@The_Good_Captain Game History
Round: 1 Purchase Units - AustroHungarians AustroHungarians buy 2 battleships; Remaining resources: 2 PUs; Combat Move - AustroHungarians Trigger SerbiaJoins: Setting switch to false for conditionAttachmentSerbiaSwitch attached to Russians Trigger RomaniaJoins: Setting switch to false for conditionAttachmentRomaniaSwitch attached to Russians Trigger SerbiaJoins: Russians captures territory Serbia Trigger SerbiaJoins: Russians takes ownership of territory Serbia Trigger RomaniaJoins: Russians captures territory Romania Trigger RomaniaJoins: Russians takes ownership of territory Romania 2 artilleries and 6 infantry moved from Budapest to Serbia 2 artilleries and 6 infantry moved from Galicia to Romania 6 infantry moved from Budapest to Romania 2 artilleries and 6 infantry moved from Trieste to Venice 2 artilleries and 6 infantry moved from Tyrolia to Venice 2 artilleries and 6 infantry moved from Bohemia to Galicia 2 artilleries and 12 infantry moved from Vienna to Galicia Russians take Serbia from Neutral_Allied Russians take Romania from Neutral_Allied Combat - AustroHungarians AustroHungarians has abandoned SZ 9 to British AustroHungarians has abandoned SZ 12 to Russians AustroHungarians has abandoned SZ 15 to French AustroHungarians has abandoned SZ 16 to French AustroHungarians has abandoned SZ 17 to Italians AustroHungarians has abandoned SZ 21 to Russians Battle in Romania AustroHungarians attack with 2 artilleries and 12 infantry AustroHungarians win, taking SZ 9 from Neutral, taking SZ 12 from Neutral, taking SZ 15 from Neutral, taking SZ 16 from Neutral, taking SZ 17 from Neutral, taking SZ 21 from Neutral, taking Romania from Russians with 2 artilleries and 7 infantry remaining. Battle score for attacker is -15 Casualties for AustroHungarians: 5 infantry Casualties for Russians: 1 artillery and 5 infantry Battle in Serbia AustroHungarians attack with 2 artilleries and 6 infantry Neutral_Allied and AustroHungarians reach a stalemate . Battle score for attacker is -6 Casualties for AustroHungarians: 2 infantry Casualties for Russians: 1 artillery and 2 infantry Battle in Venice AustroHungarians attack with 4 artilleries and 12 infantry Italians defend with 2 artilleries and 6 infantry Italians and AustroHungarians reach a stalemate . Battle score for attacker is 7 Casualties for AustroHungarians: 4 infantry Casualties for Italians: 1 artillery and 5 infantry Combat Move - AustroHungarians Place Units - AustroHungarians 2 battleships placed in SZ 18 Turn Complete - AustroHungarians AustroHungarians collect 29 PUs; end with 31 PUsKabloom & Suprise Attack start new
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :10
Purchase Units - Italians
Italians buy 1 cruiser and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
Giving bonus movement to units
1 fighter moved from Alexandria to 99 Sea ZoneCombat - Italians
Battle in 99 Sea Zone
Italians attack with 1 fighter
British defend with 1 destroyer
Italians win with 1 fighter remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Italians win with 1 fighter remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Recording Battle StatisticsNon Combat Move - Italians
1 fighter moved from 99 Sea Zone to Southern Italy
2 infantry moved from Southern Italy to Northern Italy
1 artillery moved from Northern Italy to Southern FrancePlace Units - Italians
1 cruiser and 1 transport placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 12 PUs (1 lost to blockades); end with 12 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :10
Purchase Units - ANZAC
ANZAC buy 1 cruiser, 1 submarine and 1 transport; Remaining resources: 3 PUs;Combat Move - ANZAC
Giving bonus movement to units
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from New South Wales to Queensland
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery moved from New South Wales to QueenslandNon Combat Move - ANZAC
Place Units - ANZAC
1 cruiser, 1 submarine and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 21 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :10
Combat Move - French
Giving bonus movement to units
2 infantry moved from United Kingdom to 110 Sea ZoneNon Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :11
Purchase Units - Germans
Germans buy 1 artillery, 1 bomber and 7 infantry; Remaining resources: 0 PUs;Combat Move - Germans
Giving bonus movement to units
1 infantry moved from Western Germany to Holland Belgium
1 artillery moved from Western Germany to Holland Belgium
1 artillery moved from France to Normandy Bordeaux
1 infantry moved from France to Normandy Bordeaux
1 armour moved from Western Germany to Holland Belgium
1 artillery and 4 infantry moved from Poland to Baltic States
1 armour moved from Germany to Baltic States
1 artillery moved from Germany to Poland
3 infantry moved from Germany to Poland
1 artillery and 3 infantry moved from Germany to Slovakia HungaryCombat - Germans
Battle in Baltic States
Germans attack with 1 armour, 1 artillery and 4 infantry
Russians defend with 1 armour and 1 artillery
Germans win, taking Baltic States from Russians with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour and 1 artillery
Germans win with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour and 1 artillery
Battle in Holland Belgium
Germans attack with 1 armour, 1 artillery and 1 infantry
British defend with 1 artillery
Germans win, taking Holland Belgium from British with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Germans win with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Recording Battle StatisticsNon Combat Move - Germans
Place Units - Germans
3 infantry placed in Western Germany
1 artillery, 1 bomber and 4 infantry placed in Germany
Germans undo move 2.
1 artillery and 4 infantry placed in Germany
1 bomber placed in FranceTurn Complete - Germans
Germans collect 37 PUs (2 lost to blockades); end with 37 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :11
Purchase Units - Russians
Russians buy 1 armour, 1 artillery and 9 infantry; Remaining resources: 1 PUs;Combat Move - Russians
Giving bonus movement to units
1 artillery and 2 infantry moved from Volgograd to Kazakhstan
3 infantry moved from Samara to Kazakhstan
1 artillery and 4 infantry moved from Eastern Poland to Baltic States
1 artillery and 1 infantry moved from Bessarabia to Romania
1 infantry moved from Bessarabia to Romania
1 artillery and 1 infantry moved from Vologda to Archangel
1 armour moved from Samara to Kazakhstan
1 infantry moved from Novgorod to Baltic States
1 fighter moved from Russia to Baltic States
1 tactical_bomber moved from Russia to Archangel
1 armour moved from Russia to Kazakhstan
3 infantry moved from Russia to Samara
1 artillery moved from Novgorod to Baltic States
1 infantry moved from Novgorod to ArchangelCombat - Russians
Battle in Baltic States
Russians attack with 2 artilleries, 1 fighter and 5 infantry
Germans defend with 1 armour, 1 artillery and 3 infantry
Russians win, taking Baltic States from Germans with 2 artilleries, 1 fighter and 3 infantry remaining. Battle score for attacker is 13
Casualties for Germans: 1 armour, 1 artillery and 3 infantry
Casualties for Russians: 2 infantry
Russians win with 2 artilleries, 1 fighter and 3 infantry remaining. Battle score for attacker is 13
Casualties for Germans: 1 armour, 1 artillery and 3 infantry
Casualties for Russians: 2 infantry
Battle in Archangel
Russians attack with 1 artillery, 2 infantry and 1 tactical_bomber
Japanese defend with 2 armour
Russians win, taking Archangel from Japanese with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Japanese: 2 armour
Casualties for Russians: 1 infantry
Russians win with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Japanese: 2 armour
Casualties for Russians: 1 infantry
Battle in Romania
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians win, taking Romania from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Russians win with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Kazakhstan
Russians attack with 2 armour, 1 artillery and 5 infantry
Japanese defend with 2 armour, 1 artillery and 2 infantry
Russians win, taking Kazakhstan from Japanese with 2 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 16
Casualties for Japanese: 2 armour, 1 artillery and 2 infantry
Casualties for Russians: 2 infantry
Russians win with 2 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 16
Casualties for Japanese: 2 armour, 1 artillery and 2 infantry
Casualties for Russians: 2 infantry
Recording Battle StatisticsNon Combat Move - Russians
1 tactical_bomber moved from Archangel to Russia
1 fighter moved from Baltic States to Novgorod
2 infantry moved from Ukraine to Bessarabia
2 aaGuns moved from Bryansk to RussiaPlace Units - Russians
1 armour, 1 artillery and 3 infantry placed in Russia
3 infantry placed in Ukraine
3 infantry placed in NovgorodTurn Complete - Russians
Russians collect 34 PUs; end with 35 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 40 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 49 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :11
Purchase Units - Japanese
Japanese buy 6 armour, 2 destroyers and 3 submarines; Remaining resources: 0 PUs;Combat Move - Japanese
Giving bonus movement to units
1 infantry moved from Novosibirsk to Vologda
Japanese take Vologda from Russians
1 artillery and 2 infantry moved from Novosibirsk to Samara
1 mech_infantry moved from Tsinghai to Samara
3 armour moved from India to Eastern Persia
3 destroyers and 2 submarines moved from 6 Sea Zone to 8 Sea ZoneCombat - Japanese
Battle in Samara
Japanese attack with 1 artillery, 2 infantry and 1 mech_infantry
Russians defend with 3 infantry
Japanese win, taking Samara from Russians with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 9
Casualties for Russians: 3 infantry
Japanese win with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 9
Casualties for Russians: 3 infantry
Battle in 8 Sea Zone
Japanese attack with 3 destroyers and 2 submarines
Americans defend with 1 carrier, 1 destroyer and 2 fighters
Units damaged: 1 carrier owned by the Americans
Americans win with 1 carrier, 1 destroyer and 2 fighters remaining. Battle score for attacker is -36
Casualties for Japanese: 3 destroyers and 2 submarines
Recording Battle Statistics
2 fighters owned by the Americans forced to land in Aleutian IslandsNon Combat Move - Japanese
1 infantry moved from Yenisey to Evenkiyskiy
1 mech_infantry moved from Kiangsu to Hopei
1 artillery and 3 infantry moved from Kiangsu to Anhwe
1 tactical_bomber moved from Kiangsi to Kwangtung
1 fighter and 1 tactical_bomber moved from Kiangsi to IndiaPlace Units - Japanese
3 armour placed in India
3 armour placed in Kiangsu
2 destroyers and 3 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 63 PUs (4 lost to blockades); end with 63 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 68 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :11
Purchase Units - Americans
Americans buy 3 artilleries, 1 cruiser, 3 destroyers, 3 infantry and 4 transports; Remaining resources: 0 PUs;Combat Move - Americans
Giving bonus movement to units
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 2 transports moved from 10 Sea Zone to 8 Sea Zone
2 infantry moved from Aleutian Islands to 8 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 8 Sea Zone to 3 Sea Zone
1 artillery and 3 infantry moved from 3 Sea Zone to Soviet Far East
1 carrier moved from 10 Sea Zone to 3 Sea Zone
2 fighters moved from Aleutian Islands to Soviet Far East
1 carrier moved from 8 Sea Zone to 10 Sea Zone
2 fighters moved from 10 Sea Zone to Western United States
1 destroyer moved from 8 Sea Zone to 3 Sea Zone
1 destroyer moved from 10 Sea Zone to 3 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
Chinese take Kwangsi from Japanese
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
Americans take French Indo China from Japanese
1 artillery, 3 infantry and 2 transports moved from 30 Sea Zone to 54 Sea Zone
1 artillery and 3 infantry moved from 54 Sea Zone to Queensland
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
1 mech_infantry moved from Morocco to Tunisia
Americans take Tunisia from Italians
2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 104 Sea Zone
1 transport moved from 110 Sea Zone to 91 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 104 Sea Zone to 110 Sea Zone
1 artillery and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery moved from 110 Sea Zone to Normandy Bordeaux
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to MoroccoCombat - Americans
Battle in Normandy Bordeaux
Americans attack with 2 artilleries and 2 infantry
Germans defend with 2 artilleries, 1 factory_minor, 1 harbour and 3 infantry
Americans win, taking Normandy Bordeaux from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 14
Casualties for Germans: 2 artilleries and 3 infantry
Casualties for Americans: 1 infantry
Americans win with 2 artilleries and 1 infantry remaining. Battle score for attacker is 14
Casualties for Germans: 2 artilleries and 3 infantry
Casualties for Americans: 1 infantry
Battle in Soviet Far East
Americans attack with 1 artillery, 2 fighters and 3 infantry
Japanese defend with 2 armour
Americans win, taking Soviet Far East from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 armour
Casualties for Americans: 2 infantry
Americans win with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 armour
Casualties for Americans: 2 infantry
Recording Battle StatisticsNon Combat Move - Americans
2 fighters moved from Soviet Far East to 3 Sea ZonePlace Units - Americans
1 cruiser, 1 destroyer and 2 transports placed in 101 Sea Zone
2 destroyers and 2 transports placed in 10 Sea Zone
1 artillery placed in Western United States
1 artillery and 1 infantry placed in Eastern United States
1 artillery and 2 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 63 PUs; end with 63 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :11
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_ClosedCombat Move - Chinese
Giving bonus movement to unitsNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in KwangsiTurn Complete - Chinese
Chinese collect 1 PU; end with 1 PU total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :11
Purchase Units - British
British buy 3 artilleries, 2 destroyers and 3 infantry; Remaining resources: 0 PUs;Combat Move - British
Giving bonus movement to units
2 artilleries and 2 infantry moved from Persia to Eastern Persia
1 armour moved from Persia to Eastern Persia
1 mech_infantry moved from Egypt to Iraq
1 infantry moved from Egypt to Alexandria
British take Alexandria from Italians
2 armour and 1 mech_infantry moved from Belgian Congo to Egypt
2 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery and 1 infantry moved from Algeria to Tunisia
2 infantry moved from United Kingdom to 110 Sea Zone
1 armour and 1 infantry moved from United Kingdom to 110 Sea Zone
1 armour and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from United Kingdom to Normandy Bordeaux
1 destroyer moved from 110 Sea Zone to 92 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Eastern Persia
2 destroyers moved from 39 Sea Zone to 80 Sea ZoneCombat - British
Battle in Eastern Persia
British attack with 1 armour, 2 artilleries and 4 infantry
Japanese defend with 6 armour
British win, taking Eastern Persia from Japanese with 1 armour remaining. Battle score for attacker is 16
Casualties for Japanese: 6 armour
Casualties for British: 2 artilleries and 4 infantry
British win with 1 armour remaining. Battle score for attacker is 16
Casualties for Japanese: 6 armour
Casualties for British: 2 artilleries and 4 infantry
Recording Battle StatisticsNon Combat Move - British
Place Units - British
2 destroyers placed in 98 Sea Zone
1 infantry placed in Egypt
2 artilleries and 1 infantry placed in United Kingdom
1 artillery and 1 infantry placed in Union of South AfricaTurn Complete - British
British collect 34 PUs; end with 34 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs -
Italy is up
-
DONE!
-
Does that mean you want to start another one, or is Italy finished
-
another one please
-
Do you want to be the Axis or the Allies?
-
axts
-
Look for the W.W.II again & again





