Odonis (Axis) vs Wheatbeer (Allies) - Alpha 3+, no tech

  • '17

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :9

    Turn Complete - UK_Pacific

    Production/PUs Summary :

    Germans : 54 / 76
        Russians : 22 / 38
        Japanese : 51 / 56
        Americans : 67 / 92
        Chinese : 0 / 8
        British : 37 / 38
        UK_Pacific : 0 / 0
        Italians : 12 / 15
        ANZAC : 19 / 32
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :9

    Purchase Units - Italians
                Italians buy 2 armour and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 fighter moved from Tobruk to 99 Sea Zone

    Combat - Italians
                Battle in 99 Sea Zone
                    Italians attack with 1 fighter
                    British defend with 1 transport
                    Italians win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport

    Non Combat Move - Italians
                1 fighter moved from Tobruk to Southern Italy
                1 fighter moved from 99 Sea Zone to Southern Italy
                1 armour moved from Southern Italy to Yugoslavia
                1 mech_infantry moved from Slovakia Hungary to Yugoslavia
                4 artilleries and 5 infantry moved from Alexandria to Tobruk
                1 destroyer moved from 95 Sea Zone to 97 Sea Zone

    Place Units - Italians
                2 armour and 1 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 12 PUs; end with 12 PUs total

  • '17

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :9

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 factory_minor and 1 tactical_bomber; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 artillery moved from French Indo China to Yunnan
                2 fighters moved from 35 Sea Zone to Yunnan
                2 fighters moved from Borneo to 20 Sea Zone
                1 submarine moved from 35 Sea Zone to 20 Sea Zone
                1 fighter moved from Java to Yunnan

    Combat - ANZAC
                Battle in 20 Sea Zone
                    ANZAC attack with 2 fighters and 1 submarine
                    Japanese defend with 1 carrier
                        ANZAC roll dice for 1 submarine in 20 Sea Zone, round 1 :  0/1 hits
                        ANZAC roll dice for 2 fighters in 20 Sea Zone, round 1 :  1/2 hits
                    Units damaged: 1 carrier owned by the Japanese
                        Japanese roll dice for 1 carrier in 20 Sea Zone, round 1 :  0/1 hits
                        ANZAC roll dice for 1 submarine in 20 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 2 fighters in 20 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 carrier in 20 Sea Zone, round 2 :  0/1 hits
                        1 carrier owned by the Japanese lost in 20 Sea Zone
                    ANZAC win, taking 20 Sea Zone from Japanese with 2 fighters and 1 submarine remaining. Battle score for attacker is 16
                    Casualties for Japanese: 1 carrier
                Battle in Yunnan
                    ANZAC attack with 1 artillery and 3 fighters
                    Japanese defend with 2 armour
                        ANZAC roll dice for 1 artillery and 3 fighters in Yunnan, round 1 :  2/4 hits
                        Japanese roll dice for 2 armour in Yunnan, round 1 :  1/2 hits
                        2 armour owned by the Japanese and 1 artillery owned by the ANZAC lost in Yunnan
                    ANZAC win with 3 fighters remaining. Battle score for attacker is 8
                    Casualties for Japanese: 2 armour
                    Casualties for ANZAC: 1 artillery

    Non Combat Move - ANZAC
                3 fighters moved from Yunnan to French Indo China
                1 transport moved from 36 Sea Zone to 44 Sea Zone
                1 submarine moved from 42 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                2 fighters moved from 20 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
                1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
                1 destroyer moved from 62 Sea Zone to 45 Sea Zone

    Place Units - ANZAC
                1 factory_minor placed in French Indo China
                1 tactical_bomber placed in New South Wales
                1 destroyer placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 19 PUs; end with 20 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs

    Production/PUs Summary :

    Germans : 54 / 76
        Russians : 22 / 38
        Japanese : 51 / 56
        Americans : 67 / 92
        Chinese : 0 / 8
        British : 37 / 38
        UK_Pacific : 0 / 0
        Italians : 12 / 12
        ANZAC : 19 / 30
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '17

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :9

    Combat Move - French
                1 infantry moved from Egypt to Alexandria
                      British take Alexandria from Italians

    Combat - French

    Non Combat Move - French

    Turn Complete - French

    Production/PUs Summary :

    Germans : 54 / 76
        Russians : 22 / 38
        Japanese : 51 / 56
        Americans : 67 / 92
        Chinese : 0 / 8
        British : 37 / 38
        UK_Pacific : 0 / 0
        Italians : 12 / 12
        ANZAC : 19 / 30
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :10

    Purchase Units - Germans
                Germans buy 6 armour, 2 bombers and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Finland to Norway
                      Germans take Norway from Russians
                1 artillery and 1 infantry moved from Novgorod to Belarus
                1 artillery and 1 infantry moved from Novgorod to Archangel
                1 armour moved from Volgograd to Caucasus
                3 armour moved from Ukraine to Caucasus
                1 armour moved from Yakut S.S.R. to Amur
                      Germans take Buryatia from Russians
                      Germans take Amur from Russians
                1 fighter moved from Southern Italy to Caucasus

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :10

    Purchase Units - Germans
                Germans buy 6 armour, 2 bombers and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Finland to Norway
                      Germans take Norway from Russians
                1 artillery and 1 infantry moved from Novgorod to Belarus
                1 artillery and 1 infantry moved from Novgorod to Archangel
                1 armour moved from Volgograd to Caucasus
                3 armour moved from Ukraine to Caucasus
                1 armour moved from Yakut S.S.R. to Amur
                      Germans take Buryatia from Russians
                      Germans take Amur from Russians
                1 fighter moved from Southern Italy to Caucasus

    Combat - Germans
                Battle in Belarus
                    Germans attack with 1 artillery and 1 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Belarus from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Archangel
                    Germans attack with 1 artillery and 1 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Archangel from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Caucasus
                    Germans attack with 4 armour and 1 fighter
                    British defend with 1 infantry and 4 mech_infantrys
                    Germans win, taking Caucasus from Russians with 1 armour remaining. Battle score for attacker is -9
                    Casualties for Germans: 3 armour and 1 fighter
                    Casualties for British: 1 infantry and 4 mech_infantrys

    Non Combat Move - Germans
                1 infantry moved from Western Ukraine to Ukraine
                7 artilleries moved from Western Ukraine to Eastern Poland
                1 aaGun moved from Western Ukraine to Eastern Poland
                3 armour moved from Novgorod to Eastern Poland
                3 armour moved from Vyborg to Baltic States
                2 artilleries moved from Novgorod to Archangel
                2 infantry moved from Novgorod to Archangel
                1 aaGun moved from Novgorod to Archangel
                2 armour moved from Finland to Novgorod
                3 infantry moved from Germany to Poland
                3 fighters moved from Western Germany to Novgorod
                1 infantry moved from Normandy Bordeaux to France
                3 infantry moved from France to Western Germany
                3 infantry moved from Western Germany to Germany

    Place Units - Germans
                3 armour placed in Novgorod
                3 armour placed in Romania
                3 mech_infantrys placed in Volgograd
                1 mech_infantry placed in Germany
                2 bombers placed in Western Germany

    Turn Complete - Germans
                Germans collect 63 PUs; end with 63 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 83 PUs

  • '17

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :10

    Purchase Units - Russians
                Russians buy 4 artilleries, 1 fighter and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Tambov to Rostov
                      Russians take Rostov from Germans
                2 armour moved from Iraq to Caucasus
                1 tactical_bomber moved from Russia to Caucasus
                1 infantry moved from Bryansk to Western Ukraine
                      Russians take Western Ukraine from Germans
                1 infantry moved from Samara to Kazakhstan
                      Russians take Kazakhstan from Japanese
                1 artillery and 2 infantry moved from Samara to Volgograd
                2 artilleries and 3 infantry moved from Vologda to Novosibirsk
                4 mech_infantrys moved from Russia to Volgograd
                1 artillery and 2 infantry moved from Bryansk to Belarus
                1 fighter moved from Russia to Belarus
                1 fighter moved from Russia to Volgograd
                3 artilleries and 26 infantry moved from Bryansk to Ukraine

    Combat - Russians
                Battle in Belarus
                    Russians attack with 1 artillery, 1 fighter and 2 infantry
                    Germans defend with 1 artillery and 1 infantry
                        Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Belarus, round 1 :  1/4 hits
                        Germans roll dice for 1 artillery and 1 infantry in Belarus, round 1 :  0/2 hits
                        1 infantry owned by the Germans lost in Belarus
                        Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Belarus, round 2 :  0/4 hits
                        Germans roll dice for 1 artillery in Belarus, round 2 :  0/1 hits
                        Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Belarus, round 3 :  1/4 hits
                        Germans roll dice for 1 artillery in Belarus, round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Belarus
                    Russians win, taking Belarus from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Volgograd
                    Russians attack with 1 artillery, 1 fighter, 2 infantry and 4 mech_infantrys
                    Germans defend with 1 factory_minor and 3 mech_infantrys
                        Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 4 mech_infantrys in Volgograd, round 1 :  4/8 hits
                        Germans roll dice for 3 mech_infantrys in Volgograd, round 1 :  1/3 hits
                        1 infantry owned by the Russians and 3 mech_infantrys owned by the Germans lost in Volgograd
                    Russians win, taking Volgograd from Germans with 1 artillery, 1 fighter, 1 infantry and 4 mech_infantrys remaining. Battle score for attacker is 9
                    Casualties for Germans: 3 mech_infantrys
                    Casualties for Russians: 1 infantry
                Battle in Ukraine
                    Russians attack with 3 artilleries and 26 infantry
                    Germans defend with 1 factory_minor and 1 infantry
                        Russians roll dice for 3 artilleries and 26 infantry in Ukraine, round 1 :  5/29 hits
                        Germans roll dice for 1 infantry in Ukraine, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
                    Russians win, taking Ukraine from Germans with 3 artilleries and 25 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Caucasus
                    Russians attack with 2 armour and 1 tactical_bomber
                    Germans defend with 1 armour
                        Russians roll dice for 2 armour and 1 tactical_bomber in Caucasus, round 1 :  1/3 hits
                        Germans roll dice for 1 armour in Caucasus, round 1 :  0/1 hits
                        1 armour owned by the Germans lost in Caucasus
                    Russians win, taking Caucasus from Germans with 2 armour and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour
                Battle in Novosibirsk
                    Russians attack with 2 artilleries and 3 infantry
                    Japanese defend with 1 armour and 1 mech_infantry
                        Russians roll dice for 2 artilleries and 3 infantry in Novosibirsk, round 1 :  1/5 hits
                        Japanese roll dice for 1 armour and 1 mech_infantry in Novosibirsk, round 1 :  1/2 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Novosibirsk
                        Russians roll dice for 2 artilleries and 2 infantry in Novosibirsk, round 2 :  2/4 hits
                        Japanese roll dice for 1 armour in Novosibirsk, round 2 :  0/1 hits
                        1 armour owned by the Japanese lost in Novosibirsk
                    Russians win, taking Novosibirsk from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 armour and 1 mech_infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 aaGun, 3 artilleries and 3 infantry moved from Russia to Bryansk
                1 fighter moved from Belarus to Bryansk
                1 fighter moved from Volgograd to Bryansk
                1 tactical_bomber moved from Caucasus to Bryansk
                1 aaGun moved from Bryansk to Ukraine
                1 mech_infantry moved from Egypt to Iraq

    Place Units - Russians
                4 artilleries, 1 fighter and 4 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 26 PUs; end with 26 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 35 PUs

    Production/PUs Summary :

    Germans : 52 / 83
        Russians : 26 / 35
        Japanese : 49 / 56
        Americans : 67 / 92
        Chinese : 0 / 8
        British : 37 / 38
        UK_Pacific : 0 / 0
        Italians : 12 / 12
        ANZAC : 19 / 30
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :10

    Purchase Units - Japanese
                Japanese buy 2 destroyers, 3 fighters and 3 infantry; Remaining resources: 1 PUs;

    Combat Move - Japanese
                2 armour moved from India to Shan State
                1 mech_infantry moved from India to Shan State
                1 fighter moved from India to Shan State

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :10

    Purchase Units - Japanese
                Japanese buy 2 destroyers, 3 fighters and 3 infantry; Remaining resources: 1 PUs;

    Combat Move - Japanese
                2 armour moved from India to Shan State
                1 mech_infantry moved from India to Shan State
                1 fighter moved from India to Shan State

    Combat - Japanese
                Battle in Shan State
                    Japanese attack with 2 armour, 1 fighter and 1 mech_infantry
                    Americans defend with 1 infantry
                    Japanese win, taking Shan State from Americans with 2 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry

    Non Combat Move - Japanese
                1 fighter moved from Shan State to India
                2 tactical_bombers moved from Kiangsi to India
                1 aaGun moved from Kiangsi to Kwangsi
                5 infantry moved from Kiangsi to Kwangsi
                4 artilleries moved from Kiangsi to Kwangsi
                3 armour moved from Kiangsu to Kwangsi
                2 infantry moved from Sakha to Amur

    Place Units - Japanese
                1 destroyer placed in 6 Sea Zone
                1 destroyer placed in 19 Sea Zone
                3 fighters placed in Japan
                3 infantry placed in India

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,6,1,1
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,3
                Japanese collect 44 PUs (6 lost to blockades); end with 45 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 50 PUs

  • '17

    TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :10

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 2 destroyers, 1 factory_minor, 2 fighters, 3 infantry and 2 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                2 artilleries and 2 infantry moved from Philippines to 35 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 35 Sea Zone to 36 Sea Zone
                2 artilleries and 2 infantry moved from 36 Sea Zone to Kwangsi
                1 transport moved from 37 Sea Zone to 41 Sea Zone
                2 infantry moved from Sumatra to 41 Sea Zone
                2 infantry and 1 transport moved from 41 Sea Zone to 36 Sea Zone
                2 infantry moved from 36 Sea Zone to Kwangsi
                3 bombers moved from Borneo to Kwangsi
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
                1 artillery and 1 infantry moved from Malaya to Shan State
                3 fighters and 1 tactical_bomber moved from 35 Sea Zone to Kwangsi
                3 submarines moved from 26 Sea Zone to 6 Sea Zone
                1 submarine moved from 17 Sea Zone to 6 Sea Zone
                      Americans take 17 Sea Zone from Japanese
                2 fighters moved from 37 Sea Zone to Kwangsi
                1 artillery moved from Philippines to 35 Sea Zone
                1 artillery and 1 transport moved from 35 Sea Zone to 20 Sea Zone
                1 artillery moved from 20 Sea Zone to Kiangsi
                1 infantry moved from Tunisia to Libya
                      Americans take Libya from Italians
                2 destroyers moved from 26 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
                1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 81 Sea Zone to 79 Sea Zone
                1 artillery and 1 infantry moved from 79 Sea Zone to West India
                1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 6 Sea Zone

  • '17

    Need scrambling and kamikaze orders for SZ6

  • '20 '19 '18 '15 '13

    scramble 3 planes and kamikaze remainder on destroyers

  • '17

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :10

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 2 destroyers, 1 factory_minor, 2 fighters, 3 infantry and 2 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                2 artilleries and 2 infantry moved from Philippines to 35 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 35 Sea Zone to 36 Sea Zone
                2 artilleries and 2 infantry moved from 36 Sea Zone to Kwangsi
                1 transport moved from 37 Sea Zone to 41 Sea Zone
                2 infantry moved from Sumatra to 41 Sea Zone
                2 infantry and 1 transport moved from 41 Sea Zone to 36 Sea Zone
                2 infantry moved from 36 Sea Zone to Kwangsi
                3 bombers moved from Borneo to Kwangsi
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
                1 artillery and 1 infantry moved from Malaya to Shan State
                3 fighters and 1 tactical_bomber moved from 35 Sea Zone to Kwangsi
                3 submarines moved from 26 Sea Zone to 6 Sea Zone
                1 submarine moved from 17 Sea Zone to 6 Sea Zone
                      Americans take 17 Sea Zone from Japanese
                2 fighters moved from 37 Sea Zone to Kwangsi
                1 artillery moved from Philippines to 35 Sea Zone
                1 artillery and 1 transport moved from 35 Sea Zone to 20 Sea Zone
                1 artillery moved from 20 Sea Zone to Kiangsi
                1 infantry moved from Tunisia to Libya
                      Americans take Libya from Italians
                2 destroyers moved from 26 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
                1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 81 Sea Zone to 79 Sea Zone
                1 artillery and 1 infantry moved from 79 Sea Zone to West India
                1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 6 Sea Zone

    Combat - Americans
                Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits.  Rolls: 6,1
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 3
                Battle in West India
                Battle in Kiangsi
                Battle in Shan State
                    Americans attack with 2 artilleries and 2 infantry
                    Japanese defend with 2 armour and 1 mech_infantry
                        Americans roll dice for 2 artilleries and 2 infantry in Shan State, round 1 :  2/4 hits
                        Japanese roll dice for 2 armour and 1 mech_infantry in Shan State, round 1 :  1/3 hits
                        1 armour owned by the Japanese , 1 infantry owned by the Americans and 1 mech_infantry owned by the Japanese lost in Shan State
                        Americans roll dice for 2 artilleries and 1 infantry in Shan State, round 2 :  1/3 hits
                        Japanese roll dice for 1 armour in Shan State, round 2 :  0/1 hits
                        1 armour owned by the Japanese lost in Shan State
                    Americans win, taking West India from Japanese, taking Kiangsi from Japanese, taking Shan State from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 13
                    Casualties for Japanese: 2 armour and 1 mech_infantry
                    Casualties for Americans: 1 infantry
                Battle in Kwangsi
                    Americans attack with 2 artilleries, 3 bombers, 5 fighters, 4 infantry and 1 tactical_bomber
                    Japanese defend with 1 aaGun, 3 armour, 4 artilleries and 5 infantry
                        AA guns fire in Kwangsi :  0/3 hits
                        Americans roll dice for 2 artilleries, 3 bombers, 5 fighters, 4 infantry and 1 tactical_bomber in Kwangsi, round 1 :  2/15 hits
                        Japanese roll dice for 1 aaGun, 3 armour, 4 artilleries and 5 infantry in Kwangsi, round 1 :  5/12 hits
                        1 artillery owned by the Americans , 1 infantry owned by the Japanese , 1 aaGun owned by the Japanese and 4 infantry owned by the Americans lost in Kwangsi
                        Americans roll dice for 1 artillery, 3 bombers, 5 fighters and 1 tactical_bomber in Kwangsi, round 2 :  6/10 hits
                        Japanese roll dice for 3 armour, 4 artilleries and 4 infantry in Kwangsi, round 2 :  3/11 hits
                        2 fighters owned by the Americans , 1 artillery owned by the Americans , 4 infantry owned by the Japanese and 2 artilleries owned by the Japanese lost in Kwangsi
                    Japanese win with 3 armour and 2 artilleries remaining. Battle score for attacker is -12
                    Casualties for Japanese: 1 aaGun, 2 artilleries and 5 infantry
                    Casualties for Americans: 2 artilleries, 2 fighters and 4 infantry
                    3 fighters owned by the Americans , 1 tactical_bomber owned by the Americans and 3 bombers owned by the Americans retreated
                Battle in 6 Sea Zone
                    Americans attack with 1 destroyer, 1 fighter, 4 submarines and 1 tactical_bomber
                    Japanese defend with 1 destroyer, 3 fighters and 1 submarine
                        Americans roll dice for 4 submarines in 6 Sea Zone, round 1 :  1/4 hits
                        Japanese roll dice for 1 submarine in 6 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 6 Sea Zone, round 1 :  1/3 hits
                        Japanese roll dice for 1 destroyer and 3 fighters in 6 Sea Zone, round 1 :  3/4 hits
                        1 fighter owned by the Americans , 1 destroyer owned by the Americans , 1 destroyer owned by the Japanese , 1 tactical_bomber owned by the Americans and 1 submarine owned by the Japanese lost in 6 Sea Zone
                    4 submarines owned by the Americans Submerged
                    Japanese win with 3 fighters remaining. Battle score for attacker is -15
                    Casualties for Japanese: 1 destroyer and 1 submarine
                    Casualties for Americans: 1 destroyer, 1 fighter and 1 tactical_bomber
                Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
                Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
                Moving scrambled unit from 6 Sea Zone back to originating territory: Japan

    Non Combat Move - Americans
                3 carriers and 2 fighters moved from 35 Sea Zone to 36 Sea Zone
                3 fighters and 1 tactical_bomber moved from Kwangsi to 36 Sea Zone
                3 bombers moved from Kwangsi to Philippines
                3 destroyers and 2 submarines moved from 54 Sea Zone to 35 Sea Zone
                1 carrier moved from 37 Sea Zone to 36 Sea Zone
                1 fighter moved from Queensland to 36 Sea Zone
                2 fighters moved from Hawaiian Islands to Queensland
                2 destroyers moved from 10 Sea Zone to 26 Sea Zone
                1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from Western United States to Hawaiian Islands
                1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 109 Sea Zone
                1 artillery and 1 infantry moved from 109 Sea Zone to United Kingdom
                2 fighters moved from Eastern United States to Gibraltar
                1 submarine moved from 92 Sea Zone to 105 Sea Zone

    Place Units - Americans
                1 factory_minor placed in Malaya
                1 artillery and 3 infantry placed in Eastern United States
                1 carrier, 2 destroyers and 2 transports placed in 101 Sea Zone
                2 fighters placed in Western United States

    Turn Complete - Americans
                Americans collect 70 PUs; end with 71 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 81 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 96 PUs

    Production/PUs Summary :

    Germans : 52 / 83
        Russians : 26 / 35
        Japanese : 46 / 50
        Americans : 70 / 96
        Chinese : 1 / 8
        British : 37 / 38
        UK_Pacific : 0 / 0
        Italians : 11 / 12
        ANZAC : 19 / 30
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '17

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :10

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                2 infantry placed in Kiangsi

    Turn Complete - Chinese
                Chinese collect 1 PU; end with 3 PUs total

    Production/PUs Summary :

    Germans : 52 / 83
        Russians : 26 / 35
        Japanese : 46 / 50
        Americans : 70 / 96
        Chinese : 1 / 3
        British : 37 / 38
        UK_Pacific : 0 / 0
        Italians : 11 / 12
        ANZAC : 19 / 30
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '17

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :10

    Purchase Units - British
                British buy 1 destroyer, 3 mech_infantrys, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;

    Combat Move - British
                1 artillery moved from Greece to Albania
                      British take Albania from Italians
                1 infantry moved from Greece to Bulgaria
                      British take Bulgaria from Germans

    Combat - British

    Non Combat Move - British
                1 artillery and 1 infantry moved from Eastern Persia to West India
                1 transport moved from 81 Sea Zone to 80 Sea Zone
                2 infantry moved from Persia to 80 Sea Zone
                2 infantry and 1 transport moved from 80 Sea Zone to 79 Sea Zone
                2 infantry moved from 79 Sea Zone to West India
                1 fighter moved from Iraq to West India
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
                1 infantry moved from Trans-Jordan to Egypt
                3 infantry moved from Persia to Eastern Persia
                1 armour moved from Union of South Africa to Belgian Congo
                1 transport moved from 81 Sea Zone to 71 Sea Zone
                1 destroyer moved from 119 Sea Zone to 109 Sea Zone
                1 destroyer moved from 91 Sea Zone to 109 Sea Zone
                4 artilleries moved from Persia to Eastern Persia

    Place Units - British
                3 mech_infantrys placed in Persia
                1 destroyer and 1 transport placed in 109 Sea Zone
                1 tactical_bomber placed in United Kingdom

    Turn Complete - British
                British collect 39 PUs; end with 39 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 44 PUs

    Production/PUs Summary :

    Germans : 51 / 83
        Russians : 26 / 35
        Japanese : 46 / 50
        Americans : 70 / 96
        Chinese : 1 / 3
        British : 39 / 44
        UK_Pacific : 0 / 0
        Italians : 10 / 12
        ANZAC : 19 / 30
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '17

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :10

    Turn Complete - UK_Pacific

    Production/PUs Summary :

    Germans : 51 / 83
        Russians : 26 / 35
        Japanese : 46 / 50
        Americans : 70 / 96
        Chinese : 1 / 3
        British : 39 / 44
        UK_Pacific : 0 / 0
        Italians : 10 / 12
        ANZAC : 19 / 30
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '17

    If you would have chosen a non-standard OOL for SZ6 (i.e. saving the destroyer instead of fighters), then we could roll a round 2 in the forum after redoing casualty selection for defender and attacker from round 1.

  • '20 '19 '18 '15 '13

    At the moment, its more important for me to save the fighters, but happy to try again for laughs if you want?

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :10

    Purchase Units - Italians
                Italians buy 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Italians
                5 infantry moved from Tobruk to Libya
                4 artilleries moved from Tobruk to Libya
                1 mech_infantry moved from Yugoslavia to Albania
                1 armour moved from Yugoslavia to Bulgaria
                1 armour moved from Northern Italy to Albania
                1 armour moved from Northern Italy to Bulgaria
                1 fighter moved from Southern Italy to Albania
                1 fighter moved from Southern Italy to Albania
                1 fighter moved from Southern Italy to Albania

    Combat - Italians
                Battle in Libya
                    Italians attack with 4 artilleries and 5 infantry
                    Americans defend with 1 infantry
                    Italians win, taking Libya from Americans with 4 artilleries and 4 infantry remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in Albania
                    Italians attack with 1 armour, 3 fighters and 1 mech_infantry
                    British defend with 1 artillery
                    Italians win, taking Albania from British with 1 armour, 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 artillery
                Battle in Bulgaria
                    Italians attack with 2 armour
                    British defend with 1 infantry
                    Italians win, taking Bulgaria from British with 2 armour remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Italians
                3 fighters moved from Albania to Southern Italy
                1 destroyer moved from 97 Sea Zone to 95 Sea Zone

    Place Units - Italians
                2 submarines placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 13 PUs; end with 13 PUs total

  • '17

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :10

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 1 bomber and 2 mech_infantrys; Remaining resources: 4 PUs;

    Combat Move - ANZAC
                1 infantry moved from Celebes to 44 Sea Zone
                1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
                1 artillery moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
                1 artillery and 1 infantry moved from Dutch New Guinea to 45 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
                3 fighters moved from French Indo China to Kwangsi
                1 submarine moved from 20 Sea Zone to 19 Sea Zone
                1 submarine moved from 35 Sea Zone to 19 Sea Zone
                1 fighter moved from 36 Sea Zone to 19 Sea Zone
                1 fighter moved from 36 Sea Zone to Kwangsi
                1 infantry moved from Philippines to 35 Sea Zone
                1 infantry and 1 transport moved from 35 Sea Zone to 19 Sea Zone
                1 infantry moved from 19 Sea Zone to Kiangsu

    Combat - ANZAC
                Battle in 19 Sea Zone
                    ANZAC attack with 1 fighter, 2 submarines and 1 transport
                    Japanese defend with 1 destroyer
                        ANZAC roll dice for 2 submarines in 19 Sea Zone, round 1 :  1/2 hits
                        Japanese roll dice for 1 destroyer in 19 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 19 Sea Zone
                    ANZAC win, taking 19 Sea Zone from Japanese with 1 fighter, 2 submarines and 1 transport remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Kiangsu
                Battle in Kwangsi
                    ANZAC attack with 2 artilleries, 4 fighters and 2 infantry
                    Japanese defend with 3 armour and 2 artilleries
                        ANZAC roll dice for 2 artilleries, 4 fighters and 2 infantry in Kwangsi, round 1 :  2/8 hits
                        Japanese roll dice for 3 armour and 2 artilleries in Kwangsi, round 1 :  2/5 hits
                        2 infantry owned by the ANZAC and 2 artilleries owned by the Japanese lost in Kwangsi
                        ANZAC roll dice for 2 artilleries and 4 fighters in Kwangsi, round 2 :  4/6 hits
                        Japanese roll dice for 3 armour in Kwangsi, round 2 :  2/3 hits
                        3 armour owned by the Japanese and 2 artilleries owned by the ANZAC lost in Kwangsi
                    ANZAC win, taking Kiangsu from Japanese with 4 fighters remaining. Battle score for attacker is 12
                    Casualties for Japanese: 3 armour and 2 artilleries
                    Casualties for ANZAC: 2 artilleries and 2 infantry
                Trigger Chinese Destroy Factories Kiangsu ANZAC: has removed 1 factory_minor owned by Chinese in Kiangsu

    Non Combat Move - ANZAC
                1 fighter moved from 19 Sea Zone to 36 Sea Zone
                1 destroyer moved from 62 Sea Zone to 45 Sea Zone
                1 destroyer moved from 45 Sea Zone to 36 Sea Zone
                1 tactical_bomber moved from New South Wales to Western Australia
                3 fighters moved from Kwangsi to Shan State
                1 fighter moved from Kwangsi to French Indo China

    Place Units - ANZAC
                1 armour and 2 mech_infantrys placed in French Indo China
                1 bomber placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 19 PUs; end with 23 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 33 PUs

    Production/PUs Summary :

    Germans : 51 / 83
        Russians : 26 / 35
        Japanese : 43 / 50
        Americans : 69 / 96
        Chinese : 4 / 3
        British : 37 / 44
        UK_Pacific : 0 / 0
        Italians : 13 / 13
        ANZAC : 19 / 33
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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