    Non Combat Move - Americans
                1 carrier moved from 42 Sea Zone to 45 Sea Zone
                2 bombers moved from 35 Sea Zone to Java
                1 destroyer moved from 54 Sea Zone to 42 Sea Zone
                2 destroyers moved from 26 Sea Zone to 54 Sea Zone
                1 bomber moved from Belgian Congo to Egypt
                1 fighter moved from 35 Sea Zone to 42 Sea Zone
                1 tactical_bomber moved from 45 Sea Zone to 42 Sea Zone
                2 fighters moved from 35 Sea Zone to 45 Sea Zone
                2 fighters moved from 45 Sea Zone to 54 Sea Zone
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                2 infantry moved from Hawaiian Islands to 26 Sea Zone
                2 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                2 infantry moved from 54 Sea Zone to Queensland
                3 artilleries and 3 infantry moved from Western United States to 10 Sea Zone
                3 artilleries, 3 infantry, 1 submarine and 3 transports moved from 10 Sea Zone to 26 Sea Zone
                3 artilleries and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
                2 fighters moved from 98 Sea Zone to Egypt
                1 carrier moved from 92 Sea Zone to 98 Sea Zone
                1 transport moved from 82 Sea Zone to 71 Sea Zone
                1 submarine moved from 101 Sea Zone to 91 Sea Zone
                1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
                1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 90 Sea Zone
                1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 90 Sea Zone to 91 Sea Zone
                1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
                1 destroyer moved from 104 Sea Zone to 91 Sea Zone

    Place Units - Americans
                1 artillery and 1 infantry placed in Western United States
                2 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone
                1 fighter placed in Western United States
                2 fighters placed in Eastern United States
                1 destroyer placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 58 PUs; end with 58 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs

    Production/PUs Summary :

    Germans : 52 / 73
        Russians : 25 / 40
        Japanese : 61 / 67
        Americans : 58 / 78
        Chinese : 0 / 8
        British : 33 / 37
        UK_Pacific : 0 / 0
        Italians : 16 / 17
        ANZAC : 17 / 22
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '17

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :7

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy nothing; Remaining resources:

    Combat Move - Chinese

    Non Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 8 PUs total

    Production/PUs Summary :

    Germans : 52 / 73
        Russians : 25 / 40
        Japanese : 61 / 67
        Americans : 58 / 78
        Chinese : 0 / 8
        British : 33 / 37
        UK_Pacific : 0 / 0
        Italians : 16 / 17
        ANZAC : 17 / 22
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '17

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :7

    Purchase Units - British
                British buy 2 artilleries, 1 destroyer, 1 fighter, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Morocco to Algeria
                2 fighters moved from Gibraltar to Algeria
                1 infantry moved from Anglo Egyptian Sudan to Kenya
                1 fighter moved from Egypt to Kenya
                1 artillery and 2 infantry moved from Persia to Eastern Persia
                2 mech_infantrys moved from Northwest Persia to Eastern Persia
                2 fighters moved from Egypt to Eastern Persia
                1 mech_infantry moved from Anglo Egyptian Sudan to Kenya

    Combat - British
                Battle in Eastern Persia
                    British attack with 1 artillery, 2 fighters, 2 infantry and 2 mech_infantrys
                    Japanese defend with 3 armour and 1 infantry
                        British roll dice for 1 artillery, 2 fighters, 2 infantry and 2 mech_infantrys in Eastern Persia, round 1 :  4/7 hits
                        Japanese roll dice for 3 armour and 1 infantry in Eastern Persia, round 1 :  2/4 hits
                        2 infantry owned by the British , 3 armour owned by the Japanese and 1 infantry owned by the Japanese lost in Eastern Persia
                    British win, taking Eastern Persia from Japanese with 1 artillery, 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 15
                    Casualties for Japanese: 3 armour and 1 infantry
                    Casualties for British: 2 infantry
                Battle in Kenya
                    British attack with 1 fighter, 1 infantry and 1 mech_infantry
                    Japanese defend with 1 infantry
                        British roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Kenya, round 1 :  1/3 hits
                        Japanese roll dice for 1 infantry in Kenya, round 1 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Japanese lost in Kenya
                    British win, taking Kenya from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Algeria
                    British attack with 2 fighters and 1 infantry
                    Italians defend with 1 armour
                        British roll dice for 2 fighters and 1 infantry in Algeria, round 1 :  1/3 hits
                        Italians roll dice for 1 armour in Algeria, round 1 :  1/1 hits
                        1 infantry owned by the British and 1 armour owned by the Italians lost in Algeria
                    British win with 2 fighters remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 armour

    Non Combat Move - British
                2 fighters moved from Algeria to Gibraltar
                1 destroyer moved from 92 Sea Zone to 98 Sea Zone
                1 transport moved from 81 Sea Zone to 71 Sea Zone
                1 fighter moved from Kenya to Egypt
                2 fighters moved from Eastern Persia to Persia
                1 artillery and 2 infantry moved from Northwest Persia to Iraq
                1 armour moved from French West Africa to French Equatorial Africa
                1 transport moved from 87 Sea Zone to 82 Sea Zone
                1 infantry moved from French West Africa to French Central Africa
                1 artillery and 1 infantry moved from French West Africa to 87 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 87 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                2 infantry moved from Union of South Africa to 71 Sea Zone
                1 mech_infantry moved from Eire to United Kingdom

    Place Units - British
                1 destroyer placed in 109 Sea Zone
                1 fighter placed in United Kingdom
                1 artillery and 2 mech_infantrys placed in Persia
                1 artillery and 1 infantry placed in Union of South Africa

    Turn Complete - British
                British collect 34 PUs; end with 34 PUs total

    Production/PUs Summary :

    Germans : 52 / 73
        Russians : 25 / 40
        Japanese : 60 / 67
        Americans : 58 / 78
        Chinese : 0 / 8
        British : 34 / 34
        UK_Pacific : 0 / 0
        Italians : 16 / 17
        ANZAC : 17 / 22
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '17

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :7

    Turn Complete - UK_Pacific

    Production/PUs Summary :

    Germans : 52 / 73
        Russians : 25 / 40
        Japanese : 60 / 67
        Americans : 58 / 78
        Chinese : 0 / 8
        British : 34 / 34
        UK_Pacific : 0 / 0
        Italians : 16 / 17
        ANZAC : 17 / 22
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :7

    Purchase Units - Italians
                Italians buy 1 artillery, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Southern Italy to 97 Sea Zone
                1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
                1 infantry moved from 99 Sea Zone to Syria

    Combat - Italians
                Battle in Syria

    Non Combat Move - Italians
                3 infantry moved from Alexandria to Tobruk
                2 infantry moved from Alexandria to Tobruk
                4 artilleries moved from Alexandria to Tobruk
                1 fighter moved from Libya to Southern Italy
                1 destroyer moved from 97 Sea Zone to 95 Sea Zone
                3 infantry moved from Northern Italy to Southern Italy

    Place Units - Italians
                1 artillery, 1 infantry and 1 mech_infantry placed in Northern Italy
                2 infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,3
                Italians collect 16 PUs (1 lost to blockades); end with 16 PUs total

  • '17

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :7

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 submarine and 1 transport; Remaining resources: 5 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
                1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
                1 fighter moved from New Guinea to Dutch New Guinea
                1 fighter moved from Queensland to Dutch New Guinea

    Combat - ANZAC
                Battle in Dutch New Guinea
                    ANZAC attack with 1 artillery, 2 fighters and 1 infantry
                    Japanese defend with 1 mech_infantry
                        ANZAC roll dice for 1 artillery, 2 fighters and 1 infantry in Dutch New Guinea, round 1 :  0/4 hits
                        Japanese roll dice for 1 mech_infantry in Dutch New Guinea, round 1 :  0/1 hits
                        ANZAC roll dice for 1 artillery, 2 fighters and 1 infantry in Dutch New Guinea, round 2 :  1/4 hits
                        Japanese roll dice for 1 mech_infantry in Dutch New Guinea, round 2 :  1/1 hits
                        1 infantry owned by the ANZAC and 1 mech_infantry owned by the Japanese lost in Dutch New Guinea
                    ANZAC win, taking Dutch New Guinea from Japanese with 1 artillery and 2 fighters remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for ANZAC: 1 infantry

    Non Combat Move - ANZAC
                1 fighter moved from Dutch New Guinea to Java
                1 fighter moved from Dutch New Guinea to New Guinea
                1 infantry moved from Queensland to Northern Territory
                1 infantry moved from Queensland to New South Wales
                1 submarine moved from 62 Sea Zone to 42 Sea Zone

    Place Units - ANZAC
                1 artillery placed in New South Wales
                1 submarine and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 22 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs

    Production/PUs Summary :

    Germans : 52 / 73
        Russians : 25 / 40
        Japanese : 60 / 67
        Americans : 58 / 78
        Chinese : 0 / 8
        British : 33 / 34
        UK_Pacific : 0 / 0
        Italians : 17 / 16
        ANZAC : 17 / 27
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '17

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :7

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

    Production/PUs Summary :

    Germans : 52 / 73
        Russians : 25 / 40
        Japanese : 60 / 67
        Americans : 58 / 78
        Chinese : 0 / 8
        British : 33 / 34
        UK_Pacific : 0 / 0
        Italians : 17 / 16
        ANZAC : 17 / 27
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :8

    Purchase Units - Germans
                Germans buy 3 armour, 3 artilleries, 2 bombers, 1 fighter and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Nenetsia to Evenkiyskiy
                      Germans take Urals from Russians
                      Germans take Evenkiyskiy from Russians
                2 infantry moved from Belarus to Smolensk
                1 fighter and 1 tactical_bomber moved from Novgorod to Smolensk
                1 bomber moved from Novgorod to Norway
                1 fighter moved from Novgorod to Karelia
                1 tactical_bomber moved from Novgorod to Vyborg
                3 armour moved from Novgorod to Karelia
                2 armour moved from Belarus to Karelia
                3 armour moved from Belarus to Vyborg
                2 armour moved from Novgorod to Vyborg
                1 tactical_bomber moved from Novgorod to Bryansk
                1 infantry moved from Belarus to Bryansk
                1 infantry moved from Belarus to Bryansk
                5 armour moved from Volgograd to Caucasus
                4 mech_infantrys moved from Volgograd to Caucasus
                1 mech_infantry moved from Volgograd to Turkmenistan
                      Germans take Turkmenistan from Russians
                1 infantry moved from Tambov to Bryansk
                1 armour moved from Vologda to Timguska
                      Germans take Timguska from Russians
                1 bomber moved from Western Germany to Norway

Suggested Topics

  • 14
  • 25
  • 25
  • 53
  • 147
  • 292
  • 97
  • 4.1k
Axis & Allies Boardgaming Custom Painted Miniatures

233

Online

17.8k

Users

40.4k

Topics

1.8m

Posts