Got it, I didn’t see that I also had a FAQ, was thinking I only had the CLASSIFIED clarification
Now I see my specific question is answered, the carriers could not even split up during a combat move that ends in the same place
there are only 5 days left and then Gargantua is going to rule on the game outcome anyway so I doubt it will even get back around to a German turn. :lol:
hmm when games come to this, I usually like to see a big battle before it ends. I think the allies can take a big loss, I may as well move in.
I still don’t get why germany didn’t attempt to move in for volgograd and try to use air to clear out egypt or something… dumping a bunch of inf on uk would allow you hold it for awhile maybe.
hmm… I would have gone all out.
Still the shuffling of men to the middle east is a problem you could build upon. uk pacific isn’t exactly banking at the moment, but it should grow to 25 ipc which is not too shabby.
Allies are up 500 TUV at the end of Germany’s turn with a considerable income advantage… I would suspect the axis would want to move in for the europe win.
part of my problem is i do not know what constitutes the europe win? like i said, i think garg probably would have won the game, it’s too bad he didn’t have the time.
i don’t really understand the technical victory conditions we are supposed to be playing for… i know about the 6 victory cities in the pacific that if japan holds for a full turn (what constitutes a full turn exactly - German turn to German turn or any power through a full round and back to that power). is it basically that you have to satisfy EITHER the G40 europe OR the G40 pacific victory conditions? is there somewhere on these boards that CLEARLY spells this out?
don’t be a wimp cow, go for the take and hold of london!!! geez, let’s see some action! you’re way up, stop clowning around and DO SOMETHING IMPRESSIVE! :lol:
thing is i am not in a hurry. :P
I know the odds of going for the vc win for germany may not have been so great.
what were they, probably at least 0.002% i would say.
idk i haven’t been calculating russia vs germany as of late.
Well either way russia would have to attack your men otherwise you’d get to volgograd and that is a wrap.
Thing is you would have to hold volgograd and egypt without losing uk for a whole round… so even if you got volgograd and egypt… you would have to hold it for one full round (till the next turn of the country you took it with). So USA has the opportunity to take london for a turn and reset the whole clock.
This is why I am in the atlantic chilling by london, so when you move in for your VCs, I move in to stop the win. That is why I keep getting carrier fighters so I can take london and then defend my ships.
Originally veqryn’s russian units to asia was a bluff, we were going to pull it back to the europe front, but we ended up just going with it.
Hard to say what would have happened without a big showdown between germany and russia to be honest.
@Cow:
Hard to say what would have happened without a big showdown between germany and russia to be honest.
i think it’s your turn Cow. are you still stalling?
veqryn’s turn.
was in hong kong for 2 days, will post right now
btw, i don’t think germany/axis has a chance in hell of victory anymore
you have to hold 8 VC in europe side for 1 full round (not a half round), and I honestly do not think you have a chance of getting it for even a single round
cow, i have roughly 50% on killing all units in syria.
I can attack with 11 mech, 1 tank, and 1 bomber.
If i am losing, i can retreat to iraq or trans-jordan
of course, if i am losing, i will be losing by a lot, because it is an “all 1s” attack
other options: sit in iraq or sit in transjordan
I do not control you. Do what you feel.
you do not need to be in asia anymore, I got it. just give me the inf and aa guns for china. if anything you can setup to blitz malaya back. though usa can do that.
In other words do whatever you feel like.
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1
Game History
Round :14
Purchase Units - Russians
Russians buy 7 artilleries and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
11 mech_infantrys moved from Northwest Persia to Syria
1 armour moved from Egypt to Syria
1 bomber moved from Russia to Syria
1 armour moved from Jehol to Buyant-Uhaa
Russians take Buyant-Uhaa from Japanese
1 armour moved from Buyant-Uhaa to Jehol
1 mech_infantry moved from Ulaanbaatar to Buryatia
2 bombers moved from Anhwe to Buryatia
1 infantry moved from Vologda to Archangel
2 infantry moved from Bryansk to Western Ukraine
1 fighter moved from Russia to Archangel
1 fighter moved from Volgograd to Western Ukraine
Combat - Russians
Battle in Archangel
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Archangel, round 1 : 1/2 hits
Germans roll dice for 1 infantry in Archangel, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Western Ukraine
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Western Ukraine, round 1 : 3/3 hits
Germans roll dice for 1 infantry in Western Ukraine, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Buryatia
Russians attack with 2 bombers and 1 mech_infantry
Japanese defend with 1 infantry
Russians roll dice for 2 bombers and 1 mech_infantry in Buryatia, round 1 : 1/3 hits
Japanese roll dice for 1 infantry in Buryatia, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Buryatia
Russians win, taking Buryatia from Japanese with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Syria
Russians attack with 1 armour, 1 bomber and 11 mech_infantrys
Germans defend with 4 infantry; Italians defend with 2 aaGuns, 1 artillery and 5 infantry
AA guns fire in Syria : 0/1 hits
Russians roll dice for 1 armour, 1 bomber and 11 mech_infantrys in Syria, round 1 : 2/13 hits
Italians roll dice for 2 aaGuns, 1 artillery and 9 infantry in Syria, round 1 : 2/10 hits
2 aaGuns owned by the Italians and 2 mech_infantrys owned by the Russians lost in Syria
Russians roll dice for 1 armour, 1 bomber and 9 mech_infantrys in Syria, round 2 : 1/11 hits
Italians roll dice for 1 artillery and 9 infantry in Syria, round 2 : 4/10 hits
1 infantry owned by the Germans and 4 mech_infantrys owned by the Russians lost in Syria
1 armour owned by the Russians and 5 mech_infantrys owned by the Russians retreated to Iraq
Italians win with 1 artillery and 8 infantry remaining. Battle score for attacker is -11
Casualties for Germans: 1 infantry
Casualties for Russians: 6 mech_infantrys
Casualties for Italians: 2 aaGuns
Non Combat Move - Russians
1 bomber moved from Syria to Iraq
3 mech_infantrys moved from Caucasus to Iraq
1 armour moved from Anhwe to Chahar
2 aaGuns and 2 infantry moved from Anhwe to Chahar
2 mech_infantrys moved from Anhwe to Chahar
1 mech_infantry moved from Anhwe to Chahar
1 mech_infantry moved from Kiangsi to Anhwe
1 armour and 7 mech_infantrys moved from Anhwe to Jehol
2 bombers moved from Buryatia to Yenisey
3 infantry moved from Ukraine to Bryansk
1 mech_infantry moved from Volgograd to Northwest Persia
1 infantry moved from Volgograd to Tambov
2 mech_infantrys moved from Russia to Volgograd
1 infantry moved from Russia to Vologda
1 artillery and 8 infantry moved from Russia to Bryansk
1 fighter moved from Archangel to Russia
1 fighter moved from Western Ukraine to Bryansk
Place Units - Russians
7 artilleries and 3 infantry placed in Russia
Russians undo move 1.
6 artilleries and 4 infantry placed in Russia
1 artillery and 1 infantry placed in Volgograd
Russians undo move 2.
Russians undo move 1.
7 artilleries and 3 infantry placed in Russia
2 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 33 PUs; end with 33 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 42 PUs
Territory Summary for Russians :
Jehol : 1 flag, 2 armour and 7 mech_infantrys
Chahar : 1 flag, 2 aaGuns, 1 armour, 2 infantry and 3 mech_infantrys
Yenisey : 1 flag, 2 bombers
Buryatia : 1 flag, 1 mech_infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Alexandria : 1 flag
Egypt : 1 flag, 1 infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Bryansk : 1 flag, 2 aaGuns, 14 artilleries, 1 fighter and 49 infantry
Archangel : 1 flag, 1 infantry
Russia : 1 flag, 1 airfield, 7 artilleries, 1 factory_major, 1 fighter and 3 infantry
Tambov : 1 flag, 1 infantry
Ukraine : 1 flag, 1 factory_minor
Western Ukraine : 1 flag, 1 infantry
Vologda : 1 flag, 1 artillery and 2 infantry
Volgograd : 1 flag, 1 factory_minor, 2 infantry and 2 mech_infantrys
Iraq : 1 flag, 1 armour, 1 bomber and 8 mech_infantrys
Northwest Persia : 1 flag, 1 mech_infantry
Persia : 1 flag
Production/PUs Summary :
Germans : 56 / 59
Russians : 33 / 42
Japanese : 22 / 31
Americans : 56 / 82
Chinese : 20 / 25
British : 20 / 0
UK_Pacific : 17 / 13
Italians : 13 / 18
ANZAC : 22 / 22
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0