Matildamike (axis) vs gargantua (allies) - global 50 alpha +3
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the gib fig most likely goes to Malta Sz.
2 fgt from england and a bomber can make it.
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Wow - that is sick…how a fighter from UK can make it to that SZ…very interesting…
So - you are using 3 ftr, tac, bmb, cru, dd and AC on that SZ?
MM
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Yes.
Scramble?
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Sorry to be particular - remember I am still scoping this out - thanks for your patience!
No - I will not have the German/Italian planes scramble there. They cannot scramble from N. Italy due to the fact there is no airfield there, correct?
Go ahead and kill my ships - I will get my revenge!
MM
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That is correct… no airbase = no scramble :(
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :1
Purchase Units - Americans
Americans buy nothing; Remaining resources:Combat Move - Americans
Giving bonus movement to units
1 destroyer and 1 submarine moved from 35 Sea Zone to 54 Sea Zone
1 fighter moved from Philippines to GuamNon Combat Move - Americans
1 artillery moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 11 Sea Zone
1 cruiser moved from 101 Sea Zone to 11 Sea Zone
1 artillery moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Eastern United States to 26 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from Central United States to Western United States
1 armour moved from Central United States to Western United States
1 infantry and 3 mech_infantrys moved from Central United States to Western United States
1 aaGun moved from Eastern United States to Central United States
1 aaGun moved from Eastern United States to Central United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 104 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :1
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Kweichow to Yunnan
1 infantry moved from Kweichow to Yunnan
1 infantry moved from Szechwan to Yunnan
1 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to YunnanCombat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 1 artillery and 2 infantry
Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 1 : 3/5 hits
Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 1 : 2/3 hits
2 infantry owned by the Japanese , 2 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 2 infantry
Casualties for Chinese: 2 infantry
Chinese win with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 2 infantry
Casualties for Chinese: 2 infantry
Recording Battle StatisticsNon Combat Move - Chinese
1 infantry moved from Suiyuyan to Shensi
1 infantry moved from Suiyuyan to Shensi
4 infantry moved from Szechwan to Shensi
1 fighter moved from Yunnan to ShensiPlace Units - Chinese
4 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :1
Combat Move - British
Giving bonus movement to units
1 infantry moved from India to 39 Sea Zone
1 artillery moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
1 cruiser moved from 39 Sea Zone to 76 Sea Zone
1 infantry moved from 76 Sea Zone to Ethiopia
1 artillery moved from 76 Sea Zone to Ethiopia
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
1 mech_infantry moved from Egypt to Ethiopia
1 cruiser moved from 98 Sea Zone to 97 Sea Zone
1 carrier moved from 98 Sea Zone to 97 Sea Zone
1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
1 destroyer moved from 98 Sea Zone to 97 Sea Zone
1 fighter moved from Gibraltar to 96 Sea Zone
1 cruiser moved from 91 Sea Zone to 96 Sea Zone
1 fighter moved from Malta to 97 Sea Zone
1 bomber and 2 fighters moved from United Kingdom to 97 Sea Zone
1 destroyer moved from 109 Sea Zone to 111 Sea Zone
1 fighter moved from Scotland to 111 Sea ZoneCombat - British
Battle in 96 Sea Zone
British attack with 1 cruiser and 1 fighter
Italians defend with 1 destroyer and 1 transport
British roll dice for 1 cruiser and 1 fighter in 96 Sea Zone, round 1 : 1/2 hits
Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Italians lost in 96 Sea Zone
1 transport owned by the Italians lost in 96 Sea Zone
British win with 1 cruiser and 1 fighter remaining. Battle score for attacker is 15
Casualties for Italians: 1 destroyer and 1 transport
British win with 1 cruiser and 1 fighter remaining. Battle score for attacker is 15
Casualties for Italians: 1 destroyer and 1 transport
Battle in 111 Sea Zone
British attack with 1 destroyer and 1 fighter
Germans defend with 1 battleship and 1 submarine
Germans roll dice for 1 submarine in 111 Sea Zone, round 1 : 0/1 hits
British roll dice for 1 destroyer and 1 fighter in 111 Sea Zone, round 1 : 0/2 hits
Germans roll dice for 1 battleship in 111 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 1 submarine in 111 Sea Zone, round 2 : 1/1 hits
British roll dice for 1 destroyer and 1 fighter in 111 Sea Zone, round 2 : 1/2 hits
Germans roll dice for 1 battleship in 111 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Germans and 1 destroyer owned by the British lost in 111 Sea Zone
British roll dice for 1 fighter in 111 Sea Zone, round 3 : 1/1 hits
Germans roll dice for 1 battleship in 111 Sea Zone, round 3 : 1/1 hits
1 fighter owned by the British and 1 battleship owned by the Germans lost in 111 Sea Zone
Germans win with no units remaining. Battle score for attacker is 8
Casualties for Germans: 1 battleship and 1 submarine
Casualties for British: 1 destroyer and 1 fighter
British win with no units remaining. Battle score for attacker is 8
Casualties for Germans: 1 battleship and 1 submarine
Casualties for British: 1 destroyer and 1 fighter
Battle in Ethiopia
British attack with 1 artillery, 2 infantry and 1 mech_infantry
Italians defend with 1 artillery and 2 infantry
British roll dice for 1 cruiser in Ethiopia, round 1 : 0/1 hits
British roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Ethiopia, round 1 : 1/4 hits
Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 1 : 1/3 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Ethiopia
British roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Ethiopia, round 2 : 1/3 hits
Italians roll dice for 1 artillery and 1 infantry in Ethiopia, round 2 : 0/2 hits
1 infantry owned by the Italians lost in Ethiopia
British roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Ethiopia, round 3 : 1/3 hits
Italians roll dice for 1 artillery in Ethiopia, round 3 : 0/1 hits
1 artillery owned by the Italians lost in Ethiopia
British win, taking Ethiopia from Italians with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 2 infantry
British win with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 2 infantry
Battle in 97 Sea Zone
British attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber
Italians defend with 1 battleship, 1 cruiser and 1 transport
British roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber in 97 Sea Zone, round 1 : 3/7 hits
Italians roll dice for 1 battleship, 1 cruiser and 1 transport in 97 Sea Zone, round 1 : 0/2 hits
1 battleship owned by the Italians and 1 cruiser owned by the Italians lost in 97 Sea Zone
1 transport owned by the Italians lost in 97 Sea Zone
British win, taking 97 Sea Zone from Neutral with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 39
Casualties for Italians: 1 battleship, 1 cruiser and 1 transport
British win with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 39
Casualties for Italians: 1 battleship, 1 cruiser and 1 transport
Recording Battle StatisticsNon Combat Move - British
1 transport moved from 98 Sea Zone to 96 Sea Zone
1 aaGun moved from Malta to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Greece
British take Greece from Neutral_Allies
1 aaGun moved from 97 Sea Zone to Greece
1 tactical_bomber moved from 97 Sea Zone to Malta
1 fighter moved from 97 Sea Zone to Malta
1 bomber moved from 97 Sea Zone to Malta
1 fighter moved from 96 Sea Zone to Malta
1 armour moved from Alexandria to Egypt
1 artillery moved from Alexandria to Egypt
1 infantry moved from Alexandria to Egypt
1 infantry moved from Alexandria to Egypt
1 destroyer moved from 71 Sea Zone to 81 Sea Zone
1 infantry moved from Union of South Africa to Rhodesia
1 infantry moved from Union of South Africa to Rhodesia
1 fighter moved from Burma to India
1 battleship moved from 37 Sea Zone to 54 Sea Zone
3 infantry moved from Malaya to Shan State
1 infantry moved from West India to Eastern Persia
British take Eastern Persia from Neutral_Allies
1 mech_infantry moved from United Kingdom to Eire
British take Eire from Neutral_Allies
1 infantry moved from Scotland to United Kingdom
1 infantry moved from Scotland to United Kingdom
1 aaGun moved from Scotland to United Kingdom
1 transport moved from 109 Sea Zone to 92 Sea Zone
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
1 artillery moved from Ontario to Quebec
1 infantry moved from Ontario to Quebec
3 aaGuns and 5 infantry moved from India to BurmaPlace Units - British
9 infantry placed in United KingdomTurn Complete - British
British collect 29 PUs (2 lost to blockades); end with 30 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUs -
I figured it was time to try some new ideas. :P
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :1
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 0 PUs;Combat Move - Italians
Giving bonus movement to units
1 infantry moved from Tobruk to Alexandria
Italians take Alexandria from British
1 infantry moved from Libya to Tunisia
1 artillery moved from Libya to Tunisia
1 mech_infantry moved from Tobruk to Tunisia
2 fighters moved from Southern Italy to Malta
1 bomber moved from Northern Italy to Malta
1 infantry moved from Italian Somaliland to Kenya
Italians take Kenya from British
1 infantry moved from Southern Italy to 95 Sea Zone
1 armour moved from Northern Italy to 95 Sea Zone
1 armour, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 95 Sea Zone to 96 Sea Zone
1 armour and 1 infantry moved from 96 Sea Zone to Malta
2 infantry moved from Northern Italy to Southern France
2 artilleries moved from Northern Italy to Southern FranceCombat - Italians
Battle in Southern France
Italians attack with 2 artilleries and 2 infantry
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 2 artilleries and 2 infantry in Southern France, round 1 : 1/4 hits
French roll dice for 1 artillery and 1 infantry in Southern France, round 1 : 0/2 hits
1 infantry owned by the French lost in Southern France
Italians roll dice for 2 artilleries and 2 infantry in Southern France, round 2 : 0/4 hits
French roll dice for 1 artillery in Southern France, round 2 : 0/1 hits
Italians roll dice for 2 artilleries and 2 infantry in Southern France, round 3 : 2/4 hits
French roll dice for 1 artillery in Southern France, round 3 : 0/1 hits
1 artillery owned by the French lost in Southern France
Italians win, taking Southern France from French with 2 artilleries and 2 infantry remaining. Battle score for attacker is 7
Casualties for French: 1 artillery and 1 infantry
Italians win with 2 artilleries and 2 infantry remaining. Battle score for attacker is 7
Casualties for French: 1 artillery and 1 infantry
Battle in Tunisia
Italians attack with 1 artillery, 1 infantry and 1 mech_infantry
French defend with 1 infantry
Italians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Tunisia, round 1 : 1/3 hits
French roll dice for 1 infantry in Tunisia, round 1 : 0/1 hits
1 infantry owned by the French lost in Tunisia
Italians win, taking Tunisia from French with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Italians win with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in 96 Sea Zone
Italians attack with 1 cruiser, 1 destroyer, 1 submarine and 1 transport
British defend with 1 cruiser
Italians roll dice for 1 submarine in 96 Sea Zone, round 1 : 0/1 hits
Italians roll dice for 1 cruiser, 1 destroyer and 1 transport in 96 Sea Zone, round 1 : 1/2 hits
British roll dice for 1 cruiser in 96 Sea Zone, round 1 : 0/1 hits
1 cruiser owned by the British lost in 96 Sea Zone
Italians win with 1 cruiser, 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 12
Casualties for British: 1 cruiser
Italians win with 1 cruiser, 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 12
Casualties for British: 1 cruiser
Battle in Malta
Italians attack with 1 armour, 1 bomber, 2 fighters and 1 infantry
British defend with 1 bomber, 2 fighters and 1 tactical_bomber
Italians roll dice for 1 armour, 1 bomber, 2 fighters and 1 infantry in Malta, round 1 : 3/5 hits
British roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in Malta, round 1 : 1/4 hits
1 bomber owned by the British , 1 tactical_bomber owned by the British , 1 fighter owned by the British and 1 infantry owned by the Italians lost in Malta
Italians roll dice for 1 armour, 1 bomber and 2 fighters in Malta, round 2 : 3/4 hits
British roll dice for 1 fighter in Malta, round 2 : 1/1 hits
1 fighter owned by the British and 1 bomber owned by the Italians lost in Malta
Italians win, taking Malta from British with 1 armour and 2 fighters remaining. Battle score for attacker is 28
Casualties for British: 1 bomber, 2 fighters and 1 tactical_bomber
Casualties for Italians: 1 bomber and 1 infantry
Italians win with 1 armour and 2 fighters remaining. Battle score for attacker is 28
Casualties for British: 1 bomber, 2 fighters and 1 tactical_bomber
Casualties for Italians: 1 bomber and 1 infantry
Recording Battle Statistics
Trigger Italians Conquer France: Setting turns to 1-+ for conditionAttachment_French_1_Liberation attached to French
Trigger Japanese Conquer France: Setting turns to 1-+ for conditionAttachment_French_1_Liberation attached to French
Setting uses for triggers used this phase.Non Combat Move - Italians
2 fighters moved from Malta to Tobruk
1 armour moved from Albania to Northern Italy
1 infantry moved from Albania to BulgariaPlace Units - Italians
1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 5 PUs (9 lost to blockades); end with 5 PUs totalTerritory Summary for Italians :
Alexandria : 1 flag, 1 infantry
Kenya : 1 flag, 1 infantry
Malta : 1 flag, 1 armour
Southern France : 1 flag, 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
Tunisia : 1 flag, 1 artillery, 1 infantry and 1 mech_infantry
Tobruk : 1 armour, 1 artillery, 2 fighters and 2 infantry
Albania : 1 infantry
Northern Italy : 2 aaGuns, 1 armour and 1 factory_major
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 5 infantry
96 Sea Zone : 1 cruiser, 1 destroyer, 1 submarine and 1 transport
Bulgaria : 1 infantryProduction/PUs Summary :
Germans : 41 / 70
Russians : 37 / 37
Japanese : 29 / 40
Americans : 52 / 104
Chinese : 9 / 15
British : 30 / 35
UK_Pacific : 17 / 18
Italians : 14 / 5
ANZAC : 10 / 10
French : 9 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
Great attack on Malta! I definetly like the move! Dice were with ya too, and that helps! :P
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There were literally three other things I kinda wanted to do with Italy’s air force and navy - but the thought of knocking out 4 UK planes was just too tempting to pass up. Having good dice did help for sure, but even if I had lost the tank and another plane, I would have considered it a success.
MM
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :1
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Giving bonus movement to units
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
ANZAC take Java from Dutch
1 infantry moved from 42 Sea Zone to Java
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 cruiser moved from 63 Sea Zone to 54 Sea Zone
1 fighter moved from New Zealand to Queensland
1 fighter moved from New Zealand to Queensland
1 infantry moved from Egypt to Alexandria
1 infantry moved from Egypt to AlexandriaCombat - ANZAC
Battle in Alexandria
ANZAC attack with 2 infantry
Italians defend with 1 infantry
ANZAC roll dice for 2 infantry in Alexandria, round 1 : 0/2 hits
Italians roll dice for 1 infantry in Alexandria, round 1 : 0/1 hits
ANZAC roll dice for 2 infantry in Alexandria, round 2 : 0/2 hits
Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits
ANZAC roll dice for 2 infantry in Alexandria, round 3 : 0/2 hits
Italians roll dice for 1 infantry in Alexandria, round 3 : 0/1 hits
ANZAC roll dice for 2 infantry in Alexandria, round 4 : 0/2 hits
Italians roll dice for 1 infantry in Alexandria, round 4 : 0/1 hits
ANZAC roll dice for 2 infantry in Alexandria, round 5 : 1/2 hits
Italians roll dice for 1 infantry in Alexandria, round 5 : 1/1 hits
1 infantry owned by the ANZAC and 1 infantry owned by the Italians lost in Alexandria
ANZAC win, taking Alexandria from Italians with 1 infantry remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Italians: 1 infantry
ANZAC win with 1 infantry remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Italians: 1 infantry
Recording Battle StatisticsNon Combat Move - ANZAC
1 aaGun moved from New South Wales to Queensland
1 aaGun moved from New South Wales to QueenslandPlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :1
Combat Move - French
Giving bonus movement to units
1 destroyer moved from 72 Sea Zone to 58 Sea Zone
1 infantry moved from French West Africa to French Central Africa
1 infantry moved from Syria to Trans-Jordan
1 cruiser moved from 93 Sea Zone to 96 Sea Zone
1 destroyer moved from 93 Sea Zone to 96 Sea ZoneCombat - French
Battle in 96 Sea Zone
French attack with 1 cruiser and 1 destroyer
Italians defend with 1 cruiser, 1 destroyer, 1 submarine and 1 transport
Italians roll dice for 1 submarine in 96 Sea Zone, round 1 : 1/1 hits
French roll dice for 1 cruiser and 1 destroyer in 96 Sea Zone, round 1 : 2/2 hits
Italians roll dice for 1 cruiser, 1 destroyer and 1 transport in 96 Sea Zone, round 1 : 0/2 hits
1 destroyer owned by the Italians , 1 submarine owned by the Italians and 1 destroyer owned by the French lost in 96 Sea Zone
French roll dice for 1 cruiser in 96 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 cruiser and 1 transport in 96 Sea Zone, round 2 : 0/1 hits
French roll dice for 1 cruiser in 96 Sea Zone, round 3 : 0/1 hits
Italians roll dice for 1 cruiser and 1 transport in 96 Sea Zone, round 3 : 1/1 hits
1 cruiser owned by the French lost in 96 Sea Zone
Italians win with 1 cruiser and 1 transport remaining. Battle score for attacker is -6
Casualties for French: 1 cruiser and 1 destroyer
Casualties for Italians: 1 destroyer and 1 submarine
Recording Battle StatisticsNon Combat Move - French
Turn Complete - French
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I assumed you’d lose the Dst/Sub in Sz96.
If you would like anything different, please continue to roll dice… :P
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Negative…wanted to survive a long as I could
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Surprised you gave up the Italian Bomber…
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :2
Purchase Units - Germans
Germans buy 2 artilleries, 1 destroyer, 1 factory_minor, 1 fighter, 4 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;Combat Move - Germans
Giving bonus movement to units
1 submarine moved from 110 Sea Zone to 92 Sea Zone
5 infantry moved from Bulgaria to Greece
2 armour moved from Yugoslavia to Greece
1 infantry moved from Norway to 113 Sea Zone
1 cruiser moved from 112 Sea Zone to 111 Sea Zone
1 bomber moved from Norway to 97 Sea Zone
1 bomber moved from Northern Italy to 97 Sea Zone
1 fighter moved from Northern Italy to 97 Sea Zone
1 fighter moved from Southern Italy to 97 Sea Zone
1 tactical_bomber moved from Northern Italy to 97 Sea Zone
3 tactical_bombers moved from Holland Belgium to 97 Sea Zone
2 fighters moved from Holland Belgium to 97 Sea Zone
1 tactical_bomber moved from Southern Italy to 97 Sea Zone
1 infantry moved from Western Germany to 113 Sea Zone
2 infantry and 1 transport moved from 113 Sea Zone to 111 Sea Zone
2 infantry moved from 111 Sea Zone to Scotland
Germans take Scotland from BritishCombat - Germans
Battle in 92 Sea Zone
Germans attack with 1 submarine
British defend with 1 transport
1 transport owned by the British lost in 92 Sea Zone
Germans roll dice for 1 submarine in 92 Sea Zone, round 1 : 0/1 hits
Germans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Germans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Greece
Germans attack with 2 armour and 5 infantry
British defend with 1 aaGun and 5 infantry
Germans roll dice for 2 armour and 5 infantry in Greece, round 1 : 0/7 hits
British roll dice for 1 aaGun and 5 infantry in Greece, round 1 : 2/5 hits
2 infantry owned by the Germans lost in Greece
Germans roll dice for 2 armour and 3 infantry in Greece, round 2 : 2/5 hits
British roll dice for 1 aaGun and 5 infantry in Greece, round 2 : 2/5 hits
1 infantry owned by the British , 2 infantry owned by the Germans and 1 aaGun owned by the British lost in Greece
Germans roll dice for 2 armour and 1 infantry in Greece, round 3 : 0/3 hits
British roll dice for 4 infantry in Greece, round 3 : 2/4 hits
1 infantry owned by the Germans and 1 armour owned by the Germans lost in Greece
1 armour owned by the Germans retreated to Albania
British win with 4 infantry remaining. Battle score for attacker is -13
Casualties for Germans: 1 armour and 5 infantry
Casualties for British: 1 aaGun and 1 infantry
Battle in 97 Sea Zone
Germans attack with 2 bombers, 4 fighters and 5 tactical_bombers
British defend with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport
Germans roll dice for 2 bombers, 4 fighters and 5 tactical_bombers in 97 Sea Zone, round 1 : 5/11 hits
British roll dice for 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport in 97 Sea Zone, round 1 : 3/5 hits
1 cruiser owned by the British , 1 fighter owned by the British , 1 carrier owned by the British , 3 fighters owned by the Germans and 1 destroyer owned by the British lost in 97 Sea Zone
Germans roll dice for 2 bombers, 1 fighter and 5 tactical_bombers in 97 Sea Zone, round 2 : 4/8 hits
British roll dice for 1 fighter and 1 transport in 97 Sea Zone, round 2 : 1/1 hits
1 transport owned by the British , 1 tactical_bomber owned by the Germans and 1 fighter owned by the British lost in 97 Sea Zone
Germans win with 2 bombers, 1 fighter and 4 tactical_bombers remaining. Battle score for attacker is 22
Casualties for Germans: 3 fighters and 1 tactical_bomber
Casualties for British: 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport
Germans win with 2 bombers, 1 fighter and 4 tactical_bombers remaining. Battle score for attacker is 22
Casualties for Germans: 3 fighters and 1 tactical_bomber
Casualties for British: 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport
Recording Battle StatisticsNon Combat Move - Germans
2 artilleries moved from Yugoslavia to Albania
1 armour moved from Northern Italy to Albania
1 infantry moved from Yugoslavia to Albania
1 infantry moved from Yugoslavia to Albania
2 infantry moved from Yugoslavia to Bulgaria
5 armour moved from France to Germany
1 mech_infantry moved from France to Normandy Bordeaux
1 submarine moved from 112 Sea Zone to 119 Sea Zone
1 submarine moved from 112 Sea Zone to 109 Sea Zone
3 artilleries moved from Western Germany to Germany
4 infantry moved from Western Germany to Germany
2 artilleries moved from France to Western Germany
1 aaGun moved from Holland Belgium to Normandy Bordeaux
1 aaGun moved from Germany to Slovakia Hungary
1 aaGun moved from Western Germany to Germany
1 aaGun moved from Western Germany to Germany
1 aaGun moved from Holland Belgium to Western Germany
1 aaGun moved from Holland Belgium to Normandy Bordeaux
1 mech_infantry moved from France to Germany
1 infantry moved from Western Germany to France
1 armour moved from Normandy Bordeaux to Western Germany
1 fighter moved from 97 Sea Zone to Albania
2 tactical_bombers moved from 97 Sea Zone to Western Germany
2 tactical_bombers moved from 97 Sea Zone to Southern Italy
2 bombers moved from 97 Sea Zone to Southern Italy
3 infantry moved from Norway to Finland
1 fighter moved from Norway to Normandy BordeauxPlace Units - Germans
1 destroyer and 1 submarine placed in 105 Sea Zone
1 infantry placed in Normandy Bordeaux
2 artilleries, 1 fighter, 3 infantry and 2 mech_infantrys placed in Western Germany
Germans undo move 3.
2 artilleries, 1 fighter, 3 infantry and 2 mech_infantrys placed in Germany
1 factory_minor placed in Yugoslavia
Germans undo move 2.
1 submarine placed in 105 Sea Zone
1 infantry placed in Germany
Germans undo move 5.
Germans undo move 2.
1 infantry placed in Western Germany
1 fighter placed in Western Germany
2 artilleries, 3 infantry and 2 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 43 PUs; end with 43 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUsTerritory Summary for Germans :
Scotland : 1 flag, 1 airfield and 2 infantry
Normandy Bordeaux : 1 flag, 2 aaGuns, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 1 mech_infantry
France : 1 flag, 1 airfield, 1 factory_minor and 1 infantry
Slovakia Hungary : 1 aaGun, 2 artilleries and 5 infantry
Western Germany : 1 aaGun, 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour, 1 infantry and 2 tactical_bombers
Romania : 3 infantry
Poland : 1 artillery and 5 infantry
Germany : 2 aaGuns, 5 armour, 5 artilleries, 1 factory_major, 7 infantry and 3 mech_infantrys
Albania : 2 armour, 2 artilleries, 1 fighter and 2 infantry
Southern Italy : 2 bombers and 2 tactical_bombers
119 Sea Zone : 1 submarine -
In hind sight, I probably should have lost the armor and kept the bomber - not sure taking Malta has that much value
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It’s actually going to be a problem for me, and it’s going to make you some cash in the long run, considering you didn’t go Sea-Lion.
The british get +5 for having all of their starting territories.
now I don’t anymore… :(
Howcome you didn’t go hard for London? I thought you had me man!