@SuperbattleshipYamato I’m not surprised. G42 does favor the Allies. But the Axis still have a decent chance at least Japan.
Kabloom & Suprise Attack start new
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Giving bonus movement to units
2 infantry moved from Tsinghai to KansuCombat - Chinese
Battle in Kansu
Chinese attack with 2 infantry
Japanese defend with 1 artillery
1 infantry owned by the Chinese retreated to Tsinghai
Japanese win with 1 artillery remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Recording Battle StatisticsNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in SikangTurn Complete - Chinese
Chinese collect 2 PUs; end with 4 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :3
Combat Move - British
Giving bonus movement to units
1 infantry moved from Belgian Congo to Kenya
1 infantry moved from Tanganyika Territory to Kenya
1 armour moved from Rhodesia to Kenya
1 infantry moved from Rhodesia to Belgian Congo
1 infantry moved from Rhodesia to Tanganyika Territory
1 infantry moved from Union of South Africa to Rhodesia
1 transport moved from 81 Sea Zone to 71 Sea Zone
1 fighter moved from Eastern Persia to India
3 infantry moved from Persia to Eastern Persia
1 bomber moved from United Kingdom to Western Germany
2 infantry moved from Malaya to Shan StateCombat - British
Battle in Kenya
British attack with 1 armour and 2 infantry
Italians defend with 1 infantry
British win, taking Kenya from Italians with 1 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
British win with 1 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Shan State
British attack with 2 infantry
Japanese defend with 1 infantry
1 infantry owned by the British retreated to Malaya
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for British: 1 infantry
Strategic bombing raid in Western Germany
Bombing raid in Western Germany causes: 7 damage to unit: factory_major
Bombing raid in Western Germany causes 7 damage total.
Recording Battle StatisticsNon Combat Move - British
1 bomber moved from Western Germany to United Kingdom
1 infantry moved from Scotland to United KingdomPlace Units - British
1 armour and 1 mech_infantry placed in Union of South Africa
1 destroyer placed in 121 Sea Zone
1 artillery and 1 infantry placed in United KingdomTurn Complete - British
British collect 26 PUs (3 lost to blockades); end with 26 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :3
Place Units - UK_Pacific
1 armour and 5 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 8 PUs (3 lost to blockades); end with 8 PUs total
Some units change owners in territory India -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :3
Purchase Units - Italians
Italians buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
Giving bonus movement to units
1 artillery and 1 infantry moved from Ethiopia to Kenya
1 infantry moved from Anglo Egyptian Sudan to Kenya
1 bomber moved from Northern Italy to 98 Sea ZoneCombat - Italians
Battle in Kenya
Italians attack with 1 artillery and 2 infantry
British defend with 1 armour and 2 infantry
British win with 1 armour remaining. Battle score for attacker is -4
Casualties for British: 2 infantry
Casualties for Italians: 1 artillery and 2 infantry
Battle in 98 Sea Zone
Italians attack with 1 bomber
British defend with 1 destroyer
British win with 1 destroyer remaining. Battle score for attacker is -12
Casualties for Italians: 1 bomber
Recording Battle StatisticsNon Combat Move - Italians
2 armour, 1 artillery, 4 infantry and 1 mech_infantry moved from Alexandria to TobrukPlace Units - Italians
1 destroyer and 1 submarine placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 12 PUs; end with 12 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :3
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 cruiser and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
Giving bonus movement to units
1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 62 Sea Zone to 42 Sea Zone
1 transport moved from 61 Sea Zone to 62 Sea Zone
1 infantry moved from Egypt to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Italians
1 infantry moved from Egypt to Alexandria
British take Alexandria from ItaliansCombat - ANZAC
Recording Battle StatisticsNon Combat Move - ANZAC
Place Units - ANZAC
1 cruiser placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :3
Politics - French
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to AlliedCombat Move - French
Giving bonus movement to units
1 destroyer moved from 39 Sea Zone to 38 Sea Zone
1 destroyer moved from 91 Sea Zone to 93 Sea Zone
1 fighter moved from Gibraltar to United Kingdom
2 infantry moved from Algeria to Tunisia
French take Tunisia from Italians
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 infantry moved from Trans-Jordan to EgyptCombat - French
Battle in 38 Sea Zone
French attack with 1 destroyer
Japanese defend with 1 destroyer and 1 transport
French win with 1 destroyer remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transport
French win with 1 destroyer remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transport
Recording Battle StatisticsNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :4
Politics - Germans
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 1: Changing Relationship for Russians and Americans from Neutrality to Allied
Setting uses for triggers used this phase.Purchase Units - Germans
Germans repair 7 damage on 7 factory_majors; Remaining resources: 49 PUs;
Germans buy 1 armour, 3 artilleries, 1 fighter and 7 infantry; Remaining resources: 0 PUs;Combat Move - Germans
Giving bonus movement to units
1 artillery and 1 infantry moved from Germany to 113 Sea Zone
2 infantry moved from Denmark to 113 Sea Zone
1 artillery, 2 cruisers, 3 infantry and 2 transports moved from 113 Sea Zone to 111 Sea Zone
1 artillery and 3 infantry moved from 111 Sea Zone to Scotland
1 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
1 armour, 2 artilleries and 5 infantry moved from Slovakia Hungary to Eastern Poland
1 armour, 1 artillery and 5 infantry moved from Poland to Baltic States
3 fighters and 1 tactical_bomber moved from Southern France to 93 Sea Zone
2 tactical_bombers moved from Southern France to 93 Sea Zone
2 infantry moved from Romania to Bessarabia
2 infantry moved from Bulgaria to Romania
1 infantry moved from Germany to Slovakia Hungary
3 infantry moved from Germany to Poland
1 artillery moved from Germany to Slovakia Hungary
1 artillery moved from Germany to Poland
1 armour moved from Germany to Poland
2 infantry moved from Norway to Finland
4 infantry moved from Finland to VyborgCombat - Germans
Battle in Vyborg
Germans attack with 4 infantry
Russians defend with 1 infantry
Germans win, taking Vyborg from Russians with 3 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Germans win with 3 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 1 armour, 1 artillery and 5 infantry
Russians defend with 1 infantry
Germans win, taking Baltic States from Russians with 1 armour, 1 artillery and 5 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Germans win with 1 armour, 1 artillery and 5 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Eastern Poland
Germans attack with 1 armour, 2 artilleries and 5 infantry
Russians defend with 1 infantry
Germans win, taking Eastern Poland from Russians with 1 armour, 2 artilleries and 5 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Germans win with 1 armour, 2 artilleries and 5 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Scotland
Germans attack with 1 artillery and 3 infantry
British defend with 1 airfield and 1 infantry
Germans win, taking Scotland from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Germans win with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in 93 Sea Zone
Germans attack with 3 fighters and 3 tactical_bombers
French defend with 1 destroyer
Germans win with 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Germans: 1 fighter
Casualties for French: 1 destroyer
Germans win with 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Germans: 1 fighter
Casualties for French: 1 destroyer
Recording Battle StatisticsNon Combat Move - Germans
2 fighters and 3 tactical_bombers moved from 93 Sea Zone to Normandy Bordeaux
1 fighter moved from Germany to Normandy BordeauxPlace Units - Germans
1 fighter and 1 infantry placed in Normandy Bordeaux
1 armour, 2 artilleries and 2 infantry placed in Germany
1 artillery and 4 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 48 PUs (2 lost to blockades); end with 48 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :4
Politics - Russians
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to FriendlyPurchase Units - Russians
Russians buy 1 armour, 1 artillery and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Giving bonus movement to units
3 infantry moved from Karelia to Finland
3 infantry moved from Novgorod to Vyborg
5 infantry moved from Novgorod to Baltic States
1 artillery moved from Novgorod to Baltic States
1 fighter moved from Novgorod to Baltic States
1 tactical_bomber moved from Novgorod to Baltic States
1 fighter moved from Novgorod to Vyborg
1 fighter moved from Novgorod to Finland
1 submarine moved from 125 Sea Zone to 111 Sea Zone
1 artillery moved from Western Ukraine to Bessarabia
5 infantry moved from Ukraine to Bessarabia
3 infantry moved from Ukraine to Bessarabia
3 infantry moved from Western Ukraine to Eastern Poland
5 infantry moved from Belarus to Eastern Poland
1 artillery moved from Belarus to Eastern Poland
1 infantry moved from Western Ukraine to Eastern Poland
1 mech_infantry moved from Bryansk to Eastern Poland
1 armour moved from Bryansk to Eastern Poland
1 infantry moved from Novgorod to Vyborg
1 infantry moved from Novgorod to Vyborg
1 infantry moved from Novgorod to Baltic States
1 infantry moved from Novgorod to Baltic States
4 infantry moved from Timguska to Kansu
6 infantry moved from Yenisey to Timguska
1 infantry moved from Timguska to Kansu
1 infantry moved from Timguska to Novosibirsk
1 infantry moved from Western Ukraine to Eastern Poland
1 infantry moved from Western Ukraine to Eastern PolandCombat - Russians
Battle in 111 Sea Zone
Russians attack with 1 submarine
Germans defend with 2 cruisers and 2 transports
Germans win with 1 cruiser and 2 transports remaining. Battle score for attacker is 6
Casualties for Germans: 1 cruiser
Casualties for Russians: 1 submarine
Battle in Eastern Poland
Russians attack with 1 armour, 1 artillery, 11 infantry and 1 mech_infantry
Germans defend with 1 armour, 2 artilleries and 5 infantry
Russians win, taking Eastern Poland from Germans with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 armour, 2 artilleries and 5 infantry
Casualties for Russians: 8 infantry
Russians win with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 armour, 2 artilleries and 5 infantry
Casualties for Russians: 8 infantry
Battle in Finland
Russians attack with 1 fighter and 3 infantry
Germans defend with 3 infantry
Russians win, taking Finland from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 3 infantry
Casualties for Russians: 2 infantry
Russians win with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 3 infantry
Casualties for Russians: 2 infantry
Battle in Vyborg
Russians attack with 1 fighter and 5 infantry
Germans defend with 3 infantry
Russians win, taking Vyborg from Germans with 1 fighter and 5 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 3 infantry
Russians win with 1 fighter and 5 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 3 infantry
Battle in Baltic States
Russians attack with 1 artillery, 1 fighter, 7 infantry and 1 tactical_bomber
Germans defend with 1 armour, 1 artillery and 5 infantry
Russians win, taking Baltic States from Germans with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for Germans: 1 armour, 1 artillery and 5 infantry
Casualties for Russians: 4 infantry
Russians win with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for Germans: 1 armour, 1 artillery and 5 infantry
Casualties for Russians: 4 infantry
Battle in Kansu
Russians attack with 5 infantry
Japanese defend with 1 artillery
Russians win, taking Kansu from Japanese with 5 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Russians win with 5 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Bessarabia
Russians attack with 1 artillery and 8 infantry
Germans defend with 3 infantry
Russians win, taking Bessarabia from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is -9
Casualties for Germans: 3 infantry
Casualties for Russians: 6 infantry
Russians win with 1 artillery and 2 infantry remaining. Battle score for attacker is -9
Casualties for Germans: 3 infantry
Casualties for Russians: 6 infantry
Recording Battle Statistics
Trigger Russians Conquer Japanese Territory By Mongolia: Setting turns to 0 for conditionAttachment_Mongolia_May_Switch_To_Russians_Control_Switch attached to Russians
Setting uses for triggers used this phase.Non Combat Move - Russians
1 fighter moved from Finland to Novgorod
1 fighter moved from Vyborg to Novgorod
1 fighter moved from Baltic States to Novgorod
1 tactical_bomber moved from Baltic States to Novgorod
1 artillery moved from Smolensk to Belarus
1 infantry moved from Belarus to Eastern Poland
2 infantry moved from Novgorod to Baltic States
1 mech_infantry moved from Bryansk to Baltic States
2 infantry moved from Ukraine to Western Ukraine
3 infantry moved from Ukraine to Bessarabia
3 infantry moved from Rostov to Ukraine
1 infantry moved from Caucasus to Rostov
1 artillery moved from Volgograd to Rostov
2 infantry moved from Volgograd to Rostov
1 infantry moved from Russia to Bryansk
1 armour moved from Russia to BryanskPlace Units - Russians
1 artillery and 2 infantry placed in Novgorod
3 infantry placed in Ukraine
2 infantry placed in Volgograd
1 armour and 1 infantry placed in Russia
1 infantry placed in VolgogradTurn Complete - Russians
Russians collect 39 PUs; end with 39 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 44 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 47 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :4
Purchase Units - Japanese
Japanese buy 3 armour, 2 destroyers, 1 factory_minor, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
Setting uses for triggers used this phase.
Giving bonus movement to units
2 artilleries and 1 infantry moved from Burma to India
2 bombers, 6 fighters and 3 tactical_bombers moved from Yunnan to India
2 fighters moved from 39 Sea Zone to India
2 tactical_bombers moved from 39 Sea Zone to India
1 armour, 1 artillery and 2 infantry moved from 39 Sea Zone to India
1 infantry moved from Sumatra to 41 Sea Zone
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
1 artillery moved from 39 Sea Zone to India
1 infantry moved from 39 Sea Zone to India
1 artillery moved from Borneo to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 tactical_bomber moved from Siam to India
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 20 Sea Zone
1 cruiser moved from 36 Sea Zone to 20 Sea Zone
1 tactical_bomber moved from Shantung to 6 Sea Zone
1 fighter moved from Japan to 6 Sea Zone
1 artillery and 6 infantry moved from Manchuria to Amur
4 infantry moved from Korea to Amur
1 armour moved from Kwangtung to French Indo China
Japanese take French Indo China from FrenchCombat - Japanese
Battle in Amur
Japanese attack with 1 artillery and 10 infantry
Russians defend with 2 aaGuns and 6 infantry
Japanese win, taking Amur from Russians with 1 artillery and 6 infantry remaining. Battle score for attacker is 16
Casualties for Japanese: 4 infantry
Casualties for Russians: 2 aaGuns and 6 infantry
Japanese win with 1 artillery and 6 infantry remaining. Battle score for attacker is 16
Casualties for Japanese: 4 infantry
Casualties for Russians: 2 aaGuns and 6 infantry
Battle in India
Japanese attack with 1 armour, 4 artilleries, 2 bombers, 8 fighters, 4 infantry and 6 tactical_bombers
British defend with 3 aaGuns, 1 airfield, 2 armour, 4 artilleries, 1 fighter, 1 harbour and 16 infantry; UK_Pacific defend with 1 factory_major
Japanese captures 8PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 1 armour, 2 bombers, 3 fighters and 5 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Japanese: 4 artilleries, 5 fighters, 4 infantry and 1 tactical_bomber
Casualties for British: 3 aaGuns, 2 armour, 4 artilleries, 1 fighter and 16 infantry
Japanese win with 1 armour, 2 bombers, 3 fighters and 5 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Japanese: 4 artilleries, 5 fighters, 4 infantry and 1 tactical_bomber
Casualties for British: 3 aaGuns, 2 armour, 4 artilleries, 1 fighter and 16 infantry
Recording Battle StatisticsNon Combat Move - Japanese
1 infantry moved from Shan State to Burma
2 fighters moved from India to 39 Sea Zone
2 tactical_bombers moved from India to 39 Sea Zone
2 bombers, 1 fighter and 3 tactical_bombers moved from India to Burma
3 armour moved from Kiangsu to Hopei
2 infantry moved from Shensi to Hopei
1 mech_infantry moved from Shensi to Hopei
1 infantry moved from Szechwan to Yunnan
1 armour moved from Kwangtung to Yunnan
1 fighter moved from Burma to Yunnan
1 tactical_bomber moved from Burma to YunnanPlace Units - Japanese
1 factory_minor placed in Manchuria
2 destroyers, 1 submarine and 1 transport placed in 6 Sea Zone
3 armour placed in KiangsuTurn Complete - Japanese
Japanese collect 54 PUs; end with 62 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 67 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :4
Politics - Americans
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Setting uses for triggers used this phase.Purchase Units - Americans
Americans buy 4 artilleries, 4 destroyers, 3 infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
Setting uses for triggers used this phase.
Giving bonus movement to units
2 fighters moved from 101 Sea Zone to 106 Sea Zone
1 destroyer moved from 101 Sea Zone to 106 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 artillery, 1 cruiser, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 carrier moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 101 Sea Zone to 106 Sea Zone
2 destroyers moved from 101 Sea Zone to 91 Sea Zone
1 submarine moved from 18 Sea Zone to 20 Sea Zone
1 submarine moved from 35 Sea Zone to 20 Sea Zone
Americans take 35 Sea Zone from Japanese
1 fighter moved from Guam to 20 Sea Zone
1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 39 Sea Zone
Americans take 41 Sea Zone from Japanese
2 destroyers moved from 42 Sea Zone to 39 Sea Zone
1 battleship and 1 cruiser moved from 42 Sea Zone to 39 Sea Zone
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
2 fighters moved from 54 Sea Zone to Caroline Islands
1 carrier, 1 cruiser and 1 destroyer moved from 54 Sea Zone to 33 Sea Zone
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
1 destroyer moved from 26 Sea Zone to 33 Sea Zone
1 bomber moved from Hawaiian Islands to Queensland
1 submarine moved from 10 Sea Zone to 2 Sea Zone
1 cruiser moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Wake Island to Hawaiian Islands
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
1 artillery and 1 infantry moved from 91 Sea Zone to GibraltarCombat - Americans
Battle in Caroline Islands
Americans attack with 2 fighters, 2 infantry and 1 mech_infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans win, taking Caroline Islands from Japanese with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -2
Casualties for Japanese: 1 aaGun and 2 infantry
Casualties for Americans: 1 fighter and 1 infantry
Americans win with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -2
Casualties for Japanese: 1 aaGun and 2 infantry
Casualties for Americans: 1 fighter and 1 infantry
Battle in 106 Sea Zone
Americans attack with 2 destroyers and 2 fighters
Germans defend with 2 submarines
Americans win, taking 106 Sea Zone from Germans with 1 destroyer and 2 fighters remaining. Battle score for attacker is 4
Casualties for Germans: 2 submarines
Casualties for Americans: 1 destroyer
Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 4
Casualties for Germans: 2 submarines
Casualties for Americans: 1 destroyer
Battle in 39 Sea Zone
Americans attack with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter and 1 tactical_bomber
Japanese defend with 2 battleships, 2 carriers, 2 cruisers, 3 destroyers, 2 fighters, 2 tactical_bombers and 3 transports
Units damaged: 2 carriers owned by the Japanese
Units damaged: 1 battleship owned by the Americans and 1 carrier owned by the Americans
Japanese win with 2 battleships, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters, 2 tactical_bombers and 3 transports remaining. Battle score for attacker is -81
Casualties for Japanese: 2 destroyers
Casualties for Americans: 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter and 1 tactical_bomber
Battle in 20 Sea Zone
Americans attack with 1 fighter and 2 submarines
Japanese defend with 1 artillery, 1 cruiser, 1 infantry and 1 transport
Americans win, taking 20 Sea Zone from Japanese with 1 fighter and 2 submarines remaining. Battle score for attacker is 26
Casualties for Japanese: 1 artillery, 1 cruiser, 1 infantry and 1 transport
Americans win with 1 fighter and 2 submarines remaining. Battle score for attacker is 26
Casualties for Japanese: 1 artillery, 1 cruiser, 1 infantry and 1 transport
Recording Battle Statistics
2 tactical_bombers owned by the Japanese and 2 fighters owned by the Japanese forced to land in IndiaNon Combat Move - Americans
1 fighter moved from 20 Sea Zone to Philippines
1 fighter moved from Caroline Islands to 33 Sea Zone
2 fighters moved from 106 Sea Zone to 91 Sea ZonePlace Units - Americans
2 destroyers placed in 101 Sea Zone
2 destroyers placed in 10 Sea Zone
2 transports placed in 10 Sea Zone
1 transport placed in 101 Sea Zone
1 artillery and 1 infantry placed in Eastern United States
2 artilleries and 2 infantry placed in Western United States
1 artillery placed in Western United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Giving bonus movement to units
1 infantry moved from Tsinghai to Shensi
Chinese take Shensi from Japanese
1 infantry moved from Sikang to Szechwan
Chinese take Szechwan from JapaneseCombat - Chinese
Recording Battle StatisticsNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :4
Purchase Units - British
British repair 3 damage on 3 factory_majors; Remaining resources: 23 PUs;
British buy 1 artillery, 1 destroyer and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - British
Giving bonus movement to units
2 fighters moved from United Kingdom to 111 Sea Zone
1 bomber moved from United Kingdom to 111 Sea Zone
3 infantry moved from United Kingdom to Scotland
1 artillery moved from United Kingdom to Scotland
1 mech_infantry moved from United Kingdom to Scotland
1 armour moved from Kenya to Italian Somaliland
British take Italian Somaliland from Italians
1 armour moved from Italian Somaliland to Ethiopia
British take Ethiopia from Italians
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 infantry moved from Tanganyika Territory to Kenya
1 infantry moved from Rhodesia to Belgian Congo
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Egypt to Alexandria
1 infantry moved from 81 Sea Zone to Egypt
1 artillery moved from 81 Sea Zone to Egypt
1 armour and 1 mech_infantry moved from Union of South Africa to Rhodesia
1 armour and 1 mech_infantry moved from Rhodesia to Belgian Congo
3 infantry moved from Eastern Persia to West India
1 infantry moved from Malaya to Shan State
UK_Pacific take Shan State from Japanese
2 destroyers moved from 121 Sea Zone to 106 Sea ZoneCombat - British
Battle in Scotland
British attack with 1 artillery, 3 infantry and 1 mech_infantry
Germans defend with 1 airfield, 1 artillery and 2 infantry
British win, taking Scotland from Germans with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 2 infantry
Casualties for British: 1 infantry
British win with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 2 infantry
Casualties for British: 1 infantry
Battle in 111 Sea Zone
British attack with 1 bomber and 2 fighters
Germans defend with 1 cruiser and 2 transports
British win with 1 bomber and 2 fighters remaining. Battle score for attacker is 26
Casualties for Germans: 1 cruiser and 2 transports
British win with 1 bomber and 2 fighters remaining. Battle score for attacker is 26
Casualties for Germans: 1 cruiser and 2 transports
Recording Battle StatisticsNon Combat Move - British
1 bomber and 2 fighters moved from 111 Sea Zone to United KingdomPlace Units - British
1 destroyer placed in 106 Sea Zone
1 artillery and 1 tactical_bomber placed in United KingdomTurn Complete - British
British collect 31 PUs; end with 31 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs -
hey man you have to do india
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :4
Turn Complete - UK_Pacific
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sorry, the no income messed with me
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :4
Purchase Units - Italians
Italians buy 2 submarines; Remaining resources: 0 PUs;Combat Move - Italians
Giving bonus movement to units
1 destroyer and 1 submarine moved from 97 Sea Zone to 98 Sea Zone
Italians take 97 Sea Zone from British
2 armour, 1 artillery, 4 infantry and 1 mech_infantry moved from Tobruk to AlexandriaCombat - Italians
Battle in 98 Sea Zone
Italians attack with 1 destroyer and 1 submarine
British defend with 1 destroyer
Italians win, taking 98 Sea Zone from British with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Italians win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Alexandria
Italians attack with 2 armour, 1 artillery, 4 infantry and 1 mech_infantry
ANZAC defend with 1 infantry; British defend with 1 infantry
Italians win, taking Alexandria from British with 2 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Italians win with 2 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Recording Battle StatisticsNon Combat Move - Italians
Place Units - Italians
2 submarines placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 9 PUs; end with 9 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 14 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :4
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Giving bonus movement to units
1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 42 Sea Zone to 39 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 artillery moved from New South Wales to Queensland
1 cruiser and 1 transport moved from 62 Sea Zone to 54 Sea ZoneCombat - ANZAC
Battle in 39 Sea Zone
ANZAC attack with 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
Japanese defend with 2 battleships, 2 carriers, 2 cruisers, 1 destroyer and 3 transports
Units damaged: 1 carrier owned by the ANZAC
Japanese win with 2 battleships, 1 cruiser and 3 transports remaining. Battle score for attacker is -4
Casualties for Japanese: 2 carriers, 1 cruiser and 1 destroyer
Casualties for ANZAC: 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
Recording Battle StatisticsNon Combat Move - ANZAC
1 infantry moved from Malaya to Shan StatePlace Units - ANZAC
1 artillery placed in New South Wales
1 destroyer and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs -
you still need to do the french
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :4
Combat Move - French
Giving bonus movement to units
2 infantry moved from Tunisia to Libya
French take Libya from Italians
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 fighter moved from United Kingdom to Karelia
1 destroyer moved from 38 Sea Zone to 39 Sea ZoneCombat - French
Battle in 39 Sea Zone
French attack with 1 destroyer
Japanese defend with 2 battleships, 1 cruiser and 3 transports
Japanese win with 2 battleships, 1 cruiser and 3 transports remaining. Battle score for attacker is -8
Casualties for French: 1 destroyer
Recording Battle StatisticsNon Combat Move - French
Turn Complete - French
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Yea France had a lot to do sorry I forgot Charles deGaulle