Odonis (Axis) vs Wheatbeer (Allies) - Alpha 3+, no tech

  • '17

    one sec

  • '17

    Yes, ANZAC will scramble all planes

  • '17

    And please consult me about OOL in SZ42

  • '20 '19 '18 '15 '13

    Gotta go to sleep anyway, so will get to this tomorrow.

    Why don’t you work out your OOL in the meantime…

  • '17

    Round 1 OOL will be:
    damage cv, sub, 1st destroyer, sink cv, 2nd destroyer, tactical bomber, fighters

    If Japan scores 4 or more hits in round 1, then you can use the above OOL for the rest of the battle as well.

    If Japan scores fewer than 4 hits in round 1, then the above OOL will only apply to round 1.  In that case, round 2 OOL will depend on what Japan took as casualties in round 1 and how well the US rolled in round 1.

  • '20 '19 '18 '15 '13

    Ok, Round 1: crap 2 hits only

    Round 2: even more crap. 1 hit only. unbelievable…

    So, you lost 1 sub Rd1, CV took 1 hit.

    R2, your choice…

  • '17

    lose another dd

  • '17

    For round 3, I will lose the last dd and the tact first (after that depends on dice, I might be able to save the cv).

  • '17

    I am visiting my in-laws this weekend, back Monday.

    Just make R3 OOL:
    last dd
    tact
    1 fig
    sink cv
    remaining 2 fig

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :6

    Purchase Units - Japanese
                Japanese buy 4 armour, 1 carrier, 1 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Japanese
                1 destroyer moved from 41 Sea Zone to 37 Sea Zone
                1 fighter moved from Yunnan to 37 Sea Zone
                1 tactical_bomber moved from Shensi to 37 Sea Zone
                1 carrier moved from 35 Sea Zone to 37 Sea Zone
                1 cruiser and 2 destroyers moved from 35 Sea Zone to 42 Sea Zone
                3 fighters moved from 35 Sea Zone to 42 Sea Zone
                1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
                2 submarines moved from 35 Sea Zone to 42 Sea Zone
                1 transport moved from 35 Sea Zone to 34 Sea Zone
                1 infantry moved from Paulau Island to 34 Sea Zone
                1 infantry and 1 transport moved from 34 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo
                1 infantry moved from India to West India
                      Japanese take West India from UK_Pacific
                2 infantry moved from India to 39 Sea Zone
                2 infantry and 1 transport moved from 39 Sea Zone to 72 Sea Zone
                1 infantry moved from 72 Sea Zone to Tanganyika Territory
                1 infantry moved from 72 Sea Zone to Tanganyika Territory
                1 infantry moved from Kansu to Novosibirsk
                      Japanese take Novosibirsk from Russians
                1 mech_infantry moved from Kweichow to Tsinghai
                2 infantry moved from Sikang to Tsinghai
                1 carrier moved from 35 Sea Zone to 37 Sea Zone
                2 fighters moved from Japan to 37 Sea Zone
                1 fighter moved from Japan to 37 Sea Zone
                1 infantry and 1 mech_infantry moved from Philippines to 35 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 35 Sea Zone to 45 Sea Zone
                1 infantry and 1 mech_infantry moved from 45 Sea Zone to Dutch New Guinea
                1 transport moved from 19 Sea Zone to 6 Sea Zone
                2 infantry moved from Korea to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                2 infantry moved from 5 Sea Zone to Siberia

    Combat - Japanese
                ANZAC scrambles 3 units out of Java to defend against the attack in 42 Sea Zone
                Battle in Tsinghai
                    Japanese attack with 2 infantry and 1 mech_infantry
                    Russians defend with 1 infantry
                    Japanese win, taking Tsinghai from Chinese with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Siberia
                Battle in Borneo
                Battle in 42 Sea Zone
                    Japanese attack with 1 cruiser, 2 destroyers, 3 fighters, 2 submarines and 1 tactical_bomber
                    ANZAC defend with 2 destroyers, 3 fighters and 1 submarine; Americans defend with 1 carrier, 1 fighter and 1 tactical_bomber
                    Units damaged: 1 carrier owned by the Americans
                    ANZAC win, taking Siberia from Russians, taking Borneo from UK_Pacific with 1 carrier, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is -59
                    Casualties for Japanese: 1 cruiser, 2 destroyers, 3 fighters, 2 submarines and 1 tactical_bomber
                    Casualties for ANZAC: 2 destroyers and 1 submarine
                Battle in 37 Sea Zone
                    Japanese attack with 2 carriers, 1 destroyer, 4 fighters and 1 tactical_bomber
                    Americans defend with 1 battleship, 1 cruiser and 1 destroyer
                    Japanese win, taking 37 Sea Zone from Americans with 2 carriers, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 32
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 battleship, 1 cruiser and 1 destroyer
                Battle in Dutch New Guinea
                Battle in Tanganyika Territory
                Moving scrambled unit from 42 Sea Zone back to originating territory: Java
                Moving scrambled unit from 42 Sea Zone back to originating territory: Java
                Moving scrambled unit from 42 Sea Zone back to originating territory: Java
                    1 fighter owned by the Americans and 1 tactical_bomber owned by the Americans forced to land in Java

    Non Combat Move - Japanese
                1 transport moved from 39 Sea Zone to 38 Sea Zone
                1 armour moved from Shan State to 38 Sea Zone
                1 armour and 1 transport moved from 38 Sea Zone to 37 Sea Zone
                1 armour moved from 37 Sea Zone to Malaya
                1 artillery moved from Kwangsi to Kwangtung
                2 infantry moved from Kansu to Novosibirsk
                2 armour moved from Shan State to Yunnan
                1 destroyer moved from 16 Sea Zone to 5 Sea Zone
                3 destroyers moved from 6 Sea Zone to 35 Sea Zone
                1 fighter moved from 37 Sea Zone to Malaya

    Place Units - Japanese
                1 carrier and 1 transport placed in 6 Sea Zone
                1 armour and 2 mech_infantrys placed in Kiangsu
                3 armour placed in India
                1 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 62 PUs; end with 62 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 67 PUs

  • '17

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :6

    Purchase Units - Americans
                Americans buy 2 artilleries, 2 destroyers, 5 infantry, 2 submarines and 3 transports; Remaining resources: 2 PUs;

    Combat Move - Americans
                2 bombers moved from Queensland to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from Java to 37 Sea Zone
                4 fighters moved from 54 Sea Zone to 37 Sea Zone
                5 destroyers moved from 54 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
                1 bomber moved from French West Africa to 72 Sea Zone
                1 destroyer moved from 91 Sea Zone to 104 Sea Zone
                2 fighters moved from 91 Sea Zone to 104 Sea Zone

    Combat - Americans
                Battle in 104 Sea Zone
                    Americans attack with 1 destroyer and 2 fighters
                    Germans defend with 1 destroyer
                        Americans roll dice for 1 destroyer and 2 fighters in 104 Sea Zone, round 1 :  1/3 hits
                        Germans roll dice for 1 destroyer in 104 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Germans lost in 104 Sea Zone
                    Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer
                Battle in 72 Sea Zone
                    Americans attack with 1 bomber
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 72 Sea Zone
                    Americans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Borneo
                    Americans attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                        Americans roll dice for 1 artillery and 1 infantry in Borneo, round 1 :  1/2 hits
                        Japanese roll dice for 1 infantry in Borneo, round 1 :  0/1 hits
                        1 infantry owned by the Japanese lost in Borneo
                    Americans win, taking Borneo from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in 37 Sea Zone
                    Americans attack with 2 bombers, 5 destroyers, 5 fighters and 1 tactical_bomber
                    Japanese defend with 2 carriers, 3 fighters, 1 tactical_bomber and 1 transport
                        Americans roll dice for 2 bombers, 5 destroyers, 5 fighters and 1 tactical_bomber in 37 Sea Zone, round 1 :  6/13 hits
                        Japanese roll dice for 2 carriers, 3 fighters, 1 tactical_bomber and 1 transport in 37 Sea Zone, round 1 :  4/6 hits
                        4 destroyers owned by the Americans , 1 tactical_bomber owned by the Japanese , 2 carriers owned by the Japanese and 1 fighter owned by the Japanese lost in 37 Sea Zone
                        Americans roll dice for 2 bombers, 1 destroyer, 5 fighters and 1 tactical_bomber in 37 Sea Zone, round 2 :  4/9 hits
                        Japanese roll dice for 2 fighters and 1 transport in 37 Sea Zone, round 2 :  1/2 hits
                        1 transport owned by the Japanese , 1 destroyer owned by the Americans and 2 fighters owned by the Japanese lost in 37 Sea Zone
                    Americans win with 2 bombers, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 40
                    Casualties for Japanese: 2 carriers, 3 fighters, 1 tactical_bomber and 1 transport
                    Casualties for Americans: 5 destroyers

    Non Combat Move - Americans
                2 carriers moved from 54 Sea Zone to 42 Sea Zone
                2 bombers moved from 37 Sea Zone to Java
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Java
                4 fighters moved from 37 Sea Zone to 42 Sea Zone
                1 carrier moved from 42 Sea Zone to 54 Sea Zone
                1 destroyer and 1 submarine moved from 30 Sea Zone to 54 Sea Zone
                1 carrier, 2 destroyers and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                2 fighters moved from Western United States to 26 Sea Zone
                1 fighter and 1 tactical_bomber moved from Western United States to Hawaiian Islands
                1 carrier and 1 destroyer moved from 91 Sea Zone to 92 Sea Zone
                2 fighters moved from 104 Sea Zone to 92 Sea Zone
                1 transport moved from 91 Sea Zone to 101 Sea Zone
                1 bomber moved from 72 Sea Zone to French Madagascar
                1 mech_infantry moved from Western United States to Eastern United States
                1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 82 Sea Zone
                1 artillery and 1 infantry moved from 82 Sea Zone to French Equatorial Africa

    Place Units - Americans
                2 artilleries and 3 infantry placed in Western United States
                1 destroyer, 1 submarine and 3 transports placed in 10 Sea Zone
                2 infantry placed in Eastern United States
                1 destroyer and 1 submarine placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 58 PUs; end with 60 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs

    Production/PUs Summary :

    Germans : 51 / 58
        Russians : 28 / 46
        Japanese : 58 / 67
        Americans : 58 / 80
        Chinese : 0 / 8
        British : 34 / 37
        UK_Pacific : 0 / 0
        Italians : 16 / 22
        ANZAC : 17 / 22
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '17

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy nothing; Remaining resources:

    Combat Move - Chinese

    Non Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 8 PUs total

    Production/PUs Summary :

    Germans : 51 / 58
        Russians : 28 / 46
        Japanese : 58 / 67
        Americans : 58 / 80
        Chinese : 0 / 8
        British : 34 / 37
        UK_Pacific : 0 / 0
        Italians : 16 / 22
        ANZAC : 17 / 22
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '17

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :6

    Purchase Units - British
                British buy 1 airfield, 2 artilleries and 4 infantry; Remaining resources: 2 PUs;

    Combat Move - British
                1 infantry moved from Morocco to Algeria
                      British take Algeria from Italians

    Combat - British

    Non Combat Move - British
                1 armour moved from Gibraltar to 91 Sea Zone
                1 armour and 2 transports moved from 91 Sea Zone to 86 Sea Zone
                1 artillery and 2 infantry moved from Brazil to 86 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 86 Sea Zone to 87 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 87 Sea Zone to French West Africa
                2 fighters moved from United Kingdom to Gibraltar
                1 destroyer moved from 109 Sea Zone to 92 Sea Zone
                1 artillery and 1 infantry moved from Syria to 99 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 81 Sea Zone
                1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
                2 mech_infantrys moved from Syria to Northwest Persia
                1 artillery and 2 infantry moved from Iraq to Northwest Persia
                3 fighters moved from Persia to Egypt
                1 mech_infantry moved from United Kingdom to Eire
                      British take Eire from Neutral_Allies
                1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
                1 infantry moved from Egypt to Anglo Egyptian Sudan

    Place Units - British
                1 artillery and 2 infantry placed in Persia
                1 artillery and 2 infantry placed in Union of South Africa
                1 airfield placed in Gibraltar

    Turn Complete - British
                British collect 35 PUs; end with 37 PUs total

    Production/PUs Summary :

    Germans : 51 / 58
        Russians : 28 / 46
        Japanese : 58 / 67
        Americans : 58 / 80
        Chinese : 0 / 8
        British : 35 / 37
        UK_Pacific : 0 / 0
        Italians : 15 / 22
        ANZAC : 17 / 22
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :6

    Purchase Units - Italians
                Italians buy 1 artillery, 1 fighter and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Italians
                2 artilleries and 2 infantry moved from Greece to 97 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
                2 artilleries and 2 infantry moved from 98 Sea Zone to Alexandria
                2 artilleries and 4 infantry moved from Tobruk to Alexandria
                      Italians take Alexandria from British
                1 armour moved from Tunisia to Algeria
                1 fighter moved from Southern Italy to Algeria

    Airborne Attack Move - Italians

  • '20 '19 '18 '15 '13

    I keep doing this for some reason. attacking SZs that have airbases with only my transports…

    You gonna scramble, or can I start the combat move again?

    No other combat moves have been done, but up to you…

  • '17

    Just say no scramble this time.

    The troops from Tobruk could have taken ALX by themselves, which would let the men on transports move there as a NCM (bypassing the possibility of scrambling).

  • '20 '19 '18 '15 '13

    True and thanks.

    Second week at a new job, so head swimming a little…

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :6

    Purchase Units - Italians
                Italians buy 1 artillery, 1 fighter and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Italians
                2 artilleries and 2 infantry moved from Greece to 97 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
                2 artilleries and 2 infantry moved from 98 Sea Zone to Alexandria
                2 artilleries and 4 infantry moved from Tobruk to Alexandria
                      Italians take Alexandria from British
                1 armour moved from Tunisia to Algeria
                1 fighter moved from Southern Italy to Algeria

    Combat - Italians
                Battle in Alexandria
                Battle in Algeria
                    Italians attack with 1 armour and 1 fighter
                    British defend with 1 infantry
                    Italians win, taking Algeria from British with 1 armour and 1 fighter remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Italians
                1 fighter moved from Algeria to Libya
                1 destroyer moved from 95 Sea Zone to 97 Sea Zone
                1 submarine moved from 95 Sea Zone to 98 Sea Zone
                1 infantry moved from Southern Italy to Northern Italy
                1 infantry moved from Southern Italy to Northern Italy

    Place Units - Italians
                1 transport placed in 97 Sea Zone
                1 artillery and 1 fighter placed in Southern Italy

    Turn Complete - Italians
                Italians collect 16 PUs; end with 17 PUs total

  • '17

    No problem.

    By the way, do you mind if I adjust my US NCM?  I moved my carriers and fighters to SZ42 instead of SZ43 to guard my transport.

  • '17

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :6

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 submarine and 1 transport; Remaining resources: 5 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
                1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
                1 fighter moved from Java to 43 Sea Zone
                1 fighter moved from Java to 45 Sea Zone
                1 fighter moved from Java to Dutch New Guinea

    Combat - ANZAC
                Battle in 45 Sea Zone
                    ANZAC attack with 1 fighter and 1 transport
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 45 Sea Zone
                    ANZAC win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 43 Sea Zone
                    ANZAC attack with 1 fighter; Americans loiter and taunt with
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 43 Sea Zone
                    ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Dutch New Guinea
                    ANZAC attack with 1 artillery, 1 fighter and 1 infantry
                    Japanese defend with 1 infantry and 1 mech_infantry
                        ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in Dutch New Guinea, round 1 :  0/3 hits
                        Japanese roll dice for 1 infantry and 1 mech_infantry in Dutch New Guinea, round 1 :  1/2 hits
                        1 infantry owned by the ANZAC lost in Dutch New Guinea
                        ANZAC roll dice for 1 artillery and 1 fighter in Dutch New Guinea, round 2 :  1/2 hits
                        Japanese roll dice for 1 infantry and 1 mech_infantry in Dutch New Guinea, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in Dutch New Guinea
                    Japanese win with 1 mech_infantry remaining. Battle score for attacker is -4
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 artillery and 1 infantry
                    1 fighter owned by the ANZAC retreated

    Non Combat Move - ANZAC
                1 fighter moved from Dutch New Guinea to New Guinea
                2 fighters moved from New South Wales to Queensland
                1 fighter moved from 43 Sea Zone to Java
                1 fighter moved from 45 Sea Zone to Java
                1 infantry moved from Queensland to New South Wales

    Place Units - ANZAC
                1 artillery placed in New South Wales
                1 submarine and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 22 PUs total

    Production/PUs Summary :

    Germans : 51 / 58
        Russians : 28 / 46
        Japanese : 58 / 67
        Americans : 58 / 80
        Chinese : 0 / 8
        British : 34 / 37
        UK_Pacific : 0 / 0
        Italians : 16 / 17
        ANZAC : 17 / 22
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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