Odonis (Axis) vs Wheatbeer (Allies) - Alpha 3+, no tech

  • '17

    You mean just one BB?

    I am attaching the map in case you want to look.

  • '17

    The map shows the battle at the start of round 2, US roll 5 again

  • '20 '19 '18 '15 '13

    Both pls

  • '17

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :5

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 2 destroyers, 3 fighters, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 battleship, 3 cruisers, 4 destroyers, 3 fighters, 2 submarines and 1 tactical_bomber moved from 54 Sea Zone to 37 Sea Zone
                1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 3 infantry moved from 91 Sea Zone to Gibraltar
                1 bomber moved from United Kingdom to Gibraltar
                1 carrier moved from 54 Sea Zone to 37 Sea Zone

    Combat - Americans
                Battle in 37 Sea Zone
                    Americans attack with 1 battleship, 1 carrier, 3 cruisers, 4 destroyers, 3 fighters, 2 submarines and 1 tactical_bomber
                    Japanese defend with 2 battleships, 2 carriers, 1 cruiser, 1 destroyer, 4 tactical_bombers and 3 transports
                        Americans roll dice for 2 submarines in 37 Sea Zone, round 1 :  0/2 hits
                        Americans roll dice for 1 battleship, 1 carrier, 3 cruisers, 4 destroyers, 3 fighters and 1 tactical_bomber in 37 Sea Zone, round 1 :  5/12 hits
                    Units damaged: 2 carriers owned by the Japanese and 2 battleships owned by the Japanese
                        Japanese roll dice for 2 battleships, 2 carriers, 1 cruiser, 1 destroyer, 4 tactical_bombers and 3 transports in 37 Sea Zone, round 1 :  5/10 hits
                    Units damaged: 1 battleship owned by the Americans
                        2 destroyers owned by the Americans , 1 cruiser owned by the Japanese and 1 carrier owned by the Americans lost in 37 Sea Zone
                        Americans roll dice for 2 submarines in 37 Sea Zone, round 2 :  0/2 hits
                        Americans roll dice for 1 battleship, 3 cruisers, 2 destroyers, 3 fighters and 1 tactical_bomber in 37 Sea Zone, round 2 :  5/10 hits
                        Japanese roll dice for 2 battleships, 2 carriers, 1 destroyer, 4 tactical_bombers and 3 transports in 37 Sea Zone, round 2 :  4/9 hits
                        2 submarines owned by the Americans , 2 fighters owned by the Americans , 2 tactical_bombers owned by the Japanese , 2 carriers owned by the Japanese and 1 destroyer owned by the Japanese lost in 37 Sea Zone
                        Americans roll dice for 1 battleship, 3 cruisers, 2 destroyers, 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 3 :  4/8 hits
                        Japanese roll dice for 2 battleships, 2 tactical_bombers and 3 transports in 37 Sea Zone, round 3 :  3/4 hits
                        1 destroyer owned by the Americans , 2 tactical_bombers owned by the Japanese , 2 cruisers owned by the Americans and 2 battleships owned by the Japanese lost in 37 Sea Zone
                        3 transports owned by the Japanese lost in 37 Sea Zone
                    Americans win, taking 37 Sea Zone from Japanese with 1 battleship, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 61
                    Casualties for Japanese: 2 battleships, 2 carriers, 1 cruiser, 1 destroyer, 4 tactical_bombers and 3 transports
                    Casualties for Americans: 1 carrier, 2 cruisers, 3 destroyers, 2 fighters and 2 submarines
                Battle in Gibraltar
                    Americans attack with 1 artillery, 1 bomber and 3 infantry
                    Germans defend with 1 harbour and 2 infantry
                        Americans roll dice for 1 artillery, 1 bomber and 3 infantry in Gibraltar, round 1 :  1/5 hits
                        Germans roll dice for 2 infantry in Gibraltar, round 1 :  1/2 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Gibraltar
                        Americans roll dice for 1 artillery, 1 bomber and 2 infantry in Gibraltar, round 2 :  3/4 hits
                        Germans roll dice for 1 infantry in Gibraltar, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Gibraltar
                    Americans win, taking Gibraltar from Germans with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
                1 carrier moved from 54 Sea Zone to 42 Sea Zone
                1 destroyer and 1 submarine moved from 10 Sea Zone to 30 Sea Zone
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 2 carriers, 5 destroyers, 4 fighters, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
                1 fighter moved from Hawaiian Islands to Queensland
                2 bombers moved from Hawaiian Islands to Queensland
                2 destroyers moved from 106 Sea Zone to 91 Sea Zone
                1 carrier moved from 101 Sea Zone to 91 Sea Zone
                2 fighters moved from Eastern United States to 91 Sea Zone
                1 bomber moved from Gibraltar to French West Africa

    Place Units - Americans
                1 carrier, 2 destroyers and 1 transport placed in 10 Sea Zone
                1 artillery, 3 fighters and 1 tactical_bomber placed in Western United States

    Turn Complete - Americans
                Americans collect 54 PUs; end with 54 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs

    Production/PUs Summary :

    Germans : 48 / 56
        Russians : 33 / 45
        Japanese : 53 / 58
        Americans : 54 / 74
        Chinese : 0 / 8
        British : 33 / 34
        UK_Pacific : 6 / 0
        Italians : 18 / 29
        ANZAC : 17 / 35
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '17

    TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy nothing; Remaining resources:

    Combat Move - Chinese

  • '17

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy nothing; Remaining resources:

    Combat Move - Chinese

    Non Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 8 PUs total

    Production/PUs Summary :

    Germans : 48 / 56
        Russians : 33 / 45
        Japanese : 53 / 58
        Americans : 54 / 74
        Chinese : 0 / 8
        British : 33 / 34
        UK_Pacific : 6 / 0
        Italians : 18 / 29
        ANZAC : 17 / 35
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '17

    TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :5

    Purchase Units - British
                British buy 1 artillery and 3 fighters; Remaining resources: 0 PUs;

    Combat Move - British
                1 unit repaired.
                1 battleship moved from 98 Sea Zone to 95 Sea Zone
                1 fighter moved from Egypt to 95 Sea Zone
                2 infantry moved from Brazil to 86 Sea Zone
                2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Morocco
                1 transport moved from 98 Sea Zone to 96 Sea Zone
                1 infantry moved from Malta to 96 Sea Zone
                1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
                1 infantry moved from 99 Sea Zone to Greece
                1 artillery and 2 infantry moved from Iraq to Syria
                2 mech_infantrys moved from Egypt to Syria

  • '17

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :5

    Purchase Units - British
                British buy 1 artillery and 3 fighters; Remaining resources: 0 PUs;

    Combat Move - British
                1 unit repaired.
                1 battleship moved from 98 Sea Zone to 95 Sea Zone
                1 fighter moved from Egypt to 95 Sea Zone
                2 infantry moved from Brazil to 86 Sea Zone
                2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Morocco
                1 transport moved from 98 Sea Zone to 96 Sea Zone
                1 infantry moved from Malta to 96 Sea Zone
                1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
                1 infantry moved from 99 Sea Zone to Greece
                1 artillery and 2 infantry moved from Iraq to Syria
                2 mech_infantrys moved from Egypt to Syria

    Combat - British
                Battle in 95 Sea Zone
                    British attack with 1 battleship and 1 fighter
                    Italians defend with 1 cruiser, 1 destroyer and 2 transports
                        British roll dice for 1 battleship and 1 fighter in 95 Sea Zone, round 1 :  0/2 hits
                        Italians roll dice for 1 cruiser, 1 destroyer and 2 transports in 95 Sea Zone, round 1 :  2/2 hits
                    Units damaged: 1 battleship owned by the British
                        1 fighter owned by the British lost in 95 Sea Zone
                        British roll dice for 1 battleship in 95 Sea Zone, round 2 :  1/1 hits
                        Italians roll dice for 1 cruiser, 1 destroyer and 2 transports in 95 Sea Zone, round 2 :  0/2 hits
                        1 destroyer owned by the Italians lost in 95 Sea Zone
                        British roll dice for 1 battleship in 95 Sea Zone, round 3 :  1/1 hits
                        Italians roll dice for 1 cruiser and 2 transports in 95 Sea Zone, round 3 :  1/1 hits
                        1 battleship owned by the British and 1 cruiser owned by the Italians lost in 95 Sea Zone
                    Italians win with 2 transports remaining. Battle score for attacker is -10
                    Casualties for British: 1 battleship and 1 fighter
                    Casualties for Italians: 1 cruiser and 1 destroyer
                Battle in Morocco
                Battle in Greece
                Battle in Syria
                    British attack with 1 artillery, 2 infantry and 2 mech_infantrys
                    Italians defend with 2 artilleries and 1 infantry
                        British roll dice for 1 artillery, 2 infantry and 2 mech_infantrys in Syria, round 1 :  2/5 hits
                        Italians roll dice for 2 artilleries and 1 infantry in Syria, round 1 :  0/3 hits
                        1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Syria
                        British roll dice for 1 artillery, 2 infantry and 2 mech_infantrys in Syria, round 2 :  2/5 hits
                        Italians roll dice for 1 artillery in Syria, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 artillery owned by the Italians lost in Syria
                    British win, taking Morocco from Italians, taking Greece from Italians, taking Syria from Italians with 1 artillery, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 8
                    Casualties for British: 1 infantry
                    Casualties for Italians: 2 artilleries and 1 infantry

    Non Combat Move - British
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 armour and 1 infantry moved from Quebec to 106 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 artillery and 2 infantry moved from Persia to Iraq
                2 fighters moved from Norway to United Kingdom
                1 destroyer moved from 106 Sea Zone to 109 Sea Zone

    Place Units - British
                3 fighters placed in Persia
                1 artillery placed in United Kingdom

    Turn Complete - British
                British collect 37 PUs; end with 37 PUs total

    Production/PUs Summary :

    Germans : 48 / 56
        Russians : 33 / 45
        Japanese : 53 / 58
        Americans : 54 / 74
        Chinese : 0 / 8
        British : 37 / 37
        UK_Pacific : 6 / 0
        Italians : 14 / 29
        ANZAC : 17 / 35
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '15 '13

    Sorry, pressed the Done button instead of Post button. Saved version here.

  • '17

    You uploaded an I5 between you and U-505.

  • '20 '19 '18 '15 '13

    Oops. Any better position? ;)

  • '17

    Heheheh, I think I’d rather be the Allies in that other game, but I’ll make do.

  • '17

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :5

    Purchase Units - ANZAC
                ANZAC buy 1 airfield and 2 fighters; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 submarine moved from 62 Sea Zone to 42 Sea Zone
                1 destroyer moved from 61 Sea Zone to 42 Sea Zone
                1 destroyer moved from 54 Sea Zone to 42 Sea Zone
                3 fighters moved from Queensland to 42 Sea Zone

    Combat - ANZAC
                Battle in 42 Sea Zone
                    ANZAC attack with 2 destroyers, 3 fighters and 1 submarine; Americans loiter and taunt with
                    Japanese defend with 1 submarine
                        ANZAC roll dice for 1 submarine in 42 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 1 :  0/1 hits
                        ANZAC roll dice for 2 destroyers and 3 fighters in 42 Sea Zone, round 1 :  2/5 hits
                        1 submarine owned by the Japanese lost in 42 Sea Zone
                    ANZAC win, taking 42 Sea Zone from Neutral with 2 destroyers, 3 fighters and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine

    Non Combat Move - ANZAC
                3 fighters moved from 42 Sea Zone to Java
                1 infantry moved from New South Wales to Queensland
                1 transport moved from 62 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                2 fighters placed in New South Wales
                1 airfield placed in Java

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 17 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs

    Production/PUs Summary :

    Germans : 48 / 56
        Russians : 33 / 45
        Japanese : 53 / 58
        Americans : 54 / 74
        Chinese : 0 / 8
        British : 35 / 37
        UK_Pacific : 6 / 0
        Italians : 16 / 22
        ANZAC : 17 / 22
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '17

    TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :5

    Combat Move - French
                1 destroyer moved from 81 Sea Zone to 97 Sea Zone
                1 fighter moved from Egypt to 97 Sea Zone

  • '17

    need scramble orders SZ97

  • '20 '19 '18 '15 '13

    scramble plane

  • '17

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :5

    Combat Move - French
                1 destroyer moved from 81 Sea Zone to 97 Sea Zone
                1 fighter moved from Egypt to 97 Sea Zone

    Combat - French
                Italians scrambles 1 units out of Southern Italy to defend against the attack in 97 Sea Zone
                Battle in 97 Sea Zone
                    French attack with 1 destroyer and 1 fighter
                    Italians defend with 1 fighter and 2 transports
                        French roll dice for 1 destroyer and 1 fighter in 97 Sea Zone, round 1 :  0/2 hits
                        Italians roll dice for 1 fighter and 2 transports in 97 Sea Zone, round 1 :  1/1 hits
                        1 destroyer owned by the French lost in 97 Sea Zone
                        French roll dice for 1 fighter in 97 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 1 fighter and 2 transports in 97 Sea Zone, round 2 :  0/1 hits
                        French roll dice for 1 fighter in 97 Sea Zone, round 3 :  0/1 hits
                        Italians roll dice for 1 fighter and 2 transports in 97 Sea Zone, round 3 :  1/1 hits
                        1 fighter owned by the French lost in 97 Sea Zone
                    Italians win with 1 fighter and 2 transports remaining. Battle score for attacker is -18
                    Casualties for French: 1 destroyer and 1 fighter
                Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy

    Non Combat Move - French
                1 infantry moved from Anglo Egyptian Sudan to Egypt

    Turn Complete - French

    Production/PUs Summary :

    Germans : 48 / 56
        Russians : 33 / 45
        Japanese : 53 / 58
        Americans : 54 / 74
        Chinese : 0 / 8
        British : 35 / 37
        UK_Pacific : 6 / 0
        Italians : 16 / 22
        ANZAC : 17 / 22
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '17

    The UK failed to sink those transports with 80% odds and now the French have failed to sink those transports with 80% odds.

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :6

    Purchase Units - Germans
                Germans buy 4 armour, 1 destroyer, 1 fighter, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Ukraine to Russia
                19 armour, 5 artilleries, 21 infantry and 7 mech_infantrys moved from Bryansk to Russia
                2 bombers moved from Novgorod to Russia
                2 tactical_bombers moved from Novgorod to Russia
                2 tactical_bombers moved from Western Ukraine to Russia
                1 armour moved from Novgorod to Finland
                      Germans take Karelia from Russians
                      Germans take Finland from Russians
                2 armour moved from Novgorod to Vologda

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :6

    Purchase Units - Germans
                Germans buy 4 armour, 1 destroyer, 1 fighter, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Ukraine to Russia
                19 armour, 5 artilleries, 21 infantry and 7 mech_infantrys moved from Bryansk to Russia
                2 bombers moved from Novgorod to Russia
                2 tactical_bombers moved from Novgorod to Russia
                2 tactical_bombers moved from Western Ukraine to Russia
                1 armour moved from Novgorod to Finland
                      Germans take Karelia from Russians
                      Germans take Finland from Russians
                2 armour moved from Novgorod to Vologda

    Combat - Germans
                Battle in Vologda
                    Germans attack with 2 armour
                    Russians defend with 2 infantry
                    Germans win, taking Vologda from Russians with 1 armour remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 armour
                    Casualties for Russians: 2 infantry
                Battle in Russia
                    Germans attack with 20 armour, 5 artilleries, 2 bombers, 21 infantry, 7 mech_infantrys and 4 tactical_bombers
                    Russians defend with 3 aaGuns, 1 airfield, 11 artilleries, 1 factory_major, 3 fighters and 50 infantry
                    Russians win with 11 artilleries, 3 fighters and 18 infantry remaining. Battle score for attacker is -188
                    Casualties for Germans: 20 armour, 5 artilleries, 2 bombers, 21 infantry, 7 mech_infantrys and 4 tactical_bombers
                    Casualties for Russians: 3 aaGuns and 32 infantry

    Non Combat Move - Germans
                1 aaGun moved from Bryansk to Ukraine
                1 aaGun moved from Bryansk to Smolensk
                1 artillery moved from Germany to Poland
                1 infantry moved from Germany to Poland
                1 destroyer moved from 112 Sea Zone to 104 Sea Zone
                3 infantry moved from France to Southern France
                2 infantry moved from France to Normandy Bordeaux

    Place Units - Germans
                2 armour and 1 mech_infantry placed in Ukraine
                2 armour and 1 mech_infantry placed in Novgorod
                1 fighter placed in Western Germany
                1 destroyer and 1 submarine placed in 112 Sea Zone

    Turn Complete - Germans
                Germans collect 52 PUs; end with 52 PUs total
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs

Suggested Topics

  • 1
  • 17
  • 28
  • 56
  • 96
  • 231
  • 186
  • 2.7k
Axis & Allies Boardgaming Custom Painted Miniatures

157

Online

17.8k

Users

40.4k

Topics

1.8m

Posts