Got it, I didn’t see that I also had a FAQ, was thinking I only had the CLASSIFIED clarification
Now I see my specific question is answered, the carriers could not even split up during a combat move that ends in the same place
wooo hooo, we are back on folks!
will post tonight when i get home
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1
Game History
Round :13
Purchase Units - Russians
            Russians buy 1 artillery, 1 fighter and 10 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
            1 armour moved from Iraq to Egypt
            3 mech_infantrys moved from Volgograd to Northwest Persia
            8 mech_infantrys moved from Rostov to Northwest Persia
            3 mech_infantrys moved from Sikang to Caucasus
            1 mech_infantry moved from Chahar to Ulaanbaatar
            4 infantry moved from Chahar to Jehol
            1 armour moved from Anhwe to Jehol
            1 armour moved from Anhwe to Shantung
                  Chinese take Shantung from Japanese
            1 armour moved from Shantung to Anhwe
            1 bomber moved from Anhwe to Ulaanbaatar
            1 bomber and 3 mech_infantrys moved from Anhwe to Kiangsi
            1 bomber moved from Russia to Western Ukraine
            1 fighter moved from Bryansk to Ukraine
            3 infantry moved from Bryansk to Ukraine
            1 infantry moved from Bryansk to Western Ukraine
            1 artillery and 10 infantry moved from Russia to Bryansk
Combat - Russians
            Battle in Ulaanbaatar
                Russians attack with 1 bomber and 1 mech_infantry
                Japanese defend with 1 armour
                    Russians roll dice for 1 bomber and 1 mech_infantry in Ulaanbaatar, round 1 :  2/2 hits
                    Japanese roll dice for 1 armour in Ulaanbaatar, round 1 :  0/1 hits
                    1 armour owned by the Japanese lost in Ulaanbaatar
                Russians win, taking Ulaanbaatar from Japanese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 armour
            Battle in Ukraine
                Russians attack with 1 fighter and 3 infantry
                Germans defend with 1 factory_minor and 1 mech_infantry
                    Russians roll dice for 1 fighter and 3 infantry in Ukraine, round 1 :  1/4 hits
                    Germans roll dice for 1 mech_infantry in Ukraine, round 1 :  0/1 hits
                    1 mech_infantry owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Western Ukraine
                Russians attack with 1 bomber and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 bomber and 1 infantry in Western Ukraine, round 1 :  1/2 hits
                    Germans roll dice for 1 infantry in Western Ukraine, round 1 :  0/1 hits
                    1 infantry owned by the Germans lost in Western Ukraine
                Russians win, taking Western Ukraine from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Kiangsi
                Russians attack with 1 bomber and 3 mech_infantrys
                Japanese defend with 2 infantry
                    Russians roll dice for 1 bomber and 3 mech_infantrys in Kiangsi, round 1 :  1/4 hits
                    Japanese roll dice for 2 infantry in Kiangsi, round 1 :  1/2 hits
                    1 infantry owned by the Japanese and 1 mech_infantry owned by the Russians lost in Kiangsi
                    Russians roll dice for 1 bomber and 2 mech_infantrys in Kiangsi, round 2 :  2/3 hits
                    Japanese roll dice for 1 infantry in Kiangsi, round 2 :  1/1 hits
                    1 infantry owned by the Japanese and 1 mech_infantry owned by the Russians lost in Kiangsi
                Russians win, taking Kiangsi from Japanese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -2
                Casualties for Japanese: 2 infantry
                Casualties for Russians: 2 mech_infantrys
            Battle in Jehol
                Russians attack with 1 armour and 4 infantry
                Japanese defend with 3 infantry
                    Russians roll dice for 1 armour and 4 infantry in Jehol, round 1 :  0/5 hits
                    Japanese roll dice for 3 infantry in Jehol, round 1 :  1/3 hits
                    1 infantry owned by the Russians lost in Jehol
                    Russians roll dice for 1 armour and 3 infantry in Jehol, round 2 :  0/4 hits
                    Japanese roll dice for 3 infantry in Jehol, round 2 :  0/3 hits
                    Russians roll dice for 1 armour and 3 infantry in Jehol, round 3 :  1/4 hits
                    Japanese roll dice for 3 infantry in Jehol, round 3 :  1/3 hits
                    1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Jehol
                    Russians roll dice for 1 armour and 2 infantry in Jehol, round 4 :  0/3 hits
                    Japanese roll dice for 2 infantry in Jehol, round 4 :  0/2 hits
                    Russians roll dice for 1 armour and 2 infantry in Jehol, round 5 :  2/3 hits
                    Japanese roll dice for 2 infantry in Jehol, round 5 :  0/2 hits
                    2 infantry owned by the Japanese lost in Jehol
                Russians win, taking Jehol from Japanese with 1 armour and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 3 infantry
                Casualties for Russians: 2 infantry
Non Combat Move - Russians
            1 bomber moved from Ulaanbaatar to Anhwe
            1 bomber moved from Kiangsi to Anhwe
            2 aaGuns and 2 infantry moved from Chahar to Anhwe
            1 fighter moved from Ukraine to Russia
            1 bomber moved from Western Ukraine to Russia
Place Units - Russians
            1 artillery and 9 infantry placed in Russia
            1 fighter and 1 infantry placed in Volgograd
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Russia: 1 mech_infantry
            EDIT: Adding units owned by Russians to Volgograd: 1 mech_infantry
            EDIT: Turning off Edit Mode
Turn Complete - Russians
            Russians collect 34 PUs; end with 34 PUs total
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 43 PUs
Territory Summary for Russians :
Kiangsi : 1 flag, 1 mech_infantry
    Jehol : 1 flag, 1 armour and 2 infantry
    Anhwe : 1 flag, 2 aaGuns, 2 armour, 2 bombers, 2 infantry and 9 mech_infantrys
    Olgiy : 1 flag
    Dzavhan : 1 flag
    Central Mongolia : 1 flag
    Ulaanbaatar : 1 flag, 1 mech_infantry
    Tsagaan Olom : 1 flag
    Alexandria : 1 flag
    Egypt : 1 flag, 1 armour and 1 infantry
    Italian Somaliland : 1 flag
    Ethiopia : 1 flag
    Bryansk : 1 flag, 2 aaGuns, 13 artilleries and 40 infantry
    Russia : 1 flag, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 1 fighter, 9 infantry and 2 mech_infantrys
    Ukraine : 1 flag, 1 factory_minor and 3 infantry
    Western Ukraine : 1 flag, 1 infantry
    Vologda : 1 flag, 1 artillery and 2 infantry
    Volgograd : 1 flag, 1 factory_minor, 1 fighter, 1 infantry and 1 mech_infantry
    Caucasus : 1 flag, 3 mech_infantrys
    Iraq : 1 flag
    Northwest Persia : 1 flag, 11 mech_infantrys
    Persia : 1 flag
Production/PUs Summary :
Germans : 56 / 70
    Russians : 34 / 43
    Japanese : 26 / 42
    Americans : 54 / 75
    Chinese : 20 / 21
    British : 20 / 0
    UK_Pacific : 17 / 15
    Italians : 13 / 17
    ANZAC : 19 / 16
    French : 6 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
Dice Statistics:
Total
            1 was rolled 8 times
            2 was rolled 10 times
            3 was rolled 10 times
            4 was rolled 8 times
            5 was rolled 6 times
            6 was rolled 11 times
        Average roll : 3.509
        Median : 3.000
        Variance : 0.404
        Standard Deviation : 0.635
        Total rolls : 53
Japanese Combat
            1 was rolled 2 times
            2 was rolled 2 times
            3 was rolled 4 times
            4 was rolled 3 times
            5 was rolled 3 times
            6 was rolled 3 times
        Average roll : 3.706
        Median : 4.000
        Variance : 0.438
        Standard Deviation : 0.661
        Total rolls : 17
Germans Combat
            3 was rolled 1 times
            5 was rolled 1 times
        Average roll : 4.000
        Median : 4.000
        Variance : 2.000
        Standard Deviation : 1.414
        Total rolls : 2
Russians Combat
            1 was rolled 6 times
            2 was rolled 8 times
            3 was rolled 5 times
            4 was rolled 5 times
            5 was rolled 2 times
            6 was rolled 8 times
        Average roll : 3.382
        Median : 3.000
        Variance : 0.848
        Standard Deviation : 0.921
        Total rolls : 34
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1
Game History
Round :13
Purchase Units - Japanese
            Japanese buy 1 armour and 12 infantry; Remaining resources: 0 PUs;
Combat Move - Japanese
            3 infantry moved from Kwangtung to 20 Sea Zone
            4 armour moved from Kwangtung to 20 Sea Zone
            4 armour, 3 infantry and 4 transports moved from 20 Sea Zone to 37 Sea Zone
            4 armour and 3 infantry moved from 37 Sea Zone to Malaya
            2 fighters moved from 20 Sea Zone to Malaya
            2 bombers moved from Philippines to Malaya
            1 infantry moved from Amur to Siberia
                  Japanese take Siberia from Russians
            1 infantry moved from Amur to Buryatia
                  Japanese take Buryatia from Russians
            1 destroyer moved from 16 Sea Zone to 22 Sea Zone
            1 destroyer moved from 6 Sea Zone to 34 Sea Zone
            1 battleship moved from 20 Sea Zone to 37 Sea Zone
            1 bomber moved from Kwangtung to Jehol
            1 infantry moved from Manchuria to Jehol
            1 infantry moved from Manchuria to Jehol
            1 destroyer moved from 20 Sea Zone to 37 Sea Zone
            1 carrier moved from 20 Sea Zone to 37 Sea Zone
            1 submarine moved from 41 Sea Zone to 36 Sea Zone
            1 submarine moved from 42 Sea Zone to 36 Sea Zone
            1 submarine moved from 43 Sea Zone to 36 Sea Zone
            1 submarine moved from 19 Sea Zone to 36 Sea Zone
            1 transport moved from 75 Sea Zone to 57 Sea Zone
            1 fighter moved from Japan to Jehol
            1 infantry moved from Manchuria to Jehol
Combat - Japanese
            Battle in Jehol
                Japanese attack with 1 bomber, 1 fighter and 3 infantry
                Russians defend with 1 armour and 2 infantry
                3 infantry owned by the Japanese retreated to Manchuria
                Chinese win with 1 armour remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in Malaya
                Japanese attack with 4 armour, 2 bombers, 2 fighters and 3 infantry
                ANZAC defend with 1 fighter; British defend with 1 artillery, 1 harbour and 6 infantry; UK_Pacific defend with 1 factory_minor
                Japanese win, taking Malaya from UK_Pacific with 4 armour, 2 bombers, 2 fighters and 1 infantry remaining. Battle score for attacker is 26
                Casualties for Japanese: 2 infantry
                Casualties for ANZAC: 1 fighter
                Casualties for British: 1 artillery and 6 infantry
Non Combat Move - Japanese
            1 carrier moved from 6 Sea Zone to 36 Sea Zone
            1 fighter moved from Jehol to Manchuria
            1 bomber moved from Jehol to Guam
            2 bombers moved from Malaya to Hainan
            1 carrier, 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 36 Sea Zone
            1 transport moved from 6 Sea Zone to 5 Sea Zone
            2 fighters moved from Malaya to 37 Sea Zone
Place Units - Japanese
            1 armour and 2 infantry placed in Manchuria
            10 infantry placed in Japan
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Japan: 2 infantry
            EDIT: Adding units owned by Japanese to Amur: 2 infantry
            EDIT: Turning off Edit Mode
Turn Complete - Japanese
            Japanese collect 31 PUs; end with 31 PUs total
Territory Summary for Japanese :
Japan : 1 flag, 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 11 infantry
    Manchuria : 1 flag, 1 aaGun, 4 armour, 1 artillery, 1 factory_minor, 1 fighter and 9 infantry
    Hainan : 1 flag, 2 bombers and 1 harbour
    Malaya : 1 flag, 4 armour, 1 factory_minor, 1 harbour and 1 infantry
    Kwangtung : 1 flag, 1 aaGun, 1 factory_minor and 1 harbour
    New Guinea : 1 flag
    Philippines : 1 flag, 1 airfield and 1 harbour
    Guam : 1 flag, 1 airfield and 1 bomber
    Sakha : 1 flag
    Amur : 1 flag, 2 infantry
    Siberia : 1 flag, 1 infantry
    Buryatia : 1 flag, 1 infantry
    Celebes : 1 flag
    Dutch New Guinea : 1 flag, 1 armour
    42 Sea Zone : 1 flag
    41 Sea Zone : 1 flag
    43 Sea Zone : 1 flag
    37 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 4 transports
    36 Sea Zone : 1 flag, 2 carriers, 2 fighters, 4 submarines and 2 tactical_bombers
    34 Sea Zone : 1 flag, 1 destroyer
    22 Sea Zone : 1 flag, 1 destroyer
    5 Sea Zone : 1 flag, 1 transport
    Buyant-Uhaa : 1 flag
    57 Sea Zone : 1 flag, 1 transport
    80 Sea Zone : 1 flag
Production/PUs Summary :
Germans : 56 / 70
    Russians : 32 / 43
    Japanese : 31 / 31
    Americans : 54 / 75
    Chinese : 20 / 21
    British : 20 / 0
    UK_Pacific : 14 / 15
    Italians : 13 / 17
    ANZAC : 19 / 16
    French : 6 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
cow read my pm
anzac and uk can defend sz39 for you, but you still need to leave 2 usa fighters in sz39 AND UK must build 1 destroyer
hit sz36 with 10 fighters, 2 tacticals, and move the entire fleet to philipines (which you also take)
i’ve got no clue what to do about europe side, so that is on you bro
oh and i told you so on the malaya attack.
i want my fighter back cow, i told you it would die pointlessly….
:-P
cow read my pm
anzac and uk can defend sz39 for you, but you still need to leave 2 usa fighters in sz39 AND UK must build 1 destroyer
hit sz36 with 10 fighters, 2 tacticals, and move the entire fleet to philipines (which you also take)
i’ve got no clue what to do about europe side, so that is on you bro
may you hit 0/12 in the first round of z36 and may we hit 7/7. Then may you also hit 0/5 in round 2. Then we could be part way to evening out the pacific :lol:
sorry, may we hit 6/6 in two straight rounds of z36… :-P
for some reason i thought that was an airbase + naval base in hainan
those bombers can not attack sz39, so that means you can send those 2 american fighters to sz36
but you still have to move those 2 uk air back to india, and build a uk destroyer
boldfresh is going to have to pray for 14 misses now…. ;)
or keep those 2 usa fighters in sz39 with the fleet there,
then use the 2 uk fighters in shan state to help defend uk there (assuming you move all available uk units there)
or send the 2 usa fighters to egypt
you have lots of options
if it was me rolling on offense, i’d say 14 misses about about a 50/50 chance. :lol:
if it was me rolling on offense, i’d say 14 misses about about a 50/50 chance. :lol:
we need a miracle to win, may as well come now! :wink:
what’s up cow, we’ve been WAITING FOREVER!!! geez.
you still haven’t posted?? this is getting freaking ridiculous :x
oh and i told you so on the malaya attack.
i want my fighter back cow, i told you it would die pointlessly….
:-P
that fighter killed an infantry - that’s not pointless. Cow was right, as always :-P
Cow stop stalling. make a move or give up!! :evil:
Clearly this game is being delayed by Dairy Qyrn.
Perhaps I should RULE a winner! :P
Clearly this game is being delayed by Dairy Qyrn.
Perhaps I should RULE a winner! :P
Time is running out Cow. I will give you 33 more minutes to post a turn.
Game over. Your team needed leadership Cow, and you were asleep at the switch. Best of luck to you in the loser’s bracket.
to be fair to cow, it is not him who is pushing you guys to post, it is me
