No scramble or intercept.
In 106, if Germany gets first hit, take it on DD and submerge sub. If UK get first hit, sub stays and fights and will be 1st casualty.
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :8
Purchase Units - Germans
Germans buy 3 armour, 3 artilleries, 2 bombers, 1 fighter and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Nenetsia to Evenkiyskiy
Germans take Urals from Russians
Germans take Evenkiyskiy from Russians
2 infantry moved from Belarus to Smolensk
1 fighter and 1 tactical_bomber moved from Novgorod to Smolensk
1 bomber moved from Novgorod to Norway
1 fighter moved from Novgorod to Karelia
1 tactical_bomber moved from Novgorod to Vyborg
3 armour moved from Novgorod to Karelia
2 armour moved from Belarus to Karelia
3 armour moved from Belarus to Vyborg
2 armour moved from Novgorod to Vyborg
1 tactical_bomber moved from Novgorod to Bryansk
1 infantry moved from Belarus to Bryansk
1 infantry moved from Belarus to Bryansk
5 armour moved from Volgograd to Caucasus
4 mech_infantrys moved from Volgograd to Caucasus
1 mech_infantry moved from Volgograd to Turkmenistan
Germans take Turkmenistan from Russians
1 infantry moved from Tambov to Bryansk
1 armour moved from Vologda to Timguska
Germans take Timguska from Russians
1 bomber moved from Western Germany to Norway
Combat - Germans
Battle in Bryansk
Germans attack with 3 infantry and 1 tactical_bomber
Russians defend with 1 artillery
Germans win, taking Bryansk from Russians with 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Smolensk
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Smolensk from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Karelia
Germans attack with 5 armour and 1 fighter
Russians defend with 1 infantry
Germans win, taking Karelia from Russians with 4 armour and 1 fighter remaining. Battle score for attacker is -3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Battle in Caucasus
Germans attack with 5 armour and 4 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Caucasus from Russians with 5 armour and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Vyborg
Germans attack with 5 armour and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Vyborg from Russians with 4 armour and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Strategic bombing raid in Norway
1 bomber killed by AA guns
Bombing raid in Norway causes: 6 damage to unit: factory_minor
Bombing raid in Norway causes 6 damage total.
Non Combat Move - Germans
1 bomber moved from Norway to Novgorod
1 fighter moved from Karelia to Novgorod
1 tactical_bomber moved from Smolensk to Novgorod
1 fighter moved from Smolensk to Novgorod
1 tactical_bomber moved from Bryansk to Novgorod
1 aaGun moved from Belarus to Novgorod
1 infantry moved from Belarus to Archangel
3 infantry moved from Belarus to Novgorod
1 infantry moved from Rostov to Tambov
9 infantry moved from Rostov to Volgograd
7 armour moved from Volgograd to Caucasus
5 armour moved from Volgograd to Caucasus
5 artilleries moved from Rostov to Ukraine
1 aaGun moved from Rostov to Volgograd
1 mech_infantry moved from Volgograd to Rostov
1 artillery and 1 infantry moved from Eastern Poland to Belarus
2 armour moved from Romania to Belarus
1 mech_infantry moved from Romania to Belarus
2 infantry moved from Normandy Bordeaux to France
1 infantry moved from Normandy Bordeaux to France
1 fighter moved from Southern Italy to Western Germany
1 tactical_bomber moved from Vyborg to Novgorod
Place Units - Germans
2 bombers and 1 fighter placed in Western Germany
3 armour placed in Romania
3 artilleries placed in Novgorod
3 infantry placed in Ukraine
Turn Complete - Germans
Germans collect 60 PUs; end with 60 PUs total
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :8
Purchase Units - Russians
Russians buy 3 artilleries, 1 fighter and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 mech_infantry moved from Norway to Vyborg
1 infantry moved from Finland to Karelia
1 infantry moved from Finland to Vyborg
1 mech_infantry moved from Norway to Karelia
2 artilleries moved from Finland to Karelia
2 artilleries moved from Finland to Vyborg
1 fighter moved from Russia to Karelia
1 fighter moved from Russia to Vyborg
7 artilleries and 32 infantry moved from Samara to Volgograd
2 mech_infantrys moved from Russia to Volgograd
1 infantry moved from Novosibirsk to Urals
Russians take Urals from Germans
1 artillery and 2 infantry moved from Russia to Bryansk
1 fighter and 1 tactical_bomber moved from Russia to Bryansk
3 infantry moved from Novosibirsk to Timguska
1 infantry moved from Novosibirsk to Timguska
1 infantry moved from Russia to Vologda
Russians take Vologda from Germans
4 artilleries and 34 infantry moved from Russia to Smolensk
Combat - Russians
Battle in Volgograd
Russians attack with 7 artilleries, 32 infantry and 2 mech_infantrys
Germans defend with 1 aaGun, 1 factory_minor and 9 infantry
Russians roll dice for 7 artilleries, 32 infantry and 2 mech_infantrys in Volgograd, round 1 : 6/41 hits
Germans roll dice for 1 aaGun and 9 infantry in Volgograd, round 1 : 3/9 hits
3 infantry owned by the Russians , 5 infantry owned by the Germans and 1 aaGun owned by the Germans lost in Volgograd
Russians roll dice for 7 artilleries, 29 infantry and 2 mech_infantrys in Volgograd, round 2 : 11/38 hits
Germans roll dice for 4 infantry in Volgograd, round 2 : 2/4 hits
2 infantry owned by the Russians and 4 infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 7 artilleries, 27 infantry and 2 mech_infantrys remaining. Battle score for attacker is 17
Casualties for Germans: 1 aaGun and 9 infantry
Casualties for Russians: 5 infantry
Battle in Bryansk
Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 3 infantry
Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Bryansk, round 1 : 2/5 hits
Germans roll dice for 3 infantry in Bryansk, round 1 : 2/3 hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bryansk
Russians roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Bryansk, round 2 : 2/3 hits
Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 3 infantry
Casualties for Russians: 2 infantry
Battle in Timguska
Russians attack with 4 infantry
Germans defend with 1 armour
Russians roll dice for 4 infantry in Timguska, round 1 : 2/4 hits
Germans roll dice for 1 armour in Timguska, round 1 : 0/1 hits
1 armour owned by the Germans lost in Timguska
Russians win, taking Timguska from Germans with 4 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Vyborg
Russians attack with 2 artilleries, 1 fighter, 1 infantry and 1 mech_infantry
Germans defend with 4 armour
Russians roll dice for 2 artilleries, 1 fighter, 1 infantry and 1 mech_infantry in Vyborg, round 1 : 0/5 hits
Germans roll dice for 4 armour in Vyborg, round 1 : 3/4 hits
1 infantry owned by the Russians , 1 artillery owned by the Russians and 1 mech_infantry owned by the Russians lost in Vyborg
Russians roll dice for 1 artillery and 1 fighter in Vyborg, round 2 : 0/2 hits
Germans roll dice for 4 armour in Vyborg, round 2 : 2/4 hits
1 artillery owned by the Russians and 1 fighter owned by the Russians lost in Vyborg
Germans win with 4 armour remaining. Battle score for attacker is -25
Casualties for Russians: 2 artilleries, 1 fighter, 1 infantry and 1 mech_infantry
Battle in Karelia
Russians attack with 2 artilleries, 1 fighter, 1 infantry and 1 mech_infantry
Germans defend with 4 armour
Russians roll dice for 2 artilleries, 1 fighter, 1 infantry and 1 mech_infantry in Karelia, round 1 : 1/5 hits
Germans roll dice for 4 armour in Karelia, round 1 : 2/4 hits
1 infantry owned by the Russians , 1 armour owned by the Germans and 1 mech_infantry owned by the Russians lost in Karelia
Russians roll dice for 2 artilleries and 1 fighter in Karelia, round 2 : 0/3 hits
Germans roll dice for 3 armour in Karelia, round 2 : 2/3 hits
2 artilleries owned by the Russians lost in Karelia
retreated to Karelia
Germans win with 3 armour remaining. Battle score for attacker is -9
Casualties for Germans: 1 armour
Casualties for Russians: 2 artilleries, 1 infantry and 1 mech_infantry
Battle in Smolensk
Russians attack with 4 artilleries and 34 infantry
Germans defend with 2 infantry
Russians roll dice for 4 artilleries and 34 infantry in Smolensk, round 1 : 8/38 hits
Germans roll dice for 2 infantry in Smolensk, round 1 : 1/2 hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 4 artilleries and 33 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Bryansk to Russia
1 fighter moved from Karelia to Finland
2 aaGuns moved from Samara to Volgograd
1 aaGun moved from Russia to Smolensk
Place Units - Russians
3 artilleries, 1 fighter and 6 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,2
Russians collect 22 PUs (2 lost to blockades); end with 22 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 37 PUs
Production/PUs Summary :
Germans : 53 / 75
Russians : 24 / 37
Japanese : 60 / 67
Americans : 58 / 78
Chinese : 0 / 8
British : 33 / 34
UK_Pacific : 0 / 0
Italians : 17 / 16
ANZAC : 17 / 27
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Diced in both Karelia and Vyborg … spectacular.
TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :8
Purchase Units - Japanese
Japanese buy 3 armour, 2 artilleries, 1 carrier, 1 infantry and 2 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Japanese
1 infantry moved from Kazakhstan to Samara
Japanese take Samara from Russians
2 armour and 1 mech_infantry moved from Sikang to Novosibirsk
Japanese take Novosibirsk from Russians
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :8
Purchase Units - Japanese
Japanese buy 3 armour, 2 artilleries, 1 carrier, 1 infantry and 2 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Japanese
1 infantry moved from Kazakhstan to Samara
Japanese take Samara from Russians
2 armour and 1 mech_infantry moved from Sikang to Novosibirsk
Japanese take Novosibirsk from Russians
Combat - Japanese
Non Combat Move - Japanese
2 fighters moved from Japan to Philippines
2 infantry moved from Japan to 6 Sea Zone
2 infantry moved from Korea to 6 Sea Zone
4 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
4 infantry moved from 35 Sea Zone to Philippines
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 cruiser moved from 6 Sea Zone to 20 Sea Zone
3 infantry moved from Japan to 6 Sea Zone
1 aaGun moved from Korea to 6 Sea Zone
1 aaGun, 3 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone
1 aaGun and 3 infantry moved from 20 Sea Zone to Kwangtung
2 artilleries and 1 infantry moved from Kiangsi to Kwangtung
1 carrier moved from 6 Sea Zone to 20 Sea Zone
1 armour and 2 mech_infantrys moved from Kweichow to Kansu
1 infantry moved from India to West India
1 armour moved from Burma to India
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 infantry moved from Sakha to Siberia
1 infantry moved from Soviet Far East to Siberia
Place Units - Japanese
2 artilleries and 1 infantry placed in Kiangsu
3 armour placed in India
2 tactical_bombers placed in Japan
1 carrier placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 62 PUs; end with 62 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :8
Purchase Units - Americans
Americans buy 1 artillery, 2 destroyers, 4 fighters and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
2 bombers moved from Java to 20 Sea Zone
1 submarine moved from 45 Sea Zone to 35 Sea Zone
2 fighters moved from 45 Sea Zone to 20 Sea Zone
2 fighters moved from 54 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 20 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 destroyer moved from 55 Sea Zone to 45 Sea Zone
1 destroyer moved from 45 Sea Zone to 35 Sea Zone
1 destroyer moved from 54 Sea Zone to 46 Sea Zone
1 destroyer moved from 46 Sea Zone to 34 Sea Zone
1 destroyer moved from 34 Sea Zone to 35 Sea Zone
1 destroyer moved from 42 Sea Zone to 43 Sea Zone
1 destroyer moved from 43 Sea Zone to 35 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 16 Sea Zone
1 fighter moved from Egypt to 99 Sea Zone
1 infantry moved from Morocco to Algeria
Americans take Algeria from Italians
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Siam
need scrambling and kamikaze orders for SZ35
also OOL for SZ20 and SZ35 if possible
Scramble 3 from Phil.
OOL:
SZ 20:
AC, DD, AC, CRU
SZ 35:
DD, FTRs
No kamikazes in SZ35 then?
Ah yes, kamikazees…
I’ll take 3 please. One for each of the DDs.
Thanks for the reminder, always forget…
No problem … if I were scrambling, I’d also use them, so I figured I’d double check.
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :8
Purchase Units - Americans
Americans buy 1 artillery, 2 destroyers, 4 fighters and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
2 bombers moved from Java to 20 Sea Zone
1 submarine moved from 45 Sea Zone to 35 Sea Zone
2 fighters moved from 45 Sea Zone to 20 Sea Zone
2 fighters moved from 54 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 20 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 destroyer moved from 55 Sea Zone to 45 Sea Zone
1 destroyer moved from 45 Sea Zone to 35 Sea Zone
1 destroyer moved from 54 Sea Zone to 46 Sea Zone
1 destroyer moved from 46 Sea Zone to 34 Sea Zone
1 destroyer moved from 34 Sea Zone to 35 Sea Zone
1 destroyer moved from 42 Sea Zone to 43 Sea Zone
1 destroyer moved from 43 Sea Zone to 35 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 16 Sea Zone
1 fighter moved from Egypt to 99 Sea Zone
1 infantry moved from Morocco to Algeria
Americans take Algeria from Italians
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Siam
Combat - Americans
Japanese scrambles 3 units out of Philippines to defend against the attack in 35 Sea Zone
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 5
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 4
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 5
Battle in Siam
Battle in 35 Sea Zone
Americans attack with 3 destroyers, 2 fighters and 1 submarine
Japanese defend with 1 destroyer, 3 fighters and 2 transports
Americans roll dice for 1 submarine in 35 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 3 destroyers and 2 fighters in 35 Sea Zone, round 1 : 0/5 hits
Japanese roll dice for 1 destroyer, 3 fighters and 2 transports in 35 Sea Zone, round 1 : 3/4 hits
1 submarine owned by the Americans and 2 destroyers owned by the Americans lost in 35 Sea Zone
Americans roll dice for 1 destroyer and 2 fighters in 35 Sea Zone, round 2 : 2/3 hits
Japanese roll dice for 1 destroyer, 3 fighters and 2 transports in 35 Sea Zone, round 2 : 2/4 hits
1 fighter owned by the Americans , 1 destroyer owned by the Americans , 1 destroyer owned by the Japanese and 1 fighter owned by the Japanese lost in 35 Sea Zone
retreated to 35 Sea Zone
Japanese win, taking Siam from Japanese with 2 fighters and 2 transports remaining. Battle score for attacker is -22
Casualties for Japanese: 1 destroyer and 1 fighter
Casualties for Americans: 3 destroyers, 1 fighter and 1 submarine
Battle in 20 Sea Zone
Americans attack with 2 bombers, 3 fighters and 1 tactical_bomber
Japanese defend with 1 carrier, 1 cruiser, 1 destroyer and 2 transports
Americans roll dice for 2 bombers, 3 fighters and 1 tactical_bomber in 20 Sea Zone, round 1 : 3/6 hits
Japanese roll dice for 1 carrier, 1 cruiser, 1 destroyer and 2 transports in 20 Sea Zone, round 1 : 1/3 hits
1 fighter owned by the Americans , 1 carrier owned by the Japanese and 1 destroyer owned by the Japanese lost in 20 Sea Zone
Americans roll dice for 2 bombers, 2 fighters and 1 tactical_bomber in 20 Sea Zone, round 2 : 4/5 hits
Japanese roll dice for 1 cruiser and 2 transports in 20 Sea Zone, round 2 : 0/1 hits
2 transports owned by the Japanese and 1 cruiser owned by the Japanese lost in 20 Sea Zone
Americans win with 2 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 40
Casualties for Japanese: 1 carrier, 1 cruiser, 1 destroyer and 2 transports
Casualties for Americans: 1 fighter
Battle in 99 Sea Zone
Americans attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 99 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in 16 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 1 : 1/1 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Moving scrambled unit from 35 Sea Zone back to originating territory: Philippines
Moving scrambled unit from 35 Sea Zone back to originating territory: Philippines
Non Combat Move - Americans
1 carrier moved from 42 Sea Zone to 36 Sea Zone
1 carrier moved from 45 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from 20 Sea Zone to 36 Sea Zone
1 fighter moved from 35 Sea Zone to 36 Sea Zone
2 bombers moved from 20 Sea Zone to Borneo
3 artilleries and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
3 artilleries, 1 carrier, 2 fighters, 3 infantry and 3 transports moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 2 destroyers, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from 16 Sea Zone to Midway
1 fighter moved from Western United States to Hawaiian Islands
1 carrier moved from 54 Sea Zone to 37 Sea Zone
2 fighters moved from 20 Sea Zone to 37 Sea Zone
2 destroyers and 1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 bomber moved from Egypt to Sumatra
1 artillery and 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 destroyer moved from 98 Sea Zone to 80 Sea Zone
2 fighters moved from Eastern United States to Gibraltar
3 artilleries and 3 infantry moved from 54 Sea Zone to Queensland
1 carrier moved from 98 Sea Zone to 92 Sea Zone
1 fighter moved from 99 Sea Zone to 92 Sea Zone
1 fighter moved from Egypt to 92 Sea Zone
Place Units - Americans
1 artillery placed in Eastern United States
2 fighters placed in Western United States
2 fighters placed in Eastern United States
2 destroyers and 3 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 60 PUs; end with 60 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
Production/PUs Summary :
Germans : 53 / 75
Russians : 22 / 37
Japanese : 61 / 67
Americans : 60 / 80
Chinese : 0 / 8
British : 33 / 34
UK_Pacific : 0 / 0
Italians : 16 / 16
ANZAC : 17 / 27
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources:
Combat Move - Chinese
Combat - Chinese
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 8 PUs total
Production/PUs Summary :
Germans : 53 / 75
Russians : 22 / 37
Japanese : 61 / 67
Americans : 60 / 80
Chinese : 0 / 8
British : 33 / 34
UK_Pacific : 0 / 0
Italians : 16 / 16
ANZAC : 17 / 27
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :8
Purchase Units - British
British buy 1 artillery, 1 destroyer, 1 fighter and 4 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 destroyer moved from 109 Sea Zone to 125 Sea Zone
1 fighter moved from United Kingdom to 125 Sea Zone
1 mech_infantry moved from Kenya to Tanganyika Territory
British take Tanganyika Territory from Japanese
1 infantry moved from Egypt to Alexandria
1 fighter moved from Egypt to Alexandria
1 infantry moved from Iraq to Syria
2 fighters moved from Persia to Syria
Combat - British
Battle in Alexandria
British attack with 1 fighter and 1 infantry
Italians defend with 1 infantry
British roll dice for 1 fighter and 1 infantry in Alexandria, round 1 : 1/2 hits
Italians roll dice for 1 infantry in Alexandria, round 1 : 0/1 hits
1 infantry owned by the Italians lost in Alexandria
British win, taking Alexandria from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Syria
British attack with 2 fighters and 1 infantry
Italians defend with 1 infantry
British roll dice for 2 fighters and 1 infantry in Syria, round 1 : 2/3 hits
Italians roll dice for 1 infantry in Syria, round 1 : 0/1 hits
1 infantry owned by the Italians lost in Syria
British win, taking Syria from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in 125 Sea Zone
British attack with 1 destroyer and 1 fighter
Germans defend with 1 submarine
Germans roll dice for 1 submarine in 125 Sea Zone, round 1 : 0/1 hits
British roll dice for 1 destroyer and 1 fighter in 125 Sea Zone, round 1 : 1/2 hits
1 submarine owned by the Germans lost in 125 Sea Zone
British win, taking 125 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Non Combat Move - British
1 infantry moved from Iraq to Northwest Persia
1 artillery moved from Iraq to Persia
1 artillery moved from Eastern Persia to Persia
2 mech_infantrys moved from Eastern Persia to Iraq
2 mech_infantrys moved from Persia to Iraq
1 destroyer moved from 98 Sea Zone to 80 Sea Zone
2 fighters moved from Syria to Persia
1 fighter moved from Alexandria to Egypt
1 armour moved from French Equatorial Africa to Egypt
1 infantry moved from French Central Africa to French Equatorial Africa
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 artillery and 3 infantry moved from 80 Sea Zone to Persia
1 transport moved from 82 Sea Zone to 71 Sea Zone
1 fighter moved from 125 Sea Zone to Scotland
2 aaGuns and 6 infantry moved from United Kingdom to Scotland
1 transport moved from 91 Sea Zone to 92 Sea Zone
Place Units - British
1 infantry placed in Union of South Africa
1 artillery and 2 infantry placed in Persia
1 fighter and 1 infantry placed in United Kingdom
1 destroyer placed in 106 Sea Zone
Turn Complete - British
British collect 35 PUs; end with 35 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs
Production/PUs Summary :
Germans : 53 / 75
Russians : 22 / 37
Japanese : 60 / 67
Americans : 60 / 80
Chinese : 0 / 8
British : 35 / 40
UK_Pacific : 0 / 0
Italians : 15 / 16
ANZAC : 17 / 27
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :8
Turn Complete - UK_Pacific
Production/PUs Summary :
Germans : 53 / 75
Russians : 22 / 37
Japanese : 60 / 67
Americans : 60 / 80
Chinese : 0 / 8
British : 35 / 40
UK_Pacific : 0 / 0
Italians : 15 / 16
ANZAC : 17 / 27
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :8
Purchase Units - Italians
Italians buy 1 armour and 1 fighter; Remaining resources: 0 PUs;
Combat Move - Italians
2 fighters moved from Southern Italy to Alexandria
4 artilleries and 5 infantry moved from Tobruk to Alexandria
Combat - Italians
Battle in Alexandria
Italians attack with 4 artilleries, 2 fighters and 5 infantry
British defend with 1 infantry
Italians win, taking Alexandria from British with 4 artilleries, 2 fighters and 5 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
2 fighters moved from Alexandria to Tobruk
1 mech_infantry moved from Northern Italy to Slovakia Hungary
1 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
1 armour and 1 fighter placed in Southern Italy
Turn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :8
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 8 PUs;
Combat Move - ANZAC
1 artillery moved from Dutch New Guinea to 45 Sea Zone
1 artillery and 1 transport moved from 45 Sea Zone to 36 Sea Zone
1 artillery moved from 36 Sea Zone to French Indo China
1 submarine moved from 42 Sea Zone to 35 Sea Zone
Combat - ANZAC
Battle in 35 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 2 transports
2 transports owned by the Japanese lost in 35 Sea Zone
ANZAC roll dice for 1 submarine in 35 Sea Zone, round 1 : 1/1 hits
ANZAC win, taking 35 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Battle in French Indo China
Non Combat Move - ANZAC
1 fighter moved from New Guinea to 36 Sea Zone
1 fighter moved from Java to 36 Sea Zone
1 infantry moved from Northern Territory to Queensland
1 artillery moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 submarine moved from 62 Sea Zone to 42 Sea Zone
2 fighters moved from Java to Borneo
1 fighter moved from Queensland to Java
Place Units - ANZAC
1 artillery placed in New South Wales
1 destroyer and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 19 PUs; end with 27 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 32 PUs
Production/PUs Summary :
Germans : 53 / 75
Russians : 22 / 37
Japanese : 58 / 67
Americans : 60 / 80
Chinese : 0 / 8
British : 35 / 40
UK_Pacific : 0 / 0
Italians : 15 / 15
ANZAC : 19 / 32
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :8
Combat Move - French
Non Combat Move - French
Turn Complete - French
Production/PUs Summary :
Germans : 53 / 75
Russians : 22 / 37
Japanese : 58 / 67
Americans : 60 / 80
Chinese : 0 / 8
British : 35 / 40
UK_Pacific : 0 / 0
Italians : 15 / 15
ANZAC : 19 / 32
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :9
Purchase Units - Germans
Germans buy 6 armour, 3 fighters and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Evenkiyskiy to Yakut S.S.R.
Germans take Yenisey from Russians
Germans take Yakut S.S.R. from Russians
3 armour moved from Karelia to Finland
1 armour moved from Vyborg to Finland
2 fighters moved from Novgorod to Volgograd
1 infantry moved from Tambov to Volgograd
1 mech_infantry moved from Rostov to Volgograd
17 armour and 4 mech_infantrys moved from Caucasus to Volgograd
1 mech_infantry moved from Turkmenistan to Volgograd
2 bombers moved from Western Germany to Volgograd
1 bomber and 3 tactical_bombers moved from Novgorod to Volgograd
1 artillery and 2 infantry moved from Ukraine to Bryansk
1 armour moved from Belarus to Vologda
1 infantry moved from Archangel to Vologda
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :9
Purchase Units - Germans
Germans buy 6 armour, 3 fighters and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Evenkiyskiy to Yakut S.S.R.
Germans take Yenisey from Russians
Germans take Yakut S.S.R. from Russians
3 armour moved from Karelia to Finland
1 armour moved from Vyborg to Finland
2 fighters moved from Novgorod to Volgograd
1 infantry moved from Tambov to Volgograd
1 mech_infantry moved from Rostov to Volgograd
17 armour and 4 mech_infantrys moved from Caucasus to Volgograd
1 mech_infantry moved from Turkmenistan to Volgograd
2 bombers moved from Western Germany to Volgograd
1 bomber and 3 tactical_bombers moved from Novgorod to Volgograd
1 artillery and 2 infantry moved from Ukraine to Bryansk
1 armour moved from Belarus to Vologda
1 infantry moved from Archangel to Vologda
Combat - Germans
Battle in Volgograd
Germans attack with 17 armour, 3 bombers, 2 fighters, 1 infantry, 6 mech_infantrys and 3 tactical_bombers
Russians defend with 2 aaGuns, 7 artilleries, 1 factory_minor, 27 infantry and 2 mech_infantrys
Germans win, taking Volgograd from Russians with 1 armour remaining. Battle score for attacker is -85
Casualties for Germans: 16 armour, 3 bombers, 2 fighters, 1 infantry, 6 mech_infantrys and 3 tactical_bombers
Casualties for Russians: 2 aaGuns, 7 artilleries, 27 infantry and 2 mech_infantrys
Battle in Finland
Germans attack with 4 armour
Russians defend with 1 aaGun and 1 fighter
Germans win, taking Finland from Russians with 3 armour remaining. Battle score for attacker is 9
Casualties for Germans: 1 armour
Casualties for Russians: 1 aaGun and 1 fighter
Battle in Bryansk
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 artillery
Germans win, taking Bryansk from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Vologda
Germans attack with 1 armour and 1 infantry
Russians defend with 1 infantry
Germans win, taking Vologda from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 armour and 1 mech_infantry moved from Belarus to Eastern Poland
1 artillery and 1 infantry moved from Belarus to Novgorod
3 armour moved from Romania to Eastern Poland
1 aaGun, 7 artilleries and 1 infantry moved from Ukraine to Western Ukraine
Place Units - Germans
3 armour placed in Novgorod
3 armour placed in Ukraine
3 infantry placed in Germany
3 fighters placed in Western Germany
Turn Complete - Germans
Germans collect 61 PUs; end with 61 PUs total
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUs