Viel Spaß und viel Glück! :-)
Scrambelst Du nach Seezonen SZ110 und/oder nach SZ109?
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :8
Purchase Units - Japanese
Japanese buy 3 armour, 2 artilleries, 1 carrier, 1 infantry and 2 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Japanese
1 infantry moved from Kazakhstan to Samara
Japanese take Samara from Russians
2 armour and 1 mech_infantry moved from Sikang to Novosibirsk
Japanese take Novosibirsk from Russians
Combat - Japanese
Non Combat Move - Japanese
2 fighters moved from Japan to Philippines
2 infantry moved from Japan to 6 Sea Zone
2 infantry moved from Korea to 6 Sea Zone
4 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
4 infantry moved from 35 Sea Zone to Philippines
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 cruiser moved from 6 Sea Zone to 20 Sea Zone
3 infantry moved from Japan to 6 Sea Zone
1 aaGun moved from Korea to 6 Sea Zone
1 aaGun, 3 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone
1 aaGun and 3 infantry moved from 20 Sea Zone to Kwangtung
2 artilleries and 1 infantry moved from Kiangsi to Kwangtung
1 carrier moved from 6 Sea Zone to 20 Sea Zone
1 armour and 2 mech_infantrys moved from Kweichow to Kansu
1 infantry moved from India to West India
1 armour moved from Burma to India
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 infantry moved from Sakha to Siberia
1 infantry moved from Soviet Far East to Siberia
Place Units - Japanese
2 artilleries and 1 infantry placed in Kiangsu
3 armour placed in India
2 tactical_bombers placed in Japan
1 carrier placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 62 PUs; end with 62 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :8
Purchase Units - Americans
Americans buy 1 artillery, 2 destroyers, 4 fighters and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
2 bombers moved from Java to 20 Sea Zone
1 submarine moved from 45 Sea Zone to 35 Sea Zone
2 fighters moved from 45 Sea Zone to 20 Sea Zone
2 fighters moved from 54 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 20 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 destroyer moved from 55 Sea Zone to 45 Sea Zone
1 destroyer moved from 45 Sea Zone to 35 Sea Zone
1 destroyer moved from 54 Sea Zone to 46 Sea Zone
1 destroyer moved from 46 Sea Zone to 34 Sea Zone
1 destroyer moved from 34 Sea Zone to 35 Sea Zone
1 destroyer moved from 42 Sea Zone to 43 Sea Zone
1 destroyer moved from 43 Sea Zone to 35 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 16 Sea Zone
1 fighter moved from Egypt to 99 Sea Zone
1 infantry moved from Morocco to Algeria
Americans take Algeria from Italians
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Siam
need scrambling and kamikaze orders for SZ35
also OOL for SZ20 and SZ35 if possible
Scramble 3 from Phil.
OOL:
SZ 20:
AC, DD, AC, CRU
SZ 35:
DD, FTRs
No kamikazes in SZ35 then?
Ah yes, kamikazees…
I’ll take 3 please. One for each of the DDs.
Thanks for the reminder, always forget…
No problem … if I were scrambling, I’d also use them, so I figured I’d double check.
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :8
Purchase Units - Americans
Americans buy 1 artillery, 2 destroyers, 4 fighters and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
2 bombers moved from Java to 20 Sea Zone
1 submarine moved from 45 Sea Zone to 35 Sea Zone
2 fighters moved from 45 Sea Zone to 20 Sea Zone
2 fighters moved from 54 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 20 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 destroyer moved from 55 Sea Zone to 45 Sea Zone
1 destroyer moved from 45 Sea Zone to 35 Sea Zone
1 destroyer moved from 54 Sea Zone to 46 Sea Zone
1 destroyer moved from 46 Sea Zone to 34 Sea Zone
1 destroyer moved from 34 Sea Zone to 35 Sea Zone
1 destroyer moved from 42 Sea Zone to 43 Sea Zone
1 destroyer moved from 43 Sea Zone to 35 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 16 Sea Zone
1 fighter moved from Egypt to 99 Sea Zone
1 infantry moved from Morocco to Algeria
Americans take Algeria from Italians
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Siam
Combat - Americans
Japanese scrambles 3 units out of Philippines to defend against the attack in 35 Sea Zone
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 5
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 4
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 5
Battle in Siam
Battle in 35 Sea Zone
Americans attack with 3 destroyers, 2 fighters and 1 submarine
Japanese defend with 1 destroyer, 3 fighters and 2 transports
Americans roll dice for 1 submarine in 35 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 3 destroyers and 2 fighters in 35 Sea Zone, round 1 : 0/5 hits
Japanese roll dice for 1 destroyer, 3 fighters and 2 transports in 35 Sea Zone, round 1 : 3/4 hits
1 submarine owned by the Americans and 2 destroyers owned by the Americans lost in 35 Sea Zone
Americans roll dice for 1 destroyer and 2 fighters in 35 Sea Zone, round 2 : 2/3 hits
Japanese roll dice for 1 destroyer, 3 fighters and 2 transports in 35 Sea Zone, round 2 : 2/4 hits
1 fighter owned by the Americans , 1 destroyer owned by the Americans , 1 destroyer owned by the Japanese and 1 fighter owned by the Japanese lost in 35 Sea Zone
retreated to 35 Sea Zone
Japanese win, taking Siam from Japanese with 2 fighters and 2 transports remaining. Battle score for attacker is -22
Casualties for Japanese: 1 destroyer and 1 fighter
Casualties for Americans: 3 destroyers, 1 fighter and 1 submarine
Battle in 20 Sea Zone
Americans attack with 2 bombers, 3 fighters and 1 tactical_bomber
Japanese defend with 1 carrier, 1 cruiser, 1 destroyer and 2 transports
Americans roll dice for 2 bombers, 3 fighters and 1 tactical_bomber in 20 Sea Zone, round 1 : 3/6 hits
Japanese roll dice for 1 carrier, 1 cruiser, 1 destroyer and 2 transports in 20 Sea Zone, round 1 : 1/3 hits
1 fighter owned by the Americans , 1 carrier owned by the Japanese and 1 destroyer owned by the Japanese lost in 20 Sea Zone
Americans roll dice for 2 bombers, 2 fighters and 1 tactical_bomber in 20 Sea Zone, round 2 : 4/5 hits
Japanese roll dice for 1 cruiser and 2 transports in 20 Sea Zone, round 2 : 0/1 hits
2 transports owned by the Japanese and 1 cruiser owned by the Japanese lost in 20 Sea Zone
Americans win with 2 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 40
Casualties for Japanese: 1 carrier, 1 cruiser, 1 destroyer and 2 transports
Casualties for Americans: 1 fighter
Battle in 99 Sea Zone
Americans attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 99 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in 16 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 1 : 1/1 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Moving scrambled unit from 35 Sea Zone back to originating territory: Philippines
Moving scrambled unit from 35 Sea Zone back to originating territory: Philippines
Non Combat Move - Americans
1 carrier moved from 42 Sea Zone to 36 Sea Zone
1 carrier moved from 45 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from 20 Sea Zone to 36 Sea Zone
1 fighter moved from 35 Sea Zone to 36 Sea Zone
2 bombers moved from 20 Sea Zone to Borneo
3 artilleries and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
3 artilleries, 1 carrier, 2 fighters, 3 infantry and 3 transports moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 2 destroyers, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from 16 Sea Zone to Midway
1 fighter moved from Western United States to Hawaiian Islands
1 carrier moved from 54 Sea Zone to 37 Sea Zone
2 fighters moved from 20 Sea Zone to 37 Sea Zone
2 destroyers and 1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 bomber moved from Egypt to Sumatra
1 artillery and 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 destroyer moved from 98 Sea Zone to 80 Sea Zone
2 fighters moved from Eastern United States to Gibraltar
3 artilleries and 3 infantry moved from 54 Sea Zone to Queensland
1 carrier moved from 98 Sea Zone to 92 Sea Zone
1 fighter moved from 99 Sea Zone to 92 Sea Zone
1 fighter moved from Egypt to 92 Sea Zone
Place Units - Americans
1 artillery placed in Eastern United States
2 fighters placed in Western United States
2 fighters placed in Eastern United States
2 destroyers and 3 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 60 PUs; end with 60 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
Production/PUs Summary :
Germans : 53 / 75
Russians : 22 / 37
Japanese : 61 / 67
Americans : 60 / 80
Chinese : 0 / 8
British : 33 / 34
UK_Pacific : 0 / 0
Italians : 16 / 16
ANZAC : 17 / 27
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources:
Combat Move - Chinese
Combat - Chinese
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 8 PUs total
Production/PUs Summary :
Germans : 53 / 75
Russians : 22 / 37
Japanese : 61 / 67
Americans : 60 / 80
Chinese : 0 / 8
British : 33 / 34
UK_Pacific : 0 / 0
Italians : 16 / 16
ANZAC : 17 / 27
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :8
Purchase Units - British
British buy 1 artillery, 1 destroyer, 1 fighter and 4 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 destroyer moved from 109 Sea Zone to 125 Sea Zone
1 fighter moved from United Kingdom to 125 Sea Zone
1 mech_infantry moved from Kenya to Tanganyika Territory
British take Tanganyika Territory from Japanese
1 infantry moved from Egypt to Alexandria
1 fighter moved from Egypt to Alexandria
1 infantry moved from Iraq to Syria
2 fighters moved from Persia to Syria
Combat - British
Battle in Alexandria
British attack with 1 fighter and 1 infantry
Italians defend with 1 infantry
British roll dice for 1 fighter and 1 infantry in Alexandria, round 1 : 1/2 hits
Italians roll dice for 1 infantry in Alexandria, round 1 : 0/1 hits
1 infantry owned by the Italians lost in Alexandria
British win, taking Alexandria from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Syria
British attack with 2 fighters and 1 infantry
Italians defend with 1 infantry
British roll dice for 2 fighters and 1 infantry in Syria, round 1 : 2/3 hits
Italians roll dice for 1 infantry in Syria, round 1 : 0/1 hits
1 infantry owned by the Italians lost in Syria
British win, taking Syria from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in 125 Sea Zone
British attack with 1 destroyer and 1 fighter
Germans defend with 1 submarine
Germans roll dice for 1 submarine in 125 Sea Zone, round 1 : 0/1 hits
British roll dice for 1 destroyer and 1 fighter in 125 Sea Zone, round 1 : 1/2 hits
1 submarine owned by the Germans lost in 125 Sea Zone
British win, taking 125 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Non Combat Move - British
1 infantry moved from Iraq to Northwest Persia
1 artillery moved from Iraq to Persia
1 artillery moved from Eastern Persia to Persia
2 mech_infantrys moved from Eastern Persia to Iraq
2 mech_infantrys moved from Persia to Iraq
1 destroyer moved from 98 Sea Zone to 80 Sea Zone
2 fighters moved from Syria to Persia
1 fighter moved from Alexandria to Egypt
1 armour moved from French Equatorial Africa to Egypt
1 infantry moved from French Central Africa to French Equatorial Africa
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 artillery and 3 infantry moved from 80 Sea Zone to Persia
1 transport moved from 82 Sea Zone to 71 Sea Zone
1 fighter moved from 125 Sea Zone to Scotland
2 aaGuns and 6 infantry moved from United Kingdom to Scotland
1 transport moved from 91 Sea Zone to 92 Sea Zone
Place Units - British
1 infantry placed in Union of South Africa
1 artillery and 2 infantry placed in Persia
1 fighter and 1 infantry placed in United Kingdom
1 destroyer placed in 106 Sea Zone
Turn Complete - British
British collect 35 PUs; end with 35 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs
Production/PUs Summary :
Germans : 53 / 75
Russians : 22 / 37
Japanese : 60 / 67
Americans : 60 / 80
Chinese : 0 / 8
British : 35 / 40
UK_Pacific : 0 / 0
Italians : 15 / 16
ANZAC : 17 / 27
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :8
Turn Complete - UK_Pacific
Production/PUs Summary :
Germans : 53 / 75
Russians : 22 / 37
Japanese : 60 / 67
Americans : 60 / 80
Chinese : 0 / 8
British : 35 / 40
UK_Pacific : 0 / 0
Italians : 15 / 16
ANZAC : 17 / 27
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :8
Purchase Units - Italians
Italians buy 1 armour and 1 fighter; Remaining resources: 0 PUs;
Combat Move - Italians
2 fighters moved from Southern Italy to Alexandria
4 artilleries and 5 infantry moved from Tobruk to Alexandria
Combat - Italians
Battle in Alexandria
Italians attack with 4 artilleries, 2 fighters and 5 infantry
British defend with 1 infantry
Italians win, taking Alexandria from British with 4 artilleries, 2 fighters and 5 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
2 fighters moved from Alexandria to Tobruk
1 mech_infantry moved from Northern Italy to Slovakia Hungary
1 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
1 armour and 1 fighter placed in Southern Italy
Turn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :8
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 8 PUs;
Combat Move - ANZAC
1 artillery moved from Dutch New Guinea to 45 Sea Zone
1 artillery and 1 transport moved from 45 Sea Zone to 36 Sea Zone
1 artillery moved from 36 Sea Zone to French Indo China
1 submarine moved from 42 Sea Zone to 35 Sea Zone
Combat - ANZAC
Battle in 35 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 2 transports
2 transports owned by the Japanese lost in 35 Sea Zone
ANZAC roll dice for 1 submarine in 35 Sea Zone, round 1 : 1/1 hits
ANZAC win, taking 35 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Battle in French Indo China
Non Combat Move - ANZAC
1 fighter moved from New Guinea to 36 Sea Zone
1 fighter moved from Java to 36 Sea Zone
1 infantry moved from Northern Territory to Queensland
1 artillery moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 submarine moved from 62 Sea Zone to 42 Sea Zone
2 fighters moved from Java to Borneo
1 fighter moved from Queensland to Java
Place Units - ANZAC
1 artillery placed in New South Wales
1 destroyer and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 19 PUs; end with 27 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 32 PUs
Production/PUs Summary :
Germans : 53 / 75
Russians : 22 / 37
Japanese : 58 / 67
Americans : 60 / 80
Chinese : 0 / 8
British : 35 / 40
UK_Pacific : 0 / 0
Italians : 15 / 15
ANZAC : 19 / 32
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :8
Combat Move - French
Non Combat Move - French
Turn Complete - French
Production/PUs Summary :
Germans : 53 / 75
Russians : 22 / 37
Japanese : 58 / 67
Americans : 60 / 80
Chinese : 0 / 8
British : 35 / 40
UK_Pacific : 0 / 0
Italians : 15 / 15
ANZAC : 19 / 32
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :9
Purchase Units - Germans
Germans buy 6 armour, 3 fighters and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Evenkiyskiy to Yakut S.S.R.
Germans take Yenisey from Russians
Germans take Yakut S.S.R. from Russians
3 armour moved from Karelia to Finland
1 armour moved from Vyborg to Finland
2 fighters moved from Novgorod to Volgograd
1 infantry moved from Tambov to Volgograd
1 mech_infantry moved from Rostov to Volgograd
17 armour and 4 mech_infantrys moved from Caucasus to Volgograd
1 mech_infantry moved from Turkmenistan to Volgograd
2 bombers moved from Western Germany to Volgograd
1 bomber and 3 tactical_bombers moved from Novgorod to Volgograd
1 artillery and 2 infantry moved from Ukraine to Bryansk
1 armour moved from Belarus to Vologda
1 infantry moved from Archangel to Vologda
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :9
Purchase Units - Germans
Germans buy 6 armour, 3 fighters and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Evenkiyskiy to Yakut S.S.R.
Germans take Yenisey from Russians
Germans take Yakut S.S.R. from Russians
3 armour moved from Karelia to Finland
1 armour moved from Vyborg to Finland
2 fighters moved from Novgorod to Volgograd
1 infantry moved from Tambov to Volgograd
1 mech_infantry moved from Rostov to Volgograd
17 armour and 4 mech_infantrys moved from Caucasus to Volgograd
1 mech_infantry moved from Turkmenistan to Volgograd
2 bombers moved from Western Germany to Volgograd
1 bomber and 3 tactical_bombers moved from Novgorod to Volgograd
1 artillery and 2 infantry moved from Ukraine to Bryansk
1 armour moved from Belarus to Vologda
1 infantry moved from Archangel to Vologda
Combat - Germans
Battle in Volgograd
Germans attack with 17 armour, 3 bombers, 2 fighters, 1 infantry, 6 mech_infantrys and 3 tactical_bombers
Russians defend with 2 aaGuns, 7 artilleries, 1 factory_minor, 27 infantry and 2 mech_infantrys
Germans win, taking Volgograd from Russians with 1 armour remaining. Battle score for attacker is -85
Casualties for Germans: 16 armour, 3 bombers, 2 fighters, 1 infantry, 6 mech_infantrys and 3 tactical_bombers
Casualties for Russians: 2 aaGuns, 7 artilleries, 27 infantry and 2 mech_infantrys
Battle in Finland
Germans attack with 4 armour
Russians defend with 1 aaGun and 1 fighter
Germans win, taking Finland from Russians with 3 armour remaining. Battle score for attacker is 9
Casualties for Germans: 1 armour
Casualties for Russians: 1 aaGun and 1 fighter
Battle in Bryansk
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 artillery
Germans win, taking Bryansk from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Vologda
Germans attack with 1 armour and 1 infantry
Russians defend with 1 infantry
Germans win, taking Vologda from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 armour and 1 mech_infantry moved from Belarus to Eastern Poland
1 artillery and 1 infantry moved from Belarus to Novgorod
3 armour moved from Romania to Eastern Poland
1 aaGun, 7 artilleries and 1 infantry moved from Ukraine to Western Ukraine
Place Units - Germans
3 armour placed in Novgorod
3 armour placed in Ukraine
3 infantry placed in Germany
3 fighters placed in Western Germany
Turn Complete - Germans
Germans collect 61 PUs; end with 61 PUs total
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :9
Purchase Units - Russians
Russians buy 3 artilleries, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Smolensk to Belarus
Russians take Belarus from Germans
1 infantry moved from Smolensk to Archangel
Russians take Archangel from Germans
1 artillery and 1 infantry moved from Russia to Samara
4 infantry moved from Timguska to Novosibirsk
2 fighters and 1 tactical_bomber moved from Russia to Novosibirsk
1 infantry moved from Russia to Samara
1 artillery and 2 infantry moved from Smolensk to Vologda
1 artillery moved from Smolensk to Vologda
1 infantry moved from Smolensk to Vologda
2 artilleries and 27 infantry moved from Smolensk to Bryansk
1 artillery moved from Russia to Bryansk
1 artillery moved from Russia to Bryansk
1 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Tambov
Russians take Tambov from Germans
2 infantry moved from Russia to Samara
1 infantry moved from Urals to Vologda
1 infantry moved from Smolensk to Bryansk
Combat - Russians
Battle in Bryansk
Russians attack with 4 artilleries and 29 infantry
Germans defend with 1 artillery and 2 infantry
Russians roll dice for 4 artilleries and 29 infantry in Bryansk, round 1 : 7/33 hits
Germans roll dice for 1 artillery and 2 infantry in Bryansk, round 1 : 0/3 hits
2 infantry owned by the Germans and 1 artillery owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 4 artilleries and 29 infantry remaining. Battle score for attacker is 10
Casualties for Germans: 1 artillery and 2 infantry
Battle in Vologda
Russians attack with 2 artilleries and 4 infantry
Germans defend with 1 armour and 1 infantry
Russians roll dice for 2 artilleries and 4 infantry in Vologda, round 1 : 3/6 hits
Germans roll dice for 1 armour and 1 infantry in Vologda, round 1 : 1/2 hits
1 infantry owned by the Russians , 1 infantry owned by the Germans and 1 armour owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 2 artilleries and 3 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour and 1 infantry
Casualties for Russians: 1 infantry
Battle in Novosibirsk
Russians attack with 2 fighters, 4 infantry and 1 tactical_bomber
Japanese defend with 2 armour and 1 mech_infantry
Russians roll dice for 2 fighters, 4 infantry and 1 tactical_bomber in Novosibirsk, round 1 : 2/7 hits
Japanese roll dice for 2 armour and 1 mech_infantry in Novosibirsk, round 1 : 1/3 hits
1 infantry owned by the Russians , 1 armour owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Novosibirsk
Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Novosibirsk, round 2 : 3/6 hits
Japanese roll dice for 1 armour in Novosibirsk, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Novosibirsk
Russians win, taking Novosibirsk from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Japanese: 2 armour and 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in Samara
Russians attack with 1 artillery and 4 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 artillery and 4 infantry in Samara, round 1 : 1/5 hits
Japanese roll dice for 1 infantry in Samara, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Samara
Russians win, taking Samara from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 aaGun moved from Smolensk to Bryansk
1 aaGun moved from Russia to Bryansk
1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
2 armour moved from Egypt to Iraq
2 fighters and 1 tactical_bomber moved from Novosibirsk to Russia
Place Units - Russians
3 artilleries, 3 infantry and 4 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 21 PUs; end with 21 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 38 PUs
Production/PUs Summary :
Germans : 56 / 76
Russians : 21 / 38
Japanese : 56 / 67
Americans : 60 / 80
Chinese : 0 / 8
British : 35 / 40
UK_Pacific : 0 / 0
Italians : 15 / 15
ANZAC : 19 / 32
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :9
Purchase Units - Japanese
Japanese buy 3 armour, 1 fighter, 7 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Japanese
1 infantry moved from West India to Eastern Persia
Japanese take Eastern Persia from British
1 armour and 2 mech_infantrys moved from Kansu to Novosibirsk
Combat - Japanese
Battle in Novosibirsk
Japanese attack with 1 armour and 2 mech_infantrys
Russians defend with 2 infantry
Japanese win, taking Novosibirsk from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 2 infantry
Non Combat Move - Japanese
2 artilleries and 1 infantry moved from Kiangsu to Kiangsi
4 infantry moved from Kwangtung to Kiangsi
2 artilleries moved from Kwangtung to Kiangsi
1 aaGun moved from Kwangtung to Kiangsi
2 tactical_bombers moved from Japan to Kiangsi
1 carrier moved from 6 Sea Zone to 20 Sea Zone
2 fighters moved from Philippines to Japan
2 infantry moved from Siberia to Sakha
1 armour moved from India to Yunnan
1 armour moved from India to Yunnan
1 artillery moved from Malaya to Shan State
Place Units - Japanese
1 fighter and 7 infantry placed in Japan
3 armour placed in Kiangsu
3 mech_infantrys placed in India
1 submarine placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,3,1,4
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,5,2,4,6,6,6,6
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 4,1
Japanese collect 51 PUs (6 lost to blockades); end with 51 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 56 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :9
Purchase Units - Americans
Americans buy 1 artillery, 2 destroyers, 3 fighters, 3 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 transport moved from 37 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 54 Sea Zone to 35 Sea Zone
2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Philippines
1 infantry moved from Algeria to Tunisia
Americans take Tunisia from Italians
2 bombers moved from Borneo to Philippines
2 fighters moved from 37 Sea Zone to Philippines
2 infantry moved from Siam to Shan State
1 bomber moved from Sumatra to Shan State
Combat - Americans
Battle in Philippines
Americans attack with 3 artilleries, 2 bombers, 3 fighters, 3 infantry and 1 tactical_bomber
Japanese defend with 1 airfield, 1 harbour, 5 infantry and 1 mech_infantry
Americans roll dice for 3 artilleries, 2 bombers, 3 fighters, 3 infantry and 1 tactical_bomber in Philippines, round 1 : 6/12 hits
Japanese roll dice for 5 infantry and 1 mech_infantry in Philippines, round 1 : 1/6 hits
5 infantry owned by the Japanese , 1 infantry owned by the Americans and 1 mech_infantry owned by the Japanese lost in Philippines
Americans win, taking Philippines from Japanese with 3 artilleries, 2 bombers, 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 16
Casualties for Japanese: 5 infantry and 1 mech_infantry
Casualties for Americans: 1 infantry
Battle in Malaya
Battle in Shan State
Americans attack with 1 bomber and 2 infantry
Japanese defend with 1 artillery
Americans roll dice for 1 bomber and 2 infantry in Shan State, round 1 : 0/3 hits
Japanese roll dice for 1 artillery in Shan State, round 1 : 1/1 hits
1 infantry owned by the Americans lost in Shan State
Americans roll dice for 1 bomber and 1 infantry in Shan State, round 2 : 1/2 hits
Japanese roll dice for 1 artillery in Shan State, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Shan State
Americans win, taking Malaya from Japanese, taking Shan State from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery
Casualties for Americans: 1 infantry
Non Combat Move - Americans
2 carriers and 2 fighters moved from 36 Sea Zone to 35 Sea Zone
2 fighters moved from Philippines to 35 Sea Zone
1 carrier moved from 54 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone
2 fighters moved from 54 Sea Zone to 37 Sea Zone
1 bomber moved from Shan State to Borneo
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 submarine moved from 16 Sea Zone to 17 Sea Zone
3 submarines moved from 10 Sea Zone to 26 Sea Zone
3 destroyers moved from 26 Sea Zone to 54 Sea Zone
2 destroyers moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to Hawaiian Islands
1 fighter moved from Hawaiian Islands to Queensland
1 armour moved from Yukon Territory to Western United States
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt
1 destroyer and 1 transport moved from 80 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 90 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 90 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 mech_infantry moved from Morocco to Tunisia
2 fighters moved from Eastern United States to Gibraltar
2 bombers moved from Philippines to Borneo
2 submarines moved from 26 Sea Zone to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from Midway to Hawaiian Islands
Place Units - Americans
1 artillery and 3 infantry placed in Western United States
2 destroyers and 3 transports placed in 10 Sea Zone
1 fighter placed in Western United States
2 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 67 PUs; end with 67 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 92 PUs
Production/PUs Summary :
Germans : 56 / 76
Russians : 20 / 38
Japanese : 51 / 56
Americans : 67 / 92
Chinese : 0 / 8
British : 35 / 40
UK_Pacific : 0 / 0
Italians : 14 / 15
ANZAC : 19 / 32
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources:
Combat Move - Chinese
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 8 PUs total
Production/PUs Summary :
Germans : 56 / 76
Russians : 20 / 38
Japanese : 51 / 56
Americans : 67 / 92
Chinese : 0 / 8
British : 35 / 40
UK_Pacific : 0 / 0
Italians : 14 / 15
ANZAC : 19 / 32
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0