Odonis (Axis) vs Wheatbeer (Allies) - Alpha 3+, no tech

  • '17

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :12

    Purchase Units - Russians
                Russians repair 4 damage on 4 factory_majors; Remaining resources: 30 PUs;
                Russians buy 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Bryansk to Ukraine
                2 armour, 9 artilleries and 27 infantry moved from Bryansk to Western Ukraine
                1 mech_infantry moved from Novosibirsk to Timguska
                1 mech_infantry moved from Timguska to Evenkiyskiy
                      Russians take Evenkiyskiy from Germans
                1 mech_infantry moved from Novosibirsk to Urals
                      Russians take Urals from Germans
                1 artillery and 1 infantry moved from Novosibirsk to Vologda
                2 infantry moved from Russia to Vologda
                2 artilleries and 3 infantry moved from Russia to Smolensk
                1 infantry moved from Russia to Smolensk
                1 infantry moved from Russia to Smolensk
                1 mech_infantry moved from Caucasus to Ukraine
                1 mech_infantry moved from Novosibirsk to Vologda
                1 infantry moved from Tsinghai to Shensi
                      Chinese take Shensi from Japanese
                1 infantry moved from Sikang to Szechwan
                      Chinese take Szechwan from Japanese
                1 fighter and 1 tactical_bomber moved from Russia to Vologda
                1 fighter moved from Russia to Ukraine
                1 fighter moved from Russia to Vologda

    Combat - Russians
                Battle in Smolensk
                    Russians attack with 2 artilleries and 5 infantry
                    Germans defend with 1 aaGun, 3 artilleries and 1 infantry
                        Russians roll dice for 2 artilleries and 5 infantry in Smolensk, round 1 :  2/7 hits
                        Germans roll dice for 1 aaGun, 3 artilleries and 1 infantry in Smolensk, round 1 :  0/4 hits
                        1 infantry owned by the Germans and 1 aaGun owned by the Germans lost in Smolensk
                        Russians roll dice for 2 artilleries and 5 infantry in Smolensk, round 2 :  2/7 hits
                        Germans roll dice for 3 artilleries in Smolensk, round 2 :  0/3 hits
                        2 artilleries owned by the Germans lost in Smolensk
                    5 infantry owned by the Russians and 2 artilleries owned by the Russians retreated to Russia
                    Germans win with 1 artillery remaining. Battle score for attacker is 16
                    Casualties for Germans: 1 aaGun, 2 artilleries and 1 infantry
                Battle in Vologda
                    Russians attack with 1 artillery, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber
                    Germans defend with 4 armour
                        Russians roll dice for 1 artillery, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Vologda, round 1 :  5/8 hits
                        Germans roll dice for 4 armour in Vologda, round 1 :  3/4 hits
                        3 infantry owned by the Russians and 4 armour owned by the Germans lost in Vologda
                    Russians win, taking Vologda from Germans with 1 artillery, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 15
                    Casualties for Germans: 4 armour
                    Casualties for Russians: 3 infantry
                Battle in Ukraine
                    Russians attack with 1 fighter, 1 infantry and 1 mech_infantry
                    Germans defend with 1 armour and 1 factory_minor
                        Russians roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Ukraine, round 1 :  0/3 hits
                        Germans roll dice for 1 armour in Ukraine, round 1 :  0/1 hits
                        Russians roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Ukraine, round 2 :  0/3 hits
                        Germans roll dice for 1 armour in Ukraine, round 2 :  1/1 hits
                        1 infantry owned by the Russians lost in Ukraine
                        Russians roll dice for 1 fighter and 1 mech_infantry in Ukraine, round 3 :  0/2 hits
                        Germans roll dice for 1 armour in Ukraine, round 3 :  0/1 hits
                        Russians roll dice for 1 fighter and 1 mech_infantry in Ukraine, round 4 :  1/2 hits
                        Germans roll dice for 1 armour in Ukraine, round 4 :  1/1 hits
                        1 armour owned by the Germans and 1 mech_infantry owned by the Russians lost in Ukraine
                    Russians win with 1 fighter remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 armour
                    Casualties for Russians: 1 infantry and 1 mech_infantry
                Battle in Western Ukraine
                    Russians attack with 2 armour, 9 artilleries and 27 infantry
                    Germans defend with 1 aaGun, 18 armour, 6 artilleries, 3 infantry and 1 mech_infantry
                        Russians roll dice for 2 armour, 9 artilleries and 27 infantry in Western Ukraine, round 1 :  7/38 hits
                        Germans roll dice for 1 aaGun, 18 armour, 6 artilleries, 3 infantry and 1 mech_infantry in Western Ukraine, round 1 :  12/28 hits
                        12 infantry owned by the Russians , 3 infantry owned by the Germans , 1 aaGun owned by the Germans , 2 artilleries owned by the Germans and 1 mech_infantry owned by the Germans lost in Western Ukraine
                        Russians roll dice for 2 armour, 9 artilleries and 15 infantry in Western Ukraine, round 2 :  10/26 hits
                        Germans roll dice for 18 armour and 4 artilleries in Western Ukraine, round 2 :  11/22 hits
                        11 infantry owned by the Russians , 6 armour owned by the Germans and 4 artilleries owned by the Germans lost in Western Ukraine
                        Russians roll dice for 2 armour, 9 artilleries and 4 infantry in Western Ukraine, round 3 :  6/15 hits
                        Germans roll dice for 12 armour in Western Ukraine, round 3 :  7/12 hits
                        4 infantry owned by the Russians , 6 armour owned by the Germans and 3 artilleries owned by the Russians lost in Western Ukraine
                        Russians roll dice for 2 armour and 6 artilleries in Western Ukraine, round 4 :  6/8 hits
                        Germans roll dice for 6 armour in Western Ukraine, round 4 :  2/6 hits
                        6 armour owned by the Germans and 2 artilleries owned by the Russians lost in Western Ukraine
                    Russians win, taking Western Ukraine from Germans with 2 armour and 4 artilleries remaining. Battle score for attacker is 49
                    Casualties for Germans: 1 aaGun, 18 armour, 6 artilleries, 3 infantry and 1 mech_infantry
                    Casualties for Russians: 5 artilleries and 27 infantry

    Non Combat Move - Russians
                1 fighter moved from Ukraine to Russia
                2 fighters and 1 tactical_bomber moved from Vologda to Russia
                3 aaGuns moved from Bryansk to Russia
                2 infantry moved from Volgograd to Tambov
                1 mech_infantry moved from Turkmenistan to Samara
                1 submarine moved from 115 Sea Zone to 113 Sea Zone

    Place Units - Russians
                3 infantry placed in Volgograd
                7 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 23 PUs; end with 23 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 32 PUs

    Production/PUs Summary :

    Germans : 53 / 62
        Russians : 23 / 32
        Japanese : 22 / 34
        Americans : 75 / 101
        Chinese : 18 / 12
        British : 35 / 40
        UK_Pacific : 0 / 0
        Italians : 14 / 14
        ANZAC : 22 / 32
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :12

    Purchase Units - Japanese
                Japanese buy 1 fighter and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Japanese
                2 armour, 3 infantry and 2 mech_infantrys moved from India to Burma
                1 fighter and 2 tactical_bombers moved from India to Burma
                5 fighters moved from Japan to 6 Sea Zone
                1 fighter moved from Okinawa to 6 Sea Zone

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :12

    Purchase Units - Japanese
                Japanese buy 1 fighter and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Japanese
                2 armour, 3 infantry and 2 mech_infantrys moved from India to Burma
                1 fighter and 2 tactical_bombers moved from India to Burma
                5 fighters moved from Japan to 6 Sea Zone
                1 fighter moved from Okinawa to 6 Sea Zone

    Combat - Japanese
                Battle in 6 Sea Zone
                    Japanese attack with 6 fighters
                    Americans defend with 5 destroyers, 5 submarines and 3 transports
                    5 submarines owned by the Americans Submerged
                    Japanese win with 4 fighters remaining. Battle score for attacker is 41
                    Casualties for Japanese: 2 fighters
                    Casualties for Americans: 5 destroyers and 3 transports
                Battle in Burma
                    Japanese attack with 2 armour, 1 fighter, 3 infantry, 2 mech_infantrys and 2 tactical_bombers
                    Americans defend with 1 artillery
                    Japanese win, taking Burma from Americans with 2 armour, 1 fighter, 3 infantry, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 artillery

    Non Combat Move - Japanese
                1 fighter and 2 tactical_bombers moved from Burma to Chahar
                4 fighters moved from 6 Sea Zone to Japan

    Place Units - Japanese
                1 fighter and 8 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,6
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,2,5,2,3,4,1,5,4,4,3,3,1
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,5,5,6,6,2,6,4,5,4
                Japanese collect 18 PUs (5 lost to blockades); end with 18 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 23 PUs

  • '17

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :12

    Purchase Units - Americans
                Americans buy 3 artilleries, 1 factory_minor, 2 fighters, 6 infantry, 3 mech_infantrys, 1 submarine and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery moved from Anhwe to Chahar
                3 bombers moved from Kiangsi to Chahar
                1 armour and 1 mech_infantry moved from Korea to Buryatia
                      Russians take Amur from Germans
                      Russians take Buryatia from Germans
                1 transport moved from 19 Sea Zone to 6 Sea Zone
                1 infantry moved from Korea to 6 Sea Zone
                1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                1 infantry moved from 5 Sea Zone to Siberia
                1 transport moved from 19 Sea Zone to 6 Sea Zone
                1 infantry moved from Korea to 6 Sea Zone
                1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                1 infantry moved from 5 Sea Zone to Soviet Far East
                1 infantry moved from Manchuria to Jehol
                      Chinese take Jehol from Japanese
                2 carriers moved from 19 Sea Zone to 5 Sea Zone
                1 fighter and 1 tactical_bomber moved from 19 Sea Zone to Chahar
                3 fighters moved from 19 Sea Zone to 5 Sea Zone
                1 fighter moved from Hawaiian Islands to 5 Sea Zone
                1 mech_infantry moved from Algeria to Tunisia
                1 artillery and 3 infantry moved from Gibraltar to 91 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 96 Sea Zone
                1 artillery and 3 infantry moved from 96 Sea Zone to Libya
                2 fighters moved from 92 Sea Zone to Libya
                1 fighter moved from Gibraltar to Tunisia
                1 fighter moved from Gibraltar to Tunisia
                2 fighters moved from Gibraltar to Libya
                1 transport moved from 19 Sea Zone to 6 Sea Zone
                1 infantry moved from Korea to 6 Sea Zone
                1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
                1 infantry moved from 17 Sea Zone to Iwo Jima
                1 infantry moved from Norway to Finland
                      Americans take Finland from Germans

    Combat - Americans
                Battle in Soviet Far East
                Battle in Iwo Jima
                Battle in Chahar
                    Americans attack with 1 artillery, 3 bombers, 1 fighter and 1 tactical_bomber
                    Japanese defend with 1 fighter and 2 tactical_bombers
                        Americans roll dice for 1 artillery, 3 bombers, 1 fighter and 1 tactical_bomber in Chahar, round 1 :  3/6 hits
                        Japanese roll dice for 1 fighter and 2 tactical_bombers in Chahar, round 1 :  3/3 hits
                        1 fighter owned by the Americans , 1 artillery owned by the Americans , 2 tactical_bombers owned by the Japanese , 1 tactical_bomber owned by the Americans and 1 fighter owned by the Japanese lost in Chahar
                    Americans win, taking Soviet Far East from Japanese, taking Iwo Jima from Japanese with 3 bombers remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 fighter and 2 tactical_bombers
                    Casualties for Americans: 1 artillery, 1 fighter and 1 tactical_bomber
                Battle in Siberia
                Battle in Libya
                    Americans attack with 1 artillery, 4 fighters and 3 infantry
                    Italians defend with 4 artilleries and 3 infantry
                        Americans roll dice for 1 artillery, 4 fighters and 3 infantry in Libya, round 1 :  5/8 hits
                        Italians roll dice for 4 artilleries and 3 infantry in Libya, round 1 :  3/7 hits
                        2 artilleries owned by the Italians , 3 infantry owned by the Americans and 3 infantry owned by the Italians lost in Libya
                        Americans roll dice for 1 artillery and 4 fighters in Libya, round 2 :  3/5 hits
                        Italians roll dice for 2 artilleries in Libya, round 2 :  0/2 hits
                        2 artilleries owned by the Italians lost in Libya
                    Americans win, taking Siberia from Japanese, taking Libya from Italians with 1 artillery and 4 fighters remaining. Battle score for attacker is 16
                    Casualties for Italians: 4 artilleries and 3 infantry
                    Casualties for Americans: 3 infantry
                Battle in Tunisia
                    Americans attack with 2 fighters and 1 mech_infantry
                    Italians defend with 1 infantry
                        Americans roll dice for 2 fighters and 1 mech_infantry in Tunisia, round 1 :  0/3 hits
                        Italians roll dice for 1 infantry in Tunisia, round 1 :  0/1 hits
                        Americans roll dice for 2 fighters and 1 mech_infantry in Tunisia, round 2 :  1/3 hits
                        Italians roll dice for 1 infantry in Tunisia, round 2 :  0/1 hits
                        1 infantry owned by the Italians lost in Tunisia
                    Americans win, taking Tunisia from Italians with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry

    Non Combat Move - Americans
                1 artillery moved from Korea to Manchuria
                1 carrier moved from 19 Sea Zone to 5 Sea Zone
                1 carrier, 1 fighter and 1 transport moved from 19 Sea Zone to 35 Sea Zone
                1 fighter moved from Hawaiian Islands to 5 Sea Zone
                1 artillery and 1 infantry moved from West India to Eastern Persia
                1 armour and 2 mech_infantrys moved from Malaya to Yunnan
                1 carrier and 3 destroyers moved from 92 Sea Zone to 96 Sea Zone
                1 carrier and 2 destroyers moved from 91 Sea Zone to 96 Sea Zone
                4 fighters moved from Libya to 96 Sea Zone
                2 fighters moved from Tunisia to Morocco
                2 fighters moved from Gibraltar to Norway
                1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 2 destroyers, 3 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 3 infantry moved from 91 Sea Zone to Gibraltar
                3 fighters moved from Eastern United States to Gibraltar
                2 fighters moved from Malaya to Sikang
                3 bombers moved from Chahar to Yunnan

    Place Units - Americans
                1 factory_minor placed in Korea
                1 artillery and 2 infantry placed in Norway
                3 mech_infantrys placed in Malaya
                2 artilleries, 2 fighters and 4 infantry placed in Eastern United States
                1 submarine and 3 transports placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 79 PUs; end with 79 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 89 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 94 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 104 PUs

    Production/PUs Summary :

    Germans : 49 / 62
        Russians : 27 / 32
        Japanese : 19 / 23
        Americans : 79 / 104
        Chinese : 19 / 12
        British : 35 / 40
        UK_Pacific : 0 / 0
        Italians : 12 / 14
        ANZAC : 22 / 32
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '17

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :12

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Tsinghai to Kansu
                      Chinese take Kansu from Japanese

    Combat - Chinese

    Non Combat Move - Chinese
                1 infantry moved from Hunan to Yunnan
                1 infantry moved from Kwangsi to Yunnan

    Place Units - Chinese
                1 infantry placed in Anhwe
                2 infantry placed in Kansu
                1 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 20 PUs; end with 20 PUs total

    Production/PUs Summary :

    Germans : 49 / 62
        Russians : 27 / 32
        Japanese : 18 / 23
        Americans : 79 / 104
        Chinese : 20 / 20
        British : 35 / 40
        UK_Pacific : 0 / 0
        Italians : 12 / 14
        ANZAC : 22 / 32
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '17

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :12

    Purchase Units - British
                British repair 3 damage on 3 factory_majors; Remaining resources: 37 PUs;
                British buy 1 armour, 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 destroyer moved from 92 Sea Zone to 94 Sea Zone
                1 destroyer moved from 81 Sea Zone to 98 Sea Zone
                1 tactical_bomber moved from Persia to 98 Sea Zone
                2 artilleries and 4 infantry moved from West India to India
                1 tactical_bomber moved from Persia to 98 Sea Zone
                1 mech_infantry moved from Egypt to Tobruk
                      British take Tobruk from Italians
                1 submarine moved from 92 Sea Zone to 94 Sea Zone

    Combat - British
                Battle in 94 Sea Zone
                    British attack with 1 destroyer and 1 submarine
                    Italians defend with 1 submarine
                        British roll dice for 1 submarine in 94 Sea Zone, round 1 :  0/1 hits
                        Italians roll dice for 1 submarine in 94 Sea Zone, round 1 :  0/1 hits
                        British roll dice for 1 destroyer in 94 Sea Zone, round 1 :  0/1 hits
                        British roll dice for 1 submarine in 94 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 1 submarine in 94 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 1 destroyer in 94 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 1 submarine in 94 Sea Zone, round 3 :  0/1 hits
                        Italians roll dice for 1 submarine in 94 Sea Zone, round 3 :  0/1 hits
                        British roll dice for 1 destroyer in 94 Sea Zone, round 3 :  0/1 hits
                        British roll dice for 1 submarine in 94 Sea Zone, round 4 :  0/1 hits
                        Italians roll dice for 1 submarine in 94 Sea Zone, round 4 :  0/1 hits
                        British roll dice for 1 destroyer in 94 Sea Zone, round 4 :  0/1 hits
                        British roll dice for 1 submarine in 94 Sea Zone, round 5 :  0/1 hits
                        Italians roll dice for 1 submarine in 94 Sea Zone, round 5 :  0/1 hits
                        British roll dice for 1 destroyer in 94 Sea Zone, round 5 :  0/1 hits
                        British roll dice for 1 submarine in 94 Sea Zone, round 6 :  0/1 hits
                        Italians roll dice for 1 submarine in 94 Sea Zone, round 6 :  0/1 hits
                        British roll dice for 1 destroyer in 94 Sea Zone, round 6 :  0/1 hits
                        British roll dice for 1 submarine in 94 Sea Zone, round 7 :  0/1 hits
                        Italians roll dice for 1 submarine in 94 Sea Zone, round 7 :  0/1 hits
                        British roll dice for 1 destroyer in 94 Sea Zone, round 7 :  0/1 hits
                        British roll dice for 1 submarine in 94 Sea Zone, round 8 :  0/1 hits
                        Italians roll dice for 1 submarine in 94 Sea Zone, round 8 :  0/1 hits
                        British roll dice for 1 destroyer in 94 Sea Zone, round 8 :  0/1 hits
                        British roll dice for 1 submarine in 94 Sea Zone, round 9 :  0/1 hits
                        Italians roll dice for 1 submarine in 94 Sea Zone, round 9 :  1/1 hits
                        British roll dice for 1 destroyer in 94 Sea Zone, round 9 :  0/1 hits
                        1 submarine owned by the British lost in 94 Sea Zone
                        Italians roll dice for 1 submarine in 94 Sea Zone, round 10 :  0/1 hits
                        British roll dice for 1 destroyer in 94 Sea Zone, round 10 :  1/1 hits
                        1 submarine owned by the Italians lost in 94 Sea Zone
                    British win with 1 destroyer remaining. Battle score for attacker is 0
                    Casualties for British: 1 submarine
                    Casualties for Italians: 1 submarine
                Battle in 98 Sea Zone
                    British attack with 1 destroyer and 2 tactical_bombers
                    Italians defend with 1 submarine
                        Italians roll dice for 1 submarine in 98 Sea Zone, round 1 :  0/1 hits
                        British roll dice for 1 destroyer and 2 tactical_bombers in 98 Sea Zone, round 1 :  1/3 hits
                        1 submarine owned by the Italians lost in 98 Sea Zone
                    British win with 1 destroyer and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 submarine
                Battle in India
                    British attack with 2 artilleries and 4 infantry
                    Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                        British roll dice for 2 artilleries and 4 infantry in India, round 1 :  3/6 hits
                        Japanese roll dice for 1 infantry in India, round 1 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Japanese lost in India
                    British win, taking India from Japanese, taking Shan State from Americans, taking Malaya from Americans, taking Borneo from Americans, taking Kwangtung from ANZAC, taking West India from Americans with 2 artilleries and 3 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - British
                2 tactical_bombers moved from 98 Sea Zone to Egypt
                1 transport moved from 81 Sea Zone to 71 Sea Zone
                2 mech_infantrys moved from Union of South Africa to Belgian Congo
                2 armour moved from Egypt to Iraq
                3 mech_infantrys moved from West India to Persia
                3 artilleries and 2 infantry moved from West India to Eastern Persia
                5 fighters moved from West India to Volgograd
                2 destroyers moved from 92 Sea Zone to 96 Sea Zone
                1 tactical_bomber moved from Persia to Volgograd

    Place Units - British
                1 armour and 1 mech_infantry placed in Persia
                2 fighters placed in United Kingdom
                1 artillery and 1 infantry placed in Union of South Africa

    Turn Complete - British
                British collect 35 PUs; end with 35 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs

    Production/PUs Summary :

    Germans : 49 / 62
        Russians : 27 / 32
        Japanese : 15 / 23
        Americans : 69 / 104
        Chinese : 20 / 20
        British : 35 / 40
        UK_Pacific : 16 / 0
        Italians : 12 / 14
        ANZAC : 19 / 32
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '17

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :12

    Turn Complete - UK_Pacific
                UK_Pacific collect 16 PUs; end with 16 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 21 PUs
                Units Change Ownership
                    Some Units in India change ownership: 1 airfield and 1 harbour
                    Some Units in Malaya change ownership: 1 harbour
                    Some Units in Kwangtung change ownership: 1 harbour

    Production/PUs Summary :

    Germans : 49 / 62
        Russians : 27 / 32
        Japanese : 15 / 23
        Americans : 69 / 104
        Chinese : 20 / 20
        British : 35 / 40
        UK_Pacific : 16 / 21
        Italians : 12 / 14
        ANZAC : 19 / 32
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :12

    Purchase Units - Italians
                Italians buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Bessarabia to Rostov
                      Italians take Rostov from Russians
                3 fighters moved from Southern Italy to 94 Sea Zone

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :12

    Purchase Units - Italians
                Italians buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Bessarabia to Rostov
                      Italians take Rostov from Russians
                3 fighters moved from Southern Italy to 94 Sea Zone

    Combat - Italians
                Battle in 94 Sea Zone
                    Italians attack with 3 fighters
                    British defend with 1 destroyer
                    Italians win with 2 fighters remaining. Battle score for attacker is -2
                    Casualties for British: 1 destroyer
                    Casualties for Italians: 1 fighter

    Non Combat Move - Italians
                2 fighters moved from 94 Sea Zone to Southern Italy
                1 armour moved from Bessarabia to Ukraine
                1 armour moved from Romania to Ukraine
                1 mech_infantry moved from Romania to Ukraine
                1 armour moved from Southern Italy to Yugoslavia
                1 mech_infantry moved from Southern Italy to Yugoslavia
                2 infantry moved from Northern Italy to Southern Italy
                1 artillery moved from Northern Italy to Southern Italy
                1 destroyer moved from 95 Sea Zone to 92 Sea Zone

    Place Units - Italians
                2 artilleries and 1 infantry placed in Southern Italy
                1 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 14 PUs; end with 14 PUs total

  • '17

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :12

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 1 destroyer, 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 armour and 2 mech_infantrys moved from French Indo China to Burma
                1 armour moved from Kweichow to Burma
                3 fighters moved from Shan State to Burma
                1 bomber and 1 tactical_bomber moved from Malaya to Burma
                1 fighter moved from French Indo China to Burma
                1 mech_infantry moved from Hainan to 36 Sea Zone
                1 mech_infantry and 1 transport moved from 36 Sea Zone to 19 Sea Zone
                1 mech_infantry moved from 19 Sea Zone to Okinawa
                1 infantry moved from Celebes to 44 Sea Zone
                1 infantry and 1 transport moved from 44 Sea Zone to 20 Sea Zone
                1 infantry moved from 20 Sea Zone to Formosa

    Combat - ANZAC
                Battle in Formosa
                Battle in Okinawa
                Battle in Burma
                    ANZAC attack with 2 armour, 1 bomber, 4 fighters, 2 mech_infantrys and 1 tactical_bomber
                    Japanese defend with 2 armour, 3 infantry and 2 mech_infantrys
                        ANZAC roll dice for 2 armour, 1 bomber, 4 fighters, 2 mech_infantrys and 1 tactical_bomber in Burma, round 1 :  4/10 hits
                        Japanese roll dice for 2 armour, 3 infantry and 2 mech_infantrys in Burma, round 1 :  3/7 hits
                        3 infantry owned by the Japanese , 1 armour owned by the ANZAC , 2 mech_infantrys owned by the ANZAC and 1 mech_infantry owned by the Japanese lost in Burma
                        ANZAC roll dice for 1 armour, 1 bomber, 4 fighters and 1 tactical_bomber in Burma, round 2 :  1/7 hits
                        Japanese roll dice for 2 armour and 1 mech_infantry in Burma, round 2 :  0/3 hits
                        1 mech_infantry owned by the Japanese lost in Burma
                        ANZAC roll dice for 1 armour, 1 bomber, 4 fighters and 1 tactical_bomber in Burma, round 3 :  5/7 hits
                        Japanese roll dice for 2 armour in Burma, round 3 :  1/2 hits
                        2 armour owned by the Japanese and 1 fighter owned by the ANZAC lost in Burma
                    ANZAC win, taking Formosa from Japanese, taking Okinawa from Japanese, taking Burma from Japanese with 1 armour, 1 bomber, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 5
                    Casualties for Japanese: 2 armour, 3 infantry and 2 mech_infantrys
                    Casualties for ANZAC: 1 armour, 1 fighter and 2 mech_infantrys

    Non Combat Move - ANZAC
                1 destroyer moved from 36 Sea Zone to 37 Sea Zone
                3 fighters moved from Burma to Eastern Persia
                1 bomber moved from Burma to Persia
                1 tactical_bomber moved from Burma to India
                1 submarine moved from 20 Sea Zone to 6 Sea Zone
                1 destroyer moved from 19 Sea Zone to 35 Sea Zone
                1 submarine moved from 17 Sea Zone to 6 Sea Zone
                1 destroyer moved from 62 Sea Zone to 42 Sea Zone
                1 tactical_bomber moved from New South Wales to Queensland
                1 mech_infantry moved from Kwangtung to Yunnan
                1 fighter moved from 35 Sea Zone to Yunnan

    Place Units - ANZAC
                1 armour and 2 mech_infantrys placed in French Indo China
                1 fighter placed in New South Wales
                1 destroyer placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 21 PUs; end with 21 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs

    Production/PUs Summary :

    Germans : 49 / 62
        Russians : 25 / 32
        Japanese : 12 / 23
        Americans : 69 / 104
        Chinese : 20 / 20
        British : 35 / 40
        UK_Pacific : 17 / 21
        Italians : 14 / 14
        ANZAC : 21 / 31
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '17

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :12

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Egypt to Trans-Jordan

    Turn Complete - French

    Production/PUs Summary :

    Germans : 49 / 62
        Russians : 25 / 32
        Japanese : 12 / 23
        Americans : 69 / 104
        Chinese : 20 / 20
        British : 35 / 40
        UK_Pacific : 17 / 21
        Italians : 14 / 14
        ANZAC : 21 / 31
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :13

    Purchase Units - Germans
                Germans repair 3 damage on 3 factory_minors; Remaining resources: 59 PUs;
                Germans buy 6 armour, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Eastern Poland to Western Ukraine
                2 mech_infantrys moved from Eastern Poland to Western Ukraine
                4 armour moved from Romania to Western Ukraine
                1 armour moved from Yenisey to Novosibirsk
                      Germans take Timguska from Russians
                      Germans take Novosibirsk from Russians
                1 artillery moved from Smolensk to Bryansk
                      Germans take Bryansk from Russians
                1 bomber moved from Novgorod to Volgograd
                2 fighters moved from Novgorod to Western Ukraine
                2 armour moved from Novgorod to Finland
                1 fighter moved from Novgorod to Finland

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :13

    Purchase Units - Germans
                Germans repair 3 damage on 3 factory_minors; Remaining resources: 59 PUs;
                Germans buy 6 armour, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Eastern Poland to Western Ukraine
                2 mech_infantrys moved from Eastern Poland to Western Ukraine
                4 armour moved from Romania to Western Ukraine
                1 armour moved from Yenisey to Novosibirsk
                      Germans take Timguska from Russians
                      Germans take Novosibirsk from Russians
                1 artillery moved from Smolensk to Bryansk
                      Germans take Bryansk from Russians
                1 bomber moved from Novgorod to Volgograd
                2 fighters moved from Novgorod to Western Ukraine
                2 armour moved from Novgorod to Finland
                1 fighter moved from Novgorod to Finland

    Combat - Germans
                Battle in Finland
                    Germans attack with 2 armour and 1 fighter
                    Americans defend with 1 infantry
                    Germans win, taking Finland from Americans with 1 armour and 1 fighter remaining. Battle score for attacker is -3
                    Casualties for Germans: 1 armour
                    Casualties for Americans: 1 infantry
                Battle in Western Ukraine
                    Germans attack with 5 armour, 2 fighters and 2 mech_infantrys
                    Russians defend with 2 armour and 4 artilleries
                    Germans win, taking Western Ukraine from Russians with 5 armour and 2 fighters remaining. Battle score for attacker is 20
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for Russians: 2 armour and 4 artilleries
                Air Battle in Volgograd
                    Germans attacks with 1 units heading to Volgograd
                    Air Battle is over, the remaining Bombers go on to their targets
                Strategic bombing raid in Volgograd
                    Bombing raid in Volgograd causes: 6 damage to unit: factory_minor
                    Bombing raid in Volgograd causes 6 damage total.
                Cleaning up after air battles

    Non Combat Move - Germans
                1 bomber moved from Volgograd to Ukraine
                2 fighters moved from Western Ukraine to Ukraine
                3 infantry moved from Eastern Poland to Western Ukraine
                2 armour moved from Novgorod to Belarus
                1 fighter moved from Finland to Novgorod
                3 armour moved from Germany to Eastern Poland
                3 infantry moved from France to Western Germany

    Place Units - Germans
                3 armour placed in Ukraine
                3 armour placed in Novgorod
                2 mech_infantrys placed in Germany
                3 infantry placed in France
                2 infantry placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,3
                Germans collect 54 PUs (2 lost to blockades); end with 54 PUs total
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs

  • '17

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :13

    Purchase Units - Russians
                Russians buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 mech_infantry moved from Evenkiyskiy to Yenisey
                      Russians take Yenisey from Germans
                1 mech_infantry moved from Urals to Timguska
                      Russians take Timguska from Germans
                1 artillery moved from Vologda to Novosibirsk
                1 mech_infantry moved from Samara to Novosibirsk
                2 infantry moved from Volgograd to Rostov
                1 fighter and 1 tactical_bomber moved from Russia to Rostov
                2 fighters moved from Russia to Bryansk
                1 infantry moved from Russia to Smolensk
                      Russians take Smolensk from Germans
                1 mech_infantry moved from Vologda to Novosibirsk
                1 infantry moved from Russia to Bryansk

    Combat - Russians
                Battle in Bryansk
                    Russians attack with 2 fighters and 1 infantry
                    Germans defend with 1 artillery
                        Russians roll dice for 2 fighters and 1 infantry in Bryansk, round 1 :  0/3 hits
                        Germans roll dice for 1 artillery in Bryansk, round 1 :  1/1 hits
                        1 infantry owned by the Russians lost in Bryansk
                    retreated to Bryansk
                    Germans win with 1 artillery remaining. Battle score for attacker is -3
                    Casualties for Russians: 1 infantry
                Battle in Novosibirsk
                    Russians attack with 1 artillery and 2 mech_infantrys
                    Germans defend with 1 armour
                        Russians roll dice for 1 artillery and 2 mech_infantrys in Novosibirsk, round 1 :  0/3 hits
                        Germans roll dice for 1 armour in Novosibirsk, round 1 :  0/1 hits
                        Russians roll dice for 1 artillery and 2 mech_infantrys in Novosibirsk, round 2 :  0/3 hits
                        Germans roll dice for 1 armour in Novosibirsk, round 2 :  1/1 hits
                        1 mech_infantry owned by the Russians lost in Novosibirsk
                        Russians roll dice for 1 artillery and 1 mech_infantry in Novosibirsk, round 3 :  2/2 hits
                        Germans roll dice for 1 armour in Novosibirsk, round 3 :  0/1 hits
                        1 armour owned by the Germans lost in Novosibirsk
                    Russians win, taking Novosibirsk from Germans with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 armour
                    Casualties for Russians: 1 mech_infantry
                Battle in Rostov
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Italians defend with 1 armour
                        Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Rostov, round 1 :  1/4 hits
                        Italians roll dice for 1 armour in Rostov, round 1 :  0/1 hits
                        1 armour owned by the Italians lost in Rostov
                    Russians win, taking Rostov from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 armour

    Non Combat Move - Russians
                2 fighters moved from Bryansk to Russia
                1 fighter and 1 tactical_bomber moved from Rostov to Russia
                1 artillery and 3 infantry moved from Tambov to Volgograd
                1 infantry moved from Shensi to Kansu
                1 infantry moved from Szechwan to Sikang

    Place Units - Russians
                2 artilleries and 8 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 26 PUs; end with 26 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 35 PUs

    Production/PUs Summary :

    Germans : 52 / 59
        Russians : 26 / 35
        Japanese : 12 / 23
        Americans : 67 / 104
        Chinese : 20 / 20
        British : 35 / 40
        UK_Pacific : 17 / 21
        Italians : 12 / 14
        ANZAC : 21 / 31
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '15 '13

    Ok, was fun to see how the endgame could be played out… But time to retire.

    Good game again - the end was my ill-fated attack on Moscow the first time.

    Let me know if you want to play again in the future!

  • '17

    Certainly, I’ll play again sometime  :-)

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