@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
12L G40 Axisplaya (axis)_U505
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :2
Combat Move - British
Giving bonus movement to units
1 destroyer moved from 39 Sea Zone to 43 Sea Zone
1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber moved from India to Yunnan
1 fighter, 1 infantry and 1 tactical_bomber moved from Egypt to Trans-JordanCombat - British
British creates battle in territory 106 Sea Zone
Battle in Yunnan
British attack with 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 1 infantry
British roll dice for 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 1 : 1/5 hits
Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 1 : 1/2 hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Yunnan
British roll dice for 1 armour, 2 fighters and 1 tactical_bomber in Yunnan, round 2 : 2/4 hits
Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Yunnan
British win, taking 106 Sea Zone from Germans, taking Yunnan from Japanese with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for British: 1 mech_infantry
British win with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for British: 1 mech_infantry
Battle in 43 Sea Zone
British attack with 1 destroyer
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
British win, taking 43 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
British win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Trans-Jordan
British attack with 1 fighter, 1 infantry and 1 tactical_bomber
Italians defend with 1 infantry
British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Trans-Jordan, round 1 : 1/3 hits
Italians roll dice for 1 infantry in Trans-Jordan, round 1 : 0/1 hits
1 infantry owned by the Italians lost in Trans-Jordan
British win, taking Trans-Jordan from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
British win with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Recording Battle StatisticsNon Combat Move - British
1 fighter and 1 tactical_bomber moved from Trans-Jordan to Egypt
1 artillery moved from Anglo Egyptian Sudan to Belgian Congo
2 infantry moved from Rhodesia to Belgian Congo
3 infantry and 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
1 fighter moved from United Kingdom to Scotland
2 aaGuns moved from United Kingdom to Scotland
5 infantry moved from United Kingdom to Scotland
1 infantry moved from United Kingdom to Scotland
1 battleship and 1 cruiser moved from 39 Sea Zone to 72 Sea Zone
2 fighters and 1 tactical_bomber moved from Yunnan to India
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_AlliesPlace Units - British
1 armour, 1 fighter and 2 mech_infantrys placed in United Kingdom
1 transport placed in 106 Sea ZoneTurn Complete - British
British collect 26 PUs (3 lost to blockades); end with 29 PUs totalProduction/PUs Summary :
Germans : 46 / 56
Russians : 37 / 37
Japanese : 44 / 51
Americans : 50 / 71
Chinese : 8 / 7
British : 29 / 29
UK_Pacific : 10 / 0
Italians : 12 / 17
ANZAC : 14 / 14
French : 7 / 0
Dutch : 4 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :2
Place Units - UK_Pacific
4 infantry and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 9 PUs (1 lost to blockades); end with 9 PUs total
Some units change owners in territory IndiaProduction/PUs Summary :
Germans : 46 / 56
Russians : 37 / 37
Japanese : 44 / 51
Americans : 50 / 71
Chinese : 8 / 7
British : 29 / 29
UK_Pacific : 10 / 9
Italians : 12 / 17
ANZAC : 14 / 14
French : 7 / 0
Dutch : 4 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :2
Purchase Units - Italians
Italians buy 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
Giving bonus movement to units
1 artillery and 1 infantry moved from Tunisia to Algeria
Italians take Algeria from French
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
1 artillery and 1 infantry moved from British Somaliland to Ethiopia
1 infantry moved from Kenya to EthiopiaCombat - Italians
Recording Battle StatisticsNon Combat Move - Italians
1 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
2 transports moved from 98 Sea Zone to 97 Sea Zone
1 infantry moved from 98 Sea Zone to Alexandria
2 aaGuns, 1 artillery and 2 infantry moved from Yugoslavia to Slovakia Hungary
1 armour moved from Normandy Bordeaux to Northern ItalyPlace Units - Italians
1 transport placed in 97 Sea Zone
1 submarine placed in 95 Sea Zone
1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 13 PUs (1 lost to blockades); end with 13 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :2
Purchase Units - ANZAC
ANZAC buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - ANZAC
Giving bonus movement to unitsNon Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 cruiser moved from 63 Sea Zone to 62 Sea Zone
2 aaGuns moved from New South Wales to South Australia
1 artillery, 1 fighter and 2 infantry moved from Queensland to South Australia
2 fighters moved from New Zealand to South AustraliaPlace Units - ANZAC
1 armour and 2 mech_infantrys placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUsTerritory Summary for ANZAC :
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
South Australia : 2 aaGuns, 1 artillery, 3 fighters and 2 infantry
Java : 1 flag, 2 infantry
Dutch New Guinea : 1 flag, 1 infantry
45 Sea Zone : 1 transport
62 Sea Zone : 1 cruiser and 1 destroyer
Egypt : 2 infantryProduction/PUs Summary :
Germans : 46 / 56
Russians : 37 / 37
Japanese : 44 / 51
Americans : 50 / 71
Chinese : 8 / 7
British : 28 / 29
UK_Pacific : 10 / 9
Italians : 14 / 18
ANZAC : 14 / 19
French : 6 / 0
Dutch : 4 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :2
Combat Move - French
Giving bonus movement to unitsNon Combat Move - French
1 fighter moved from United Kingdom to 109 Sea Zone
1 fighter moved from 109 Sea Zone to Scotland
2 infantry moved from United Kingdom to Scotland
1 infantry moved from French Central Africa to French Equatorial Africa
1 infantry moved from Syria to Trans-JordanTurn Complete - French
Territory Summary for French :
Trans-Jordan : 1 infantry
Scotland : 1 fighter and 2 infantry
Morocco : 2 infantry
French Equatorial Africa : 1 infantry
72 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 46 / 56
Russians : 37 / 37
Japanese : 44 / 51
Americans : 50 / 71
Chinese : 8 / 7
British : 28 / 29
UK_Pacific : 10 / 9
Italians : 14 / 18
ANZAC : 14 / 19
French : 6 / 0
Dutch : 4 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :3
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries, 1 destroyer, 1 fighter and 8 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 unit repaired.
Giving bonus movement to unitsNon Combat Move - Germans
1 infantry moved from 98 Sea Zone to Alexandria
3 armour moved from Greece to Romania
2 infantry moved from Greece to Bulgaria
2 tactical_bombers moved from Southern Italy to Western Germany
2 bombers moved from British Somaliland to Southern Italy
3 armour moved from Germany to Poland
4 artilleries and 7 infantry moved from Germany to Poland
3 armour and 3 mech_infantrys moved from Germany to Slovakia Hungary
2 armour moved from Western Germany to Slovakia Hungary
3 mech_infantrys moved from Slovakia Hungary to Poland
1 mech_infantry moved from Southern France to YugoslaviaPlace Units - Germans
2 artilleries and 8 infantry placed in Germany
1 armour and 1 fighter placed in Western Germany
1 destroyer placed in 110 Sea ZoneTurn Complete - Germans
Germans collect 46 PUs; end with 46 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :3
Politics - Russians
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and UK_Pacific from Neutrality to AlliedPurchase Units - Russians
Russians buy 1 armour, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Trigger Russians Allied Americans 2: Changing Relationship for Russians and Americans from Neutrality to Allied
Setting uses for triggers used this phase.Combat Move - Russians
Giving bonus movement to units
1 infantry moved from Amur to Korea
Russians take Korea from JapaneseCombat - Russians
Recording Battle StatisticsNon Combat Move - Russians
3 infantry moved from Ukraine to Western Ukraine
1 armour, 3 infantry and 1 mech_infantry moved from Russia to Bryansk
3 infantry moved from Novgorod to BelarusPlace Units - Russians
3 infantry placed in Novgorod
3 infantry placed in Ukraine
1 armour, 3 infantry and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 40 PUs; end with 40 PUs totalTerritory Summary for Russians :
Korea : 1 flag, 1 infantry
Amur : 2 aaGuns and 17 infantry
Belarus : 2 aaGuns, 1 artillery and 23 infantry
Bryansk : 3 armour, 2 fighters, 3 infantry, 5 mech_infantrys and 2 tactical_bombers
Russia : 1 airfield, 1 armour, 1 factory_major, 3 infantry and 1 mech_infantry
Ukraine : 1 factory_minor and 3 infantry
Western Ukraine : 2 aaGuns, 2 artilleries and 14 infantry
Volgograd : 1 factory_minor
Novgorod : 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Caucasus : 2 infantry
127 Sea Zone : 1 submarine
115 Sea Zone : 1 cruiser and 1 submarineProduction/PUs Summary :
Germans : 46 / 56
Russians : 40 / 40
Japanese : 41 / 51
Americans : 50 / 71
Chinese : 8 / 7
British : 28 / 29
UK_Pacific : 10 / 9
Italians : 14 / 18
ANZAC : 14 / 19
French : 6 / 0
Dutch : 4 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :3
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 factory_minor, 1 fighter, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Japanese
Giving bonus movement to units
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
Japanese take Sumatra from Dutch
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Celebes
1 artillery moved from Malaya to Shan State
Japanese take Shan State from UK_Pacific
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
2 fighters moved from 37 Sea Zone to Java
1 fighter moved from 37 Sea Zone to Java
1 fighter moved from 37 Sea Zone to 45 Sea Zone
1 battleship moved from 37 Sea Zone to 43 Sea Zone
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 mech_infantry moved from Anhwe to Shensi
Japanese take Shensi from Chinese
1 artillery and 2 infantry moved from Anhwe to Hopei
1 artillery and 1 infantry moved from Chahar to Hopei
1 battleship and 1 cruiser moved from 37 Sea Zone to 42 Sea Zone
1 cruiser moved from 35 Sea Zone to 44 Sea Zone
2 submarines moved from 37 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from Hunan to Yunnan
3 fighters and 3 tactical_bombers moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from Kwangsi to 43 Sea Zone
2 bombers moved from Kwangsi to Hopei
2 infantry moved from Manchuria to Korea
1 fighter moved from Manchuria to Korea
1 fighter moved from Japan to KoreaCombat - Japanese
Battle in 45 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Hopei
Japanese attack with 2 artilleries, 2 bombers and 3 infantry
Chinese defend with 1 infantry
Japanese win, taking Hopei from Chinese with 2 artilleries, 2 bombers and 3 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Japanese win with 2 artilleries, 2 bombers and 3 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers
British defend with 1 armour
Japanese win, taking Yunnan from Chinese with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Japanese win with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Battle in Celebes
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 2 infantry
Japanese win, taking Celebes from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Japanese win with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in Korea
Japanese attack with 2 fighters and 2 infantry
Russians defend with 1 infantry
Japanese win, taking Korea from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Japanese win with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in 43 Sea Zone
Japanese attack with 1 battleship, 1 fighter and 1 tactical_bomber
British defend with 1 destroyer
Japanese win, taking 43 Sea Zone from UK_Pacific with 1 battleship, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Japanese win with 1 battleship, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Java
Japanese attack with 1 artillery, 3 fighters and 1 infantry
ANZAC defend with 2 infantry
Japanese win, taking Java from ANZAC with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Japanese win with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Recording Battle StatisticsNon Combat Move - Japanese
2 carriers moved from 37 Sea Zone to 42 Sea Zone
3 fighters moved from Java to 42 Sea Zone
1 fighter moved from 45 Sea Zone to 42 Sea Zone
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
1 destroyer and 1 transport moved from 37 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Philippines
1 destroyer, 1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from Celebes to 35 Sea Zone
2 fighters moved from Korea to Japan
2 bombers moved from Hopei to Kiangsu
3 fighters and 3 tactical_bombers moved from Yunnan to Kiangsu
1 infantry moved from Kwangtung to Kwangsi
2 tactical_bombers moved from Kwangsi to Kiangsu
1 tactical_bomber moved from Kwangsi to KiangsuPlace Units - Japanese
3 mech_infantrys placed in Shantung
2 artilleries and 1 infantry placed in Manchuria
1 factory_minor placed in Kwangtung
1 fighter and 2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 60 PUs; end with 60 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :3
Purchase Units - Americans
Americans buy 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
Giving bonus movement to unitsNon Combat Move - Americans
1 artillery moved from Eastern United States to 101 Sea Zone
1 artillery and 2 transports moved from 101 Sea Zone to 86 Sea Zone
1 artillery moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 carrier moved from 10 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
1 bomber moved from Hawaiian Islands to Eastern United StatesPlace Units - Americans
1 infantry placed in Eastern United States
1 cruiser, 1 destroyer and 2 transports placed in 101 Sea Zone
1 carrier and 1 destroyer placed in 10 Sea Zone
1 fighter placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUsTerritory Summary for Americans :
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield, 1 artillery, 1 fighter, 1 harbour, 4 infantry and 1 mech_infantry
Midway : 1 airfield
26 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 4 destroyers, 3 fighters, 3 submarines, 1 tactical_bomber and 3 transports
10 Sea Zone : 1 carrier, 1 destroyer and 1 fighter
Central United States : 1 factory_major
Eastern United States : 4 aaGuns, 1 airfield, 1 armour, 1 bomber, 1 factory_major, 1 harbour, 4 infantry and 3 mech_infantrys
86 Sea Zone : 2 transports
101 Sea Zone : 1 carrier, 3 cruisers, 2 destroyers, 2 fighters, 1 submarine and 4 transports
Brazil : 1 flag, 1 artillery and 3 infantryProduction/PUs Summary :
Germans : 46 / 56
Russians : 37 / 40
Japanese : 60 / 65
Americans : 52 / 72
Chinese : 4 / 7
British : 28 / 29
UK_Pacific : 6 / 9
Italians : 14 / 18
ANZAC : 10 / 19
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Giving bonus movement to units
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
2 infantry moved from Suiyuyan to Shensi
1 fighter moved from Sikang to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 1 : 0/3 hits
Japanese roll dice for 1 mech_infantry in Shensi, round 1 : 0/1 hits
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/3 hits
Japanese roll dice for 1 mech_infantry in Shensi, round 2 : 1/1 hits
1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Chinese win with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Recording Battle StatisticsNon Combat Move - Chinese
1 fighter moved from Shensi to SikangPlace Units - Chinese
Turning on Edit Mode
EDIT: Chinese player Removing units owned by PlayerID named:Chinese from Suiyuyan: 6 infantry
EDIT: Chinese player Adding units owned by PlayerID named:Chinese to Kansu: 6 infantry
EDIT: Turning off Edit Mode
2 infantry placed in SikangTurn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs totalTerritory Summary for Chinese :
Shensi : 1 infantry
Kansu : 6 infantry
Chahar : 1 infantry
Sikang : 1 fighter and 7 infantryProduction/PUs Summary :
Germans : 46 / 56
Russians : 37 / 40
Japanese : 58 / 65
Americans : 52 / 72
Chinese : 6 / 7
British : 28 / 29
UK_Pacific : 6 / 9
Italians : 14 / 18
ANZAC : 10 / 19
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :3
Combat Move - British
Giving bonus movement to units
1 fighter moved from India to 41 Sea Zone
1 fighter, 2 mech_infantrys and 1 tactical_bomber moved from India to Yunnan
1 infantry moved from Trans-Jordan to Iraq
3 infantry moved from Persia to Iraq
1 armour and 1 mech_infantry moved from Egypt to Iraq
1 artillery, 1 fighter, 5 infantry and 1 tactical_bomber moved from Egypt to Anglo Egyptian Sudan
1 infantry moved from Belgian Congo to Kenya
British take Kenya from ItaliansCombat - British
Battle in 41 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Yunnan
British attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 artillery and 1 infantry
British roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Yunnan, round 1 : 2/4 hits
Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 1 : 0/2 hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
British win with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Iraq
British attack with 1 armour, 4 infantry and 1 mech_infantry
Neutral_Axis defend with 3 infantry
British roll dice for 1 armour, 4 infantry and 1 mech_infantry in Iraq, round 1 : 2/6 hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 1 : 1/3 hits
1 infantry owned by the British and 2 infantry owned by the Neutral_Axis lost in Iraq
British roll dice for 1 armour, 3 infantry and 1 mech_infantry in Iraq, round 2 : 0/5 hits
Neutral_Axis roll dice for 1 infantry in Iraq, round 2 : 1/1 hits
1 infantry owned by the British lost in Iraq
British roll dice for 1 armour, 2 infantry and 1 mech_infantry in Iraq, round 3 : 0/4 hits
Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 0/1 hits
British roll dice for 1 armour, 2 infantry and 1 mech_infantry in Iraq, round 4 : 0/4 hits
Neutral_Axis roll dice for 1 infantry in Iraq, round 4 : 1/1 hits
1 infantry owned by the British lost in Iraq
British roll dice for 1 armour, 1 infantry and 1 mech_infantry in Iraq, round 5 : 0/3 hits
Neutral_Axis roll dice for 1 infantry in Iraq, round 5 : 1/1 hits
1 infantry owned by the British lost in Iraq
British roll dice for 1 armour and 1 mech_infantry in Iraq, round 6 : 0/2 hits
Neutral_Axis roll dice for 1 infantry in Iraq, round 6 : 0/1 hits
British roll dice for 1 armour and 1 mech_infantry in Iraq, round 7 : 2/2 hits
Neutral_Axis roll dice for 1 infantry in Iraq, round 7 : 0/1 hits
1 infantry owned by the Neutral_Axis lost in Iraq
British win, taking Iraq from Neutral_Axis with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Neutral_Axis: 3 infantry
Casualties for British: 4 infantry
British win with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Neutral_Axis: 3 infantry
Casualties for British: 4 infantry
Battle in Anglo Egyptian Sudan
British attack with 1 artillery, 1 fighter, 5 infantry and 1 tactical_bomber
Italians defend with 1 infantry
British roll dice for 1 artillery, 1 fighter, 5 infantry and 1 tactical_bomber in Anglo Egyptian Sudan, round 1 : 3/8 hits
Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 1 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan
British win, taking Anglo Egyptian Sudan from Italians with 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
British win with 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Recording Battle StatisticsNon Combat Move - British
1 artillery and 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 aaGun moved from Egypt to Anglo Egyptian Sudan
1 fighter and 1 tactical_bomber moved from Anglo Egyptian Sudan to French Equatorial Africa
1 battleship and 1 cruiser moved from 72 Sea Zone to 71 Sea Zone
1 fighter moved from 41 Sea Zone to India
1 fighter and 1 tactical_bomber moved from Yunnan to IndiaPlace Units - British
1 carrier placed in 106 Sea Zone
1 transport placed in 71 Sea Zone
2 infantry placed in Union of South AfricaTurn Complete - British
British collect 29 PUs (3 lost to blockades); end with 29 PUs totalProduction/PUs Summary :
Germans : 46 / 56
Russians : 37 / 40
Japanese : 57 / 65
Americans : 52 / 72
Chinese : 7 / 7
British : 32 / 29
UK_Pacific : 6 / 1
Italians : 12 / 18
ANZAC : 10 / 19
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :3
Place Units - UK_Pacific
2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 3 PUs (3 lost to blockades); end with 4 PUs total
Some units change owners in territory IndiaProduction/PUs Summary :
Germans : 46 / 56
Russians : 37 / 40
Japanese : 57 / 65
Americans : 52 / 72
Chinese : 7 / 7
British : 32 / 29
UK_Pacific : 6 / 4
Italians : 12 / 18
ANZAC : 10 / 19
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :3
Politics - Italians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralPurchase Units - Italians
Italians buy 1 destroyer, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
Giving bonus movement to units
1 armour, 1 artillery, 6 infantry and 1 mech_infantry moved from Alexandria to Egypt
1 infantry moved from Southern Italy to 97 Sea Zone
1 armour, 1 artillery and 3 infantry moved from Northern Italy to 97 Sea Zone
1 armour, 1 artillery, 4 infantry and 3 transports moved from 97 Sea Zone to 98 Sea Zone
1 armour, 1 artillery and 4 infantry moved from 98 Sea Zone to Egypt
1 artillery and 2 infantry moved from Ethiopia to Kenya
1 transport moved from 98 Sea Zone to 97 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Slovakia Hungary to Eastern Poland
Italians take Eastern Poland from Russians
1 artillery and 1 infantry moved from Algeria to Morocco
1 bomber moved from Western Germany to Morocco
1 mech_infantry moved from Northern Italy to Slovakia HungaryCombat - Italians
Battle in Egypt
Italians attack with 2 armour, 2 artilleries, 10 infantry and 1 mech_infantry
ANZAC defend with 2 infantry; British defend with 1 harbour
Italians win, taking Egypt from British with 2 armour, 2 artilleries, 9 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 2 infantry
Casualties for Italians: 1 infantry
Italians win with 2 armour, 2 artilleries, 9 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 2 infantry
Casualties for Italians: 1 infantry
Battle in Morocco
Italians attack with 1 artillery, 1 bomber and 1 infantry
French defend with 2 infantry
Italians win, taking Morocco from French with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
Casualties for French: 2 infantry
Casualties for Italians: 1 infantry
Italians win with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
Casualties for French: 2 infantry
Casualties for Italians: 1 infantry
Battle in Kenya
Italians attack with 1 artillery and 2 infantry
British defend with 1 infantry
Italians win, taking Kenya from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Italians win with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Recording Battle StatisticsNon Combat Move - Italians
1 bomber moved from Morocco to Tunisia
2 aaGuns moved from Slovakia Hungary to Eastern PolandPlace Units - Italians
1 mech_infantry placed in Northern Italy
1 destroyer placed in 97 Sea Zone
1 submarine placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 16 PUs (1 lost to blockades); end with 16 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :3
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
Giving bonus movement to unitsNon Combat Move - ANZAC
2 fighters moved from South Australia to New South Wales
1 armour and 2 mech_infantrys moved from New South Wales to South Australia
1 cruiser and 1 destroyer moved from 62 Sea Zone to 30 Sea ZonePlace Units - ANZAC
1 armour, 1 fighter and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUsTerritory Summary for ANZAC :
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 armour, 1 factory_minor, 3 fighters, 1 harbour and 1 infantry
South Australia : 2 aaGuns, 1 armour, 1 artillery, 1 fighter, 2 infantry and 2 mech_infantrys
Dutch New Guinea : 1 flag, 1 infantry
30 Sea Zone : 1 cruiser and 1 destroyerProduction/PUs Summary :
Germans : 46 / 56
Russians : 36 / 40
Japanese : 57 / 65
Americans : 52 / 72
Chinese : 7 / 7
British : 29 / 29
UK_Pacific : 6 / 4
Italians : 17 / 31
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :3
Combat Move - French
Giving bonus movement to unitsNon Combat Move - French
1 destroyer moved from 72 Sea Zone to 71 Sea Zone
1 infantry moved from French Equatorial Africa to Anglo Egyptian SudanTurn Complete - French
Territory Summary for French :
Trans-Jordan : 1 infantry
Scotland : 1 fighter and 2 infantry
Anglo Egyptian Sudan : 1 infantry
71 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 46 / 56
Russians : 36 / 40
Japanese : 57 / 65
Americans : 52 / 72
Chinese : 7 / 7
British : 29 / 29
UK_Pacific : 6 / 4
Italians : 17 / 31
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :4
Purchase Units - Germans
Germans buy 2 artilleries, 1 destroyer, 1 fighter, 8 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
Giving bonus movement to unitsNon Combat Move - Germans
1 aaGun, 3 armour, 7 artilleries, 21 infantry and 3 mech_infantrys moved from Poland to Eastern Poland
1 aaGun and 5 armour moved from Slovakia Hungary to Eastern Poland
1 aaGun, 3 armour, 2 artilleries and 8 infantry moved from Romania to Eastern Poland
1 mech_infantry moved from Yugoslavia to Eastern Poland
2 infantry moved from Bulgaria to Romania
2 artilleries and 8 infantry moved from Germany to Poland
1 armour moved from Western Germany to Poland
1 infantry moved from Alexandria to Egypt
1 fighter moved from Alexandria to Southern Italy
1 submarine moved from 110 Sea Zone to 125 Sea ZonePlace Units - Germans
2 artilleries and 8 infantry placed in Germany
1 fighter placed in Western Germany
1 destroyer and 1 submarine placed in 110 Sea ZoneTurn Complete - Germans
Germans collect 46 PUs; end with 46 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs -
per Alpha 3 rules, an Italian DOW on Russia doesn’t automatically trick Germany into War.
So Germany should be able to collect her 5IPC NO for “not at war with Russia”.
Since a bug in the program doesn’t allow this, i’ll just adjust Germany’s IPC on Japan 4 to 61 IPC. -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :4
Purchase Units - Russians
Russians buy 1 armour, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
Giving bonus movement to unitsNon Combat Move - Russians
2 infantry moved from Caucasus to Rostov
3 infantry moved from Novgorod to Archangel
1 aaGun, 1 artillery and 6 infantry moved from Belarus to Bryansk
1 aaGun and 17 infantry moved from Belarus to Archangel
1 armour, 3 infantry and 1 mech_infantry moved from Russia to Bryansk
1 infantry moved from Ukraine to Bryansk
1 aaGun moved from Western Ukraine to Ukraine
1 aaGun, 2 artilleries and 14 infantry moved from Western Ukraine to Bryansk
1 infantry moved from Ukraine to Western Ukraine
1 infantry moved from Ukraine to BessarabiaPlace Units - Russians
3 infantry placed in Ukraine
2 infantry placed in Novgorod
1 armour, 5 infantry and 1 mech_infantry placed in Russia
Russians undo move 2.
2 infantry placed in NovgorodTurn Complete - Russians
Russians collect 36 PUs; end with 36 PUs totalTerritory Summary for Russians :
Amur : 2 aaGuns and 17 infantry
Bryansk : 2 aaGuns, 4 armour, 3 artilleries, 2 fighters, 27 infantry, 6 mech_infantrys and 2 tactical_bombers
Rostov : 2 infantry
Archangel : 1 aaGun and 20 infantry
Bessarabia : 1 infantry
Russia : 1 airfield, 1 armour, 1 factory_major, 5 infantry and 1 mech_infantry
Ukraine : 1 aaGun, 1 factory_minor and 3 infantry
Western Ukraine : 1 infantry
Volgograd : 1 factory_minor
Novgorod : 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
127 Sea Zone : 1 submarine
115 Sea Zone : 1 cruiser and 1 submarineProduction/PUs Summary :
Germans : 46 / 56
Russians : 36 / 36
Japanese : 57 / 65
Americans : 52 / 72
Chinese : 7 / 7
British : 29 / 29
UK_Pacific : 6 / 4
Italians : 17 / 31
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
per Alpha 3 rules, an Italian DOW on Russia doesn’t automatically trick Germany into War.
So Germany should be able to collect her 5IPC NO for “not at war with Russia”.
Since a bug in the program doesn’t allow this, i’ll just adjust Germany’s IPC on Japan 4 to 61 IPC.Ok.
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :4
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 1 carrier, 1 factory_minor, 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Japanese
Giving bonus movement to units
2 mech_infantrys moved from Shantung to Chahar
1 artillery and 1 infantry moved from Hopei to Chahar
1 artillery and 1 infantry moved from Hopei to Shensi
1 infantry moved from Hopei to Suiyuyan
Japanese take Suiyuyan from Chinese
1 mech_infantry moved from Shantung to Kweichow
1 infantry moved from Szechwan to Yunnan
1 armour and 1 infantry moved from Kwangsi to Yunnan
1 artillery moved from Shan State to Yunnan
4 fighters moved from 42 Sea Zone to Yunnan
1 armour, 4 artilleries and 9 infantry moved from Manchuria to Amur
1 infantry moved from Korea to Amur
3 fighters moved from Japan to Amur
2 bombers, 3 fighters and 6 tactical_bombers moved from Kiangsu to Amur
1 artillery moved from Celebes to 44 Sea Zone
1 artillery and 1 transport moved from 44 Sea Zone to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 battleship moved from 42 Sea Zone to 45 Sea Zone
1 battleship moved from 43 Sea Zone to 45 Sea Zone
1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
Japanese take Guam from AmericansCombat - Japanese
Battle in Shensi
Japanese attack with 1 artillery and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Shensi from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Japanese win with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Chahar
Japanese attack with 1 artillery, 1 infantry and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese win, taking Chahar from Chinese with 1 artillery, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Japanese win with 1 artillery, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 1 armour, 1 artillery, 4 fighters and 2 infantry
British defend with 2 mech_infantrys
Japanese win, taking Yunnan from Chinese with 1 armour, 1 artillery, 4 fighters and 1 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 infantry
Casualties for British: 2 mech_infantrys
Japanese win with 1 armour, 1 artillery, 4 fighters and 1 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 infantry
Casualties for British: 2 mech_infantrys
Battle in Dutch New Guinea
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 infantry
Japanese win, taking Dutch New Guinea from ANZAC with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Japanese win with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in Amur
Japanese attack with 1 armour, 4 artilleries, 2 bombers, 6 fighters, 10 infantry and 6 tactical_bombers
Russians defend with 2 aaGuns and 17 infantry
Japanese win, taking Amur from Russians with 1 armour, 4 artilleries, 2 bombers, 6 fighters, 8 infantry and 5 tactical_bombers remaining. Battle score for attacker is 44
Casualties for Japanese: 2 infantry and 1 tactical_bomber
Casualties for Russians: 2 aaGuns and 17 infantry
Japanese win with 1 armour, 4 artilleries, 2 bombers, 6 fighters, 8 infantry and 5 tactical_bombers remaining. Battle score for attacker is 44
Casualties for Japanese: 2 infantry and 1 tactical_bomber
Casualties for Russians: 2 aaGuns and 17 infantry
Recording Battle Statistics
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
Setting uses for triggers used this phase.
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
Setting uses for triggers used this phase.
Setting uses for triggers used this phase.Non Combat Move - Japanese
2 bombers moved from Amur to Japan
6 fighters and 5 tactical_bombers moved from Amur to Manchuria
1 cruiser moved from 44 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 2 carriers, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Japan
1 fighter moved from Philippines to Japan
4 fighters moved from Yunnan to KwangsiPlace Units - Japanese
1 artillery, 1 infantry and 1 mech_infantry placed in Manchuria
1 armour and 2 mech_infantrys placed in Shantung
2 mech_infantrys placed in Kwangtung
1 carrier placed in 20 Sea Zone
1 artillery placed in Japan
1 factory_minor placed in French Indo ChinaTurn Complete - Japanese
Japanese collect 62 PUs; end with 62 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs





