XDAP - 02 Final Draft (Axis) vs Dairy Qryn (Allies)

  • Liaison TripleA '11 '10

    Ok, so that’s Italy on the ground…

    Just wait until Momma or Pappa alligator show up, and swallow those puppies whole!

  • TripleA

    ok all you got to do is edit japan. all the stats match units everything perfect. Just have to edit move japan’s stuff in position.

    moo31setup.tsvg

  • TripleA

    I even recreated the battles and edited in results. IF you thought the axis were unlucky you should have seen the recreated battle results.

  • Liaison TripleA '11 '10

    LOL how bad?

    And for who?

  • Liaison TripleA '11 '10

    Dloading the latest map for 1.6.1.0…

  • TripleA

    hey give me a second I will fix japan.

  • TripleA

    ok everything matches up. double check the stuff and go.

    moo31setupfinal.tsvg

  • TripleA

    oh garg, italy is the aligator’s tail, uk is biting it.

  • TripleA

    You can’t tell me the axis did not look like a gater in WWII. The allies looked like wrestlers grabbing the mouth in stalingrad, punching the belly of italy, and hopping on the tail in normandy.

    That is how it was explained to Stalin by FDR/Church, Stalin did not understand until it was put in those terms. He probably thought the rest of the allies were insane and just said went with the plan.

  • Customizer

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1

    Game History

    Round :2

    Politics - Russians
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Research Technology - Russians

    Purchase Units - Russians
                Russians buy 1 armour, 1 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians

    Non Combat Move - Russians
                6 infantry moved from Yakut S.S.R. to Yenisey
                2 aaGuns and 12 infantry moved from Buryatia to Yakut S.S.R.
                1 infantry moved from Ulaanbaatar to Yakut S.S.R.
                2 infantry moved from Buyant-Uhaa to Central Mongolia
                1 infantry moved from Dzavhan to Yenisey
                2 infantry moved from Olgiy to Timguska
                3 infantry moved from Ukraine to Bessarabia
                1 artillery and 6 infantry moved from Western Ukraine to Eastern Poland
                2 aaGuns, 2 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Bryansk to Western Ukraine
                2 armour and 1 mech_infantry moved from Western Ukraine to Eastern Poland
                2 infantry moved from Rostov to Ukraine
                1 armour moved from Volgograd to Ukraine
                2 aaGuns, 1 artillery and 13 infantry moved from Belarus to Eastern Poland
                2 fighters and 1 tactical_bomber moved from Novgorod to Eastern Poland
                1 cruiser moved from 115 Sea Zone to 114 Sea Zone
                1 artillery and 6 infantry moved from Novgorod to Baltic States
                1 infantry moved from Novgorod to Karelia
                3 mech_infantrys moved from Russia to Western Ukraine

    Place Units - Russians
                1 infantry and 2 mech_infantrys placed in Ukraine
                1 armour placed in Volgograd
                3 mech_infantrys placed in Novgorod
                2 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 34 PUs; end with 34 PUs total

    Territory Summary for Russians :

    Yenisey : 1 flag, 7 infantry
        Yakut S.S.R. : 1 flag, 2 aaGuns and 13 infantry
        Timguska : 1 flag, 2 infantry
        Olgiy : 1 flag
        Dzavhan : 1 flag
        Central Mongolia : 1 flag, 2 infantry
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag
        Karelia : 1 flag, 1 infantry
        Baltic States : 1 flag, 1 artillery and 6 infantry
        Eastern Poland : 1 flag, 2 aaGuns, 2 armour, 2 artilleries, 2 fighters, 19 infantry, 1 mech_infantry and 1 tactical_bomber
        Bessarabia : 1 flag, 3 infantry
        Russia : 1 flag, 1 airfield, 1 factory_major and 2 mech_infantrys
        Ukraine : 1 flag, 1 armour, 1 factory_minor, 3 infantry and 2 mech_infantrys
        Western Ukraine : 1 flag, 2 aaGuns, 1 artillery, 1 infantry and 3 mech_infantrys
        Volgograd : 1 flag, 1 armour and 1 factory_minor
        Turkmenistan : 1 flag, 1 mech_infantry
        Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 mech_infantrys
        125 Sea Zone : 1 flag, 1 submarine
        114 Sea Zone : 1 flag, 1 cruiser
        115 Sea Zone : 1 flag, 1 submarine

    Production/PUs Summary :

    Germans : 43 / 53
        Russians : 34 / 34
        Japanese : 31 / 42
        Americans : 52 / 52
        Chinese : 10 / 16
        British : 26 / 33
        UK_Pacific : 21 / 21
        Italians : 16 / 21
        ANZAC : 14 / 14
        French : 9 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

  • Customizer

    cute picture!

    someone else can double check the Edit the Cow did to make the game up to date on 3.1 map.  I did not have time to check at all.  i only did my turn.

  • Liaison TripleA '11 '10

    Thank you for doing the work Cow…

    It looked ok to me?

  • Customizer

    uk should be 7 damage, not 8, on the factory

  • TripleA

    oh yeah just give uk 1 more ipc. that is true I was supposed to be able to make a perfect amount of infantry and not 1 less guy.


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1

    Game History

    Round :2

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With French
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied

    Purchase Units - Japanese
                Japanese buy 2 armour, 1 artillery, 1 factory_minor, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Japanese
                1 artillery and 2 infantry moved from Hunan to Yunnan
                1 bomber, 2 fighters and 1 tactical_bomber moved from Kwangsi to Yunnan
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Yunnan
                1 bomber moved from Kiangsu to Yunnan
                1 submarine moved from 36 Sea Zone to 41 Sea Zone
                1 submarine moved from 36 Sea Zone to 42 Sea Zone
                1 destroyer moved from 33 Sea Zone to 55 Sea Zone
                1 armour moved from Siberia to Buryatia
                      Japanese take Sakha from Russians
                      Japanese take Buryatia from Russians
                1 infantry moved from Amur to Ulaanbaatar
                      Japanese take Ulaanbaatar from Russians
                9 infantry and 1 mech_infantry moved from Amur to Buryatia
                2 artilleries and 2 infantry moved from Manchuria to Buyant-Uhaa
                      Japanese take Buyant-Uhaa from Russians
                1 infantry moved from Anhwe to Chahar
                      Japanese take Chahar from Chinese
                1 artillery and 2 infantry moved from Anhwe to Hopei
                      Japanese take Hopei from Chinese
                2 infantry moved from Siam to French Indo China
                      Japanese take French Indo China from French

    Combat - Japanese
                Battle in Yunnan
                    Japanese attack with 1 artillery, 2 bombers, 3 fighters, 2 infantry and 2 tactical_bombers
                    Chinese defend with 11 infantry
                        Japanese roll dice for 1 artillery, 2 bombers, 3 fighters, 2 infantry and 2 tactical_bombers in Yunnan, round 1 :  4/10 hits
                        Chinese roll dice for 11 infantry in Yunnan, round 1 :  1/11 hits
                        1 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Yunnan
                        Japanese roll dice for 1 artillery, 2 bombers, 3 fighters, 1 infantry and 2 tactical_bombers in Yunnan, round 2 :  4/9 hits
                        Chinese roll dice for 7 infantry in Yunnan, round 2 :  2/7 hits
                        1 infantry owned by the Japanese , 4 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Yunnan
                    retreated to Yunnan
                    Chinese win with 3 infantry remaining. Battle score for attacker is 14
                    Casualties for Japanese: 1 artillery and 2 infantry
                    Casualties for Chinese: 8 infantry

    Non Combat Move - Japanese
                2 bombers, 3 fighters and 2 tactical_bombers moved from Yunnan to Kwangsi
                1 artillery and 3 infantry moved from Kiangsi to Kwangsi
                2 fighters and 2 tactical_bombers moved from Manchuria to 36 Sea Zone
                1 infantry moved from Siberia to Amur
                1 transport moved from 4 Sea Zone to 6 Sea Zone
                2 infantry moved from Soviet Far East to 5 Sea Zone
                2 infantry and 1 transport moved from 5 Sea Zone to 19 Sea Zone
                2 infantry moved from 19 Sea Zone to Kiangsu
                1 infantry moved from Korea to 6 Sea Zone
                1 artillery moved from Korea to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
                1 infantry moved from Japan to 6 Sea Zone
                1 artillery moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
                1 carrier, 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
                1 battleship moved from 36 Sea Zone to 37 Sea Zone
                1 destroyer moved from 36 Sea Zone to 42 Sea Zone
                1 carrier moved from 33 Sea Zone to 36 Sea Zone
                1 transport moved from 6 Sea Zone to 33 Sea Zone
                1 carrier moved from 33 Sea Zone to 45 Sea Zone
                1 battleship, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 45 Sea Zone
                1 tactical_bomber moved from 33 Sea Zone to Caroline Islands
                1 fighter moved from 36 Sea Zone to Kwangsi
                1 fighter moved from Korea to 36 Sea Zone
                1 fighter moved from Japan to Caroline Islands
                1 fighter and 2 tactical_bombers moved from Japan to Manchuria

    Place Units - Japanese
                1 transport placed in 6 Sea Zone
                1 artillery and 1 infantry placed in Japan
                1 factory_minor placed in Kiangsu
                2 armour and 1 mech_infantry placed in Manchuria

    Turn Complete - Japanese
                Japanese collect 37 PUs; end with 37 PUs total

    Territory Summary for Japanese :

    Caroline Islands : 1 flag, 1 aaGun, 1 airfield, 3 fighters, 1 harbour, 2 infantry and 1 tactical_bomber
        Iwo Jima : 1 flag, 1 infantry
        Paulau Island : 1 flag, 1 infantry
        Kwangsi : 1 flag, 2 artilleries, 2 bombers, 4 fighters, 4 infantry and 2 tactical_bombers
        Kiangsu : 1 flag, 1 factory_minor and 2 infantry
        Japan : 1 flag, 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 3 infantry
        Manchuria : 1 flag, 1 aaGun, 2 armour, 1 factory_minor, 1 fighter, 1 mech_infantry and 2 tactical_bombers
        Hunan : 1 flag
        Hopei : 1 flag, 1 artillery and 2 infantry
        Chahar : 1 flag, 1 infantry
        Anhwe : 1 flag
        Sakha : 1 flag
        Soviet Far East : 1 flag
        Amur : 1 flag, 1 infantry
        Siberia : 1 flag
        Buryatia : 1 flag, 1 armour, 9 infantry and 1 mech_infantry
        French Indo China : 1 flag, 1 artillery and 3 infantry
        42 Sea Zone : 1 flag, 1 destroyer and 1 submarine
        41 Sea Zone : 1 flag, 1 submarine
        45 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
        33 Sea Zone : 1 flag, 1 cruiser, 1 destroyer and 1 transport
        37 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber
        36 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 2 transports
        19 Sea Zone : 1 flag, 1 transport
        6 Sea Zone : 1 flag, 2 transports
        Buyant-Uhaa : 1 flag, 2 artilleries and 2 infantry
        Ulaanbaatar : 1 flag, 1 infantry
        55 Sea Zone : 1 flag, 1 destroyer

    Production/PUs Summary :

    Germans : 43 / 53
        Russians : 32 / 34
        Japanese : 37 / 37
        Americans : 52 / 52
        Chinese : 8 / 16
        British : 26 / 33
        UK_Pacific : 21 / 21
        Italians : 16 / 21
        ANZAC : 14 / 14
        French : 7 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0


  • I did not edit UK’s damage or IPC amount.

  • Customizer

    cow, i don’t know what you are planning, but lets make sure Italy doesn’t get her national objective

    we need to put a surface warship in the med somewhere

    he can still attack it with air, unless we take away his landing zones we will need more than just 1 sea unit (i think 3+ units would be enough to dissuade his airforce, but up to you to figure this out)

    lemme know where you want that french dd

  • TripleA

    ofc

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1

    Game History

    Round :2

    Purchase Units - Americans
                Americans buy 2 carriers, 1 fighter and 1 transport; Remaining resources: 3 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 fighter moved from Guam to 54 Sea Zone
                1 destroyer moved from 49 Sea Zone to 55 Sea Zone
                1 destroyer moved from 30 Sea Zone to 46 Sea Zone
                1 submarine moved from 48 Sea Zone to 54 Sea Zone
                1 battleship, 1 carrier, 2 cruisers and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                1 fighter moved from 26 Sea Zone to 54 Sea Zone
                2 fighters moved from Hawaiian Islands to Central United States
                1 tactical_bomber moved from 26 Sea Zone to Central United States
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                1 destroyer moved from 10 Sea Zone to 30 Sea Zone
                2 submarines moved from 10 Sea Zone to 26 Sea Zone
                2 fighters moved from Eastern United States to 102 Sea Zone
                1 carrier moved from 101 Sea Zone to 102 Sea Zone
                1 cruiser and 2 destroyers moved from 101 Sea Zone to 102 Sea Zone

    Place Units - Americans
                2 carriers and 1 transport placed in 101 Sea Zone
                1 fighter placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 55 PUs total

    Territory Summary for Americans :

    Philippines : 1 flag, 1 airfield, 1 harbour and 2 infantry
        Guam : 1 flag, 1 airfield
        Wake Island : 1 flag, 1 airfield
        Western United States : 1 flag, 2 aaGuns, 1 airfield, 1 factory_minor and 1 harbour
        Hawaiian Islands : 1 flag, 1 airfield, 1 harbour, 3 infantry and 1 mech_infantry
        Midway : 1 flag, 1 airfield
        46 Sea Zone : 1 flag, 1 destroyer
        31 Sea Zone : 1 flag, 1 destroyer
        30 Sea Zone : 1 flag, 1 destroyer
        26 Sea Zone : 1 flag, 2 submarines and 1 transport
        54 Sea Zone : 1 flag, 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 fighters, 1 infantry, 2 submarines and 1 transport
        55 Sea Zone : 1 flag, 1 destroyer
        Central United States : 1 flag, 1 armour, 1 factory_minor, 2 fighters, 1 infantry, 3 mech_infantrys and 1 tactical_bomber
        Eastern United States : 1 flag, 2 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 1 harbour and 1 infantry
        102 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 2 destroyers and 2 fighters
        101 Sea Zone : 1 flag, 2 carriers, 1 fighter and 2 transports

    Production/PUs Summary :

    Germans : 43 / 53
        Russians : 32 / 34
        Japanese : 37 / 37
        Americans : 52 / 55
        Chinese : 8 / 16
        British : 26 / 34
        UK_Pacific : 21 / 21
        Italians : 16 / 21
        ANZAC : 14 / 14
        French : 7 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1

    Game History

    Round :2

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 fighter and 3 infantry moved from Shensi to Hopei

    Combat - Chinese
                Battle in Hopei
                    Chinese attack with 1 fighter and 3 infantry
                    Japanese defend with 1 artillery and 2 infantry
                        Chinese roll dice for 1 fighter and 3 infantry in Hopei, round 1 :  1/4 hits
                        Japanese roll dice for 1 artillery and 2 infantry in Hopei, round 1 :  0/3 hits
                        1 infantry owned by the Japanese lost in Hopei
                        Chinese roll dice for 1 fighter and 3 infantry in Hopei, round 2 :  2/4 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Hopei, round 2 :  2/2 hits
                        1 infantry owned by the Japanese , 2 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Hopei
                    Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery and 2 infantry
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Chinese
                1 fighter moved from Hopei to Yunnan

    Place Units - Chinese
                1 artillery and 4 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 9 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs

    Territory Summary for Chinese :

    Yunnan : 1 flag, 1 artillery, 1 fighter and 7 infantry
        Hopei : 1 flag, 1 infantry

    Production/PUs Summary :

    Germans : 43 / 53
        Russians : 32 / 34
        Japanese : 36 / 37
        Americans : 52 / 55
        Chinese : 9 / 15
        British : 26 / 34
        UK_Pacific : 21 / 21
        Italians : 16 / 21
        ANZAC : 14 / 14
        French : 7 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

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