@mikawagunichi Sounds good. What does DM mean? Are you doing the G42 tournaments? If so, which strategies have you used in the past if you have done G42 in the past before. I’m thinking about using a variant of the Middle Earth Strategy that works for G42. I’m just worried it won’t work for a 5-7 round game.
12L-41 Ol' Blood&Guts (Axis) vs. Nix (Allies+9), no tech
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TripleA Turn Summary for game: World War II v3 1941, version: 1.4
Game History
Round :3
Purchase Units - British
British buy 3 armour, 2 fighters and 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour, 3 artilleries and 4 infantry moved from United Kingdom to 7 Sea Zone
3 artilleries and 4 infantry moved from 7 Sea Zone to France
2 fighters moved from 7 Sea Zone to France
1 fighter moved from 12 Sea Zone to France
2 armour and 2 infantry moved from Libya to Egypt
2 infantry moved from Rhodesia to Italian Africa
British take Italian Africa from GermansCombat - British
Battle in Egypt
British attack with 2 armour and 2 infantry
Germans defend with 1 armour
British win, taking Egypt from Germans with 2 armour and 1 infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 armour
Casualties for British: 1 infantry
Battle in France
British attack with 3 artilleries, 3 fighters and 4 infantry
Germans defend with 1 aaGun and 4 infantry; Italians defend with 1 armour, 1 artillery and 3 infantry
British win, taking France from Germans with 3 artilleries, 3 fighters and 1 infantry remaining. Battle score for attacker is 21
Casualties for Germans: 4 infantry
Casualties for British: 3 infantry
Casualties for Italians: 1 armour, 1 artillery and 3 infantryNon Combat Move - British
1 fighter moved from France to 12 Sea Zone
2 fighters moved from France to 7 Sea Zone
1 artillery moved from Trans-Jordan to PersiaPlace Units - British
3 armour, 2 fighters and 3 infantry placed in United KingdomTurn Complete - British
British collect 35 PUs; end with 35 PUs total
Objective 2: British met a national objective for an additional 5 PUs; end with 40 PUs
Objective 3: British met a national objective for an additional 5 PUs; end with 45 PUs -
I did a slight mistake by miss-clicking so the tank in sz7 didn’t invade france… Now dice was good anyway, but if you agree its a mistake i would ask you to edit it to france as a noncombat (couldn’t move it due to combat drop)
But i leave that to your discretion.
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That is cool with me. I will do so on my turn later tonight.
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In fact, I downloaded the map here at work and did the edit. I had to remove the transport it was on and then add them both back. Here is the edited map.
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Unfortunately, I am unable to roll dice and post turns here at work :cry:
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no problems mate =)
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TripleA Turn Summary for game: World War II v3 1941, version: 1.4
Game History
Round :3
Purchase Units - Italians
Italians repair 1 damage on 1 factory; Remaining resources: 10 PUs;
Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 transport moved from 16 Sea Zone to 14 Sea Zone
1 infantry moved from Italy to 14 Sea Zone
1 artillery moved from Italy to 14 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone
1 infantry moved from 15 Sea Zone to Egypt
1 artillery moved from 15 Sea Zone to Egypt
1 battleship moved from 16 Sea Zone to 15 Sea Zone
1 cruiser moved from 16 Sea Zone to 15 Sea ZoneCombat - Italians
Battle in Egypt
Italians attack with 1 artillery and 1 infantry
British defend with 2 armour and 1 infantry
Italians roll dice for 1 battleship and 1 cruiser in Egypt, round 1 : 1/2 hits
Italians roll dice for 1 artillery and 1 infantry in Egypt, round 1 : 1/2 hits
British roll dice for 2 armour and 1 infantry in Egypt, round 1 : 2/3 hits
1 infantry owned by the British , 1 armour owned by the British , 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Egypt
British win with 1 armour remaining. Battle score for attacker is 1
Casualties for British: 1 armour and 1 infantry
Casualties for Italians: 1 artillery and 1 infantryNon Combat Move - Italians
1 infantry moved from Ukraine to Caucasus
1 artillery moved from Ukraine to Caucasus
1 cruiser moved from 16 Sea Zone to 13 Sea ZonePlace Units - Italians
1 artillery and 2 infantry placed in ItalyTurn Complete - Italians
Italians collect 11 PUs; end with 11 PUs totalTerritory Summary for Italians :
Caucasus : 1 flag, 1 artillery and 1 infantry
Italy : 1 flag, 1 aaGun, 1 artillery, 1 factory and 5 infantry
Ukraine : 1 flag
13 Sea Zone : 1 flag, 1 cruiser
15 Sea Zone : 1 flag, 1 battleship, 1 cruiser and 1 transportProduction/PUs Summary :
Germans : 26 / 57
Russians : 25 / 32
Japanese : 42 / 57
British : 35 / 45
Italians : 11 / 11
Chinese : 1 / 0
Americans : 38 / 51 -
TripleA Turn Summary for game: World War II v3 1941, version: 1.4
Game History
Round :3
Place Units - Americans
2 submarines placed in 56 Sea Zone
6 armour and 2 infantry placed in Western United States
1 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 38 PUs; end with 38 PUs total
Objective 1: Americans met a national objective for an additional 5 PUs; end with 43 PUs
Objective 3: Americans met a national objective for an additional 5 PUs; end with 48 PUs -
I forgot to attack France with my troops from Germany after practicing so many rounds. I hope it is ok to edit and attack.
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It will not let me roll for them now. I hope it is ok to roll here. I will wait for your reply before doing so.
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TripleA Turn Summary for game: World War II v3 1941, version: 1.4
Game History
Round :4
Purchase Units - Germans
Germans buy 3 armour, 3 fighters and 4 infantry; Remaining resources: 0 PUs;Combat Move - Germans
3 fighters moved from Germany to 7 Sea Zone
2 bombers moved from Germany to 7 Sea Zone
2 fighters moved from Italy to 7 Sea Zone
2 artilleries moved from East Poland to Eastern Ukraine
1 infantry moved from East Poland to Eastern UkraineCombat - Germans
Battle in 7 Sea Zone
Germans attack with 2 bombers and 5 fighters
British defend with 1 battleship, 1 carrier, 2 destroyers, 2 fighters and 4 transports; Americans defend with 2 transports
Germans roll dice for 2 bombers and 5 fighters in 7 Sea Zone, round 1 : 5/7 hits
Units damaged: 1 battleship owned by the British
British roll dice for 1 battleship, 1 carrier, 2 destroyers, 2 fighters and 6 transports in 7 Sea Zone, round 1 : 3/6 hits
1 fighter owned by the British , 1 carrier owned by the British , 3 fighters owned by the Germans and 2 destroyers owned by the British lost in 7 Sea Zone
Germans roll dice for 2 bombers and 2 fighters in 7 Sea Zone, round 2 : 2/4 hits
British roll dice for 1 battleship, 1 fighter and 6 transports in 7 Sea Zone, round 2 : 2/2 hits
1 fighter owned by the British , 1 battleship owned by the British and 2 fighters owned by the Germans lost in 7 Sea Zone
4 transports owned by the British and 2 transports owned by the Americans lost in 7 Sea Zone
Germans win with 2 bombers remaining. Battle score for attacker is 62
Casualties for Germans: 5 fighters
Casualties for British: 1 battleship, 1 carrier, 2 destroyers, 2 fighters and 4 transports
Casualties for Americans: 2 transports
Turning on Edit Mode
EDIT: Adding units owned by Germans to France: 3 armour, 1 artillery and 6 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 3 armour
EDIT: Removing units owned by Germans from Germany: 6 infantry
EDIT: Removing units owned by Germans from Germany: 1 artillery
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Battle in Eastern Ukraine
Germans attack with 2 artilleries and 1 infantry
Russians defend with 1 armour and 1 infantry
Germans roll dice for 2 artilleries and 1 infantry in Eastern Ukraine, round 1 : 0/3 hits
Russians roll dice for 1 armour and 1 infantry in Eastern Ukraine, round 1 : 1/2 hits
1 infantry owned by the Germans lost in Eastern Ukraine
Germans roll dice for 2 artilleries in Eastern Ukraine, round 2 : 1/2 hits
Russians roll dice for 1 armour and 1 infantry in Eastern Ukraine, round 2 : 2/2 hits
1 infantry owned by the Russians and 2 artilleries owned by the Germans lost in Eastern Ukraine
Russians win with 1 armour remaining. Battle score for attacker is -8
Casualties for Germans: 2 artilleries and 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Germans to Germany: 3 armour, 1 artillery and 6 infantry
EDIT: Removing units owned by Germans from France: 3 armour, 1 artillery and 6 infantry
EDIT: Turning off Edit Mode
1 aaGun moved from Caucasus to Ukraine
7 armour moved from East Poland to Poland
2 armour moved from Caucasus to Bulgaria Romania
1 infantry moved from Baltic States to East Poland
2 bombers moved from 7 Sea Zone to Germany
1 artillery moved from Germany to Poland
3 armour moved from Germany to Italy
6 infantry moved from Germany to Poland
1 aaGun moved from East Poland to PolandPlace Units - Germans
3 armour, 3 fighters and 4 infantry placed in GermanyTurn Complete - Germans
Germans collect 25 PUs; end with 25 PUs total
Objective 2: Germans met a national objective for an additional 5 PUs; end with 30 PUs
Objective 3: Germans met a national objective for an additional 5 PUs; end with 35 PUsTerritory Summary for Germans :
Baltic States : 1 flag
Caucasus : 1 flag, 1 factory
East Poland : 1 flag, 1 infantry
Germany : 1 flag, 1 aaGun, 3 armour, 2 bombers, 1 factory, 3 fighters and 4 infantry
Italy : 1 flag, 3 armour
Poland : 1 flag, 1 aaGun, 7 armour, 1 artillery and 6 infantry
Bulgaria Romania : 1 flag, 2 armour
Ukraine : 1 flag, 1 aaGunProduction/PUs Summary :
Germans : 25 / 35
Russians : 25 / 32
Japanese : 41 / 57
British : 36 / 45
Italians : 11 / 11
Chinese : 2 / 0
Americans : 38 / 48 -
Never mind….I made the mistake being in a hurry. I just completed the turn without doing any edits…although you will see I undid what I was going to do.
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i dont mind at all if u wanna fix it by rolling on site an edit etc.
I mean anything you “forget” but remember before my turn is fine to fix by me.
ill wait until you decide if u wanna do that,
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well on the otehr hand i assume you dont wanan scrath teh sea battle that went pretyt well so =)
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TripleA Turn Summary for game: World War II v3 1941, version: 1.4
Game History
Round :4
Purchase Units - Russians
Russians buy 4 armour and 4 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Russia to Ukraine
Russians take Ukraine from Italians
8 armour and 7 infantry moved from Russia to Caucasus
1 armour moved from Eastern Ukraine to East Poland
1 infantry moved from Belorussia to East Poland
1 infantry moved from Karelia S.S.R. to Baltic States
Russians take Baltic States from GermansCombat - Russians
Battle in East Poland
Russians attack with 1 armour and 1 infantry
Germans defend with 1 infantry
Russians win, taking East Poland from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Caucasus
Russians attack with 8 armour and 7 infantry
Germans defend with 1 factory; Italians defend with 1 artillery and 1 infantry
Russians win, taking Caucasus from Germans with 8 armour and 7 infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantryNon Combat Move - Russians
1 armour moved from Norway to Karelia S.S.R.
1 artillery moved from Archangel to Karelia S.S.R.
1 infantry moved from Kazakh S.S.R. to Caucasus
4 infantry moved from Archangel to BelorussiaPlace Units - Russians
2 infantry placed in Karelia S.S.R.
4 armour and 2 infantry placed in RussiaTurn Complete - Russians
Russians collect 33 PUs; end with 33 PUs total
Objective 1: Russians met a national objective for an additional 5 PUs; end with 38 PUs -
@Nix:
i dont mind at all if u wanna fix it by rolling on site an edit etc.
I mean anything you “forget” but remember before my turn is fine to fix by me.
ill wait until you decide if u wanna do that,
Thanks for the offer, but you are right, I would not want to undo the sea battle that was barely in my favor according to the battle calculator 8-)
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hey dont let fact get in my way in thinking you where to lucky ;)
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TripleA Turn Summary for game: World War II v3 1941, version: 1.4
Game History
Round :4
Purchase Units - Japanese
Japanese buy 5 armour, 2 destroyers and 1 factory; Remaining resources: 1 PUs;Combat Move - Japanese
1 armour moved from Soviet Far East to Stanovoj Chrebet
Japanese take Stanovoj Chrebet from Russians
1 armour moved from Stanovoj Chrebet to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
2 infantry moved from Hupeh to Ningxia
Japanese take Ningxia from Chinese
1 artillery moved from Suiyuan to Ningxia
2 armour moved from India to Persia
1 infantry moved from East Indies to 38 Sea Zone
1 infantry and 1 transport moved from 38 Sea Zone to 34 Sea Zone
1 infantry moved from 34 Sea Zone to Egypt
2 fighters moved from 38 Sea Zone to EgyptCombat - Japanese
Battle in Egypt
Japanese attack with 2 fighters and 1 infantry
British defend with 1 armour
Japanese roll dice for 2 fighters and 1 infantry in Egypt, round 1 : 1/3 hits
British roll dice for 1 armour in Egypt, round 1 : 0/1 hits
1 armour owned by the British lost in Egypt
Japanese win, taking Egypt from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 5
Casualties for British: 1 armour
Battle in Persia
Japanese attack with 2 armour
British defend with 1 artillery
Japanese roll dice for 2 armour in Persia, round 1 : 1/2 hits
British roll dice for 1 artillery in Persia, round 1 : 0/1 hits
1 artillery owned by the British lost in Persia
Japanese win, taking Persia from British with 2 armour remaining. Battle score for attacker is 4
Casualties for British: 1 artilleryNon Combat Move - Japanese
1 armour moved from French Indo-China Thailand to Sikang
1 armour moved from French Indo-China Thailand to 36 Sea Zone
1 armour and 1 transport moved from 36 Sea Zone to 48 Sea Zone
1 infantry moved from New Guinea to 48 Sea Zone
1 carrier moved from 38 Sea Zone to 34 Sea Zone
2 fighters moved from Egypt to 34 Sea Zone
1 armour moved from Wake Island to 52 Sea Zone
1 infantry moved from Wake Island to 52 Sea Zone
1 armour, 1 infantry and 1 transport moved from 52 Sea Zone to 48 Sea Zone
1 artillery moved from Midway to 57 Sea Zone
1 infantry moved from Midway to 57 Sea Zone
1 artillery, 1 carrier, 2 fighters, 1 infantry and 1 transport moved from 57 Sea Zone to 63 Sea Zone
1 infantry moved from 63 Sea Zone to Soviet Far East
1 artillery moved from 63 Sea Zone to Soviet Far East
2 armour moved from Japan to 62 Sea Zone
2 infantry moved from Japan to 62 Sea Zone
1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from 63 Sea Zone to Soviet Far East
1 armour moved from 63 Sea Zone to Soviet Far East
1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to French Indo-China Thailand
1 armour moved from 36 Sea Zone to French Indo-China ThailandPlace Units - Japanese
3 armour placed in Manchuria
2 armour placed in French Indo-China Thailand
2 destroyers placed in 62 Sea Zone
1 factory placed in East IndiesTurn Complete - Japanese
Japanese collect 47 PUs; end with 48 PUs total
Objective 2: Japanese met a national objective for an additional 5 PUs; end with 53 PUs
Objective 3: Japanese met a national objective for an additional 5 PUs; end with 58 PUs
Objective 1: Japanese met a national objective for an additional 5 PUs; end with 63 PUsTerritory Summary for Japanese :
Borneo : 1 flag
Burma : 1 flag
Buryatia S.S.R. : 1 flag
East Indies : 1 flag, 1 factory
Egypt : 1 flag, 1 infantry
French Indo-China Thailand : 1 flag, 3 armour, 1 factory and 1 infantry
Fukien : 1 flag
Hupeh : 1 flag
India : 1 flag, 1 aaGun
Japan : 1 flag, 1 aaGun and 1 factory
Kwangtung : 1 flag
Manchuria : 1 flag, 3 armour and 1 factory
Midway : 1 flag
New Guinea : 1 flag
Ningxia : 1 flag, 1 artillery and 2 infantry
Persia : 1 flag, 2 armour
Philippine Islands : 1 flag
Sikang : 1 flag, 1 armour
Soviet Far East : 1 flag, 1 armour, 1 artillery and 2 infantry
Stanovoj Chrebet : 1 flag
Suiyuan : 1 flag
Wake Island : 1 flag
Yakut S.S.R. : 1 flag, 1 armour
Yunnan : 1 flag
34 Sea Zone : 1 flag, 1 carrier, 2 fighters and 1 transport
36 Sea Zone : 1 flag, 1 transport
48 Sea Zone : 1 flag, 2 armour, 1 battleship, 1 cruiser, 2 infantry and 2 transports
62 Sea Zone : 1 flag, 2 destroyers
63 Sea Zone : 1 flag, 1 carrier, 2 fighters and 2 transportsProduction/PUs Summary :
Germans : 19 / 35
Russians : 31 / 38
Japanese : 47 / 63
British : 33 / 45
Italians : 9 / 11
Chinese : 1 / 0
Americans : 38 / 48 -
TripleA Turn Summary for game: World War II v3 1941, version: 1.4
Game History
Round :4
Purchase Units - British
British buy 2 cruisers and 3 transports; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from France to Northwestern Europe
British take Northwestern Europe from GermansCombat - British
Non Combat Move - British
1 fighter moved from 12 Sea Zone to France
2 fighters moved from United Kingdom to France
2 infantry moved from Italian Africa to Anglo-Egypt SudanPlace Units - British
2 cruisers and 3 transports placed in 7 Sea ZoneTurn Complete - British
British collect 35 PUs; end with 35 PUs total
Objective 3: British met a national objective for an additional 5 PUs; end with 40 PUs -
since there was no dice rolling, I can actually copy and paste the turn summary for Italy from work 8-)
Game History
Round :4
Purchase Units - Italians
Italians repair 1 damage on 1 factory; Remaining resources: 10 PUs;
Italians buy 2 armour; Remaining resources: 0 PUs;Combat Move - Italians
1 transport moved from 15 Sea Zone to 14 Sea Zone
1 infantry moved from Italy to 14 Sea Zone
1 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone
1 infantry moved from 15 Sea Zone to Trans-Jordan
Italians take Trans-Jordan from BritishCombat - Italians
Non Combat Move - Italians
1 cruiser moved from 15 Sea Zone to 13 Sea ZonePlace Units - Italians
2 armour placed in ItalyTurn Complete - Italians
Italians collect 10 PUs; end with 10 PUs total