XDAP - 02 Final Draft (Axis) vs Dairy Qryn (Allies)

  • Customizer

    bump for japan


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1

    Game History

    Round :14

    Purchase Units - Japanese
                Japanese buy 1 destroyer, 3 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Amur to Buryatia
                1 infantry moved from Malaya to Shan State
                1 armour moved from Malaya to Shan State
                3 armour moved from Malaya to Shan State
                1 submarine moved from 36 Sea Zone to 44 Sea Zone
                2 fighters moved from 37 Sea Zone to 42 Sea Zone
                1 submarine moved from 36 Sea Zone to 37 Sea Zone
                1 armour moved from Manchuria to Buryatia
                1 fighter moved from Manchuria to Soviet Far East
                1 infantry moved from Amur to 5 Sea Zone
                1 infantry moved from Siberia to 5 Sea Zone
                2 infantry and 1 transport moved from 5 Sea Zone to 3 Sea Zone
                2 infantry moved from 3 Sea Zone to Soviet Far East

    Combat - Japanese
                Japanese creates battle in territory 36 Sea Zone
                Battle in Soviet Far East
                    Japanese attack with 1 fighter and 2 infantry
                    Americans defend with 2 infantry
                        Japanese roll dice for 1 fighter and 2 infantry in Soviet Far East, round 1 :  2/3 hits
                        Russians roll dice for 2 infantry in Soviet Far East, round 1 :  0/2 hits
                        2 infantry owned by the Americans lost in Soviet Far East
                    Japanese win, taking Soviet Far East from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Americans: 2 infantry
                Battle in 36 Sea Zone
                    Japanese attack with 2 submarines
                    British defend with 1 fighter; Americans defend with 1 carrier
                        Japanese roll dice for 2 submarines in 36 Sea Zone, round 1 :  1/2 hits
                    Units damaged: 1 carrier owned by the Americans
                        British roll dice for 1 carrier in 36 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 2 submarines in 36 Sea Zone, round 2 :  0/2 hits
                        British roll dice for 1 carrier in 36 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Japanese lost in 36 Sea Zone
                        Japanese roll dice for 1 submarine in 36 Sea Zone, round 3 :  0/1 hits
                        British roll dice for 1 carrier in 36 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 submarine in 36 Sea Zone, round 4 :  1/1 hits
                        1 carrier owned by the Americans lost in 36 Sea Zone
                    1 submarine owned by the Japanese Submerged
                    British win with 1 fighter remaining. Battle score for attacker is 10
                    Casualties for Japanese: 1 submarine
                    Casualties for Americans: 1 carrier
                Battle in 44 Sea Zone
                    Japanese attack with 1 submarine
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 44 Sea Zone
                        Japanese roll dice for 1 submarine in 44 Sea Zone, round 1 :  0/1 hits
                    Japanese win, taking 44 Sea Zone from Americans with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 42 Sea Zone
                    Japanese attack with 2 fighters
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 2 fighters in 42 Sea Zone, round 1 :  0/2 hits
                        ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 1 :  1/1 hits
                        1 fighter owned by the Japanese lost in 42 Sea Zone
                        Japanese roll dice for 1 fighter in 42 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 fighter in 42 Sea Zone, round 3 :  0/1 hits
                        ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 3 :  1/1 hits
                        1 fighter owned by the Japanese lost in 42 Sea Zone
                    ANZAC win with 1 destroyer remaining. Battle score for attacker is -20
                    Casualties for Japanese: 2 fighters
                Battle in Shan State
                    Japanese attack with 4 armour and 1 infantry
                    British defend with 1 infantry
                        Japanese roll dice for 4 armour and 1 infantry in Shan State, round 1 :  3/5 hits
                        UK_Pacific roll dice for 1 infantry in Shan State, round 1 :  0/1 hits
                        1 infantry owned by the British lost in Shan State
                    Japanese win, taking Shan State from UK_Pacific with 4 armour and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Buryatia
                    Japanese attack with 1 armour and 1 infantry
                    Russians defend with 1 mech_infantry
                        Japanese roll dice for 1 armour and 1 infantry in Buryatia, round 1 :  1/2 hits
                        Russians roll dice for 1 mech_infantry in Buryatia, round 1 :  0/1 hits
                        1 mech_infantry owned by the Russians lost in Buryatia
                    Japanese win, taking Buryatia from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry
                    1 fighter owned by the British forced to land in 35 Sea Zone

    Non Combat Move - Japanese
                1 fighter moved from Soviet Far East to Siberia

    Place Units - Japanese
                2 mech_infantrys placed in Malaya
                3 infantry placed in Manchuria
                1 destroyer and 1 submarine placed in 6 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,5,5,5,5
                Japanese collect 24 PUs (1 lost to blockades); end with 24 PUs total

    Territory Summary for Japanese :

    Japan : 1 flag, 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 11 infantry
        Manchuria : 1 flag, 1 aaGun, 3 armour, 1 artillery, 1 factory_minor and 12 infantry
        Hainan : 1 flag, 1 harbour
        Shan State : 1 flag, 4 armour and 1 infantry
        Malaya : 1 flag, 1 factory_minor, 1 harbour and 2 mech_infantrys
        New Guinea : 1 flag
        Guam : 1 flag, 1 airfield
        Sakha : 1 flag
        Soviet Far East : 1 flag, 2 infantry
        Amur : 1 flag
        Siberia : 1 flag, 1 fighter
        Buryatia : 1 flag, 1 armour and 1 infantry
        41 Sea Zone : 1 flag
        44 Sea Zone : 1 flag, 1 submarine
        43 Sea Zone : 1 flag
        37 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 destroyer, 1 submarine and 4 transports
        36 Sea Zone : 1 flag, 1 submarine
        3 Sea Zone : 1 flag, 1 transport
        6 Sea Zone : 1 flag, 1 destroyer and 1 submarine
        80 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 56 / 59
        Russians : 31 / 42
        Japanese : 25 / 24
        Americans : 56 / 82
        Chinese : 20 / 25
        British : 20 / 0
        UK_Pacific : 16 / 13
        Italians : 13 / 18
        ANZAC : 22 / 22
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 8 times
                2 was rolled 3 times
                3 was rolled 3 times
                4 was rolled 6 times
                5 was rolled 11 times
                6 was rolled 5 times
            Average roll : 3.667
            Median : 4.000
            Variance : 1.371
            Standard Deviation : 1.171
            Total rolls : 36

    Null / Other
                1 was rolled 1 times
                5 was rolled 4 times
            Average roll : 4.200
            Median : 5.000
            Variance : 4.250
            Standard Deviation : 2.062
            Total rolls : 5

    Japanese Combat
                1 was rolled 5 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 5 times
                5 was rolled 4 times
                6 was rolled 3 times
            Average roll : 3.476
            Median : 4.000
            Variance : 0.550
            Standard Deviation : 0.742
            Total rolls : 21

    ANZAC Combat
                1 was rolled 1 times
                2 was rolled 1 times
                5 was rolled 1 times
            Average roll : 2.667
            Median : 2.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    British Combat
                1 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Russians Combat
                4 was rolled 1 times
                6 was rolled 2 times
            Average roll : 5.333
            Median : 6.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    UK_Pacific Combat
                5 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

  • '12

    bad luck there SPD  :|

  • Customizer

    i guess losing those 2 anzac fighters against a jap bomber just got evened out….

    still, it sucks whenever that happens

    (one reason i tend to play LL)

  • Customizer

    it is up to cow, but i think we would like that UK fighter to go to French Indo China instead of to sz35
    (this is after the japanese sub shot the carrier out from under it)

    so cow should edit to any legal spot he wants (only 3 places are legal: sz35, FIC, or Kwangsi)

  • TripleA

    I don’t care where that fighter goes.

  • TripleA

    kamikaze orders?

  • TripleA

    honestly I thought I would have to chase japan down as it goes to union of south africa.

  • Customizer

    bold? satin?
    i think either of you guys can answer on the kamikaze orders

  • '12

    send all the kamikazis possible into z37.  none in z6.

  • '12

    oops they can’t kamikaze there.  send 6 kamikazis into z6.  2 assigned to each destroyer  :roll:

  • '12

    probably better to wait for SPD, i have no
    idea, just looked at this briefly on my way
    out the door.

  • Liaison TripleA '11 '10

    Ruling in favour of Dairy Qyrn for the win.

    Thanks for stepping in BOLD.


  • Sorry, for some reason the email notifications on this thread keep resetting. Bold would have been right with the sz6 orders. It doesn’t matter anyways now.

    It was an interesting game, and I wish it could have finished smoothly with original players. Good match, gents. Best of luck in future rounds.

  • Liaison TripleA '11 '10

    Oh and good game DQ.  That was a hell of a fight. ;)

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1

    Game History

    Round :14

    Place Units - UK_Pacific
                3 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,6
                UK_Pacific collect 19 PUs (1 lost to blockades); end with 19 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 24 PUs
                Units Change Ownership
                    Some Units in India change ownership: 3 mech_infantrys
                    Some Units in Malaya change ownership: 1 harbour

    Territory Summary for UK_Pacific :

    Siam : 1 flag
        India : 1 flag, 1 factory_major
        Malaya : 1 flag, 1 factory_minor
        Kwangtung : 1 flag, 1 factory_minor
        French Indo China : 1 flag

    Production/PUs Summary :

    Germans : 54 / 59
        Russians : 31 / 42
        Japanese : 21 / 24
        Americans : 58 / 83
        Chinese : 20 / 25
        British : 20 / 0
        UK_Pacific : 20 / 24
        Italians : 13 / 18
        ANZAC : 22 / 22
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • TripleA

    figured I’d just finish the turn. ggs.

    okay I will admit it, I was pretty lucky vs japan. my 1 sub vs sub carrier. then the usa battle to sink the transports… was pretty much an all or nothing deal, I thought anzac would have to finish it up… finished it with uk pacific which was a surprise.

  • TripleA

    I had to take chances and make big things happen. It is better to burn out than to fade away!

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