ncm edit if youre okay with it J3 edit ncm.tsvg
XDAP - 02 Final Draft (Axis) vs Dairy Qryn (Allies)
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 what’s up cow, we’ve been WAITING FOREVER!!! geez. 
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 you still haven’t posted?? this is getting freaking ridiculous :x 
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 oh and i told you so on the malaya attack. i want my fighter back cow, i told you it would die pointlessly…. :-P that fighter killed an infantry - that’s not pointless. Cow was right, as always :-P 
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 Cow stop stalling. make a move or give up!! :evil: 
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 Clearly this game is being delayed by Dairy Qyrn. Perhaps I should RULE a winner! :P 
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 Clearly this game is being delayed by Dairy Qyrn. Perhaps I should RULE a winner! :P Time is running out Cow. I will give you 33 more minutes to post a turn. 
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 Game over. Your team needed leadership Cow, and you were asleep at the switch. Best of luck to you in the loser’s bracket. 
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 to be fair to cow, it is not him who is pushing you guys to post, it is me 
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 It is not even 12 hours guys. I am in Hawaii time zone. I worked 9-5…. this was posted at 8 am when I head to work. Leave moo alone >< I will post shortly. 
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 we are on a more aggressive program now Moo-Cow. let’s rock and roll! Only 9 days left in this game, stop sitting on your lead! 
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 TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1 Game History Round :13 Purchase Units - Americans 
 Americans buy 1 armour, 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 2 transports; Remaining resources: 1 PUs;Combat Move - Americans 
 5 fighters and 2 tactical_bombers moved from 33 Sea Zone to 36 Sea Zone
 1 destroyer moved from 33 Sea Zone to 34 Sea Zone
 4 fighters moved from India to 36 Sea Zone
 2 fighters moved from 79 Sea Zone to 36 Sea Zone
 1 submarine moved from 33 Sea Zone to 34 Sea Zone
 1 fighter moved from 33 Sea Zone to 34 Sea Zone
 2 infantry moved from Caroline Islands to 33 Sea Zone
 2 infantry and 1 transport moved from 33 Sea Zone to 45 Sea Zone
 2 infantry and 1 transport moved from 45 Sea Zone to 35 Sea Zone
 2 infantry moved from 35 Sea Zone to Philippines
 1 submarine moved from 33 Sea Zone to 22 Sea Zone
 1 submarine moved from 33 Sea Zone to 22 Sea ZoneCombat - Americans 
 Battle in Philippines
 Battle in 36 Sea Zone
 Americans attack with 11 fighters and 2 tactical_bombers
 Japanese defend with 2 carriers, 2 fighters, 4 submarines and 2 tactical_bombers
 4 submarines owned by the Japanese Submerged
 Americans roll dice for 11 fighters and 2 tactical_bombers in 36 Sea Zone, round 1 : 4/13 hits
 Japanese roll dice for 2 carriers, 2 fighters and 2 tactical_bombers in 36 Sea Zone, round 1 : 3/6 hits
 3 fighters owned by the Americans and 2 carriers owned by the Japanese lost in 36 Sea Zone
 Americans roll dice for 8 fighters and 2 tactical_bombers in 36 Sea Zone, round 2 : 5/10 hits
 Japanese roll dice for 2 fighters and 2 tactical_bombers in 36 Sea Zone, round 2 : 2/4 hits
 2 fighters owned by the Americans , 2 tactical_bombers owned by the Japanese and 2 fighters owned by the Japanese lost in 36 Sea Zone
 Americans win, taking Philippines from Japanese with 6 fighters and 2 tactical_bombers remaining. Battle score for attacker is 24
 Casualties for Japanese: 2 carriers, 2 fighters and 2 tactical_bombers
 Casualties for Americans: 5 fighters
 Battle in 34 Sea Zone
 Americans attack with 1 destroyer, 1 fighter and 1 submarine
 Japanese defend with 1 destroyer
 Americans roll dice for 1 submarine in 34 Sea Zone, round 1 : 0/1 hits
 Americans roll dice for 1 destroyer and 1 fighter in 34 Sea Zone, round 1 : 0/2 hits
 Japanese roll dice for 1 destroyer in 34 Sea Zone, round 1 : 0/1 hits
 Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits
 Americans roll dice for 1 destroyer and 1 fighter in 34 Sea Zone, round 2 : 0/2 hits
 Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits
 1 submarine owned by the Americans lost in 34 Sea Zone
 Americans roll dice for 1 destroyer and 1 fighter in 34 Sea Zone, round 3 : 0/2 hits
 Japanese roll dice for 1 destroyer in 34 Sea Zone, round 3 : 0/1 hits
 Americans roll dice for 1 destroyer and 1 fighter in 34 Sea Zone, round 4 : 0/2 hits
 Japanese roll dice for 1 destroyer in 34 Sea Zone, round 4 : 1/1 hits
 1 destroyer owned by the Americans lost in 34 Sea Zone
 Americans roll dice for 1 fighter in 34 Sea Zone, round 5 : 1/1 hits
 Japanese roll dice for 1 destroyer in 34 Sea Zone, round 5 : 0/1 hits
 1 destroyer owned by the Japanese lost in 34 Sea Zone
 Americans win with 1 fighter remaining. Battle score for attacker is -6
 Casualties for Japanese: 1 destroyer
 Casualties for Americans: 1 destroyer and 1 submarine
 Battle in 22 Sea Zone
 Americans attack with 2 submarines
 Japanese defend with 1 destroyer
 Americans roll dice for 2 submarines in 22 Sea Zone, round 1 : 1/2 hits
 Japanese roll dice for 1 destroyer in 22 Sea Zone, round 1 : 0/1 hits
 1 destroyer owned by the Japanese lost in 22 Sea Zone
 Americans win, taking 22 Sea Zone from Japanese with 2 submarines remaining. Battle score for attacker is 8
 Casualties for Japanese: 1 destroyerNon Combat Move - Americans 
 1 carrier moved from 33 Sea Zone to 36 Sea Zone
 1 destroyer moved from 25 Sea Zone to 6 Sea Zone
 1 carrier moved from 33 Sea Zone to 6 Sea Zone
 1 fighter moved from 34 Sea Zone to 6 Sea Zone
 1 carrier and 2 fighters moved from 33 Sea Zone to 35 Sea Zone
 4 carriers moved from 33 Sea Zone to 35 Sea Zone
 6 fighters and 2 tactical_bombers moved from 36 Sea Zone to 35 Sea Zone
 1 destroyer moved from 33 Sea Zone to 20 Sea Zone
 2 destroyers moved from 33 Sea Zone to 35 Sea Zone
 1 submarine moved from 108 Sea Zone to 109 Sea Zone
 1 submarine moved from 108 Sea Zone to 119 Sea Zone
 1 submarine moved from 108 Sea Zone to 105 Sea Zone
 1 submarine moved from 89 Sea Zone to 103 Sea Zone
 1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
 1 artillery, 3 carriers, 1 fighter, 1 infantry, 2 submarines, 5 tactical_bombers and 1 transport moved from 101 Sea Zone to 108 Sea Zone
 1 submarine moved from 108 Sea Zone to 110 Sea Zone
 1 submarine moved from 108 Sea Zone to 104 Sea Zone
 1 armour, 1 infantry and 1 mech_infantry moved from West India to 79 Sea Zone
 1 armour, 3 carriers, 1 cruiser, 2 infantry, 1 mech_infantry and 3 transports moved from 79 Sea Zone to 80 Sea Zone
 1 armour, 1 infantry and 1 mech_infantry moved from 80 Sea Zone to Iraq
 1 mech_infantry moved from Egypt to IraqPlace Units - Americans 
 1 carrier, 1 destroyer and 2 transports placed in 101 Sea Zone
 2 fighters placed in 101 Sea Zone
 1 armour, 1 artillery and 2 infantry placed in Eastern United StatesTurn Complete - Americans 
 Americans collect 56 PUs; end with 57 PUs total
 Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
 Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 67 PUs
 Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
 Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUsTerritory Summary for Americans : Iwo Jima : 1 flag 
 Philippines : 1 flag, 1 airfield, 1 harbour and 2 infantry
 Wake Island : 1 flag, 1 airfield
 Western United States : 1 flag, 1 airfield, 1 factory_major and 1 harbour
 Hawaiian Islands : 1 flag, 1 airfield and 1 harbour
 Midway : 1 flag, 1 airfield
 Soviet Far East : 1 flag, 2 infantry
 44 Sea Zone : 1 flag
 36 Sea Zone : 1 flag, 1 carrier
 35 Sea Zone : 1 flag, 5 carriers, 2 destroyers, 6 fighters, 2 tactical_bombers and 1 transport
 20 Sea Zone : 1 flag, 1 destroyer
 22 Sea Zone : 1 flag, 2 submarines
 6 Sea Zone : 1 flag, 1 carrier, 1 destroyer and 1 fighter
 Central United States : 1 flag, 2 aaGuns and 1 factory_major
 Eastern United States : 1 flag, 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 harbour and 2 infantry
 Egypt : 1 flag, 2 artilleries and 1 infantry
 Tobruk : 1 flag
 Libya : 1 flag
 119 Sea Zone : 1 flag, 1 submarine
 80 Sea Zone : 1 flag, 3 carriers, 1 cruiser and 3 transports
 108 Sea Zone : 1 flag, 2 artilleries, 5 carriers, 4 destroyers, 5 fighters, 2 infantry, 3 submarines, 5 tactical_bombers and 2 transports
 104 Sea Zone : 1 flag, 1 submarine
 109 Sea Zone : 1 flag, 1 submarine
 Iraq : 1 flag, 1 armour, 1 infantry and 2 mech_infantrys
 72 Sea Zone : 1 flag, 1 transport
 101 Sea Zone : 1 flag, 1 carrier, 1 destroyer, 2 fighters and 2 transports
 Brazil : 1 flag
 103 Sea Zone : 1 flag, 1 submarine
 110 Sea Zone : 1 flag, 1 submarine
 105 Sea Zone : 1 flag, 1 submarineProduction/PUs Summary : Germans : 56 / 70 
 Russians : 32 / 43
 Japanese : 29 / 31
 Americans : 56 / 82
 Chinese : 20 / 21
 British : 20 / 0
 UK_Pacific : 14 / 15
 Italians : 13 / 17
 ANZAC : 19 / 16
 French : 6 / 0
 Dutch : 0 / 0
 Mongolians : 0 / 0
 Neutral_Axis : 0 / 0
 Neutral_Allies : 0 / 0
 Neutral_True : 18 / 0
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 TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1 Game History Round :13 Purchase Units - Chinese 
 Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
 Chinese buy 3 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese 
 1 fighter and 3 infantry moved from Anhwe to Jehol
 2 infantry moved from Kweichow to Anhwe
 1 infantry moved from Kiangsu to ShantungNon Combat Move - Chinese Place Units - Chinese 
 3 artilleries and 3 infantry placed in JeholTurn Complete - Chinese 
 Total Cost from Convoy Blockades: 1
 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,5,6,2,2,1,3,4
 Chinese collect 19 PUs (1 lost to blockades); end with 19 PUs total
 Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 25 PUsTerritory Summary for Chinese : Shantung : 1 flag, 1 infantry 
 Kwangsi : 1 flag
 Kiangsu : 1 flag
 Kiangsi : 1 flag
 Jehol : 1 flag, 3 artilleries, 1 fighter and 6 infantry
 Yunnan : 1 flag, 1 airfield, 1 artillery and 1 infantry
 Anhwe : 1 flag, 2 infantryProduction/PUs Summary : Germans : 56 / 70 
 Russians : 32 / 43
 Japanese : 29 / 31
 Americans : 56 / 82
 Chinese : 20 / 25
 British : 20 / 0
 UK_Pacific : 14 / 15
 Italians : 13 / 17
 ANZAC : 19 / 16
 French : 6 / 0
 Dutch : 0 / 0
 Mongolians : 0 / 0
 Neutral_Axis : 0 / 0
 Neutral_Allies : 0 / 0
 Neutral_True : 18 / 0
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 TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1 Game History Round :13 Combat Move - British 
 1 mech_infantry moved from Kwangsi to Kwangtung
 1 infantry moved from Siam to Shan State
 1 fighter and 1 tactical_bomber moved from Yunnan to HainanCombat - British 
 British creates battle in territory 80 Sea Zone
 Battle in Kwangtung
 British attack with 1 mech_infantry
 Japanese defend with 1 aaGun, 1 factory_minor and 1 harbour
 1 aaGun owned by the Japanese lost in Kwangtung
 British win, taking Kwangtung from Japanese with 1 mech_infantry remaining. Battle score for attacker is 5
 Casualties for Japanese: 1 aaGun
 Battle in Hainan
 British attack with 1 fighter and 1 tactical_bomber
 Japanese defend with 2 bombers and 1 harbour
 British roll dice for 1 fighter and 1 tactical_bomber in Hainan, round 1 : 0/2 hits
 Japanese roll dice for 2 bombers in Hainan, round 1 : 0/2 hits
 British roll dice for 1 fighter and 1 tactical_bomber in Hainan, round 2 : 1/2 hits
 Japanese roll dice for 2 bombers in Hainan, round 2 : 1/2 hits
 1 tactical_bomber owned by the British and 1 bomber owned by the Japanese lost in Hainan
 British roll dice for 1 fighter in Hainan, round 3 : 1/1 hits
 Japanese roll dice for 1 bomber in Hainan, round 3 : 0/1 hits
 1 bomber owned by the Japanese lost in Hainan
 British win with 1 fighter remaining. Battle score for attacker is 13
 Casualties for Japanese: 2 bombers
 Casualties for British: 1 tactical_bomberNon Combat Move - British 
 1 fighter moved from Hainan to 36 Sea Zone
 1 aaGun and 2 infantry moved from Burma to India
 1 mech_infantry moved from Yunnan to India
 1 mech_infantry moved from Hunan to Burma
 2 infantry moved from Yunnan to Burma
 1 mech_infantry moved from India to Eastern Persia
 1 aaGun moved from Anhwe to Jehol
 1 infantry moved from 80 Sea Zone to Iraq
 1 infantry moved from India to West India
 1 fighter moved from Caucasus to India
 1 fighter and 1 tactical_bomber moved from Caucasus to EgyptTurn Complete - British Territory Summary for British : Jehol : 1 flag, 1 aaGun 
 Shan State : 1 flag, 1 infantry
 Burma : 1 flag, 2 infantry and 1 mech_infantry
 India : 1 flag, 1 aaGun, 1 airfield, 1 fighter, 1 harbour, 3 infantry and 1 mech_infantry
 Borneo : 1 flag, 1 artillery and 1 infantry
 Kwangtung : 1 flag, 1 mech_infantry
 French Indo China : 1 flag, 1 infantry
 36 Sea Zone : 1 flag, 1 fighter
 West India : 1 flag, 1 infantry
 Iceland : 1 flag, 1 airfield
 Quebec : 1 flag, 1 factory_minor
 Gibraltar : 1 flag, 1 harbour
 New Brunswick Nova Scotia : 1 flag, 1 harbour
 Egypt : 1 flag, 1 fighter, 1 harbour, 3 infantry, 1 mech_infantry and 1 tactical_bomber
 Union of South Africa : 1 flag, 1 factory_minor and 1 harbour
 Malta : 1 flag, 1 aaGun and 1 infantry
 Iraq : 1 flag, 1 infantry
 Eastern Persia : 1 flag, 1 mech_infantryProduction/PUs Summary : Germans : 56 / 70 
 Russians : 32 / 43
 Japanese : 26 / 31
 Americans : 56 / 82
 Chinese : 20 / 25
 British : 20 / 0
 UK_Pacific : 17 / 0
 Italians : 13 / 17
 ANZAC : 19 / 16
 French : 6 / 0
 Dutch : 0 / 0
 Mongolians : 0 / 0
 Neutral_Axis : 0 / 0
 Neutral_Allies : 0 / 0
 Neutral_True : 18 / 0
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 TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1 Game History Round :13 Place Units - UK_Pacific 
 1 infantry and 3 mech_infantrys placed in IndiaTurn Complete - UK_Pacific 
 Total Cost from Convoy Blockades: 4
 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,3,6,1,6,6
 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,3,3,1,5,5,5,2
 UK_Pacific collect 13 PUs (4 lost to blockades); end with 13 PUs total
 Units Change Ownership
 Some Units in India change ownership: 1 infantry and 3 mech_infantrys
 Some Units in Kwangtung change ownership: 1 harbourTerritory Summary for UK_Pacific : Siam : 1 flag 
 India : 1 flag, 1 factory_major
 Kwangtung : 1 flag, 1 factory_minor
 French Indo China : 1 flagProduction/PUs Summary : Germans : 56 / 70 
 Russians : 32 / 43
 Japanese : 26 / 31
 Americans : 56 / 82
 Chinese : 20 / 25
 British : 20 / 0
 UK_Pacific : 17 / 13
 Italians : 13 / 17
 ANZAC : 19 / 16
 French : 6 / 0
 Dutch : 0 / 0
 Mongolians : 0 / 0
 Neutral_Axis : 0 / 0
 Neutral_Allies : 0 / 0
 Neutral_True : 18 / 0
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 sry veqryn I really wanted to get some sleep so I posted it sooner than later. 
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 My turn is fine, don’t spook me veqryn. 
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 I’m sorry cow…. I must have been in history mode, right before (or during) placement phase, when I calced that battle. You are right… LOL i hope i didn’t cause you to piss your pants or anything… if i did, just send me the dry cleaning bill 
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 i’m extremely busy this week. with Cow taking so long to do his move, I’m not sure we will have time to finish this one now - it’s got to be called by Oct 31 right? satin, can you do the italian turn? or can someone else jump in and spot us with italy? :lol: 
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 I can give it the old college try. Just pm me your command framework, and I will do my best. 
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