Wheatbeer (axis) vs cooran (allies +6) rematch


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1

    Game History

    Round :3

    Purchase Units - Americans
                Americans buy 1 carrier, 1 destroyer, 1 fighter, 3 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by British from Yunnan: 1 infantry
                EDIT: Adding units owned by Chinese to Yunnan: 1 infantry
                EDIT: Turning off Edit Mode
                1 fighter moved from 26 Sea Zone to 33 Sea Zone
                3 fighters moved from Hawaiian Islands to 33 Sea Zone
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
                1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands
                      Americans take Marshall Islands from Japanese
                1 battleship, 2 carriers and 1 cruiser moved from 26 Sea Zone to 32 Sea Zone
                1 bomber moved from United Kingdom to Western Germany

    Combat - Americans
                Battle in 33 Sea Zone
                    Americans attack with 4 fighters
                    Japanese defend with 1 battleship
                    Americans win with 3 fighters remaining. Battle score for attacker is 10
                    Casualties for Japanese: 1 battleship
                    Casualties for Americans: 1 fighter
                Air Battle in Western Germany
                Americans attacks with 1 units heading to Western Germany
                Germans launches 1 interceptors out of Western Germany
                    Air Battle is over, the bombers have all died

    Non Combat Move - Americans
                3 fighters moved from 33 Sea Zone to 32 Sea Zone
                2 destroyers and 6 submarines moved from 10 Sea Zone to 26 Sea Zone

    Place Units - Americans
                1 carrier and 1 transport placed in 101 Sea Zone
                1 fighter and 1 tactical_bomber placed in 101 Sea Zone
                1 destroyer and 3 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 50 PUs; end with 50 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour and 3 infantry
        Marshall Islands : 1 flag, 1 artillery and 1 infantry
        Guam : 1 flag, 1 airfield
        Wake Island : 1 flag, 1 airfield
        Western United States : 1 flag, 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 2 mech_infantrys
        Hawaiian Islands : 1 flag, 1 airfield and 1 harbour
        Midway : 1 flag, 1 airfield
        32 Sea Zone : 1 flag, 1 battleship, 2 carriers, 1 cruiser, 3 fighters and 1 transport
        26 Sea Zone : 1 flag, 2 destroyers and 6 submarines
        10 Sea Zone : 1 flag, 1 destroyer and 3 submarines
        Central United States : 1 flag, 1 armour, 1 factory_major, 1 infantry and 2 mech_infantrys
        Eastern United States : 1 flag, 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 1 infantry
        101 Sea Zone : 1 flag, 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport

    Production/PUs Summary :

    Germans : 39 / 49
        Russians : 34 / 36
        Japanese : 62 / 67
        Americans : 50 / 70
        Chinese : 5 / 13
        British : 33 / 33
        UK_Pacific : 6 / 8
        Italians : 17 / 27
        ANZAC : 10 / 15
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1

    Game History

    Round :3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Yunnan to Szechwan
                1 fighter moved from Sikang to Szechwan

    Combat - Chinese
                Battle in Szechwan
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                    retreated to Szechwan
                    Japanese win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Szechwan to Tsinghai

    Place Units - Chinese
                4 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 6 PUs total

    Territory Summary for Chinese :

    Tsinghai : 1 flag, 1 fighter and 4 infantry

    Production/PUs Summary :

    Germans : 39 / 49
        Russians : 34 / 36
        Japanese : 62 / 67
        Americans : 50 / 70
        Chinese : 5 / 6
        British : 33 / 33
        UK_Pacific : 6 / 8
        Italians : 17 / 27
        ANZAC : 10 / 15
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1

    Game History

    Round :3

    Combat Move - British
                1 bomber moved from United Kingdom to Western Germany

    Combat - British
                Strategic bombing raid in Western Germany
                Bombing raid in Western Germany causes: 3 damage to unit: factory_major
                    Bombing raid in Western Germany causes 3 damage total.

    Non Combat Move - British
                1 bomber moved from Western Germany to United Kingdom
                1 armour moved from Tunisia to Tobruk
                1 artillery and 1 infantry moved from Alexandria to Egypt
                3 mech_infantrys moved from Belgian Congo to Egypt
                2 infantry moved from Anglo Egyptian Sudan to Egypt
                2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 artillery moved from Kenya to 72 Sea Zone
                2 infantry moved from Ethiopia to 76 Sea Zone
                1 battleship, 1 cruiser, 1 destroyer, 2 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
                2 infantry moved from 81 Sea Zone to Egypt
                1 artillery and 1 transport moved from 72 Sea Zone to 81 Sea Zone
                1 artillery moved from 81 Sea Zone to Egypt
                1 aaGun, 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 2 tactical_bombers moved from Egypt to Alexandria
                2 fighters moved from 81 Sea Zone to Alexandria
                2 artilleries and 4 infantry moved from India to West India
                3 fighters moved from United Kingdom to 106 Sea Zone
                1 battleship and 1 transport moved from 116 Sea Zone to 106 Sea Zone

    Place Units - British
                2 carriers placed in 106 Sea Zone

    Turn Complete - British
                British collect 33 PUs; end with 34 PUs total

    Territory Summary for British :

    India : 1 flag, 2 aaGuns, 1 airfield, 1 harbour and 8 infantry
        Eastern United States : 1 flag, 2 fighters
        West India : 1 flag, 2 artilleries and 4 infantry
        Iceland : 1 flag, 1 airfield
        Quebec : 1 flag, 1 armour, 1 artillery, 1 factory_minor and 2 infantry
        Alexandria : 1 flag, 1 aaGun, 1 artillery, 3 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers
        New Brunswick Nova Scotia : 1 flag, 1 harbour
        Egypt : 1 flag, 2 artilleries, 1 harbour, 5 infantry and 3 mech_infantrys
        Union of South Africa : 1 flag, 1 factory_minor and 1 harbour
        Scotland : 1 flag, 1 airfield
        United Kingdom : 1 flag, 5 aaGuns, 1 airfield, 2 armour, 1 artillery, 1 bomber, 1 factory_major, 1 harbour, 9 infantry and 1 mech_infantry
        Anglo Egyptian Sudan : 1 flag, 2 infantry
        Tunisia : 1 flag
        Tobruk : 1 flag, 1 armour
        Libya : 1 flag
        Ethiopia : 1 flag
        106 Sea Zone : 1 flag, 1 battleship, 2 carriers, 3 fighters and 1 transport
        81 Sea Zone : 1 flag, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 2 transports
        Persia : 1 flag

    Production/PUs Summary :

    Germans : 39 / 49
        Russians : 34 / 36
        Japanese : 62 / 67
        Americans : 50 / 70
        Chinese : 5 / 6
        British : 33 / 34
        UK_Pacific : 6 / 2
        Italians : 17 / 27
        ANZAC : 10 / 15
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1

    Game History

    Round :3

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 8 PUs total
                Some Units in India change ownership: 2 infantry

    Territory Summary for UK_Pacific :

    India : 1 flag, 1 factory_major

    Production/PUs Summary :

    Germans : 39 / 49
        Russians : 34 / 36
        Japanese : 62 / 67
        Americans : 50 / 70
        Chinese : 5 / 6
        British : 33 / 34
        UK_Pacific : 6 / 8
        Italians : 17 / 27
        ANZAC : 10 / 15
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • What is it with me and Strat BMB?

  • 17

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1

    Game History

    Round :3

    Purchase Units - Italians
                Italians buy 3 infantry and 3 submarines; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour and 1 infantry moved from Morocco to 92 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 92 Sea Zone to 89 Sea Zone
                1 armour and 1 infantry moved from 89 Sea Zone to West Indies
                1 infantry moved from Algeria to 92 Sea Zone
                1 infantry and 1 transport moved from 92 Sea Zone to 89 Sea Zone
                1 infantry moved from 89 Sea Zone to Southeast Mexico
                1 submarine moved from 93 Sea Zone to 98 Sea Zone
                1 bomber moved from Southern Italy to 98 Sea Zone
                1 artillery moved from Algeria to Tunisia
                      Italians take Tunisia from British

    Combat - Italians
                Battle in West Indies
                Battle in Southeast Mexico
                Battle in 98 Sea Zone
                    Italians attack with 1 bomber and 1 submarine
                    French defend with 1 destroyer
                        Italians roll dice for 1 submarine in 98 Sea Zone, round 1 :  0/1 hits
                        Italians roll dice for 1 bomber in 98 Sea Zone, round 1 :  1/1 hits
                        French roll dice for 1 destroyer in 98 Sea Zone, round 1 :  1/1 hits
                        1 submarine owned by the Italians and 1 destroyer owned by the French lost in 98 Sea Zone
                    Italians win, taking West Indies from Americans, taking Southeast Mexico from Americans with 1 bomber remaining. Battle score for attacker is 2
                    Casualties for French: 1 destroyer
                    Casualties for Italians: 1 submarine

    Non Combat Move - Italians
                1 bomber moved from 98 Sea Zone to Southern Italy
                1 aaGun, 1 artillery and 1 infantry moved from Southern France to Northern Italy
                1 battleship, 2 cruisers, 1 destroyer and 1 submarine moved from 92 Sea Zone to 89 Sea Zone
                1 infantry moved from Normandy Bordeaux to Southern France
                1 armour moved from Romania to Northern Italy

    Place Units - Italians
                1 infantry placed in Southern Italy
                2 infantry placed in Northern Italy
                3 submarines placed in 93 Sea Zone

    Turn Complete - Italians
                Italians collect 20 PUs; end with 20 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs

    Production/PUs Summary :

    Germans : 39 / 49
        Russians : 34 / 36
        Japanese : 62 / 67
        Americans : 48 / 70
        Chinese : 5 / 6
        British : 32 / 34
        UK_Pacific : 6 / 8
        Italians : 20 / 30
        ANZAC : 10 / 15
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1

    Game History

    Round :3

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone

    Non Combat Move - ANZAC
                1 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch
                1 destroyer moved from 62 Sea Zone to 63 Sea Zone

    Place Units - ANZAC
                1 destroyer and 1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 11 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs

    Territory Summary for ANZAC :

    Queensland : 1 flag, 1 airfield and 1 harbour
        New Zealand : 1 flag, 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 flag, 2 aaGuns, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
        Dutch New Guinea : 1 flag, 1 infantry
        45 Sea Zone : 1 flag, 1 transport
        63 Sea Zone : 1 flag, 1 destroyer
        62 Sea Zone : 1 flag, 1 destroyer and 1 submarine
        Egypt : 1 flag, 2 infantry

    Production/PUs Summary :

    Germans : 39 / 49
        Russians : 34 / 36
        Japanese : 62 / 67
        Americans : 48 / 70
        Chinese : 5 / 6
        British : 32 / 34
        UK_Pacific : 6 / 8
        Italians : 20 / 30
        ANZAC : 10 / 16
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1

    Game History

    Round :3

    Combat Move - French
                1 infantry moved from French Equatorial Africa to French Central Africa
                1 cruiser moved from 119 Sea Zone to 110 Sea Zone

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Trans-Jordan : 1 flag, 1 infantry
        United Kingdom : 1 flag, 2 infantry
        French Central Africa : 1 flag, 1 infantry
        110 Sea Zone : 1 flag, 1 cruiser

    Production/PUs Summary :

    Germans : 39 / 49
        Russians : 34 / 36
        Japanese : 62 / 67
        Americans : 48 / 70
        Chinese : 5 / 6
        British : 32 / 34
        UK_Pacific : 6 / 8
        Italians : 20 / 30
        ANZAC : 10 / 16
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 17

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1

    Game History

    Round :4

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With Russians
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Purchase Units - Germans
                Germans buy 2 artilleries, 7 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                11 infantry moved from Poland to Eastern Poland
                8 armour, 2 artilleries, 9 infantry and 2 mech_infantrys moved from Slovakia Hungary to Eastern Poland
                5 infantry moved from Romania to Eastern Poland
                1 armour and 1 mech_infantry moved from Germany to Eastern Poland
                2 bombers and 1 tactical_bomber moved from Western Germany to Eastern Poland
                1 fighter and 2 tactical_bombers moved from Southern Italy to Eastern Poland
                1 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                1 infantry moved from Morocco to 91 Sea Zone
                1 infantry and 1 transport moved from 91 Sea Zone to 89 Sea Zone
                1 infantry moved from 89 Sea Zone to Central America

    Combat - Germans
                Battle in Central America
                Battle in Eastern Poland
                    Germans attack with 9 armour, 2 artilleries, 2 bombers, 1 fighter, 25 infantry, 3 mech_infantrys and 3 tactical_bombers
                    Russians defend with 2 aaGuns, 2 armour, 6 artilleries, 2 fighters, 23 infantry, 3 mech_infantrys and 1 tactical_bomber
                        AA guns fire in Eastern Poland :  0/6 hits
                        Germans roll dice for 9 armour, 2 artilleries, 2 bombers, 1 fighter, 25 infantry, 3 mech_infantrys and 3 tactical_bombers in Eastern Poland, round 1 :  14/45 hits
                        Russians roll dice for 2 aaGuns, 2 armour, 6 artilleries, 2 fighters, 23 infantry, 3 mech_infantrys and 1 tactical_bomber in Eastern Poland, round 1 :  14/37 hits
                        12 infantry owned by the Russians , 14 infantry owned by the Germans and 2 aaGuns owned by the Russians lost in Eastern Poland
                        Germans roll dice for 9 armour, 2 artilleries, 2 bombers, 1 fighter, 11 infantry, 3 mech_infantrys and 3 tactical_bombers in Eastern Poland, round 2 :  11/31 hits
                        Russians roll dice for 2 armour, 6 artilleries, 2 fighters, 11 infantry, 3 mech_infantrys and 1 tactical_bomber in Eastern Poland, round 2 :  11/25 hits
                        11 infantry owned by the Russians and 11 infantry owned by the Germans lost in Eastern Poland
                        Germans roll dice for 9 armour, 2 artilleries, 2 bombers, 1 fighter, 3 mech_infantrys and 3 tactical_bombers in Eastern Poland, round 3 :  7/20 hits
                        Russians roll dice for 2 armour, 6 artilleries, 2 fighters, 3 mech_infantrys and 1 tactical_bomber in Eastern Poland, round 3 :  8/14 hits
                        3 armour owned by the Germans , 4 artilleries owned by the Russians , 3 mech_infantrys owned by the Russians , 2 artilleries owned by the Germans and 3 mech_infantrys owned by the Germans lost in Eastern Poland
                        Germans roll dice for 6 armour, 2 bombers, 1 fighter and 3 tactical_bombers in Eastern Poland, round 4 :  8/12 hits
                        Russians roll dice for 2 armour, 2 artilleries, 2 fighters and 1 tactical_bomber in Eastern Poland, round 4 :  2/7 hits
                        1 tactical_bomber owned by the Russians , 2 armour owned by the Russians , 2 armour owned by the Germans , 2 artilleries owned by the Russians and 2 fighters owned by the Russians lost in Eastern Poland
                    Germans win, taking Central America from Americans, taking Eastern Poland from Russians with 4 armour, 2 bombers, 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 33
                    Casualties for Germans: 5 armour, 2 artilleries, 25 infantry and 3 mech_infantrys
                    Casualties for Russians: 2 aaGuns, 2 armour, 6 artilleries, 2 fighters, 23 infantry, 3 mech_infantrys and 1 tactical_bomber

    Non Combat Move - Germans
                6 infantry moved from Finland to Karelia
                4 artilleries and 3 infantry moved from Morocco to 91 Sea Zone
                4 artilleries, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 3 infantry and 8 transports moved from 91 Sea Zone to 89 Sea Zone
                4 artilleries and 3 infantry moved from 89 Sea Zone to West Indies
                3 artilleries and 7 infantry moved from Germany to Slovakia Hungary
                3 aaGuns moved from Poland to Slovakia Hungary
                1 fighter moved from Eastern Poland to Slovakia Hungary
                3 tactical_bombers moved from Eastern Poland to Slovakia Hungary
                2 artilleries and 4 infantry moved from Western Germany to Germany
                2 bombers moved from Eastern Poland to Western Germany
                1 submarine moved from 92 Sea Zone to 110 Sea Zone

    Place Units - Germans
                2 artilleries, 7 infantry and 1 mech_infantry placed in Germany
                4 mech_infantrys placed in Western Germany

    Turn Complete - Germans
                Germans collect 42 PUs; end with 42 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs

    Production/PUs Summary :

    Germans : 42 / 47
        Russians : 32 / 36
        Japanese : 62 / 67
        Americans : 47 / 70
        Chinese : 5 / 6
        British : 32 / 34
        UK_Pacific : 6 / 8
        Italians : 20 / 30
        ANZAC : 10 / 16
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1

    Game History

    Round :4

    Purchase Units - Russians
                Russians buy 2 armour and 6 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                3 infantry moved from Western Ukraine to Eastern Poland
                3 artilleries moved from Western Ukraine to Eastern Poland
                1 artillery and 1 infantry moved from Western Ukraine to Eastern Poland

    Combat - Russians
                Battle in Eastern Poland
                    Russians attack with 4 artilleries and 4 infantry
                    Germans defend with 4 armour
                    2 infantry owned by the Russians and 4 artilleries owned by the Russians retreated to Western Ukraine
                    Germans win with 1 armour remaining. Battle score for attacker is 12
                    Casualties for Germans: 3 armour
                    Casualties for Russians: 2 infantry

    Non Combat Move - Russians
                3 artilleries moved from Novgorod to Belarus
                1 artillery moved from Bryansk to Western Ukraine
                3 infantry moved from Ukraine to Western Ukraine
                2 infantry moved from Bryansk to Belarus
                2 infantry moved from Caucasus to Northwest Persia
                      Russians take Northwest Persia from Neutral_Allies
                1 armour moved from Bryansk to Caucasus
                3 infantry moved from Bryansk to Belarus
                1 armour moved from Russia to Bryansk
                1 mech_infantry moved from Volgograd to Caucasus
                2 infantry moved from Russia to Bryansk
                6 infantry moved from Timguska to Novosibirsk
                2 aaGuns and 12 infantry moved from Yenisey to Timguska

    Place Units - Russians
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Western Ukraine: 1 infantry
                EDIT: Adding units owned by Russians to Bessarabia: 1 infantry
                EDIT: Turning off Edit Mode
                2 armour and 1 mech_infantry placed in Ukraine
                5 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 32 PUs; end with 32 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 37 PUs

    Territory Summary for Russians :

    Timguska : 1 flag, 2 aaGuns and 12 infantry
        Belarus : 1 flag, 3 artilleries and 5 infantry
        Bryansk : 1 flag, 1 armour and 2 infantry
        Bessarabia : 1 flag, 1 infantry
        Russia : 1 flag, 1 airfield, 1 factory_major and 5 mech_infantrys
        Ukraine : 1 flag, 2 armour, 1 factory_minor and 1 mech_infantry
        Western Ukraine : 1 flag, 2 aaGuns, 7 artilleries and 5 infantry
        Novosibirsk : 1 flag, 6 infantry
        Volgograd : 1 flag, 1 factory_minor
        Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
        Caucasus : 1 flag, 1 armour and 1 mech_infantry
        114 Sea Zone : 1 flag, 1 cruiser
        Northwest Persia : 1 flag, 2 infantry
        115 Sea Zone : 1 flag, 1 submarine
        105 Sea Zone : 1 flag, 1 submarine

    Production/PUs Summary :

    Germans : 42 / 47
        Russians : 32 / 37
        Japanese : 62 / 67
        Americans : 47 / 70
        Chinese : 5 / 6
        British : 32 / 34
        UK_Pacific : 6 / 8
        Italians : 20 / 30
        ANZAC : 10 / 16
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 17

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1

    Game History

    Round :4

    Purchase Units - Japanese
                Japanese buy 1 carrier, 4 destroyers, 3 mech_infantrys and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - Japanese
                1 armour moved from Suiyuyan to Shensi
                      Japanese take Shensi from Chinese
                1 armour moved from Shensi to Kweichow
                1 infantry moved from Szechwan to Yunnan
                      Japanese take Yunnan from Chinese
                1 artillery moved from Java to 42 Sea Zone
                1 artillery and 1 transport moved from 42 Sea Zone to 44 Sea Zone
                1 infantry moved from Celebes to 44 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 45 Sea Zone
                1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
                1 cruiser moved from 34 Sea Zone to 45 Sea Zone
                1 fighter and 1 tactical_bomber moved from Paulau Island to Dutch New Guinea
                1 battleship and 1 destroyer moved from 42 Sea Zone to 45 Sea Zone
                1 destroyer and 1 submarine moved from 43 Sea Zone to 45 Sea Zone

    Combat - Japanese
                Battle in 45 Sea Zone
                    Japanese attack with 1 battleship, 1 cruiser, 2 destroyers, 1 submarine and 1 transport
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 45 Sea Zone
                        Japanese roll dice for 1 submarine in 45 Sea Zone, round 1 :  0/1 hits
                    Japanese win with 1 battleship, 1 cruiser, 2 destroyers, 1 submarine and 1 transport remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Dutch New Guinea
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    ANZAC defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Dutch New Guinea, round 1 :  1/4 hits
                        ANZAC roll dice for 1 infantry in Dutch New Guinea, round 1 :  1/1 hits
                        1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Dutch New Guinea
                    Japanese win, taking Dutch New Guinea from ANZAC with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 infantry

    Non Combat Move - Japanese
                1 infantry moved from Sumatra to 41 Sea Zone
                1 transport moved from 44 Sea Zone to 20 Sea Zone
                1 artillery moved from Kwangsi to Yunnan
                1 aaGun and 6 infantry moved from Kweichow to Yunnan
                4 infantry moved from Anhwe to Kweichow
                1 infantry moved from Suiyuyan to Hopei
                1 armour and 2 mech_infantrys moved from Kiangsu to Kweichow
                1 artillery moved from Shan State to Yunnan
                1 artillery moved from Kiangsu to 19 Sea Zone
                1 artillery and 1 transport moved from 19 Sea Zone to 6 Sea Zone
                1 artillery moved from 6 Sea Zone to Japan
                1 carrier moved from 34 Sea Zone to 45 Sea Zone
                1 fighter and 1 tactical_bomber moved from Dutch New Guinea to 45 Sea Zone
                1 fighter moved from 34 Sea Zone to Japan
                1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
                1 artillery moved from Java to 42 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
                1 transport moved from 42 Sea Zone to 43 Sea Zone
                1 infantry moved from Borneo to 43 Sea Zone
                1 tactical_bomber moved from Kwangsi to 6 Sea Zone
                1 fighter moved from 34 Sea Zone to 6 Sea Zone
                1 carrier, 1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 45 Sea Zone
                1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
                1 infantry moved from 37 Sea Zone to Shan State
                2 bombers moved from Kwangsi to Philippines
                1 infantry moved from Soviet Far East to Siberia
                1 infantry moved from Sakha to Siberia

    Place Units - Japanese
                1 carrier, 4 destroyers and 1 submarine placed in 6 Sea Zone
                3 mech_infantrys placed in Kiangsu

    Turn Complete - Japanese
                Japanese collect 64 PUs; end with 65 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs

    Production/PUs Summary :

    Germans : 42 / 47
        Russians : 32 / 37
        Japanese : 64 / 70
        Americans : 47 / 70
        Chinese : 3 / 6
        British : 32 / 34
        UK_Pacific : 6 / 8
        Italians : 20 / 30
        ANZAC : 10 / 16
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • It seems I have dug myself even deeper this time! I’ll have to concede once more…

    Well played, my friend, well played…

  • 17

    Thanks.  Let me know if you’re ever up for another match.

    I find the Allies tougher, but if the bid’s right, I do play them.  Lately no one has wanted to give up more than 6, so I keep getting more Axis experience rather than Allied experience.

Suggested Topics

  • 83
  • 29
  • 41
  • 103
  • 75
  • 282
  • 29
  • 439
Axis & Allies Boardgaming Custom Painted Miniatures

42

Online

18.0k

Users

40.7k

Topics

1.8m

Posts