Odonis (Axis) vs Wheatbeer (Allies) - Alpha 3+, no tech

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :8

    Purchase Units - Germans
                Germans buy 3 armour, 3 artilleries, 2 bombers, 1 fighter and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Nenetsia to Evenkiyskiy
                      Germans take Urals from Russians
                      Germans take Evenkiyskiy from Russians
                2 infantry moved from Belarus to Smolensk
                1 fighter and 1 tactical_bomber moved from Novgorod to Smolensk
                1 bomber moved from Novgorod to Norway
                1 fighter moved from Novgorod to Karelia
                1 tactical_bomber moved from Novgorod to Vyborg
                3 armour moved from Novgorod to Karelia
                2 armour moved from Belarus to Karelia
                3 armour moved from Belarus to Vyborg
                2 armour moved from Novgorod to Vyborg
                1 tactical_bomber moved from Novgorod to Bryansk
                1 infantry moved from Belarus to Bryansk
                1 infantry moved from Belarus to Bryansk
                5 armour moved from Volgograd to Caucasus
                4 mech_infantrys moved from Volgograd to Caucasus
                1 mech_infantry moved from Volgograd to Turkmenistan
                      Germans take Turkmenistan from Russians
                1 infantry moved from Tambov to Bryansk
                1 armour moved from Vologda to Timguska
                      Germans take Timguska from Russians
                1 bomber moved from Western Germany to Norway

    Combat - Germans
                Battle in Bryansk
                    Germans attack with 3 infantry and 1 tactical_bomber
                    Russians defend with 1 artillery
                    Germans win, taking Bryansk from Russians with 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 artillery
                Battle in Smolensk
                    Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                    Germans win, taking Smolensk from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Karelia
                    Germans attack with 5 armour and 1 fighter
                    Russians defend with 1 infantry
                    Germans win, taking Karelia from Russians with 4 armour and 1 fighter remaining. Battle score for attacker is -3
                    Casualties for Germans: 1 armour
                    Casualties for Russians: 1 infantry
                Battle in Caucasus
                    Germans attack with 5 armour and 4 mech_infantrys
                    Russians defend with 1 infantry
                    Germans win, taking Caucasus from Russians with 5 armour and 4 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Vyborg
                    Germans attack with 5 armour and 1 tactical_bomber
                    Russians defend with 1 infantry
                    Germans win, taking Vyborg from Russians with 4 armour and 1 tactical_bomber remaining. Battle score for attacker is -3
                    Casualties for Germans: 1 armour
                    Casualties for Russians: 1 infantry
                Strategic bombing raid in Norway
                    1 bomber killed by AA guns
                    Bombing raid in Norway causes: 6 damage to unit: factory_minor
                    Bombing raid in Norway causes 6 damage total.

    Non Combat Move - Germans
                1 bomber moved from Norway to Novgorod
                1 fighter moved from Karelia to Novgorod
                1 tactical_bomber moved from Smolensk to Novgorod
                1 fighter moved from Smolensk to Novgorod
                1 tactical_bomber moved from Bryansk to Novgorod
                1 aaGun moved from Belarus to Novgorod
                1 infantry moved from Belarus to Archangel
                3 infantry moved from Belarus to Novgorod
                1 infantry moved from Rostov to Tambov
                9 infantry moved from Rostov to Volgograd
                7 armour moved from Volgograd to Caucasus
                5 armour moved from Volgograd to Caucasus
                5 artilleries moved from Rostov to Ukraine
                1 aaGun moved from Rostov to Volgograd
                1 mech_infantry moved from Volgograd to Rostov
                1 artillery and 1 infantry moved from Eastern Poland to Belarus
                2 armour moved from Romania to Belarus
                1 mech_infantry moved from Romania to Belarus
                2 infantry moved from Normandy Bordeaux to France
                1 infantry moved from Normandy Bordeaux to France
                1 fighter moved from Southern Italy to Western Germany
                1 tactical_bomber moved from Vyborg to Novgorod

    Place Units - Germans
                2 bombers and 1 fighter placed in Western Germany
                3 armour placed in Romania
                3 artilleries placed in Novgorod
                3 infantry placed in Ukraine

    Turn Complete - Germans
                Germans collect 60 PUs; end with 60 PUs total
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs

  • '17

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :8

    Purchase Units - Russians
                Russians buy 3 artilleries, 1 fighter and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 mech_infantry moved from Norway to Vyborg
                1 infantry moved from Finland to Karelia
                1 infantry moved from Finland to Vyborg
                1 mech_infantry moved from Norway to Karelia
                2 artilleries moved from Finland to Karelia
                2 artilleries moved from Finland to Vyborg
                1 fighter moved from Russia to Karelia
                1 fighter moved from Russia to Vyborg
                7 artilleries and 32 infantry moved from Samara to Volgograd
                2 mech_infantrys moved from Russia to Volgograd
                1 infantry moved from Novosibirsk to Urals
                      Russians take Urals from Germans
                1 artillery and 2 infantry moved from Russia to Bryansk
                1 fighter and 1 tactical_bomber moved from Russia to Bryansk
                3 infantry moved from Novosibirsk to Timguska
                1 infantry moved from Novosibirsk to Timguska
                1 infantry moved from Russia to Vologda
                      Russians take Vologda from Germans
                4 artilleries and 34 infantry moved from Russia to Smolensk

    Combat - Russians
                Battle in Volgograd
                    Russians attack with 7 artilleries, 32 infantry and 2 mech_infantrys
                    Germans defend with 1 aaGun, 1 factory_minor and 9 infantry
                        Russians roll dice for 7 artilleries, 32 infantry and 2 mech_infantrys in Volgograd, round 1 :  6/41 hits
                        Germans roll dice for 1 aaGun and 9 infantry in Volgograd, round 1 :  3/9 hits
                        3 infantry owned by the Russians , 5 infantry owned by the Germans and 1 aaGun owned by the Germans lost in Volgograd
                        Russians roll dice for 7 artilleries, 29 infantry and 2 mech_infantrys in Volgograd, round 2 :  11/38 hits
                        Germans roll dice for 4 infantry in Volgograd, round 2 :  2/4 hits
                        2 infantry owned by the Russians and 4 infantry owned by the Germans lost in Volgograd
                    Russians win, taking Volgograd from Germans with 7 artilleries, 27 infantry and 2 mech_infantrys remaining. Battle score for attacker is 17
                    Casualties for Germans: 1 aaGun and 9 infantry
                    Casualties for Russians: 5 infantry
                Battle in Bryansk
                    Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 3 infantry
                        Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Bryansk, round 1 :  2/5 hits
                        Germans roll dice for 3 infantry in Bryansk, round 1 :  2/3 hits
                        2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bryansk
                        Russians roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Bryansk, round 2 :  2/3 hits
                        Germans roll dice for 1 infantry in Bryansk, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Bryansk
                    Russians win, taking Bryansk from Germans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 3 infantry
                    Casualties for Russians: 2 infantry
                Battle in Timguska
                    Russians attack with 4 infantry
                    Germans defend with 1 armour
                        Russians roll dice for 4 infantry in Timguska, round 1 :  2/4 hits
                        Germans roll dice for 1 armour in Timguska, round 1 :  0/1 hits
                        1 armour owned by the Germans lost in Timguska
                    Russians win, taking Timguska from Germans with 4 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour
                Battle in Vyborg
                    Russians attack with 2 artilleries, 1 fighter, 1 infantry and 1 mech_infantry
                    Germans defend with 4 armour
                        Russians roll dice for 2 artilleries, 1 fighter, 1 infantry and 1 mech_infantry in Vyborg, round 1 :  0/5 hits
                        Germans roll dice for 4 armour in Vyborg, round 1 :  3/4 hits
                        1 infantry owned by the Russians , 1 artillery owned by the Russians and 1 mech_infantry owned by the Russians lost in Vyborg
                        Russians roll dice for 1 artillery and 1 fighter in Vyborg, round 2 :  0/2 hits
                        Germans roll dice for 4 armour in Vyborg, round 2 :  2/4 hits
                        1 artillery owned by the Russians and 1 fighter owned by the Russians lost in Vyborg
                    Germans win with 4 armour remaining. Battle score for attacker is -25
                    Casualties for Russians: 2 artilleries, 1 fighter, 1 infantry and 1 mech_infantry
                Battle in Karelia
                    Russians attack with 2 artilleries, 1 fighter, 1 infantry and 1 mech_infantry
                    Germans defend with 4 armour
                        Russians roll dice for 2 artilleries, 1 fighter, 1 infantry and 1 mech_infantry in Karelia, round 1 :  1/5 hits
                        Germans roll dice for 4 armour in Karelia, round 1 :  2/4 hits
                        1 infantry owned by the Russians , 1 armour owned by the Germans and 1 mech_infantry owned by the Russians lost in Karelia
                        Russians roll dice for 2 artilleries and 1 fighter in Karelia, round 2 :  0/3 hits
                        Germans roll dice for 3 armour in Karelia, round 2 :  2/3 hits
                        2 artilleries owned by the Russians lost in Karelia
                    retreated to Karelia
                    Germans win with 3 armour remaining. Battle score for attacker is -9
                    Casualties for Germans: 1 armour
                    Casualties for Russians: 2 artilleries, 1 infantry and 1 mech_infantry
                Battle in Smolensk
                    Russians attack with 4 artilleries and 34 infantry
                    Germans defend with 2 infantry
                        Russians roll dice for 4 artilleries and 34 infantry in Smolensk, round 1 :  8/38 hits
                        Germans roll dice for 2 infantry in Smolensk, round 1 :  1/2 hits
                        1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Smolensk
                    Russians win, taking Smolensk from Germans with 4 artilleries and 33 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Bryansk to Russia
                1 fighter moved from Karelia to Finland
                2 aaGuns moved from Samara to Volgograd
                1 aaGun moved from Russia to Smolensk

    Place Units - Russians
                3 artilleries, 1 fighter and 6 infantry placed in Russia

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,2
                Russians collect 22 PUs (2 lost to blockades); end with 22 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 37 PUs

    Production/PUs Summary :

    Germans : 53 / 75
        Russians : 24 / 37
        Japanese : 60 / 67
        Americans : 58 / 78
        Chinese : 0 / 8
        British : 33 / 34
        UK_Pacific : 0 / 0
        Italians : 17 / 16
        ANZAC : 17 / 27
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '17

    Diced in both Karelia and Vyborg … spectacular.

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :8

    Purchase Units - Japanese
                Japanese buy 3 armour, 2 artilleries, 1 carrier, 1 infantry and 2 tactical_bombers; Remaining resources: 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Kazakhstan to Samara
                      Japanese take Samara from Russians
                2 armour and 1 mech_infantry moved from Sikang to Novosibirsk
                      Japanese take Novosibirsk from Russians

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :8

    Purchase Units - Japanese
                Japanese buy 3 armour, 2 artilleries, 1 carrier, 1 infantry and 2 tactical_bombers; Remaining resources: 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Kazakhstan to Samara
                      Japanese take Samara from Russians
                2 armour and 1 mech_infantry moved from Sikang to Novosibirsk
                      Japanese take Novosibirsk from Russians

    Combat - Japanese

    Non Combat Move - Japanese
                2 fighters moved from Japan to Philippines
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry moved from Korea to 6 Sea Zone
                4 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
                4 infantry moved from 35 Sea Zone to Philippines
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 cruiser moved from 6 Sea Zone to 20 Sea Zone
                3 infantry moved from Japan to 6 Sea Zone
                1 aaGun moved from Korea to 6 Sea Zone
                1 aaGun, 3 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone
                1 aaGun and 3 infantry moved from 20 Sea Zone to Kwangtung
                2 artilleries and 1 infantry moved from Kiangsi to Kwangtung
                1 carrier moved from 6 Sea Zone to 20 Sea Zone
                1 armour and 2 mech_infantrys moved from Kweichow to Kansu
                1 infantry moved from India to West India
                1 armour moved from Burma to India
                1 destroyer moved from 6 Sea Zone to 20 Sea Zone
                1 destroyer moved from 6 Sea Zone to 35 Sea Zone
                1 infantry moved from Sakha to Siberia
                1 infantry moved from Soviet Far East to Siberia

    Place Units - Japanese
                2 artilleries and 1 infantry placed in Kiangsu
                3 armour placed in India
                2 tactical_bombers placed in Japan
                1 carrier placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 62 PUs; end with 62 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 67 PUs

  • '17

    TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :8

    Purchase Units - Americans
                Americans buy 1 artillery, 2 destroyers, 4 fighters and 3 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 bombers moved from Java to 20 Sea Zone
                1 submarine moved from 45 Sea Zone to 35 Sea Zone
                2 fighters moved from 45 Sea Zone to 20 Sea Zone
                2 fighters moved from 54 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 20 Sea Zone
                1 destroyer moved from 54 Sea Zone to 55 Sea Zone
                1 destroyer moved from 55 Sea Zone to 45 Sea Zone
                1 destroyer moved from 45 Sea Zone to 35 Sea Zone
                1 destroyer moved from 54 Sea Zone to 46 Sea Zone
                1 destroyer moved from 46 Sea Zone to 34 Sea Zone
                1 destroyer moved from 34 Sea Zone to 35 Sea Zone
                1 destroyer moved from 42 Sea Zone to 43 Sea Zone
                1 destroyer moved from 43 Sea Zone to 35 Sea Zone
                1 submarine moved from 26 Sea Zone to 16 Sea Zone
                1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 16 Sea Zone
                1 fighter moved from Egypt to 99 Sea Zone
                1 infantry moved from Morocco to Algeria
                      Americans take Algeria from Italians
                2 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
                2 infantry moved from 37 Sea Zone to Siam

  • '17

    need scrambling and kamikaze orders for SZ35

    also OOL for SZ20 and SZ35 if possible

  • '20 '19 '18 '15 '13

    Scramble 3 from Phil.

    OOL:

    SZ 20:

    AC, DD, AC, CRU

    SZ 35:

    DD, FTRs

  • '17

    No kamikazes in SZ35 then?

  • '20 '19 '18 '15 '13

    Ah yes, kamikazees…

    I’ll take 3 please. One for each of the DDs.

    Thanks for the reminder, always forget…

  • '17

    No problem … if I were scrambling, I’d also use them, so I figured I’d double check.

  • '17

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :8

    Purchase Units - Americans
                Americans buy 1 artillery, 2 destroyers, 4 fighters and 3 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 bombers moved from Java to 20 Sea Zone
                1 submarine moved from 45 Sea Zone to 35 Sea Zone
                2 fighters moved from 45 Sea Zone to 20 Sea Zone
                2 fighters moved from 54 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 20 Sea Zone
                1 destroyer moved from 54 Sea Zone to 55 Sea Zone
                1 destroyer moved from 55 Sea Zone to 45 Sea Zone
                1 destroyer moved from 45 Sea Zone to 35 Sea Zone
                1 destroyer moved from 54 Sea Zone to 46 Sea Zone
                1 destroyer moved from 46 Sea Zone to 34 Sea Zone
                1 destroyer moved from 34 Sea Zone to 35 Sea Zone
                1 destroyer moved from 42 Sea Zone to 43 Sea Zone
                1 destroyer moved from 43 Sea Zone to 35 Sea Zone
                1 submarine moved from 26 Sea Zone to 16 Sea Zone
                1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 16 Sea Zone
                1 fighter moved from Egypt to 99 Sea Zone
                1 infantry moved from Morocco to Algeria
                      Americans take Algeria from Italians
                2 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
                2 infantry moved from 37 Sea Zone to Siam

    Combat - Americans
                Japanese scrambles 3 units out of Philippines to defend against the attack in 35 Sea Zone
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 5
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 4
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 5
                Battle in Siam
                Battle in 35 Sea Zone
                    Americans attack with 3 destroyers, 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer, 3 fighters and 2 transports
                        Americans roll dice for 1 submarine in 35 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 3 destroyers and 2 fighters in 35 Sea Zone, round 1 :  0/5 hits
                        Japanese roll dice for 1 destroyer, 3 fighters and 2 transports in 35 Sea Zone, round 1 :  3/4 hits
                        1 submarine owned by the Americans and 2 destroyers owned by the Americans lost in 35 Sea Zone
                        Americans roll dice for 1 destroyer and 2 fighters in 35 Sea Zone, round 2 :  2/3 hits
                        Japanese roll dice for 1 destroyer, 3 fighters and 2 transports in 35 Sea Zone, round 2 :  2/4 hits
                        1 fighter owned by the Americans , 1 destroyer owned by the Americans , 1 destroyer owned by the Japanese and 1 fighter owned by the Japanese lost in 35 Sea Zone
                    retreated to 35 Sea Zone
                    Japanese win, taking Siam from Japanese with 2 fighters and 2 transports remaining. Battle score for attacker is -22
                    Casualties for Japanese: 1 destroyer and 1 fighter
                    Casualties for Americans: 3 destroyers, 1 fighter and 1 submarine
                Battle in 20 Sea Zone
                    Americans attack with 2 bombers, 3 fighters and 1 tactical_bomber
                    Japanese defend with 1 carrier, 1 cruiser, 1 destroyer and 2 transports
                        Americans roll dice for 2 bombers, 3 fighters and 1 tactical_bomber in 20 Sea Zone, round 1 :  3/6 hits
                        Japanese roll dice for 1 carrier, 1 cruiser, 1 destroyer and 2 transports in 20 Sea Zone, round 1 :  1/3 hits
                        1 fighter owned by the Americans , 1 carrier owned by the Japanese and 1 destroyer owned by the Japanese lost in 20 Sea Zone
                        Americans roll dice for 2 bombers, 2 fighters and 1 tactical_bomber in 20 Sea Zone, round 2 :  4/5 hits
                        Japanese roll dice for 1 cruiser and 2 transports in 20 Sea Zone, round 2 :  0/1 hits
                        2 transports owned by the Japanese and 1 cruiser owned by the Japanese lost in 20 Sea Zone
                    Americans win with 2 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 40
                    Casualties for Japanese: 1 carrier, 1 cruiser, 1 destroyer and 2 transports
                    Casualties for Americans: 1 fighter
                Battle in 99 Sea Zone
                    Americans attack with 1 fighter
                    Italians defend with 1 transport
                        1 transport owned by the Italians lost in 99 Sea Zone
                    Americans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport
                Battle in 16 Sea Zone
                    Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 1 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Moving scrambled unit from 35 Sea Zone back to originating territory: Philippines
                Moving scrambled unit from 35 Sea Zone back to originating territory: Philippines

    Non Combat Move - Americans
                1 carrier moved from 42 Sea Zone to 36 Sea Zone
                1 carrier moved from 45 Sea Zone to 36 Sea Zone
                1 tactical_bomber moved from 20 Sea Zone to 36 Sea Zone
                1 fighter moved from 35 Sea Zone to 36 Sea Zone
                2 bombers moved from 20 Sea Zone to Borneo
                3 artilleries and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
                3 artilleries, 1 carrier, 2 fighters, 3 infantry and 3 transports moved from 26 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 2 destroyers, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 destroyer moved from 25 Sea Zone to 26 Sea Zone
                1 fighter and 1 tactical_bomber moved from 16 Sea Zone to Midway
                1 fighter moved from Western United States to Hawaiian Islands
                1 carrier moved from 54 Sea Zone to 37 Sea Zone
                2 fighters moved from 20 Sea Zone to 37 Sea Zone
                2 destroyers and 1 submarine moved from 91 Sea Zone to 92 Sea Zone
                1 transport moved from 91 Sea Zone to 101 Sea Zone
                1 destroyer moved from 101 Sea Zone to 91 Sea Zone
                1 bomber moved from Egypt to Sumatra
                1 artillery and 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
                1 destroyer moved from 98 Sea Zone to 80 Sea Zone
                2 fighters moved from Eastern United States to Gibraltar
                3 artilleries and 3 infantry moved from 54 Sea Zone to Queensland
                1 carrier moved from 98 Sea Zone to 92 Sea Zone
                1 fighter moved from 99 Sea Zone to 92 Sea Zone
                1 fighter moved from Egypt to 92 Sea Zone

    Place Units - Americans
                1 artillery placed in Eastern United States
                2 fighters placed in Western United States
                2 fighters placed in Eastern United States
                2 destroyers and 3 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 60 PUs; end with 60 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs

    Production/PUs Summary :

    Germans : 53 / 75
        Russians : 22 / 37
        Japanese : 61 / 67
        Americans : 60 / 80
        Chinese : 0 / 8
        British : 33 / 34
        UK_Pacific : 0 / 0
        Italians : 16 / 16
        ANZAC : 17 / 27
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '17

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :8

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy nothing; Remaining resources:

    Combat Move - Chinese

    Combat - Chinese

    Non Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 8 PUs total

    Production/PUs Summary :

    Germans : 53 / 75
        Russians : 22 / 37
        Japanese : 61 / 67
        Americans : 60 / 80
        Chinese : 0 / 8
        British : 33 / 34
        UK_Pacific : 0 / 0
        Italians : 16 / 16
        ANZAC : 17 / 27
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '17

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :8

    Purchase Units - British
                British buy 1 artillery, 1 destroyer, 1 fighter and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 destroyer moved from 109 Sea Zone to 125 Sea Zone
                1 fighter moved from United Kingdom to 125 Sea Zone
                1 mech_infantry moved from Kenya to Tanganyika Territory
                      British take Tanganyika Territory from Japanese
                1 infantry moved from Egypt to Alexandria
                1 fighter moved from Egypt to Alexandria
                1 infantry moved from Iraq to Syria
                2 fighters moved from Persia to Syria

    Combat - British
                Battle in Alexandria
                    British attack with 1 fighter and 1 infantry
                    Italians defend with 1 infantry
                        British roll dice for 1 fighter and 1 infantry in Alexandria, round 1 :  1/2 hits
                        Italians roll dice for 1 infantry in Alexandria, round 1 :  0/1 hits
                        1 infantry owned by the Italians lost in Alexandria
                    British win, taking Alexandria from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Syria
                    British attack with 2 fighters and 1 infantry
                    Italians defend with 1 infantry
                        British roll dice for 2 fighters and 1 infantry in Syria, round 1 :  2/3 hits
                        Italians roll dice for 1 infantry in Syria, round 1 :  0/1 hits
                        1 infantry owned by the Italians lost in Syria
                    British win, taking Syria from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in 125 Sea Zone
                    British attack with 1 destroyer and 1 fighter
                    Germans defend with 1 submarine
                        Germans roll dice for 1 submarine in 125 Sea Zone, round 1 :  0/1 hits
                        British roll dice for 1 destroyer and 1 fighter in 125 Sea Zone, round 1 :  1/2 hits
                        1 submarine owned by the Germans lost in 125 Sea Zone
                    British win, taking 125 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine

    Non Combat Move - British
                1 infantry moved from Iraq to Northwest Persia
                1 artillery moved from Iraq to Persia
                1 artillery moved from Eastern Persia to Persia
                2 mech_infantrys moved from Eastern Persia to Iraq
                2 mech_infantrys moved from Persia to Iraq
                1 destroyer moved from 98 Sea Zone to 80 Sea Zone
                2 fighters moved from Syria to Persia
                1 fighter moved from Alexandria to Egypt
                1 armour moved from French Equatorial Africa to Egypt
                1 infantry moved from French Central Africa to French Equatorial Africa
                1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
                1 artillery and 3 infantry moved from 80 Sea Zone to Persia
                1 transport moved from 82 Sea Zone to 71 Sea Zone
                1 fighter moved from 125 Sea Zone to Scotland
                2 aaGuns and 6 infantry moved from United Kingdom to Scotland
                1 transport moved from 91 Sea Zone to 92 Sea Zone

    Place Units - British
                1 infantry placed in Union of South Africa
                1 artillery and 2 infantry placed in Persia
                1 fighter and 1 infantry placed in United Kingdom
                1 destroyer placed in 106 Sea Zone

    Turn Complete - British
                British collect 35 PUs; end with 35 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs

    Production/PUs Summary :

    Germans : 53 / 75
        Russians : 22 / 37
        Japanese : 60 / 67
        Americans : 60 / 80
        Chinese : 0 / 8
        British : 35 / 40
        UK_Pacific : 0 / 0
        Italians : 15 / 16
        ANZAC : 17 / 27
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '17

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :8

    Turn Complete - UK_Pacific

    Production/PUs Summary :

    Germans : 53 / 75
        Russians : 22 / 37
        Japanese : 60 / 67
        Americans : 60 / 80
        Chinese : 0 / 8
        British : 35 / 40
        UK_Pacific : 0 / 0
        Italians : 15 / 16
        ANZAC : 17 / 27
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :8

    Purchase Units - Italians
                Italians buy 1 armour and 1 fighter; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 fighters moved from Southern Italy to Alexandria
                4 artilleries and 5 infantry moved from Tobruk to Alexandria

    Combat - Italians
                Battle in Alexandria
                    Italians attack with 4 artilleries, 2 fighters and 5 infantry
                    British defend with 1 infantry
                    Italians win, taking Alexandria from British with 4 artilleries, 2 fighters and 5 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Italians
                2 fighters moved from Alexandria to Tobruk
                1 mech_infantry moved from Northern Italy to Slovakia Hungary
                1 infantry moved from Southern Italy to Northern Italy

    Place Units - Italians
                1 armour and 1 fighter placed in Southern Italy

    Turn Complete - Italians
                Italians collect 15 PUs; end with 15 PUs total

  • '17

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :8

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 8 PUs;

    Combat Move - ANZAC
                1 artillery moved from Dutch New Guinea to 45 Sea Zone
                1 artillery and 1 transport moved from 45 Sea Zone to 36 Sea Zone
                1 artillery moved from 36 Sea Zone to French Indo China
                1 submarine moved from 42 Sea Zone to 35 Sea Zone

    Combat - ANZAC
                Battle in 35 Sea Zone
                    ANZAC attack with 1 submarine
                    Japanese defend with 2 transports
                        2 transports owned by the Japanese lost in 35 Sea Zone
                        ANZAC roll dice for 1 submarine in 35 Sea Zone, round 1 :  1/1 hits
                    ANZAC win, taking 35 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 14
                    Casualties for Japanese: 2 transports
                Battle in French Indo China

    Non Combat Move - ANZAC
                1 fighter moved from New Guinea to 36 Sea Zone
                1 fighter moved from Java to 36 Sea Zone
                1 infantry moved from Northern Territory to Queensland
                1 artillery moved from New South Wales to Queensland
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 submarine moved from 62 Sea Zone to 42 Sea Zone
                2 fighters moved from Java to Borneo
                1 fighter moved from Queensland to Java

    Place Units - ANZAC
                1 artillery placed in New South Wales
                1 destroyer and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 19 PUs; end with 27 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 32 PUs

    Production/PUs Summary :

    Germans : 53 / 75
        Russians : 22 / 37
        Japanese : 58 / 67
        Americans : 60 / 80
        Chinese : 0 / 8
        British : 35 / 40
        UK_Pacific : 0 / 0
        Italians : 15 / 15
        ANZAC : 19 / 32
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '17

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :8

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

    Production/PUs Summary :

    Germans : 53 / 75
        Russians : 22 / 37
        Japanese : 58 / 67
        Americans : 60 / 80
        Chinese : 0 / 8
        British : 35 / 40
        UK_Pacific : 0 / 0
        Italians : 15 / 15
        ANZAC : 19 / 32
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :9

    Purchase Units - Germans
                Germans buy 6 armour, 3 fighters and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Evenkiyskiy to Yakut S.S.R.
                      Germans take Yenisey from Russians
                      Germans take Yakut S.S.R. from Russians
                3 armour moved from Karelia to Finland
                1 armour moved from Vyborg to Finland
                2 fighters moved from Novgorod to Volgograd
                1 infantry moved from Tambov to Volgograd
                1 mech_infantry moved from Rostov to Volgograd
                17 armour and 4 mech_infantrys moved from Caucasus to Volgograd
                1 mech_infantry moved from Turkmenistan to Volgograd
                2 bombers moved from Western Germany to Volgograd
                1 bomber and 3 tactical_bombers moved from Novgorod to Volgograd
                1 artillery and 2 infantry moved from Ukraine to Bryansk
                1 armour moved from Belarus to Vologda
                1 infantry moved from Archangel to Vologda

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :9

    Purchase Units - Germans
                Germans buy 6 armour, 3 fighters and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Evenkiyskiy to Yakut S.S.R.
                      Germans take Yenisey from Russians
                      Germans take Yakut S.S.R. from Russians
                3 armour moved from Karelia to Finland
                1 armour moved from Vyborg to Finland
                2 fighters moved from Novgorod to Volgograd
                1 infantry moved from Tambov to Volgograd
                1 mech_infantry moved from Rostov to Volgograd
                17 armour and 4 mech_infantrys moved from Caucasus to Volgograd
                1 mech_infantry moved from Turkmenistan to Volgograd
                2 bombers moved from Western Germany to Volgograd
                1 bomber and 3 tactical_bombers moved from Novgorod to Volgograd
                1 artillery and 2 infantry moved from Ukraine to Bryansk
                1 armour moved from Belarus to Vologda
                1 infantry moved from Archangel to Vologda

    Combat - Germans
                Battle in Volgograd
                    Germans attack with 17 armour, 3 bombers, 2 fighters, 1 infantry, 6 mech_infantrys and 3 tactical_bombers
                    Russians defend with 2 aaGuns, 7 artilleries, 1 factory_minor, 27 infantry and 2 mech_infantrys
                    Germans win, taking Volgograd from Russians with 1 armour remaining. Battle score for attacker is -85
                    Casualties for Germans: 16 armour, 3 bombers, 2 fighters, 1 infantry, 6 mech_infantrys and 3 tactical_bombers
                    Casualties for Russians: 2 aaGuns, 7 artilleries, 27 infantry and 2 mech_infantrys
                Battle in Finland
                    Germans attack with 4 armour
                    Russians defend with 1 aaGun and 1 fighter
                    Germans win, taking Finland from Russians with 3 armour remaining. Battle score for attacker is 9
                    Casualties for Germans: 1 armour
                    Casualties for Russians: 1 aaGun and 1 fighter
                Battle in Bryansk
                    Germans attack with 1 artillery and 2 infantry
                    Russians defend with 1 artillery
                    Germans win, taking Bryansk from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 artillery
                Battle in Vologda
                    Germans attack with 1 armour and 1 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Vologda from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 armour and 1 mech_infantry moved from Belarus to Eastern Poland
                1 artillery and 1 infantry moved from Belarus to Novgorod
                3 armour moved from Romania to Eastern Poland
                1 aaGun, 7 artilleries and 1 infantry moved from Ukraine to Western Ukraine

    Place Units - Germans
                3 armour placed in Novgorod
                3 armour placed in Ukraine
                3 infantry placed in Germany
                3 fighters placed in Western Germany

    Turn Complete - Germans
                Germans collect 61 PUs; end with 61 PUs total
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUs

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