Xdap 3- dominators(allies+4) vs allweneedistank

  • '15

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1

    Game History

    Round :6

    Purchase Units - Russians
                Russians buy 1 artillery and 12 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Western Ukraine to Eastern Poland
                1 infantry moved from Bessarabia to Romania
                3 artilleries and 19 infantry moved from Karelia to Finland
                1 submarine moved from 125 Sea Zone to 119 Sea Zone
                1 armour moved from Caucasus to Bryansk
                2 infantry moved from Rostov to Bryansk
                1 mech_infantry moved from Caucasus to Bryansk
                3 armour and 2 artilleries moved from Bessarabia to Romania
                2 armour moved from Ukraine to Romania
                1 infantry moved from Ukraine to Bessarabia
                1 infantry moved from Western Ukraine to Bessarabia
                1 infantry moved from Northwest Persia to Caucasus

    Combat - Russians
                Battle in Eastern Poland
                    Russians attack with 1 infantry
                    Germans defend with 1 aaGun
                        1 aaGun owned by the Germans lost in Eastern Poland
                    Russians win, taking Eastern Poland from Germans with 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 aaGun
                Battle in Finland
                    Russians attack with 3 artilleries and 19 infantry
                    Germans defend with 1 artillery and 2 infantry
                        Russians roll dice for 3 artilleries and 19 infantry in Finland, round 1 :  5/22 hits
                        Germans roll dice for 1 artillery and 2 infantry in Finland, round 1 :  1/3 hits
                        1 infantry owned by the Russians , 2 infantry owned by the Germans and 1 artillery owned by the Germans lost in Finland
                    Russians win, taking Finland from Germans with 3 artilleries and 18 infantry remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 artillery and 2 infantry
                    Casualties for Russians: 1 infantry
                Battle in Bryansk
                    Russians attack with 1 armour, 2 infantry and 1 mech_infantry
                    Germans defend with 2 mech_infantrys
                        Russians roll dice for 1 armour, 2 infantry and 1 mech_infantry in Bryansk, round 1 :  0/4 hits
                        Germans roll dice for 2 mech_infantrys in Bryansk, round 1 :  1/2 hits
                        1 infantry owned by the Russians lost in Bryansk
                        Russians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Bryansk, round 2 :  1/3 hits
                        Germans roll dice for 2 mech_infantrys in Bryansk, round 2 :  1/2 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Bryansk
                        Russians roll dice for 1 armour and 1 mech_infantry in Bryansk, round 3 :  0/2 hits
                        Germans roll dice for 1 mech_infantry in Bryansk, round 3 :  0/1 hits
                        Russians roll dice for 1 armour and 1 mech_infantry in Bryansk, round 4 :  0/2 hits
                        Germans roll dice for 1 mech_infantry in Bryansk, round 4 :  0/1 hits
                        Russians roll dice for 1 armour and 1 mech_infantry in Bryansk, round 5 :  0/2 hits
                        Germans roll dice for 1 mech_infantry in Bryansk, round 5 :  1/1 hits
                        1 mech_infantry owned by the Russians lost in Bryansk
                        Russians roll dice for 1 armour in Bryansk, round 6 :  1/1 hits
                        Germans roll dice for 1 mech_infantry in Bryansk, round 6 :  1/1 hits
                        1 armour owned by the Russians and 1 mech_infantry owned by the Germans lost in Bryansk
                    Germans win with no units remaining. Battle score for attacker is -8
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for Russians: 1 armour, 2 infantry and 1 mech_infantry
                Battle in Romania
                    Russians attack with 5 armour, 2 artilleries and 1 infantry
                    Germans defend with 1 aaGun
                        1 aaGun owned by the Germans lost in Romania
                    Russians win, taking Romania from Germans with 5 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 aaGun

    Non Combat Move - Russians
                2 aaGuns moved from Karelia to Finland
                1 armour and 1 mech_infantry moved from Caucasus to Ukraine

    Place Units - Russians
                10 infantry placed in Russia
                1 artillery and 2 infantry placed in Ukraine

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,3,4,5
                Russians collect 37 PUs (3 lost to blockades); end with 37 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 46 PUs

    Territory Summary for Russians :

    Korea : 1 flag, 2 aaGuns and 18 infantry
        Romania : 1 flag, 5 armour, 2 artilleries and 1 infantry
        Eastern Poland : 1 flag, 1 infantry
        Bessarabia : 1 flag, 2 infantry
        Russia : 1 flag, 1 airfield, 1 factory_major and 20 infantry
        Ukraine : 1 flag, 1 armour, 1 artillery, 1 factory_minor, 2 infantry and 1 mech_infantry
        Volgograd : 1 flag, 1 factory_minor
        Caucasus : 1 flag, 1 infantry
        119 Sea Zone : 1 flag, 1 submarine
        125 Sea Zone : 1 flag
        Iraq : 1 flag
        Northwest Persia : 1 flag
        Finland : 1 flag, 2 aaGuns, 3 artilleries and 18 infantry

    Production/PUs Summary :

    Germans : 54 / 67
        Russians : 40 / 46
        Japanese : 53 / 60
        Americans : 54 / 74
        Chinese : 8 / 6
        British : 27 / 0
        UK_Pacific : 5 / 5
        Italians : 8 / 13
        ANZAC : 10 / 16
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1

    Game History

    Round :6

    Purchase Units - Japanese
                Japanese buy 5 cruisers; Remaining resources: 0 PUs;

    Combat Move - Japanese
                2 battleships, 2 cruisers, 1 destroyer and 2 submarines moved from 19 Sea Zone to 35 Sea Zone
                9 infantry moved from Japan to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 carrier, 1 fighter, 10 infantry, 1 tactical_bomber and 5 transports moved from 6 Sea Zone to 26 Sea Zone
                1 submarine moved from 10 Sea Zone to 26 Sea Zone
                10 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 mech_infantry moved from Burma to India
                1 artillery moved from Kansu to Tsinghai
                      Japanese take Tsinghai from Chinese
                6 fighters and 6 tactical_bombers moved from Yunnan to India
                1 fighter moved from 37 Sea Zone to India
                1 bomber moved from Shan State to India
                3 infantry moved from Malaya to 37 Sea Zone
                1 armour, 1 artillery and 6 infantry moved from Shan State to 37 Sea Zone
                1 armour, 1 artillery, 2 carriers, 1 destroyer, 1 fighter, 9 infantry, 1 submarine, 1 tactical_bomber and 7 transports moved from 37 Sea Zone to 39 Sea Zone
                1 armour, 1 artillery and 9 infantry moved from 39 Sea Zone to India

    Combat - Japanese
                Battle in Hawaiian Islands
                    Japanese attack with 10 infantry
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                        Japanese roll dice for 10 infantry in Hawaiian Islands, round 1 :  2/10 hits
                        Americans roll dice for 2 infantry in Hawaiian Islands, round 1 :  0/2 hits
                        2 infantry owned by the Americans lost in Hawaiian Islands
                    Japanese win, taking Hawaiian Islands from Americans with 10 infantry remaining. Battle score for attacker is 6
                    Casualties for Americans: 2 infantry
                Battle in 35 Sea Zone
                    Japanese attack with 2 battleships, 2 cruisers, 1 destroyer and 2 submarines
                    ANZAC defend with 1 submarine
                        Japanese roll dice for 2 submarines in 35 Sea Zone, round 1 :  1/2 hits
                        1 submarine owned by the ANZAC lost in 35 Sea Zone
                    Japanese win with 2 battleships, 2 cruisers, 1 destroyer and 2 submarines remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine
                Battle in India
                    Japanese attack with 1 armour, 1 artillery, 1 bomber, 7 fighters, 9 infantry, 1 mech_infantry and 6 tactical_bombers
                    British defend with 3 aaGuns, 1 airfield, 2 armour, 2 fighters, 1 harbour, 9 infantry and 3 mech_infantrys; UK_Pacific defend with 1 factory_major
                        AA guns fire in India :  0/9 hits
                        Japanese roll dice for 1 armour, 1 artillery, 1 bomber, 7 fighters, 9 infantry, 1 mech_infantry and 6 tactical_bombers in India, round 1 :  11/26 hits
                        UK_Pacific roll dice for 3 aaGuns, 2 armour, 2 fighters, 9 infantry and 3 mech_infantrys in India, round 1 :  5/16 hits
                        8 infantry owned by the British , 5 infantry owned by the Japanese and 3 aaGuns owned by the British lost in India
                        Japanese roll dice for 1 armour, 1 artillery, 1 bomber, 7 fighters, 4 infantry, 1 mech_infantry and 6 tactical_bombers in India, round 2 :  8/21 hits
                        UK_Pacific roll dice for 2 armour, 2 fighters, 1 infantry and 3 mech_infantrys in India, round 2 :  5/8 hits
                        1 infantry owned by the British , 2 armour owned by the British , 4 infantry owned by the Japanese , 3 mech_infantrys owned by the British , 2 fighters owned by the British and 1 mech_infantry owned by the Japanese lost in India
                    Japanese captures 5PUs while taking UK_Pacific capital
                    Japanese converts factory_major into different units
                    Japanese win, taking India from UK_Pacific with 1 armour, 1 artillery, 1 bomber, 7 fighters and 6 tactical_bombers remaining. Battle score for attacker is 55
                    Casualties for Japanese: 9 infantry and 1 mech_infantry
                    Casualties for British: 3 aaGuns, 2 armour, 2 fighters, 9 infantry and 3 mech_infantrys

    Non Combat Move - Japanese
                1 bomber moved from India to Malaya
                2 fighters moved from India to 39 Sea Zone
                5 fighters and 6 tactical_bombers moved from India to Shan State
                1 infantry moved from Hopei to Anhwe
                1 bomber moved from Japan to Burma
                1 fighter moved from Japan to French Indo China

    Place Units - Japanese
                5 cruisers placed in 6 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 11
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,4,4,3,4,4
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,2
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 2,6
                    Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 4,1
                Japanese collect 47 PUs (11 lost to blockades); end with 52 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 62 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 flag, 1 aaGun, 1 airfield and 1 harbour
        Japan : 1 flag, 3 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Shensi : 1 flag
        Yunnan : 1 flag
        Kweichow : 1 flag
        Hunan : 1 flag
        Kansu : 1 flag
        Hopei : 1 flag
        Tsinghai : 1 flag, 1 artillery
        Szechwan : 1 flag
        Anhwe : 1 flag, 1 infantry
        Shan State : 1 flag, 5 fighters and 6 tactical_bombers
        Burma : 1 flag, 1 bomber
        India : 1 flag, 1 airfield, 1 armour, 1 artillery, 1 factory_minor and 1 harbour
        Malaya : 1 flag, 1 bomber, 1 factory_minor and 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield and 1 harbour
        Hawaiian Islands : 1 flag, 1 airfield, 1 harbour and 10 infantry
        French Indo China : 1 flag, 1 fighter
        Celebes : 1 flag
        Java : 1 flag
        Sumatra : 1 flag
        41 Sea Zone : 1 flag
        35 Sea Zone : 1 flag, 2 battleships, 2 cruisers, 1 destroyer and 2 submarines
        39 Sea Zone : 1 flag, 2 carriers, 1 destroyer, 3 fighters, 1 submarine, 1 tactical_bomber and 7 transports
        26 Sea Zone : 1 flag, 1 carrier, 1 fighter, 1 submarine, 1 tactical_bomber and 5 transports
        6 Sea Zone : 1 flag, 5 cruisers

    Production/PUs Summary :

    Germans : 54 / 67
        Russians : 40 / 46
        Japanese : 58 / 67
        Americans : 53 / 74
        Chinese : 7 / 6
        British : 27 / 0
        UK_Pacific : 2 / 0
        Italians : 8 / 13
        ANZAC : 10 / 16
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • TripleA

    hey guys, i did not ask if you wanted to scramble in sz 39 for brevity’s sake. as well as the battle calculator said you had a 1% chance at holding india with the fighters, and a 0% chance at defending sz39 with a scramble.

    if you would like to scramble feel free to roll the battle with the dice server and edit the map…


  • It’s literally impossible at this point for US or ANZAC to get a VC back by the end of this turn. Congratulations on a Pacific Victory!

    Good luck in the remainder of the tournament!

  • TripleA

    thanks for the game guys it was fun.

  • '15

    Nice game everyone!  Best of luck in the rest of the tourney.

  • TripleA

    Damn, the allies are meant to lose, that is how global is. Russia should get  +1 bomber, would make the game more exciting and fair. I think I might just houserule that if I ever play global FTF again.

  • TripleA

    Great game everyone.

    It looks like it will be awhile before our next tournament game, so if you want to play another anytime we’re in!

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