@zlefin lets leave it as is. Normally one doesn’t allow these kinds of changes after dice have been rolled, but it wouldn’t have impacted the battle (your subs got the hits) and I appreciate you are new to league play. And I wouldn’t have scrambled given that htere were 2 battleships to soak to the hits.
Odonis (Axis) vs Wheatbeer (Allies) - Alpha 3+, no tech
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :9
Purchase Units - Russians
Russians buy 3 artilleries, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Smolensk to Belarus
Russians take Belarus from Germans
1 infantry moved from Smolensk to Archangel
Russians take Archangel from Germans
1 artillery and 1 infantry moved from Russia to Samara
4 infantry moved from Timguska to Novosibirsk
2 fighters and 1 tactical_bomber moved from Russia to Novosibirsk
1 infantry moved from Russia to Samara
1 artillery and 2 infantry moved from Smolensk to Vologda
1 artillery moved from Smolensk to Vologda
1 infantry moved from Smolensk to Vologda
2 artilleries and 27 infantry moved from Smolensk to Bryansk
1 artillery moved from Russia to Bryansk
1 artillery moved from Russia to Bryansk
1 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Tambov
Russians take Tambov from Germans
2 infantry moved from Russia to Samara
1 infantry moved from Urals to Vologda
1 infantry moved from Smolensk to BryanskCombat - Russians
Battle in Bryansk
Russians attack with 4 artilleries and 29 infantry
Germans defend with 1 artillery and 2 infantry
Russians roll dice for 4 artilleries and 29 infantry in Bryansk, round 1 : 7/33 hits
Germans roll dice for 1 artillery and 2 infantry in Bryansk, round 1 : 0/3 hits
2 infantry owned by the Germans and 1 artillery owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 4 artilleries and 29 infantry remaining. Battle score for attacker is 10
Casualties for Germans: 1 artillery and 2 infantry
Battle in Vologda
Russians attack with 2 artilleries and 4 infantry
Germans defend with 1 armour and 1 infantry
Russians roll dice for 2 artilleries and 4 infantry in Vologda, round 1 : 3/6 hits
Germans roll dice for 1 armour and 1 infantry in Vologda, round 1 : 1/2 hits
1 infantry owned by the Russians , 1 infantry owned by the Germans and 1 armour owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 2 artilleries and 3 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour and 1 infantry
Casualties for Russians: 1 infantry
Battle in Novosibirsk
Russians attack with 2 fighters, 4 infantry and 1 tactical_bomber
Japanese defend with 2 armour and 1 mech_infantry
Russians roll dice for 2 fighters, 4 infantry and 1 tactical_bomber in Novosibirsk, round 1 : 2/7 hits
Japanese roll dice for 2 armour and 1 mech_infantry in Novosibirsk, round 1 : 1/3 hits
1 infantry owned by the Russians , 1 armour owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Novosibirsk
Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Novosibirsk, round 2 : 3/6 hits
Japanese roll dice for 1 armour in Novosibirsk, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Novosibirsk
Russians win, taking Novosibirsk from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Japanese: 2 armour and 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in Samara
Russians attack with 1 artillery and 4 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 artillery and 4 infantry in Samara, round 1 : 1/5 hits
Japanese roll dice for 1 infantry in Samara, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Samara
Russians win, taking Samara from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 aaGun moved from Smolensk to Bryansk
1 aaGun moved from Russia to Bryansk
1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
2 armour moved from Egypt to Iraq
2 fighters and 1 tactical_bomber moved from Novosibirsk to RussiaPlace Units - Russians
3 artilleries, 3 infantry and 4 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 21 PUs; end with 21 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 38 PUsProduction/PUs Summary :
Germans : 56 / 76
Russians : 21 / 38
Japanese : 56 / 67
Americans : 60 / 80
Chinese : 0 / 8
British : 35 / 40
UK_Pacific : 0 / 0
Italians : 15 / 15
ANZAC : 19 / 32
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :9
Purchase Units - Japanese
Japanese buy 3 armour, 1 fighter, 7 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Japanese
1 infantry moved from West India to Eastern Persia
Japanese take Eastern Persia from British
1 armour and 2 mech_infantrys moved from Kansu to NovosibirskCombat - Japanese
Battle in Novosibirsk
Japanese attack with 1 armour and 2 mech_infantrys
Russians defend with 2 infantry
Japanese win, taking Novosibirsk from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 2 infantryNon Combat Move - Japanese
2 artilleries and 1 infantry moved from Kiangsu to Kiangsi
4 infantry moved from Kwangtung to Kiangsi
2 artilleries moved from Kwangtung to Kiangsi
1 aaGun moved from Kwangtung to Kiangsi
2 tactical_bombers moved from Japan to Kiangsi
1 carrier moved from 6 Sea Zone to 20 Sea Zone
2 fighters moved from Philippines to Japan
2 infantry moved from Siberia to Sakha
1 armour moved from India to Yunnan
1 armour moved from India to Yunnan
1 artillery moved from Malaya to Shan StatePlace Units - Japanese
1 fighter and 7 infantry placed in Japan
3 armour placed in Kiangsu
3 mech_infantrys placed in India
1 submarine placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,3,1,4
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,5,2,4,6,6,6,6
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 4,1
Japanese collect 51 PUs (6 lost to blockades); end with 51 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 56 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :9
Purchase Units - Americans
Americans buy 1 artillery, 2 destroyers, 3 fighters, 3 infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 transport moved from 37 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 54 Sea Zone to 35 Sea Zone
2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Philippines
1 infantry moved from Algeria to Tunisia
Americans take Tunisia from Italians
2 bombers moved from Borneo to Philippines
2 fighters moved from 37 Sea Zone to Philippines
2 infantry moved from Siam to Shan State
1 bomber moved from Sumatra to Shan StateCombat - Americans
Battle in Philippines
Americans attack with 3 artilleries, 2 bombers, 3 fighters, 3 infantry and 1 tactical_bomber
Japanese defend with 1 airfield, 1 harbour, 5 infantry and 1 mech_infantry
Americans roll dice for 3 artilleries, 2 bombers, 3 fighters, 3 infantry and 1 tactical_bomber in Philippines, round 1 : 6/12 hits
Japanese roll dice for 5 infantry and 1 mech_infantry in Philippines, round 1 : 1/6 hits
5 infantry owned by the Japanese , 1 infantry owned by the Americans and 1 mech_infantry owned by the Japanese lost in Philippines
Americans win, taking Philippines from Japanese with 3 artilleries, 2 bombers, 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 16
Casualties for Japanese: 5 infantry and 1 mech_infantry
Casualties for Americans: 1 infantry
Battle in Malaya
Battle in Shan State
Americans attack with 1 bomber and 2 infantry
Japanese defend with 1 artillery
Americans roll dice for 1 bomber and 2 infantry in Shan State, round 1 : 0/3 hits
Japanese roll dice for 1 artillery in Shan State, round 1 : 1/1 hits
1 infantry owned by the Americans lost in Shan State
Americans roll dice for 1 bomber and 1 infantry in Shan State, round 2 : 1/2 hits
Japanese roll dice for 1 artillery in Shan State, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Shan State
Americans win, taking Malaya from Japanese, taking Shan State from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery
Casualties for Americans: 1 infantryNon Combat Move - Americans
2 carriers and 2 fighters moved from 36 Sea Zone to 35 Sea Zone
2 fighters moved from Philippines to 35 Sea Zone
1 carrier moved from 54 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone
2 fighters moved from 54 Sea Zone to 37 Sea Zone
1 bomber moved from Shan State to Borneo
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 submarine moved from 16 Sea Zone to 17 Sea Zone
3 submarines moved from 10 Sea Zone to 26 Sea Zone
3 destroyers moved from 26 Sea Zone to 54 Sea Zone
2 destroyers moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to Hawaiian Islands
1 fighter moved from Hawaiian Islands to Queensland
1 armour moved from Yukon Territory to Western United States
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt
1 destroyer and 1 transport moved from 80 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 90 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 90 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 mech_infantry moved from Morocco to Tunisia
2 fighters moved from Eastern United States to Gibraltar
2 bombers moved from Philippines to Borneo
2 submarines moved from 26 Sea Zone to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from Midway to Hawaiian IslandsPlace Units - Americans
1 artillery and 3 infantry placed in Western United States
2 destroyers and 3 transports placed in 10 Sea Zone
1 fighter placed in Western United States
2 fighters placed in Eastern United StatesTurn Complete - Americans
Americans collect 67 PUs; end with 67 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 92 PUsProduction/PUs Summary :
Germans : 56 / 76
Russians : 20 / 38
Japanese : 51 / 56
Americans : 67 / 92
Chinese : 0 / 8
British : 35 / 40
UK_Pacific : 0 / 0
Italians : 14 / 15
ANZAC : 19 / 32
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources:Combat Move - Chinese
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 8 PUs totalProduction/PUs Summary :
Germans : 56 / 76
Russians : 20 / 38
Japanese : 51 / 56
Americans : 67 / 92
Chinese : 0 / 8
British : 35 / 40
UK_Pacific : 0 / 0
Italians : 14 / 15
ANZAC : 19 / 32
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :9
Purchase Units - British
British repair 1 damage on 1 factory_major; Remaining resources: 39 PUs;
British buy 1 armour, 1 artillery, 1 fighter, 4 infantry and 1 submarine; Remaining resources: 1 PUs;Combat Move - British
1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Greece
1 infantry moved from Northwest Persia to Caucasus
Russians take Caucasus from Germans
4 mech_infantrys moved from Iraq to Caucasus
1 artillery and 1 infantry moved from Persia to Eastern Persia
1 fighter moved from Persia to Eastern PersiaCombat - British
Battle in Eastern Persia
British attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery, 1 fighter and 1 infantry in Eastern Persia, round 1 : 3/3 hits
Japanese roll dice for 1 infantry in Eastern Persia, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Eastern Persia
British win, taking Eastern Persia from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in GreeceNon Combat Move - British
1 infantry moved from Syria to Trans-Jordan
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 mech_infantry moved from Tanganyika Territory to Anglo Egyptian Sudan
1 fighter moved from Persia to Egypt
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
1 fighter moved from Eastern Persia to Iraq
1 destroyer moved from 80 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from Persia to 80 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
1 destroyer moved from 125 Sea Zone to 119 Sea Zone
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
1 fighter moved from Scotland to United Kingdom
2 aaGuns and 6 infantry moved from Scotland to United Kingdom
2 fighters moved from Gibraltar to EgyptPlace Units - British
1 artillery and 2 infantry placed in Persia
1 submarine placed in 109 Sea Zone
1 fighter placed in United Kingdom
1 armour and 2 infantry placed in Union of South AfricaTurn Complete - British
British collect 37 PUs; end with 38 PUs totalProduction/PUs Summary :
Germans : 54 / 76
Russians : 22 / 38
Japanese : 51 / 56
Americans : 67 / 92
Chinese : 0 / 8
British : 37 / 38
UK_Pacific : 0 / 0
Italians : 12 / 15
ANZAC : 19 / 32
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :9
Turn Complete - UK_Pacific
Production/PUs Summary :
Germans : 54 / 76
Russians : 22 / 38
Japanese : 51 / 56
Americans : 67 / 92
Chinese : 0 / 8
British : 37 / 38
UK_Pacific : 0 / 0
Italians : 12 / 15
ANZAC : 19 / 32
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :9
Purchase Units - Italians
Italians buy 2 armour and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 fighter moved from Tobruk to 99 Sea ZoneCombat - Italians
Battle in 99 Sea Zone
Italians attack with 1 fighter
British defend with 1 transport
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transportNon Combat Move - Italians
1 fighter moved from Tobruk to Southern Italy
1 fighter moved from 99 Sea Zone to Southern Italy
1 armour moved from Southern Italy to Yugoslavia
1 mech_infantry moved from Slovakia Hungary to Yugoslavia
4 artilleries and 5 infantry moved from Alexandria to Tobruk
1 destroyer moved from 95 Sea Zone to 97 Sea ZonePlace Units - Italians
2 armour and 1 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 12 PUs; end with 12 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :9
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 factory_minor and 1 tactical_bomber; Remaining resources: 1 PUs;Combat Move - ANZAC
1 artillery moved from French Indo China to Yunnan
2 fighters moved from 35 Sea Zone to Yunnan
2 fighters moved from Borneo to 20 Sea Zone
1 submarine moved from 35 Sea Zone to 20 Sea Zone
1 fighter moved from Java to YunnanCombat - ANZAC
Battle in 20 Sea Zone
ANZAC attack with 2 fighters and 1 submarine
Japanese defend with 1 carrier
ANZAC roll dice for 1 submarine in 20 Sea Zone, round 1 : 0/1 hits
ANZAC roll dice for 2 fighters in 20 Sea Zone, round 1 : 1/2 hits
Units damaged: 1 carrier owned by the Japanese
Japanese roll dice for 1 carrier in 20 Sea Zone, round 1 : 0/1 hits
ANZAC roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 2 fighters in 20 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 carrier in 20 Sea Zone, round 2 : 0/1 hits
1 carrier owned by the Japanese lost in 20 Sea Zone
ANZAC win, taking 20 Sea Zone from Japanese with 2 fighters and 1 submarine remaining. Battle score for attacker is 16
Casualties for Japanese: 1 carrier
Battle in Yunnan
ANZAC attack with 1 artillery and 3 fighters
Japanese defend with 2 armour
ANZAC roll dice for 1 artillery and 3 fighters in Yunnan, round 1 : 2/4 hits
Japanese roll dice for 2 armour in Yunnan, round 1 : 1/2 hits
2 armour owned by the Japanese and 1 artillery owned by the ANZAC lost in Yunnan
ANZAC win with 3 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 2 armour
Casualties for ANZAC: 1 artilleryNon Combat Move - ANZAC
3 fighters moved from Yunnan to French Indo China
1 transport moved from 36 Sea Zone to 44 Sea Zone
1 submarine moved from 42 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
2 fighters moved from 20 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 destroyer moved from 62 Sea Zone to 45 Sea ZonePlace Units - ANZAC
1 factory_minor placed in French Indo China
1 tactical_bomber placed in New South Wales
1 destroyer placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 19 PUs; end with 20 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUsProduction/PUs Summary :
Germans : 54 / 76
Russians : 22 / 38
Japanese : 51 / 56
Americans : 67 / 92
Chinese : 0 / 8
British : 37 / 38
UK_Pacific : 0 / 0
Italians : 12 / 12
ANZAC : 19 / 30
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :9
Combat Move - French
1 infantry moved from Egypt to Alexandria
British take Alexandria from ItaliansCombat - French
Non Combat Move - French
Turn Complete - French
Production/PUs Summary :
Germans : 54 / 76
Russians : 22 / 38
Japanese : 51 / 56
Americans : 67 / 92
Chinese : 0 / 8
British : 37 / 38
UK_Pacific : 0 / 0
Italians : 12 / 12
ANZAC : 19 / 30
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :10
Purchase Units - Germans
Germans buy 6 armour, 2 bombers and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Finland to Norway
Germans take Norway from Russians
1 artillery and 1 infantry moved from Novgorod to Belarus
1 artillery and 1 infantry moved from Novgorod to Archangel
1 armour moved from Volgograd to Caucasus
3 armour moved from Ukraine to Caucasus
1 armour moved from Yakut S.S.R. to Amur
Germans take Buryatia from Russians
Germans take Amur from Russians
1 fighter moved from Southern Italy to Caucasus -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :10
Purchase Units - Germans
Germans buy 6 armour, 2 bombers and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Finland to Norway
Germans take Norway from Russians
1 artillery and 1 infantry moved from Novgorod to Belarus
1 artillery and 1 infantry moved from Novgorod to Archangel
1 armour moved from Volgograd to Caucasus
3 armour moved from Ukraine to Caucasus
1 armour moved from Yakut S.S.R. to Amur
Germans take Buryatia from Russians
Germans take Amur from Russians
1 fighter moved from Southern Italy to CaucasusCombat - Germans
Battle in Belarus
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Caucasus
Germans attack with 4 armour and 1 fighter
British defend with 1 infantry and 4 mech_infantrys
Germans win, taking Caucasus from Russians with 1 armour remaining. Battle score for attacker is -9
Casualties for Germans: 3 armour and 1 fighter
Casualties for British: 1 infantry and 4 mech_infantrysNon Combat Move - Germans
1 infantry moved from Western Ukraine to Ukraine
7 artilleries moved from Western Ukraine to Eastern Poland
1 aaGun moved from Western Ukraine to Eastern Poland
3 armour moved from Novgorod to Eastern Poland
3 armour moved from Vyborg to Baltic States
2 artilleries moved from Novgorod to Archangel
2 infantry moved from Novgorod to Archangel
1 aaGun moved from Novgorod to Archangel
2 armour moved from Finland to Novgorod
3 infantry moved from Germany to Poland
3 fighters moved from Western Germany to Novgorod
1 infantry moved from Normandy Bordeaux to France
3 infantry moved from France to Western Germany
3 infantry moved from Western Germany to GermanyPlace Units - Germans
3 armour placed in Novgorod
3 armour placed in Romania
3 mech_infantrys placed in Volgograd
1 mech_infantry placed in Germany
2 bombers placed in Western GermanyTurn Complete - Germans
Germans collect 63 PUs; end with 63 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 83 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :10
Purchase Units - Russians
Russians buy 4 artilleries, 1 fighter and 4 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Tambov to Rostov
Russians take Rostov from Germans
2 armour moved from Iraq to Caucasus
1 tactical_bomber moved from Russia to Caucasus
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
1 infantry moved from Samara to Kazakhstan
Russians take Kazakhstan from Japanese
1 artillery and 2 infantry moved from Samara to Volgograd
2 artilleries and 3 infantry moved from Vologda to Novosibirsk
4 mech_infantrys moved from Russia to Volgograd
1 artillery and 2 infantry moved from Bryansk to Belarus
1 fighter moved from Russia to Belarus
1 fighter moved from Russia to Volgograd
3 artilleries and 26 infantry moved from Bryansk to UkraineCombat - Russians
Battle in Belarus
Russians attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Belarus, round 1 : 1/4 hits
Germans roll dice for 1 artillery and 1 infantry in Belarus, round 1 : 0/2 hits
1 infantry owned by the Germans lost in Belarus
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Belarus, round 2 : 0/4 hits
Germans roll dice for 1 artillery in Belarus, round 2 : 0/1 hits
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Belarus, round 3 : 1/4 hits
Germans roll dice for 1 artillery in Belarus, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 1 infantry
Battle in Volgograd
Russians attack with 1 artillery, 1 fighter, 2 infantry and 4 mech_infantrys
Germans defend with 1 factory_minor and 3 mech_infantrys
Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 4 mech_infantrys in Volgograd, round 1 : 4/8 hits
Germans roll dice for 3 mech_infantrys in Volgograd, round 1 : 1/3 hits
1 infantry owned by the Russians and 3 mech_infantrys owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 1 artillery, 1 fighter, 1 infantry and 4 mech_infantrys remaining. Battle score for attacker is 9
Casualties for Germans: 3 mech_infantrys
Casualties for Russians: 1 infantry
Battle in Ukraine
Russians attack with 3 artilleries and 26 infantry
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 3 artilleries and 26 infantry in Ukraine, round 1 : 5/29 hits
Germans roll dice for 1 infantry in Ukraine, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 3 artilleries and 25 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Caucasus
Russians attack with 2 armour and 1 tactical_bomber
Germans defend with 1 armour
Russians roll dice for 2 armour and 1 tactical_bomber in Caucasus, round 1 : 1/3 hits
Germans roll dice for 1 armour in Caucasus, round 1 : 0/1 hits
1 armour owned by the Germans lost in Caucasus
Russians win, taking Caucasus from Germans with 2 armour and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Novosibirsk
Russians attack with 2 artilleries and 3 infantry
Japanese defend with 1 armour and 1 mech_infantry
Russians roll dice for 2 artilleries and 3 infantry in Novosibirsk, round 1 : 1/5 hits
Japanese roll dice for 1 armour and 1 mech_infantry in Novosibirsk, round 1 : 1/2 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Novosibirsk
Russians roll dice for 2 artilleries and 2 infantry in Novosibirsk, round 2 : 2/4 hits
Japanese roll dice for 1 armour in Novosibirsk, round 2 : 0/1 hits
1 armour owned by the Japanese lost in Novosibirsk
Russians win, taking Novosibirsk from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 armour and 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 aaGun, 3 artilleries and 3 infantry moved from Russia to Bryansk
1 fighter moved from Belarus to Bryansk
1 fighter moved from Volgograd to Bryansk
1 tactical_bomber moved from Caucasus to Bryansk
1 aaGun moved from Bryansk to Ukraine
1 mech_infantry moved from Egypt to IraqPlace Units - Russians
4 artilleries, 1 fighter and 4 infantry placed in RussiaTurn Complete - Russians
Russians collect 26 PUs; end with 26 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 35 PUsProduction/PUs Summary :
Germans : 52 / 83
Russians : 26 / 35
Japanese : 49 / 56
Americans : 67 / 92
Chinese : 0 / 8
British : 37 / 38
UK_Pacific : 0 / 0
Italians : 12 / 12
ANZAC : 19 / 30
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :10
Purchase Units - Japanese
Japanese buy 2 destroyers, 3 fighters and 3 infantry; Remaining resources: 1 PUs;Combat Move - Japanese
2 armour moved from India to Shan State
1 mech_infantry moved from India to Shan State
1 fighter moved from India to Shan State -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :10
Purchase Units - Japanese
Japanese buy 2 destroyers, 3 fighters and 3 infantry; Remaining resources: 1 PUs;Combat Move - Japanese
2 armour moved from India to Shan State
1 mech_infantry moved from India to Shan State
1 fighter moved from India to Shan StateCombat - Japanese
Battle in Shan State
Japanese attack with 2 armour, 1 fighter and 1 mech_infantry
Americans defend with 1 infantry
Japanese win, taking Shan State from Americans with 2 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantryNon Combat Move - Japanese
1 fighter moved from Shan State to India
2 tactical_bombers moved from Kiangsi to India
1 aaGun moved from Kiangsi to Kwangsi
5 infantry moved from Kiangsi to Kwangsi
4 artilleries moved from Kiangsi to Kwangsi
3 armour moved from Kiangsu to Kwangsi
2 infantry moved from Sakha to AmurPlace Units - Japanese
1 destroyer placed in 6 Sea Zone
1 destroyer placed in 19 Sea Zone
3 fighters placed in Japan
3 infantry placed in IndiaTurn Complete - Japanese
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,6,1,1
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,3
Japanese collect 44 PUs (6 lost to blockades); end with 45 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 50 PUs -
TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :10
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 destroyers, 1 factory_minor, 2 fighters, 3 infantry and 2 transports; Remaining resources: 1 PUs;Combat Move - Americans
2 artilleries and 2 infantry moved from Philippines to 35 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 35 Sea Zone to 36 Sea Zone
2 artilleries and 2 infantry moved from 36 Sea Zone to Kwangsi
1 transport moved from 37 Sea Zone to 41 Sea Zone
2 infantry moved from Sumatra to 41 Sea Zone
2 infantry and 1 transport moved from 41 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Kwangsi
3 bombers moved from Borneo to Kwangsi
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
1 artillery and 1 infantry moved from Malaya to Shan State
3 fighters and 1 tactical_bomber moved from 35 Sea Zone to Kwangsi
3 submarines moved from 26 Sea Zone to 6 Sea Zone
1 submarine moved from 17 Sea Zone to 6 Sea Zone
Americans take 17 Sea Zone from Japanese
2 fighters moved from 37 Sea Zone to Kwangsi
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 20 Sea Zone
1 artillery moved from 20 Sea Zone to Kiangsi
1 infantry moved from Tunisia to Libya
Americans take Libya from Italians
2 destroyers moved from 26 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 81 Sea Zone to 79 Sea Zone
1 artillery and 1 infantry moved from 79 Sea Zone to West India
1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 6 Sea Zone -
Need scrambling and kamikaze orders for SZ6
-
scramble 3 planes and kamikaze remainder on destroyers
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :10
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 destroyers, 1 factory_minor, 2 fighters, 3 infantry and 2 transports; Remaining resources: 1 PUs;Combat Move - Americans
2 artilleries and 2 infantry moved from Philippines to 35 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 35 Sea Zone to 36 Sea Zone
2 artilleries and 2 infantry moved from 36 Sea Zone to Kwangsi
1 transport moved from 37 Sea Zone to 41 Sea Zone
2 infantry moved from Sumatra to 41 Sea Zone
2 infantry and 1 transport moved from 41 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Kwangsi
3 bombers moved from Borneo to Kwangsi
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
1 artillery and 1 infantry moved from Malaya to Shan State
3 fighters and 1 tactical_bomber moved from 35 Sea Zone to Kwangsi
3 submarines moved from 26 Sea Zone to 6 Sea Zone
1 submarine moved from 17 Sea Zone to 6 Sea Zone
Americans take 17 Sea Zone from Japanese
2 fighters moved from 37 Sea Zone to Kwangsi
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 20 Sea Zone
1 artillery moved from 20 Sea Zone to Kiangsi
1 infantry moved from Tunisia to Libya
Americans take Libya from Italians
2 destroyers moved from 26 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 81 Sea Zone to 79 Sea Zone
1 artillery and 1 infantry moved from 79 Sea Zone to West India
1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 6 Sea ZoneCombat - Americans
Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 6,1
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 3
Battle in West India
Battle in Kiangsi
Battle in Shan State
Americans attack with 2 artilleries and 2 infantry
Japanese defend with 2 armour and 1 mech_infantry
Americans roll dice for 2 artilleries and 2 infantry in Shan State, round 1 : 2/4 hits
Japanese roll dice for 2 armour and 1 mech_infantry in Shan State, round 1 : 1/3 hits
1 armour owned by the Japanese , 1 infantry owned by the Americans and 1 mech_infantry owned by the Japanese lost in Shan State
Americans roll dice for 2 artilleries and 1 infantry in Shan State, round 2 : 1/3 hits
Japanese roll dice for 1 armour in Shan State, round 2 : 0/1 hits
1 armour owned by the Japanese lost in Shan State
Americans win, taking West India from Japanese, taking Kiangsi from Japanese, taking Shan State from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 13
Casualties for Japanese: 2 armour and 1 mech_infantry
Casualties for Americans: 1 infantry
Battle in Kwangsi
Americans attack with 2 artilleries, 3 bombers, 5 fighters, 4 infantry and 1 tactical_bomber
Japanese defend with 1 aaGun, 3 armour, 4 artilleries and 5 infantry
AA guns fire in Kwangsi : 0/3 hits
Americans roll dice for 2 artilleries, 3 bombers, 5 fighters, 4 infantry and 1 tactical_bomber in Kwangsi, round 1 : 2/15 hits
Japanese roll dice for 1 aaGun, 3 armour, 4 artilleries and 5 infantry in Kwangsi, round 1 : 5/12 hits
1 artillery owned by the Americans , 1 infantry owned by the Japanese , 1 aaGun owned by the Japanese and 4 infantry owned by the Americans lost in Kwangsi
Americans roll dice for 1 artillery, 3 bombers, 5 fighters and 1 tactical_bomber in Kwangsi, round 2 : 6/10 hits
Japanese roll dice for 3 armour, 4 artilleries and 4 infantry in Kwangsi, round 2 : 3/11 hits
2 fighters owned by the Americans , 1 artillery owned by the Americans , 4 infantry owned by the Japanese and 2 artilleries owned by the Japanese lost in Kwangsi
Japanese win with 3 armour and 2 artilleries remaining. Battle score for attacker is -12
Casualties for Japanese: 1 aaGun, 2 artilleries and 5 infantry
Casualties for Americans: 2 artilleries, 2 fighters and 4 infantry
3 fighters owned by the Americans , 1 tactical_bomber owned by the Americans and 3 bombers owned by the Americans retreated
Battle in 6 Sea Zone
Americans attack with 1 destroyer, 1 fighter, 4 submarines and 1 tactical_bomber
Japanese defend with 1 destroyer, 3 fighters and 1 submarine
Americans roll dice for 4 submarines in 6 Sea Zone, round 1 : 1/4 hits
Japanese roll dice for 1 submarine in 6 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 6 Sea Zone, round 1 : 1/3 hits
Japanese roll dice for 1 destroyer and 3 fighters in 6 Sea Zone, round 1 : 3/4 hits
1 fighter owned by the Americans , 1 destroyer owned by the Americans , 1 destroyer owned by the Japanese , 1 tactical_bomber owned by the Americans and 1 submarine owned by the Japanese lost in 6 Sea Zone
4 submarines owned by the Americans Submerged
Japanese win with 3 fighters remaining. Battle score for attacker is -15
Casualties for Japanese: 1 destroyer and 1 submarine
Casualties for Americans: 1 destroyer, 1 fighter and 1 tactical_bomber
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Moving scrambled unit from 6 Sea Zone back to originating territory: JapanNon Combat Move - Americans
3 carriers and 2 fighters moved from 35 Sea Zone to 36 Sea Zone
3 fighters and 1 tactical_bomber moved from Kwangsi to 36 Sea Zone
3 bombers moved from Kwangsi to Philippines
3 destroyers and 2 submarines moved from 54 Sea Zone to 35 Sea Zone
1 carrier moved from 37 Sea Zone to 36 Sea Zone
1 fighter moved from Queensland to 36 Sea Zone
2 fighters moved from Hawaiian Islands to Queensland
2 destroyers moved from 10 Sea Zone to 26 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from 109 Sea Zone to United Kingdom
2 fighters moved from Eastern United States to Gibraltar
1 submarine moved from 92 Sea Zone to 105 Sea ZonePlace Units - Americans
1 factory_minor placed in Malaya
1 artillery and 3 infantry placed in Eastern United States
1 carrier, 2 destroyers and 2 transports placed in 101 Sea Zone
2 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 70 PUs; end with 71 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 96 PUsProduction/PUs Summary :
Germans : 52 / 83
Russians : 26 / 35
Japanese : 46 / 50
Americans : 70 / 96
Chinese : 1 / 8
British : 37 / 38
UK_Pacific : 0 / 0
Italians : 11 / 12
ANZAC : 19 / 30
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in KiangsiTurn Complete - Chinese
Chinese collect 1 PU; end with 3 PUs totalProduction/PUs Summary :
Germans : 52 / 83
Russians : 26 / 35
Japanese : 46 / 50
Americans : 70 / 96
Chinese : 1 / 3
British : 37 / 38
UK_Pacific : 0 / 0
Italians : 11 / 12
ANZAC : 19 / 30
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :10
Purchase Units - British
British buy 1 destroyer, 3 mech_infantrys, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;Combat Move - British
1 artillery moved from Greece to Albania
British take Albania from Italians
1 infantry moved from Greece to Bulgaria
British take Bulgaria from GermansCombat - British
Non Combat Move - British
1 artillery and 1 infantry moved from Eastern Persia to West India
1 transport moved from 81 Sea Zone to 80 Sea Zone
2 infantry moved from Persia to 80 Sea Zone
2 infantry and 1 transport moved from 80 Sea Zone to 79 Sea Zone
2 infantry moved from 79 Sea Zone to West India
1 fighter moved from Iraq to West India
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Trans-Jordan to Egypt
3 infantry moved from Persia to Eastern Persia
1 armour moved from Union of South Africa to Belgian Congo
1 transport moved from 81 Sea Zone to 71 Sea Zone
1 destroyer moved from 119 Sea Zone to 109 Sea Zone
1 destroyer moved from 91 Sea Zone to 109 Sea Zone
4 artilleries moved from Persia to Eastern PersiaPlace Units - British
3 mech_infantrys placed in Persia
1 destroyer and 1 transport placed in 109 Sea Zone
1 tactical_bomber placed in United KingdomTurn Complete - British
British collect 39 PUs; end with 39 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 44 PUsProduction/PUs Summary :
Germans : 51 / 83
Russians : 26 / 35
Japanese : 46 / 50
Americans : 70 / 96
Chinese : 1 / 3
British : 39 / 44
UK_Pacific : 0 / 0
Italians : 10 / 12
ANZAC : 19 / 30
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0





