one more late adjustment, i edited the US sub to 27 instead of 65 if you’d allow it. that decision has nothing to do with any chinese or uk rolls that happened later. if you disallow then just use the previous map instead. thanks.
12L G40 Axisplaya (axis)_U505
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :4
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Setting uses for triggers used this phase.Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
Giving bonus movement to units
1 battleship and 2 cruisers moved from 26 Sea Zone to 33 Sea Zone
1 artillery, 4 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 4 infantry, 1 mech_infantry and 3 transports moved from 26 Sea Zone to 33 Sea Zone
1 artillery, 4 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 armour, 2 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 armour, 3 cruisers, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 bomber moved from Eastern United States to MoroccoCombat - Americans
Battle in Caroline Islands
Americans attack with 1 artillery, 4 infantry and 1 mech_infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 1 : 2/3 hits
Americans roll dice for 1 artillery, 4 infantry and 1 mech_infantry in Caroline Islands, round 1 : 3/6 hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 1 : 1/2 hits
2 infantry owned by the Japanese , 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 1 aaGun and 2 infantry
Casualties for Americans: 1 infantry
Americans win with 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 1 aaGun and 2 infantry
Casualties for Americans: 1 infantry
Battle in Morocco
Americans attack with 1 armour, 1 bomber, 2 infantry and 1 mech_infantry
Italians defend with 1 artillery
Americans roll dice for 3 cruisers in Morocco, round 1 : 1/3 hits
Italians roll dice for 1 artillery in Morocco, round 1 : 0/1 hits
1 artillery owned by the Italians lost in Morocco
Americans win, taking Morocco from Italians with 1 armour, 1 bomber, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Americans win with 1 armour, 1 bomber, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Recording Battle StatisticsNon Combat Move - Americans
1 bomber moved from Morocco to Gibraltar
2 aaGuns and 2 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 aaGun and 1 infantry moved from 91 Sea Zone to Morocco
1 infantry moved from Brazil to 86 Sea Zone
1 artillery and 2 infantry moved from Brazil to 86 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone
1 artillery and 3 infantry moved from 91 Sea Zone to Gibraltar
1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
1 carrier, 2 destroyers, 2 fighters and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Hawaiian Islands to 33 Sea Zone
2 carriers, 4 destroyers, 3 fighters and 3 submarines moved from 26 Sea Zone to 33 Sea Zone
1 carrier, 1 destroyer and 1 fighter moved from 10 Sea Zone to 26 Sea ZonePlace Units - Americans
2 infantry placed in Eastern United States
2 transports placed in 101 Sea Zone
1 carrier and 2 destroyers placed in 10 Sea Zone
2 fighters placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour, 3 infantry and 1 mech_infantry
Wake Island : 1 airfield
Western United States : 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
33 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 4 destroyers, 4 fighters, 3 submarines and 3 transports
26 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
10 Sea Zone : 1 carrier, 2 destroyers and 2 fighters
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 2 infantry and 2 mech_infantrys
Gibraltar : 1 aaGun, 1 artillery, 1 bomber and 4 infantry
Morocco : 1 flag, 1 aaGun, 1 armour, 3 infantry and 1 mech_infantry
101 Sea Zone : 2 transports
Brazil : 1 flag, 91 Sea Zone : 1 carrier, 3 cruisers, 2 destroyers, 2 fighters, 1 submarine and 6 transportsProduction/PUs Summary :
Germans : 46 / 56
Russians : 35 / 36
Japanese : 62 / 67
Americans : 53 / 73
Chinese : 3 / 7
British : 29 / 29
UK_Pacific : 6 / 4
Italians : 16 / 31
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Giving bonus movement to units
7 infantry moved from Sikang to Szechwan
Chinese take Szechwan from Japanese
4 infantry moved from Kansu to Shensi
1 fighter moved from Sikang to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese roll dice for 1 fighter and 4 infantry in Shensi, round 1 : 1/5 hits
Japanese roll dice for 1 artillery and 1 infantry in Shensi, round 1 : 0/2 hits
1 infantry owned by the Japanese lost in Shensi
Chinese roll dice for 1 fighter and 4 infantry in Shensi, round 2 : 1/5 hits
Japanese roll dice for 1 artillery in Shensi, round 2 : 1/1 hits
1 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Chinese: 1 infantry
Chinese win with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Chinese: 1 infantry
Recording Battle StatisticsNon Combat Move - Chinese
1 fighter moved from Shensi to Tsinghai
2 infantry moved from Kansu to TsinghaiPlace Units - Chinese
1 infantry placed in Kansu
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUs totalTerritory Summary for Chinese :
Shensi : 3 infantry
Kansu : 1 infantry
Tsinghai : 1 fighter and 3 infantry
Szechwan : 7 infantryProduction/PUs Summary :
Germans : 46 / 56
Russians : 35 / 36
Japanese : 60 / 67
Americans : 53 / 73
Chinese : 5 / 6
British : 29 / 29
UK_Pacific : 6 / 4
Italians : 16 / 31
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Game History
Round :4
Combat Move - British
Giving bonus movement to units
2 fighters, 2 mech_infantrys and 1 tactical_bomber moved from India to Yunnan
1 fighter and 1 tactical_bomber moved from French Equatorial Africa to Kenya
2 infantry moved from Union of South Africa to 71 Sea Zone
1 battleship, 1 cruiser, 2 infantry and 1 transport moved from 71 Sea Zone to 76 Sea Zone
2 artilleries and 4 infantry moved from Anglo Egyptian Sudan to Kenya
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
British take Ethiopia from Italians
2 infantry moved from 76 Sea Zone to British Somaliland
British take British Somaliland from Italians
1 armour and 1 mech_infantry moved from Iraq to PersiaCombat - British
Battle in Kenya
British attack with 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber
Italians defend with 1 artillery and 2 infantry
British win, taking Kenya from Italians with 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 2 infantry
British win with 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 2 infantry
Battle in Yunnan
British attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 armour, 1 artillery and 1 infantry
British win, taking Yunnan from Japanese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 1 armour, 1 artillery and 1 infantry
Casualties for British: 1 fighter and 1 mech_infantry
British win with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 1 armour, 1 artillery and 1 infantry
Casualties for British: 1 fighter and 1 mech_infantry
Recording Battle StatisticsNon Combat Move - British
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from Scotland to Gibraltar
2 fighters moved from United Kingdom to Morocco
1 fighter moved from United Kingdom to Gibraltar
1 bomber moved from United Kingdom to Morocco
6 infantry moved from Scotland to United Kingdom
1 aaGun moved from Anglo Egyptian Sudan to Kenya
1 fighter and 1 tactical_bomber moved from Kenya to Tanganyika Territory
1 fighter and 1 tactical_bomber moved from Yunnan to Burma
3 aaGuns, 2 artilleries and 11 infantry moved from India to BurmaPlace Units - British
1 transport placed in 71 Sea Zone
1 artillery and 1 infantry placed in Union of South Africa
1 airfield placed in GibraltarTurn Complete - British
British collect 30 PUs (1 lost to blockades); end with 30 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :4
Place Units - UK_Pacific
1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs total
Some units change owners in territory IndiaTerritory Summary for UK_Pacific :
India : 1 factory_major
Production/PUs Summary :
Germans : 46 / 56
Russians : 35 / 36
Japanese : 59 / 67
Americans : 53 / 73
Chinese : 6 / 6
British : 31 / 30
UK_Pacific : 6 / 3
Italians : 14 / 31
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :4
Purchase Units - Italians
Italians buy 1 carrier and 5 infantry; Remaining resources: 0 PUs;Combat Move - Italians
Giving bonus movement to units
1 armour moved from Eastern Poland to Belarus
Italians take Belarus from Russians
1 armour moved from Belarus to Eastern PolandCombat - Italians
Recording Battle StatisticsNon Combat Move - Italians
1 destroyer and 1 transport moved from 97 Sea Zone to 95 Sea Zone
1 battleship, 2 cruisers, 1 destroyer and 3 transports moved from 98 Sea Zone to 95 Sea Zone
1 fighter moved from Western Germany to Southern Italy
1 bomber moved from Tunisia to Eastern Poland
2 fighters moved from Southern Italy to 95 Sea Zone
1 mech_infantry moved from Slovakia Hungary to Eastern Poland
1 mech_infantry moved from Northern Italy to Southern ItalyPlace Units - Italians
1 carrier placed in 95 Sea Zone
3 infantry placed in Southern Italy
2 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :4
Purchase Units - ANZAC
ANZAC buy 1 submarine and 1 transport; Remaining resources: 2 PUs;Combat Move - ANZAC
Giving bonus movement to unitsNon Combat Move - ANZAC
2 aaGuns, 1 armour, 1 artillery, 1 fighter, 2 infantry and 2 mech_infantrys moved from South Australia to Queensland
1 cruiser and 1 destroyer moved from 30 Sea Zone to 33 Sea Zone
3 fighters moved from New South Wales to QueenslandPlace Units - ANZAC
1 submarine and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs totalTerritory Summary for ANZAC :
Queensland : 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 4 fighters, 1 harbour, 2 infantry and 2 mech_infantrys
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 armour, 1 factory_minor, 1 harbour and 1 infantry
33 Sea Zone : 1 cruiser and 1 destroyer
62 Sea Zone : 1 submarine and 1 transportProduction/PUs Summary :
Germans : 46 / 56
Russians : 34 / 36
Japanese : 59 / 67
Americans : 53 / 73
Chinese : 6 / 6
British : 31 / 30
UK_Pacific : 6 / 3
Italians : 15 / 25
ANZAC : 10 / 12
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :4
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Setting uses for triggers used this phase.Combat Move - French
Giving bonus movement to unitsNon Combat Move - French
Turn Complete - French
Territory Summary for French :
Trans-Jordan : 1 infantry
Scotland : 1 fighter and 2 infantry
Anglo Egyptian Sudan : 1 infantry
71 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 46 / 56
Russians : 34 / 36
Japanese : 59 / 67
Americans : 53 / 73
Chinese : 6 / 6
British : 31 / 30
UK_Pacific : 6 / 3
Italians : 15 / 25
ANZAC : 10 / 12
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
I have attacked sz91 with all my fleet + 6 planes.
I assumed you would scramble as it is a tight battle, and you bought an AB in Gib.
I got 9 hits on 1st round of combat.
Please, give me your OOL.
CM MAP
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Lose 1 SS, 3 DD, 1 UK CA, 2 CV
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :5
Purchase Units - Germans
Germans buy 1 armour, 3 artilleries, 1 destroyer and 10 infantry; Remaining resources: 0 PUs;Combat Move - Germans
Giving bonus movement to units
7 infantry moved from Finland to Karelia
Germans take Karelia from Russians
2 infantry moved from Romania to Bessarabia
1 tactical_bomber moved from Western Germany to Bessarabia
1 armour moved from Eastern Poland to Baltic States
Germans take Baltic States from Russians
1 armour moved from Baltic States to Eastern Poland
10 armour, 9 artilleries, 29 infantry and 4 mech_infantrys moved from Eastern Poland to Western Ukraine
2 tactical_bombers moved from Western Germany to 91 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 4 destroyers, 2 fighters and 1 submarine moved from 110 Sea Zone to 91 Sea Zone
2 bombers moved from Southern Italy to 91 Sea ZoneCombat - Germans
Americans scrambles 2 units out of Gibraltar to defend against the attack in 91 Sea Zone
Battle in 91 Sea Zone
Germans attack with 1 battleship, 2 bombers, 1 carrier, 1 cruiser, 4 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers
British defend with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports; Americans defend with 1 carrier, 3 cruisers, 2 destroyers, 2 fighters, 1 submarine and 6 transports
Units damaged: 1 battleship owned by the Germans
Germans win with 1 battleship, 2 bombers and 1 cruiser remaining. Battle score for attacker is 110
Casualties for Germans: 1 carrier, 4 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers
Casualties for British: 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports
Casualties for Americans: 1 carrier, 3 cruisers, 2 destroyers, 2 fighters, 1 submarine and 6 transports
Germans win with 1 battleship, 2 bombers and 1 cruiser remaining. Battle score for attacker is 110
Casualties for Germans: 1 carrier, 4 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers
Casualties for British: 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports
Casualties for Americans: 1 carrier, 3 cruisers, 2 destroyers, 2 fighters, 1 submarine and 6 transports
Battle in Bessarabia
Germans attack with 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Bessarabia from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Germans win with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 10 armour, 9 artilleries, 29 infantry and 4 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Western Ukraine from Russians with 10 armour, 9 artilleries, 28 infantry and 4 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Germans win with 10 armour, 9 artilleries, 28 infantry and 4 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Recording Battle Statistics
Game Loaded
Japanese are now being played by: Human
Germans are now being played by: Human
French is now being played by: Human
British are now being played by: Human
Chinese are now being played by: Human
Dutch is now being played by: Human
Neutral_Axis are now being played by: Human
Neutral_Allies are now being played by: Human
ANZAC is now being played by: Human
Russians are now being played by: Human
UK_Pacific is now being played by: Human
Mongolians are now being played by: Human
Neutral_True is now being played by: Human
Italians are now being played by: Human
Americans are now being played by: HumanNon Combat Move - Germans
3 aaGuns moved from Eastern Poland to Western Ukraine
1 armour moved from Poland to Western Ukraine
2 artilleries and 8 infantry moved from Poland to Eastern Poland
2 artilleries and 8 infantry moved from Germany to Poland
2 bombers moved from 91 Sea Zone to Southern France
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 113 Sea Zone
1 fighter moved from Southern Italy to Southern France
1 fighter and 1 tactical_bomber moved from Western Germany to Southern France
1 artillery and 1 infantry moved from 113 Sea Zone to Norway
1 tactical_bomber moved from Bessarabia to Eastern PolandPlace Units - Germans
1 destroyer placed in 113 Sea Zone
3 infantry placed in Southern France
3 artilleries and 7 infantry placed in Germany
1 armour placed in Western GermanyTurn Complete - Germans
Germans collect 50 PUs; end with 50 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :5
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Setting uses for triggers used this phase.Purchase Units - Russians
Russians buy 1 armour, 2 artilleries, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
Giving bonus movement to units
1 infantry moved from Novgorod to Baltic States
Russians take Baltic States from Germans
1 infantry moved from Novgorod to Belarus
Russians take Belarus from Italians
2 infantry moved from Ukraine to Bessarabia
2 fighters and 2 tactical_bombers moved from Bryansk to Bessarabia
1 infantry moved from Buyant-Uhaa to Jehol
Chinese take Jehol from JapaneseCombat - Russians
Battle in Bessarabia
Russians attack with 2 fighters, 2 infantry and 2 tactical_bombers
Germans defend with 2 infantry
Russians roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Bessarabia, round 1 : 2/6 hits
Germans roll dice for 2 infantry in Bessarabia, round 1 : 0/2 hits
2 infantry owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Germans with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Russians win with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Recording Battle Statistics
Trigger Russians Conquer Japanese Territory By Mongolia: Setting turns to 0 for conditionAttachment_Mongolia_May_Switch_To_Russians_Control_Switch attached to Russians
Setting uses for triggers used this phase.Non Combat Move - Russians
2 fighters and 2 tactical_bombers moved from Bessarabia to Bryansk
1 aaGun and 1 infantry moved from Ukraine to Bryansk
2 infantry moved from Rostov to Bryansk
1 armour, 5 infantry and 1 mech_infantry moved from Russia to Bryansk
5 infantry moved from Archangel to Smolensk
1 aaGun and 15 infantry moved from Archangel to Novgorod
1 submarine moved from 127 Sea Zone to 125 Sea Zone
1 cruiser moved from 115 Sea Zone to 114 Sea Zone
2 infantry moved from Olgiy to Kansu
1 infantry moved from Ulaanbaatar to Yakut S.S.R.
1 infantry moved from Dzavhan to Yakut S.S.R.
1 infantry moved from Buyant-Uhaa to Central MongoliaPlace Units - Russians
2 artilleries placed in Novgorod
1 armour, 6 infantry and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 32 PUs; end with 32 PUs totalTerritory Summary for Russians :
Jehol : 1 infantry
Kansu : 2 infantry
Yakut S.S.R. : 2 infantry
Olgiy : 1 flag, Dzavhan : 1 flag, Central Mongolia : 1 flag, 1 infantry
Buyant-Uhaa : 1 flag, Ulaanbaatar : 1 flag, Tsagaan Olom : 1 flag, Belarus : 1 infantry
Baltic States : 1 infantry
Bryansk : 3 aaGuns, 5 armour, 3 artilleries, 2 fighters, 35 infantry, 7 mech_infantrys and 2 tactical_bombers
Bessarabia : 2 infantry
Russia : 1 airfield, 1 armour, 1 factory_major, 6 infantry and 1 mech_infantry
Ukraine : 1 factory_minor
Volgograd : 1 factory_minor
Novgorod : 1 aaGun, 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 15 infantry
Smolensk : 5 infantry
125 Sea Zone : 1 submarine
114 Sea Zone : 1 cruiser
115 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 49 / 60
Russians : 32 / 32
Japanese : 58 / 67
Americans : 53 / 73
Chinese : 7 / 6
British : 31 / 30
UK_Pacific : 6 / 3
Italians : 14 / 25
ANZAC : 10 / 12
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :5
Purchase Units - Japanese
Japanese buy 1 armour, 2 fighters, 3 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Japanese
Giving bonus movement to units
1 artillery and 1 infantry moved from Manchuria to Jehol
1 armour moved from Amur to Jehol
1 mech_infantry moved from Manchuria to Jehol
3 fighters moved from Manchuria to Jehol
2 mech_infantrys moved from Kwangtung to Yunnan
4 fighters moved from Kwangsi to Yunnan
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 artillery and 1 infantry moved from Amur to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
1 artillery and 1 infantry moved from Amur to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
1 artillery and 1 infantry moved from Amur to Manchuria
1 artillery and 2 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 infantry moved from Amur to Manchuria
1 armour and 2 mech_infantrys moved from Shantung to Hunan
2 mech_infantrys moved from Chahar to Hunan
1 mech_infantry moved from Kweichow to Hunan
1 artillery moved from Dutch New Guinea to 45 Sea Zone
1 artillery, 2 battleships and 1 transport moved from 45 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
1 infantry moved from Guam to 21 Sea Zone
1 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 carrier moved from 20 Sea Zone to 35 Sea Zone
2 fighters and 1 tactical_bomber moved from Japan to 35 Sea Zone
2 bombers moved from Japan to French Indo ChinaCombat - Japanese
Battle in Jehol
Japanese attack with 1 armour, 1 artillery, 3 fighters, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Japanese win, taking Jehol from Chinese with 1 armour, 1 artillery, 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Japanese win with 1 armour, 1 artillery, 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Yunnan
Japanese attack with 4 fighters and 2 mech_infantrys
British defend with 1 mech_infantry
Japanese win, taking Yunnan from Chinese with 4 fighters and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Japanese win with 4 fighters and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Recording Battle StatisticsNon Combat Move - Japanese
3 fighters moved from Jehol to 35 Sea Zone
2 fighters moved from Yunnan to French Indo China
2 fighters moved from Manchuria to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Manchuria to Philippines
1 tactical_bomber moved from Manchuria to Philippines
1 fighter moved from Yunnan to Kwangtung
1 fighter moved from Yunnan to 35 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to Philippines
2 tactical_bombers moved from Manchuria to Kwangtung
1 tactical_bomber moved from Manchuria to French Indo ChinaPlace Units - Japanese
3 infantry placed in French Indo China
3 mech_infantrys placed in Kwangtung
3 mech_infantrys placed in Manchuria
1 armour and 2 mech_infantrys placed in Shantung
2 fighters placed in JapanTurn Complete - Japanese
Japanese collect 63 PUs; end with 63 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :5
Purchase Units - Americans
Americans buy 1 carrier, 3 fighters, 2 infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
Giving bonus movement to units
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 22 Sea Zone
1 infantry moved from 22 Sea Zone to Marianas
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
Americans take Dutch New Guinea from Japanese
1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 mech_infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone
1 mech_infantry moved from 34 Sea Zone to Paulau Island
Americans take Paulau Island from Japanese
1 bomber moved from Gibraltar to 91 Sea ZoneCombat - Americans
???
Battle in 91 Sea Zone
Americans attack with 1 bomber
Germans defend with 1 battleship and 1 cruiser
Americans roll dice for 1 bomber in 91 Sea Zone, round 1 : 1/1 hits
Germans roll dice for 1 battleship and 1 cruiser in 91 Sea Zone, round 1 : 1/2 hits
1 cruiser owned by the Germans and 1 bomber owned by the Americans lost in 91 Sea Zone
Germans win, taking Marianas from Japanese with 1 battleship remaining. Battle score for attacker is 0
Casualties for Germans: 1 cruiser
Casualties for Americans: 1 bomber
Recording Battle StatisticsNon Combat Move - Americans
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone
1 carrier, 2 destroyers and 2 fighters moved from 10 Sea Zone to 26 Sea ZonePlace Units - Americans
1 carrier and 1 transport placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
1 fighter and 2 infantry placed in Eastern United States
2 transports placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour and 1 infantry
Paulau Island : 1 flag, 1 mech_infantry
Marianas : 1 flag, 1 infantry
Wake Island : 1 airfield
Western United States : 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
Dutch New Guinea : 1 flag, 1 infantry
45 Sea Zone : 1 transport
33 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 5 destroyers, 5 fighters, 3 submarines and 1 tactical_bomber
34 Sea Zone : 1 transport
26 Sea Zone : 1 carrier, 2 destroyers and 2 fighters
22 Sea Zone : 1 transport
10 Sea Zone : 1 carrier, 2 fighters and 1 transport
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 4 infantry and 2 mech_infantrys
Gibraltar : 1 aaGun, 1 artillery and 4 infantry
Morocco : 1 flag, 1 aaGun, 1 armour, 3 infantry and 1 mech_infantry
101 Sea Zone : 4 transports
Brazil : 1 flag,
Production/PUs Summary :Germans : 49 / 60
Russians : 29 / 32
Japanese : 63 / 68
Americans : 53 / 73
Chinese : 5 / 6
British : 31 / 30
UK_Pacific : 6 / 3
Italians : 14 / 25
ANZAC : 10 / 12
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Giving bonus movement to units
3 infantry moved from Szechwan to Yunnan
1 fighter moved from Tsinghai to Yunnan
1 infantry moved from Shensi to Kweichow
Chinese take Kweichow from JapaneseCombat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 2 mech_infantrys
Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 1 : 1/4 hits
Japanese roll dice for 2 mech_infantrys in Yunnan, round 1 : 0/2 hits
1 mech_infantry owned by the Japanese lost in Yunnan
Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 1/4 hits
Japanese roll dice for 1 mech_infantry in Yunnan, round 2 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 2 mech_infantrys
Chinese win with 1 fighter and 3 infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 2 mech_infantrys
Recording Battle StatisticsNon Combat Move - Chinese
1 fighter moved from Yunnan to Szechwan
2 infantry moved from Shensi to Szechwan
3 infantry moved from Tsinghai to KansuPlace Units - Chinese
2 infantry placed in KansuTurn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUsTerritory Summary for Chinese :
Yunnan : 3 infantry
Kweichow : 1 infantry
Kansu : 6 infantry
Szechwan : 1 fighter and 6 infantryProduction/PUs Summary :
Germans : 49 / 60
Russians : 29 / 32
Japanese : 61 / 68
Americans : 53 / 73
Chinese : 7 / 13
British : 31 / 30
UK_Pacific : 6 / 3
Italians : 14 / 25
ANZAC : 10 / 12
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Game History
Round :5
Combat Move - British
Giving bonus movement to units
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 76 Sea Zone
1 artillery and 1 infantry moved from 76 Sea Zone to Italian Somaliland
British take Italian Somaliland from Italians
1 armour moved from Morocco to Algeria
British take Algeria from Italians
1 armour moved from Algeria to Morocco
1 bomber and 2 fighters moved from Morocco to 91 Sea ZoneCombat - British
Battle in 91 Sea Zone
British attack with 1 bomber and 2 fighters
Germans defend with 1 battleship
British roll dice for 1 bomber and 2 fighters in 91 Sea Zone, round 1 : 2/3 hits
Germans roll dice for 1 battleship in 91 Sea Zone, round 1 : 0/1 hits
1 battleship owned by the Germans lost in 91 Sea Zone
British win with 1 bomber and 2 fighters remaining. Battle score for attacker is 20
Casualties for Germans: 1 battleship
British win with 1 bomber and 2 fighters remaining. Battle score for attacker is 20
Casualties for Germans: 1 battleship
Recording Battle StatisticsNon Combat Move - British
2 fighters moved from 91 Sea Zone to Gibraltar
1 bomber moved from 91 Sea Zone to French West Africa
1 aaGun, 2 artilleries and 3 infantry moved from Kenya to Belgian Congo
1 transport moved from 76 Sea Zone to 71 Sea Zone
1 fighter and 1 tactical_bomber moved from Tanganyika Territory to Iraq
1 battleship and 1 cruiser moved from 76 Sea Zone to 80 Sea Zone
2 infantry moved from British Somaliland to Ethiopia
1 mech_infantry moved from India to Burma
1 armour and 1 mech_infantry moved from Persia to Eastern PersiaPlace Units - British
1 artillery and 1 infantry placed in Union of South Africa
1 carrier and 1 transport placed in 106 Sea ZoneTurn Complete - British
British collect 32 PUs; end with 32 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :5
Place Units - UK_Pacific
1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 4 PUs (3 lost to blockades); end with 4 PUs total
Some units change owners in territory IndiaTerritory Summary for UK_Pacific :
India : 1 factory_major
Production/PUs Summary :
Germans : 49 / 60
Russians : 29 / 32
Japanese : 60 / 68
Americans : 53 / 73
Chinese : 7 / 13
British : 32 / 32
UK_Pacific : 7 / 4
Italians : 13 / 25
ANZAC : 10 / 12
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :5
Purchase Units - Italians
Italians buy 1 artillery, 1 factory_minor and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
Giving bonus movement to units
1 battleship, 1 cruiser and 2 destroyers moved from 95 Sea Zone to 98 Sea Zone
1 cruiser moved from 95 Sea Zone to 98 Sea Zone
1 fighter moved from 95 Sea Zone to Trans-Jordan
1 carrier moved from 95 Sea Zone to 98 Sea Zone
3 infantry and 1 mech_infantry moved from Southern Italy to 95 Sea Zone
2 infantry moved from Northern Italy to 95 Sea Zone
5 infantry, 1 mech_infantry and 3 transports moved from 95 Sea Zone to 98 Sea Zone
5 infantry and 1 mech_infantry moved from 98 Sea Zone to Trans-Jordan
1 armour and 2 infantry moved from Egypt to Trans-Jordan
1 bomber moved from Eastern Poland to Russia
1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Eastern Poland to BessarabiaCombat - Italians
Battle in Bessarabia
Italians attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
Russians defend with 2 infantry
Italians win, taking Bessarabia from Russians with 1 armour and 1 artillery remaining. Battle score for attacker is -4
Casualties for Russians: 2 infantry
Casualties for Italians: 2 infantry and 1 mech_infantry
Italians win with 1 armour and 1 artillery remaining. Battle score for attacker is -4
Casualties for Russians: 2 infantry
Casualties for Italians: 2 infantry and 1 mech_infantry
Strategic bombing raid in Russia
Bombing raid in Russia causes: 4 damage to unit: factory_major
Bombing raid in Russia causes 4 damage total.
Battle in Trans-Jordan
Italians attack with 1 armour, 1 fighter, 7 infantry and 1 mech_infantry
French defend with 1 infantry
Italians win, taking Trans-Jordan from British with 1 armour, 1 fighter, 6 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for French: 1 infantry
Casualties for Italians: 1 infantry
Italians win with 1 armour, 1 fighter, 6 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for French: 1 infantry
Casualties for Italians: 1 infantry
Recording Battle StatisticsNon Combat Move - Italians
1 fighter moved from Trans-Jordan to 98 Sea Zone
1 fighter moved from 95 Sea Zone to Southern Italy
1 transport moved from 95 Sea Zone to 97 Sea Zone
1 aaGun moved from Eastern Poland to Western Ukraine
1 aaGun moved from Eastern Poland to Bessarabia
1 bomber moved from Russia to Eastern PolandPlace Units - Italians
1 artillery and 3 infantry placed in Northern Italy
1 factory_minor placed in EgyptTurn Complete - Italians
Italians collect 14 PUs; end with 14 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :5
Purchase Units - ANZAC
ANZAC buy 2 submarines; Remaining resources: 0 PUs;Combat Move - ANZAC
Giving bonus movement to units
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
ANZAC take Java from JapaneseCombat - ANZAC
Recording Battle StatisticsNon Combat Move - ANZAC
3 fighters moved from Queensland to Caroline Islands
1 submarine moved from 62 Sea Zone to 33 Sea Zone
1 armour moved from New South Wales to QueenslandPlace Units - ANZAC
2 submarines placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUsTerritory Summary for ANZAC :
Caroline Islands : 3 fighters
Queensland : 2 aaGuns, 1 airfield, 2 armour, 1 artillery, 1 fighter, 1 harbour, 1 infantry and 2 mech_infantrys
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor and 1 harbour
Java : 1 flag, 2 infantry
42 Sea Zone : 1 transport
33 Sea Zone : 1 cruiser, 1 destroyer and 1 submarine
62 Sea Zone : 2 submarinesProduction/PUs Summary :
Germans : 49 / 60
Russians : 29 / 32
Japanese : 56 / 68
Americans : 53 / 73
Chinese : 7 / 13
British : 31 / 32
UK_Pacific : 7 / 4
Italians : 14 / 24
ANZAC : 14 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :5
Combat Move - French
Giving bonus movement to unitsNon Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
1 fighter moved from Scotland to Gibraltar
1 destroyer moved from 71 Sea Zone to 80 Sea ZoneTurn Complete - French
Territory Summary for French :
Gibraltar : 1 fighter
Scotland : 2 infantry
French Equatorial Africa : 1 infantry
80 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 49 / 60
Russians : 29 / 32
Japanese : 56 / 68
Americans : 53 / 73
Chinese : 7 / 13
British : 31 / 32
UK_Pacific : 7 / 4
Italians : 14 / 24
ANZAC : 14 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :6
Purchase Units - Germans
Germans buy 4 armour, 2 artilleries, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
Giving bonus movement to units
1 submarine moved from 125 Sea Zone to 112 Sea Zone
1 destroyer moved from 113 Sea Zone to 125 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 125 Sea Zone
1 infantry moved from Eastern Poland to Belarus
1 infantry moved from Poland to Baltic States
2 bombers moved from Southern France to United Kingdom
1 infantry moved from Western Ukraine to Ukraine
Germans take Ukraine from Russians
1 fighter moved from Western Germany to Baltic States
1 tactical_bomber moved from Eastern Poland to BelarusCombat - Germans
Battle in Belarus
Germans attack with 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Germans win with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 1 fighter and 1 infantry
Russians defend with 1 infantry
Germans win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Germans win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in 125 Sea Zone
Germans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Russians defend with 1 submarine
Germans win, taking 125 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Germans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Strategic bombing raid in United Kingdom
Bombing raid in United Kingdom causes: 10 damage to unit: factory_major
Bombing raid in United Kingdom causes 10 damage total.
Recording Battle StatisticsNon Combat Move - Germans
2 bombers moved from United Kingdom to Western Germany
1 fighter and 1 tactical_bomber moved from 125 Sea Zone to Western Germany
1 artillery and 1 infantry moved from Germany to 113 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Norway
7 infantry moved from Karelia to Finland
1 artillery and 1 infantry moved from Norway to Finland
1 armour, 2 artilleries and 7 infantry moved from Eastern Poland to Western Ukraine
1 tactical_bomber moved from Belarus to Western Ukraine
1 fighter moved from Baltic States to Western Ukraine
2 artilleries and 7 infantry moved from Poland to Eastern Poland
2 artilleries and 6 infantry moved from Germany to Poland
1 armour moved from Western Germany to Poland
2 fighters and 1 tactical_bomber moved from Southern France to Western Germany
3 infantry moved from Southern France to Northern ItalyPlace Units - Germans
2 artilleries and 8 infantry placed in Germany
4 armour and 1 mech_infantry placed in Western GermanyTurn Complete - Germans
Germans collect 52 PUs; end with 52 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs





