@SuperbattleshipYamato I’m not surprised. G42 does favor the Allies. But the Axis still have a decent chance at least Japan.
Kabloom & Suprise Attack start new
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :8
Purchase Units - Americans
Americans buy 4 artilleries, 1 destroyer, 4 infantry, 2 submarines and 4 transports; Remaining resources: 0 PUs;Combat Move - Americans
Giving bonus movement to units
1 destroyer moved from 92 Sea Zone to 98 Sea Zone
1 destroyer moved from 92 Sea Zone to 97 Sea Zone
Americans take 97 Sea Zone from Italians
1 destroyer moved from 92 Sea Zone to 93 Sea Zone
1 artillery moved from Algeria to Tunisia
1 destroyer moved from 92 Sea Zone to 97 Sea Zone
1 carrier moved from 91 Sea Zone to 93 Sea Zone
2 fighters moved from 91 Sea Zone to 93 Sea Zone
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 destroyer moved from 91 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 carrier and 1 destroyer moved from 26 Sea Zone to 33 Sea Zone
2 fighters moved from 26 Sea Zone to 33 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
2 mech_infantrys moved from Western United States to Central United States
1 mech_infantry moved from Central United States to Eastern United States
1 artillery moved from Eastern United States to Central United States
1 mech_infantry moved from Central United States to Eastern United States
1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 infantry and 1 transport moved from 10 Sea Zone to 2 Sea Zone
2 infantry moved from 2 Sea Zone to AlaskaCombat - Americans
Battle in Philippines
Americans attack with 2 artilleries and 2 infantry
Japanese defend with 1 airfield, 1 artillery and 1 harbour
Americans win, taking Philippines from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery
Casualties for Americans: 1 infantry
Americans win with 2 artilleries and 1 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery
Casualties for Americans: 1 infantry
Battle in Tunisia
Americans attack with 1 artillery
Italians defend with 1 mech_infantry
Italians win with no units remaining. Battle score for attacker is 0
Casualties for Italians: 1 mech_infantry
Casualties for Americans: 1 artillery
Americans win with no units remaining. Battle score for attacker is 0
Casualties for Italians: 1 mech_infantry
Casualties for Americans: 1 artillery
Battle in 98 Sea Zone
Americans attack with 1 destroyer
Italians defend with 1 transport
Americans win, taking 98 Sea Zone from Italians with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Americans win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Recording Battle StatisticsNon Combat Move - Americans
Place Units - Americans
2 transports placed in 101 Sea Zone
1 destroyer, 2 submarines and 2 transports placed in 10 Sea Zone
2 artilleries and 2 infantry placed in Western United States
2 artilleries and 2 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 58 PUs; end with 58 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_ClosedCombat Move - Chinese
Giving bonus movement to unitsNon Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 0 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :8
Purchase Units - British
British buy 1 armour, 1 destroyer, 1 factory_minor, 1 mech_infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - British
Giving bonus movement to units
2 artilleries and 2 infantry moved from Trans-Jordan to Syria
2 artilleries and 2 infantry moved from Iraq to Persia
1 armour moved from Iraq to Persia
1 armour moved from Iraq to Syria
1 armour moved from Iraq to Persia
1 armour moved from Belgian Congo to Egypt
1 destroyer moved from 72 Sea Zone to 78 Sea Zone
1 destroyer moved from 71 Sea Zone to 81 Sea Zone
1 destroyer moved from 71 Sea Zone to 78 Sea Zone
1 transport moved from 91 Sea Zone to 110 Sea Zone
1 armour and 1 infantry moved from United Kingdom to 110 Sea Zone
1 armour, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 armour and 1 infantry moved from 112 Sea Zone to Denmark
1 destroyer moved from 109 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from Rhodesia to Belgian Congo
1 armour moved from Union of South Africa to Belgian CongoCombat - British
Battle in Syria
British attack with 1 armour, 2 artilleries and 2 infantry
Italians defend with 1 artillery and 1 infantry
British win, taking Syria from Italians with 1 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantry
British win with 1 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantry
Battle in Denmark
British attack with 1 armour and 1 infantry
Germans defend with 1 artillery
British win, taking Denmark from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
British win with 1 armour and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Persia
British attack with 2 armour, 2 artilleries and 2 infantry
Japanese defend with 1 armour
British win, taking Persia from Japanese with 2 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
British win with 2 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Recording Battle StatisticsNon Combat Move - British
1 mech_infantry moved from Iraq to Northwest Persia
British take Northwest Persia from Neutral_AlliesPlace Units - British
1 transport placed in 71 Sea Zone
1 armour and 1 mech_infantry placed in Union of South Africa
1 factory_minor placed in Egypt
1 destroyer placed in 109 Sea ZoneTurn Complete - British
British collect 36 PUs; end with 37 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :8
Purchase Units - Italians
Italians buy 1 artillery and 1 fighter; Remaining resources: 0 PUs;Combat Move - Italians
Giving bonus movement to units
1 tactical_bomber moved from Southern Italy to 97 Sea Zone
1 artillery and 1 infantry moved from Tobruk to AlexandriaCombat - Italians
Battle in Alexandria
Italians attack with 1 artillery and 1 infantry
French defend with 1 infantry
Italians win, taking Alexandria from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Italians win with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in 97 Sea Zone
Italians attack with 1 tactical_bomber
Americans defend with 2 destroyers
Americans win with 2 destroyers remaining. Battle score for attacker is -11
Casualties for Italians: 1 tactical_bomber
Recording Battle StatisticsNon Combat Move - Italians
Place Units - Italians
1 artillery and 1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 8 PUs (5 lost to blockades); end with 8 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :8
Purchase Units - ANZAC
ANZAC buy 2 destroyers and 1 infantry; Remaining resources: 1 PUs;Combat Move - ANZAC
Giving bonus movement to units
1 submarine moved from 42 Sea Zone to 37 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from DutchCombat - ANZAC
Recording Battle StatisticsNon Combat Move - ANZAC
Place Units - ANZAC
2 destroyers placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 19 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :8
Combat Move - French
Giving bonus movement to unitsNon Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :9
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries, 1 fighter and 6 infantry; Remaining resources: 0 PUs;Combat Move - Germans
Giving bonus movement to units
2 fighters and 2 tactical_bombers moved from Western Germany to 93 Sea Zone
1 fighter and 1 tactical_bomber moved from Poland to 112 Sea Zone
1 artillery moved from Baltic States to Belarus
1 infantry moved from Baltic States to Belarus
1 artillery and 3 infantry moved from Western Germany to Denmark
1 fighter and 1 tactical_bomber moved from Poland to 97 Sea Zone
1 artillery moved from Poland to Eastern Poland
1 infantry moved from Poland to Eastern Poland
1 artillery moved from Poland to Eastern Poland
1 infantry moved from Poland to Eastern Poland
1 infantry moved from Poland to Baltic States
1 armour moved from Germany to Baltic States
1 artillery and 1 infantry moved from Germany to Slovakia Hungary
1 infantry moved from Germany to Poland
1 artillery moved from Germany to Poland
1 artillery moved from Germany to Slovakia Hungary
1 infantry moved from Germany to PolandCombat - Germans
Battle in Denmark
Germans attack with 1 artillery and 3 infantry
British defend with 1 armour and 1 infantry
Germans win, taking Denmark from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for British: 1 armour and 1 infantry
Germans win with 1 artillery and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for British: 1 armour and 1 infantry
Battle in 97 Sea Zone
Germans attack with 1 fighter and 1 tactical_bomber
Americans defend with 2 destroyers
Germans win with 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 fighter
Casualties for Americans: 2 destroyers
Germans win with 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 fighter
Casualties for Americans: 2 destroyers
Battle in 112 Sea Zone
Germans attack with 1 fighter and 1 tactical_bomber
British defend with 1 destroyer and 1 transport; Americans defend with 1 destroyer
Germans win with 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for Germans: 1 fighter
Casualties for British: 1 destroyer and 1 transport
Casualties for Americans: 1 destroyer
Germans win with 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for Germans: 1 fighter
Casualties for British: 1 destroyer and 1 transport
Casualties for Americans: 1 destroyer
Battle in 93 Sea Zone
Germans attack with 2 fighters and 2 tactical_bombers
Americans defend with 1 carrier, 1 destroyer and 2 fighters
Germans win with 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for Germans: 2 fighters and 1 tactical_bomber
Casualties for Americans: 1 carrier, 1 destroyer and 2 fighters
Germans win with 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for Germans: 2 fighters and 1 tactical_bomber
Casualties for Americans: 1 carrier, 1 destroyer and 2 fighters
Battle in Belarus
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Germans win with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Recording Battle StatisticsNon Combat Move - Germans
1 tactical_bomber moved from 93 Sea Zone to Northern Italy
1 tactical_bomber moved from 97 Sea Zone to Northern Italy
1 tactical_bomber moved from 112 Sea Zone to Western GermanyPlace Units - Germans
1 artillery and 2 infantry placed in France
1 armour, 1 artillery, 1 fighter and 4 infantry placed in GermanyTurn Complete - Germans
Germans collect 39 PUs (2 lost to blockades); end with 39 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :9
Purchase Units - Russians
Russians buy 1 armour, 2 artilleries and 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Giving bonus movement to units
4 infantry moved from Novgorod to Baltic States
1 artillery and 1 infantry moved from Smolensk to Belarus
1 fighter and 1 tactical_bomber moved from Novgorod to Baltic States
1 artillery and 1 infantry moved from Western Ukraine to Eastern Poland
1 armour moved from Russia to Kazakhstan
3 infantry moved from Volgograd to Kazakhstan
2 infantry moved from Ukraine to Western Ukraine
1 artillery moved from Ukraine to Western Ukraine
1 infantry moved from Ukraine to Western Ukraine
1 infantry moved from Rostov to Volgograd
1 armour moved from Western Ukraine to Eastern Poland
1 infantry moved from Ukraine to Bessarabia
Russians take Bessarabia from Germans
1 infantry moved from Vologda to Nenetsia
1 infantry moved from Russia to Vologda
1 infantry moved from Samara to Kazakhstan
1 infantry moved from Russia to Samara
1 armour moved from Russia to BelarusCombat - Russians
Battle in Belarus
Russians attack with 1 armour, 1 artillery and 1 infantry
Germans defend with 1 artillery
Russians win, taking Belarus from Germans with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Russians win with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Baltic States
Russians attack with 1 fighter, 4 infantry and 1 tactical_bomber
Germans defend with 2 armour, 1 artillery and 1 infantry
Russians win, taking Baltic States from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for Germans: 2 armour, 1 artillery and 1 infantry
Casualties for Russians: 2 infantry
Russians win with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for Germans: 2 armour, 1 artillery and 1 infantry
Casualties for Russians: 2 infantry
Battle in Eastern Poland
Russians attack with 1 armour, 1 artillery and 1 infantry
Germans defend with 2 artilleries and 2 infantry
Germans win with 1 artillery remaining. Battle score for attacker is -3
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 1 armour, 1 artillery and 1 infantry
Battle in Kazakhstan
Russians attack with 1 armour and 4 infantry
Japanese defend with 2 armour
Russians win, taking Kazakhstan from Japanese with 1 armour and 2 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 armour
Casualties for Russians: 2 infantry
Russians win with 1 armour and 2 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 armour
Casualties for Russians: 2 infantry
Recording Battle StatisticsNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Baltic States to RussiaPlace Units - Russians
1 artillery and 2 infantry placed in Ukraine
2 infantry placed in Novgorod
2 infantry placed in Volgograd
1 armour, 1 artillery and 4 infantry placed in RussiaTurn Complete - Russians
Russians collect 30 PUs; end with 30 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 35 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 41 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :9
Purchase Units - Japanese
Japanese buy 5 armour, 1 artillery, 2 destroyers, 4 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Japanese
Giving bonus movement to units
2 cruisers, 2 destroyers and 2 submarines moved from 6 Sea Zone to 2 Sea Zone
1 bomber moved from Kwangtung to 35 Sea Zone
1 armour moved from Urals to Nenetsia
1 armour moved from Novosibirsk to Nenetsia
2 armour moved from Novosibirsk to Vologda
1 armour moved from Novosibirsk to Samara
1 armour moved from Kansu to Samara
1 armour moved from Eastern Persia to Kazakhstan
1 tactical_bomber moved from Eastern Persia to Kazakhstan
1 fighter moved from Eastern Persia to Kazakhstan
2 armour moved from India to Eastern Persia
1 tactical_bomber moved from India to Eastern Persia
1 mech_infantry moved from India to Eastern Persia
2 armour moved from Kweichow to Sikang
1 artillery and 2 infantry moved from Shensi to Tsinghai
1 tactical_bomber moved from Kansu to Eastern Persia
1 mech_infantry moved from Kiangsu to Kweichow
2 armour moved from Yenisey to Urals
1 armour moved from Yenisey to Novosibirsk
1 infantry moved from Yakut S.S.R. to YeniseyCombat - Japanese
Battle in 35 Sea Zone
Japanese attack with 1 bomber
Americans defend with 2 transports
Japanese win with 1 bomber remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Japanese win with 1 bomber remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in 2 Sea Zone
Japanese attack with 2 cruisers, 2 destroyers and 2 submarines
Americans defend with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport
Units damaged: 1 carrier owned by the Americans
Americans win with 1 fighter and 1 transport remaining. Battle score for attacker is -6
Casualties for Japanese: 2 cruisers, 2 destroyers and 2 submarines
Casualties for Americans: 1 carrier, 1 cruiser, 1 destroyer and 1 fighter
Battle in Samara
Japanese attack with 2 armour
Russians defend with 1 infantry
Japanese win, taking Samara from Russians with 2 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Japanese win with 2 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Kazakhstan
Japanese attack with 1 armour, 1 fighter and 1 tactical_bomber
Russians defend with 1 armour and 2 infantry
Japanese win, taking Kazakhstan from Russians with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Russians: 1 armour and 2 infantry
Japanese win with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Russians: 1 armour and 2 infantry
Battle in Nenetsia
Japanese attack with 2 armour
Russians defend with 1 infantry
Japanese win, taking Nenetsia from Russians with 1 armour remaining. Battle score for attacker is -3
Casualties for Japanese: 1 armour
Casualties for Russians: 1 infantry
Japanese win with 1 armour remaining. Battle score for attacker is -3
Casualties for Japanese: 1 armour
Casualties for Russians: 1 infantry
Battle in Vologda
Japanese attack with 2 armour
Russians defend with 1 infantry
Japanese win, taking Vologda from Russians with 2 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Japanese win with 2 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Recording Battle Statistics
1 fighter owned by the Americans forced to land in AlaskaNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Kazakhstan to Eastern Persia
1 bomber moved from 35 Sea Zone to KwangtungPlace Units - Japanese
3 armour placed in India
1 armour, 1 artillery and 1 infantry placed in Manchuria
1 armour and 2 infantry placed in Kiangsu
1 infantry placed in Japan
2 destroyers and 2 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 66 PUs (2 lost to blockades); end with 66 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 71 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :9
Purchase Units - Americans
Americans buy 1 artillery, 1 cruiser, 2 destroyers, 5 infantry, 1 submarine and 4 transports; Remaining resources: 2 PUs;Combat Move - Americans
Giving bonus movement to units
1 destroyer moved from 98 Sea Zone to 93 Sea Zone
1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
2 infantry moved from Morocco to 91 Sea Zone
1 artillery, 4 infantry, 1 mech_infantry and 3 transports moved from 91 Sea Zone to 112 Sea Zone
1 artillery, 4 infantry and 1 mech_infantry moved from 112 Sea Zone to Western Germany
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
1 artillery moved from Central United States to Eastern United States
1 artillery and 1 infantry moved from Alaska to 2 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 2 Sea Zone to 3 Sea Zone
1 artillery and 1 infantry moved from 3 Sea Zone to Soviet Far East
1 destroyer and 1 submarine moved from 10 Sea Zone to 3 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 carrier, 1 destroyer and 2 fighters moved from 33 Sea Zone to 16 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 10 Sea Zone to 30 Sea ZoneCombat - Americans
Battle in 16 Sea Zone
Americans attack with 1 carrier, 1 destroyer and 2 fighters
Japanese defend with 1 destroyer
Americans win with 1 carrier, 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Americans win with 1 carrier, 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Western Germany
Americans attack with 1 artillery, 4 infantry and 1 mech_infantry
Germans defend with 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 tactical_bomber
Americans converts factory_major into different units
Americans win, taking Western Germany from Germans with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 17
Casualties for Germans: 3 aaGuns and 1 tactical_bomber
Casualties for Americans: 3 infantry
Americans win with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 17
Casualties for Germans: 3 aaGuns and 1 tactical_bomber
Casualties for Americans: 3 infantry
Battle in Soviet Far East
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans win, taking Soviet Far East from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Americans win with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Recording Battle StatisticsNon Combat Move - Americans
1 fighter moved from Alaska to Western United StatesPlace Units - Americans
1 cruiser, 1 destroyer, 1 submarine and 2 transports placed in 10 Sea Zone
1 destroyer and 2 transports placed in 101 Sea Zone
3 infantry placed in Eastern United States
1 artillery and 2 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 63 PUs; end with 65 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_ClosedCombat Move - Chinese
Giving bonus movement to unitsNon Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 0 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :9
Purchase Units - British
British buy 2 armour, 2 destroyers, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - British
Giving bonus movement to units
1 destroyer moved from 109 Sea Zone to 112 Sea Zone
1 destroyer moved from 81 Sea Zone to 99 Sea Zone
1 armour and 2 infantry moved from Persia to Eastern Persia
1 armour moved from Persia to Eastern Persia
2 artilleries moved from Persia to Eastern Persia
1 mech_infantry moved from Northwest Persia to Eastern Persia
1 armour moved from Syria to Northwest Persia
2 artilleries and 2 infantry moved from Syria to Iraq
1 armour moved from Egypt to Alexandria
1 armour moved from Belgian Congo to Egypt
1 artillery and 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 armour moved from Union of South Africa to 71 Sea Zone
1 armour and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 armour moved from 81 Sea Zone to Egypt
1 mech_infantry moved from Union of South Africa to Belgian CongoCombat - British
Battle in Eastern Persia
British attack with 2 armour, 2 artilleries, 2 infantry and 1 mech_infantry
Japanese defend with 2 armour, 1 fighter, 1 mech_infantry and 3 tactical_bombers
Japanese win with 1 fighter remaining. Battle score for attacker is 19
Casualties for Japanese: 2 armour, 1 mech_infantry and 3 tactical_bombers
Casualties for British: 2 armour, 2 artilleries, 2 infantry and 1 mech_infantry
Battle in Alexandria
British attack with 1 armour
Italians defend with 1 artillery and 1 infantry
Italians win with 1 artillery and 1 infantry remaining. Battle score for attacker is -6
Casualties for British: 1 armour
Recording Battle StatisticsNon Combat Move - British
Place Units - British
2 armour and 1 mech_infantry placed in Union of South Africa
2 destroyers and 1 transport placed in 109 Sea Zone
1 infantry placed in United KingdomTurn Complete - British
British collect 34 PUs; end with 34 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :9
Purchase Units - Italians
Italians buy 2 artilleries; Remaining resources: 0 PUs;Combat Move - Italians
Giving bonus movement to units
1 fighter moved from Southern Italy to Egypt
1 artillery moved from Alexandria to Egypt
1 infantry moved from Alexandria to EgyptCombat - Italians
Battle in Egypt
Italians attack with 1 artillery, 1 fighter and 1 infantry
ANZAC defend with 1 infantry; British defend with 2 armour, 1 factory_minor and 1 harbour
Italians win, taking Egypt from British with 1 artillery and 1 fighter remaining. Battle score for attacker is 12
Casualties for ANZAC: 1 infantry
Casualties for British: 2 armour
Casualties for Italians: 1 infantry
Italians win with 1 artillery and 1 fighter remaining. Battle score for attacker is 12
Casualties for ANZAC: 1 infantry
Casualties for British: 2 armour
Casualties for Italians: 1 infantry
Recording Battle StatisticsNon Combat Move - Italians
1 fighter moved from Egypt to AlexandriaPlace Units - Italians
2 artilleries placed in Northern ItalyTurn Complete - Italians
Italians collect 14 PUs (1 lost to blockades); end with 14 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :9
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 transports; Remaining resources: 2 PUs;Combat Move - ANZAC
Giving bonus movement to units
1 artillery and 1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
1 submarine moved from 37 Sea Zone to 20 Sea Zone
2 destroyers moved from 62 Sea Zone to 33 Sea ZoneCombat - ANZAC
Battle in Kwangtung
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 bomber and 1 harbour
ANZAC win, taking Kwangtung from Japanese with 1 artillery remaining. Battle score for attacker is 9
Casualties for Japanese: 1 bomber
Casualties for ANZAC: 1 infantry
ANZAC win with 1 artillery remaining. Battle score for attacker is 9
Casualties for Japanese: 1 bomber
Casualties for ANZAC: 1 infantry
Recording Battle StatisticsNon Combat Move - ANZAC
1 artillery and 1 infantry moved from Northern Territory to QueenslandPlace Units - ANZAC
1 destroyer and 2 transports placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 21 PUs; end with 23 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :9
Combat Move - French
Giving bonus movement to unitsNon Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :10
Purchase Units - Germans
Germans buy 1 armour, 3 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Germans
Giving bonus movement to units
2 tactical_bombers moved from Northern Italy to 112 Sea Zone
1 fighter moved from Germany to 112 Sea Zone
1 artillery moved from France to Western Germany
2 infantry moved from France to Western Germany
1 infantry moved from Denmark to Western Germany
1 armour moved from Germany to Western Germany
1 artillery and 2 infantry moved from Poland to Baltic States
1 artillery moved from Eastern Poland to Baltic States
1 infantry moved from Slovakia Hungary to Romania
2 artilleries moved from Slovakia Hungary to Eastern Poland
1 artillery and 4 infantry moved from Germany to PolandCombat - Germans
Battle in 112 Sea Zone
Germans attack with 1 fighter and 2 tactical_bombers
British defend with 1 destroyer; Americans defend with 3 transports
Germans win with 2 tactical_bombers remaining. Battle score for attacker is 19
Casualties for Germans: 1 fighter
Casualties for British: 1 destroyer
Casualties for Americans: 3 transports
Germans win with 2 tactical_bombers remaining. Battle score for attacker is 19
Casualties for Germans: 1 fighter
Casualties for British: 1 destroyer
Casualties for Americans: 3 transports
Battle in Western Germany
Germans attack with 1 armour, 1 artillery and 3 infantry
Americans defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Germans win, taking Western Germany from Americans with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 2 infantry
Casualties for Americans: 1 artillery, 1 infantry and 1 mech_infantry
Germans win with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 2 infantry
Casualties for Americans: 1 artillery, 1 infantry and 1 mech_infantry
Battle in Baltic States
Germans attack with 2 artilleries and 2 infantry
Russians defend with 2 infantry
Germans win, taking Baltic States from Russians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Germans win with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Recording Battle StatisticsNon Combat Move - Germans
2 tactical_bombers moved from 112 Sea Zone to Holland Belgium
1 artillery moved from Normandy Bordeaux to Holland BelgiumPlace Units - Germans
1 artillery and 1 infantry placed in France
1 armour, 2 artilleries and 6 infantry placed in GermanyTurn Complete - Germans
Germans collect 37 PUs (3 lost to blockades); end with 37 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :10
Purchase Units - Russians
Russians buy 1 armour, 2 artilleries and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Giving bonus movement to units
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Samara
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Samara
2 infantry moved from Volgograd to Kazakhstan
1 fighter moved from Russia to Kazakhstan
1 artillery moved from Russia to Vologda
1 tactical_bomber moved from Russia to Samara
1 infantry moved from Volgograd to Samara
1 armour moved from Russia to Samara
1 infantry moved from Novgorod to Archangel
1 infantry moved from Novgorod to Baltic States
3 infantry moved from Western Ukraine to Eastern Poland
1 artillery moved from Western Ukraine to Eastern Poland
1 infantry moved from Bessarabia to Eastern Poland
1 artillery and 1 infantry moved from Ukraine to Bessarabia
1 artillery and 1 infantry moved from Belarus to Baltic States
1 armour moved from Belarus to Baltic StatesCombat - Russians
Battle in Vologda
Russians attack with 1 artillery and 2 infantry
Japanese defend with 2 armour
Russians win, taking Vologda from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 9
Casualties for Japanese: 2 armour
Casualties for Russians: 1 infantry
Russians win with 1 artillery and 1 infantry remaining. Battle score for attacker is 9
Casualties for Japanese: 2 armour
Casualties for Russians: 1 infantry
Battle in Samara
Russians attack with 1 armour, 3 infantry and 1 tactical_bomber
Japanese defend with 2 armour
Russians win, taking Samara from Japanese with 1 armour, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Japanese: 2 armour
Russians win with 1 armour, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Japanese: 2 armour
Battle in Baltic States
Russians attack with 1 armour, 1 artillery and 2 infantry
Germans defend with 2 artilleries and 1 infantry
Russians win, taking Baltic States from Germans with 1 armour and 1 artillery remaining. Battle score for attacker is 5
Casualties for Germans: 2 artilleries and 1 infantry
Casualties for Russians: 2 infantry
Russians win with 1 armour and 1 artillery remaining. Battle score for attacker is 5
Casualties for Germans: 2 artilleries and 1 infantry
Casualties for Russians: 2 infantry
Battle in Eastern Poland
Russians attack with 1 artillery and 4 infantry
Germans defend with 2 artilleries
Russians win, taking Eastern Poland from Germans with 1 artillery and 4 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 2 artilleries
Russians win with 1 artillery and 4 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 2 artilleries
Battle in Kazakhstan
Russians attack with 1 fighter and 2 infantry
Japanese defend with 1 armour
Russians win, taking Kazakhstan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 armour
Casualties for Russians: 1 infantry
Russians win with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 armour
Casualties for Russians: 1 infantry
Recording Battle StatisticsNon Combat Move - Russians
1 fighter moved from Kazakhstan to Russia
1 tactical_bomber moved from Samara to Russia
1 infantry moved from Ukraine to Bessarabia
2 aaGuns moved from Ukraine to BryanskPlace Units - Russians
1 artillery and 2 infantry placed in Novgorod
2 infantry placed in Ukraine
1 artillery and 2 infantry placed in Volgograd
1 armour and 3 infantry placed in RussiaTurn Complete - Russians
Russians collect 32 PUs; end with 32 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 38 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :10
Purchase Units - Japanese
Japanese buy 4 armour, 1 artillery, 3 destroyers, 1 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Japanese
Giving bonus movement to units
1 destroyer and 1 submarine moved from 6 Sea Zone to 3 Sea Zone
1 armour moved from Kiangsu to Kwangtung
1 armour moved from Siberia to Soviet Far East
1 armour moved from Sakha to Soviet Far East
1 armour moved from Amur to Soviet Far East
1 artillery and 2 infantry moved from Tsinghai to Kazakhstan
2 armour moved from Sikang to Kazakhstan
1 fighter moved from Eastern Persia to 81 Sea Zone
1 fighter and 2 tactical_bombers moved from Malaya to 20 Sea Zone
1 destroyer and 1 submarine moved from 6 Sea Zone to 3 Sea Zone
1 armour moved from Nenetsia to Archangel
1 armour moved from Urals to Archangel
1 armour moved from Urals to Vologda
1 armour moved from Novosibirsk to Vologda
1 artillery and 3 infantry moved from Timguska to Novosibirsk
3 armour moved from India to Eastern Persia
1 mech_infantry moved from Kweichow to TsinghaiCombat - Japanese
Battle in 3 Sea Zone
Japanese attack with 2 destroyers and 2 submarines
Americans defend with 1 destroyer, 1 submarine and 1 transport
Japanese win with 2 destroyers and 2 submarines remaining. Battle score for attacker is 21
Casualties for Americans: 1 destroyer, 1 submarine and 1 transport
Japanese win with 2 destroyers and 2 submarines remaining. Battle score for attacker is 21
Casualties for Americans: 1 destroyer, 1 submarine and 1 transport
Battle in 81 Sea Zone
Japanese attack with 1 fighter
British defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Kazakhstan
Japanese attack with 2 armour, 1 artillery and 2 infantry
Russians defend with 1 infantry
Japanese win, taking Kazakhstan from Russians with 2 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Japanese win with 2 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Kwangtung
Japanese attack with 1 armour
ANZAC defend with 1 artillery and 1 harbour
Japanese win, taking Kwangtung from ANZAC with 1 armour remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artillery
Japanese win with 1 armour remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artillery
Battle in 20 Sea Zone
Japanese attack with 1 fighter and 2 tactical_bombers
ANZAC defend with 1 submarine and 1 transport
1 submarine owned by the ANZAC Submerged
Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Soviet Far East
Japanese attack with 3 armour
Americans defend with 1 artillery and 1 infantry
Japanese win, taking Soviet Far East from Russians with 2 armour remaining. Battle score for attacker is 1
Casualties for Japanese: 1 armour
Casualties for Americans: 1 artillery and 1 infantry
Japanese win with 2 armour remaining. Battle score for attacker is 1
Casualties for Japanese: 1 armour
Casualties for Americans: 1 artillery and 1 infantry
Battle in Archangel
Japanese attack with 2 armour
Russians defend with 1 infantry
Japanese win, taking Archangel from Russians with 2 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Japanese win with 2 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Vologda
Japanese attack with 2 armour
Russians defend with 1 artillery and 1 infantry
Russians win with 1 artillery and 1 infantry remaining. Battle score for attacker is -12
Casualties for Japanese: 2 armour
Recording Battle StatisticsNon Combat Move - Japanese
1 fighter moved from 81 Sea Zone to Egypt
1 fighter and 2 tactical_bombers moved from 20 Sea Zone to KiangsiPlace Units - Japanese
3 destroyers and 2 submarines placed in 6 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry placed in Kiangsu
3 armour placed in India
1 armour placed in ManchuriaTurn Complete - Japanese
Japanese collect 65 PUs (2 lost to blockades); end with 65 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :10
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 6 infantry and 4 transports; Remaining resources: 2 PUs;Combat Move - Americans
Giving bonus movement to units
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 artilleries and 2 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 destroyer, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 submarine moved from 10 Sea Zone to 3 Sea Zone
1 destroyer moved from 10 Sea Zone to 3 Sea Zone
1 cruiser moved from 10 Sea Zone to 3 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 30 Sea Zone to 33 Sea Zone
1 carrier and 1 destroyer moved from 16 Sea Zone to 8 Sea Zone
2 fighters moved from 16 Sea Zone to 3 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 10 Sea Zone to 30 Sea Zone
1 fighter moved from Western United States to 10 Sea ZoneCombat - Americans
Battle in Holland Belgium
Americans attack with 2 artilleries and 2 infantry
Germans defend with 1 artillery and 2 tactical_bombers
Germans win with 2 tactical_bombers remaining. Battle score for attacker is -10
Casualties for Germans: 1 artillery
Casualties for Americans: 2 artilleries and 2 infantry
Battle in 3 Sea Zone
Americans attack with 1 cruiser, 1 destroyer, 2 fighters and 1 submarine
Japanese defend with 2 destroyers and 2 submarines
Americans win with 1 cruiser and 2 fighters remaining. Battle score for attacker is 14
Casualties for Japanese: 2 destroyers and 2 submarines
Casualties for Americans: 1 destroyer and 1 submarine
Americans win with 1 cruiser and 2 fighters remaining. Battle score for attacker is 14
Casualties for Japanese: 2 destroyers and 2 submarines
Casualties for Americans: 1 destroyer and 1 submarine
Recording Battle StatisticsNon Combat Move - Americans
2 fighters moved from 3 Sea Zone to 8 Sea Zone
1 artillery moved from 33 Sea Zone to Caroline Islands
1 artillery and 2 infantry moved from 33 Sea Zone to Caroline IslandsPlace Units - Americans
1 carrier, 1 destroyer and 2 transports placed in 10 Sea Zone
2 transports placed in 101 Sea Zone
1 artillery and 3 infantry placed in Eastern United States
1 fighter placed in 10 Sea Zone
1 artillery and 3 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 58 PUs; end with 60 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :10
Purchase Units - British
British buy 1 armour, 1 destroyer, 2 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - British
Giving bonus movement to units
2 destroyers moved from 78 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from Morocco to Algeria
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt
1 mech_infantry moved from Belgian Congo to Egypt
1 armour moved from Northwest Persia to Persia
2 artilleries and 2 infantry moved from Iraq to Persia
1 artillery and 1 infantry moved from United Kingdom to 109 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
1 fighter moved from United Kingdom to Holland Belgium
2 destroyers moved from 109 Sea Zone to 110 Sea Zone
2 armour and 1 mech_infantry moved from Union of South Africa to Belgian CongoCombat - British
Battle in Egypt
British attack with 1 artillery, 1 infantry and 1 mech_infantry
Japanese defend with 1 fighter; Italians defend with 1 artillery, 1 factory_minor and 1 harbour
British win, taking Egypt from Italians with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 14
Casualties for Japanese: 1 fighter
Casualties for Italians: 1 artillery
British win with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 14
Casualties for Japanese: 1 fighter
Casualties for Italians: 1 artillery
Battle in Holland Belgium
British attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 2 tactical_bombers
British win, taking Holland Belgium from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 19
Casualties for Germans: 2 tactical_bombers
Casualties for British: 1 infantry
British win with 1 artillery and 1 fighter remaining. Battle score for attacker is 19
Casualties for Germans: 2 tactical_bombers
Casualties for British: 1 infantry
Recording Battle StatisticsNon Combat Move - British
1 fighter moved from Holland Belgium to United KingdomPlace Units - British
1 transport placed in 71 Sea Zone
2 infantry placed in Union of South Africa
1 destroyer and 1 transport placed in 110 Sea Zone
1 armour placed in United KingdomTurn Complete - British
British collect 37 PUs; end with 37 PUs total