Got it, I didn’t see that I also had a FAQ, was thinking I only had the CLASSIFIED clarification
Now I see my specific question is answered, the carriers could not even split up during a combat move that ends in the same place
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1
Game History
Round :12
Purchase Units - Japanese
Japanese buy 1 aaGun, 1 artillery, 7 infantry, 1 submarine and 4 transports; Remaining resources: 0 PUs;
Combat Move - Japanese
1 infantry moved from Korea to Amur
1 infantry moved from Korea to Amur
1 armour moved from Manchuria to Ulaanbaatar
Japanese take Buyant-Uhaa from Russians
Japanese take Ulaanbaatar from Russians
1 infantry moved from Manchuria to Jehol
1 infantry moved from Manchuria to Jehol
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
1 fighter moved from 6 Sea Zone to 16 Sea Zone
1 fighter moved from Japan to Amur
1 tactical_bomber moved from 6 Sea Zone to Amur
3 fighters moved from 6 Sea Zone to Jehol
1 bomber moved from Kwangsi to Jehol
1 submarine moved from 36 Sea Zone to 41 Sea Zone
1 submarine moved from 36 Sea Zone to 42 Sea Zone
1 submarine moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from Kwangsi to Yunnan
1 infantry moved from Kwangsi to Yunnan
1 bomber moved from Kwangsi to Yunnan
1 bomber moved from Malaya to Yunnan
1 infantry moved from Kiangsi to Kwangtung
4 armour and 1 infantry moved from Kwangsi to Kwangtung
1 infantry moved from Manchuria to Jehol
1 infantry moved from Kwangtung to Kiangsi
1 infantry moved from Kwangtung to Kiangsi
1 transport moved from 71 Sea Zone to 75 Sea Zone
Combat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 41 Sea Zone
Japanese roll dice for 1 submarine in 41 Sea Zone, round 1 : 1/1 hits
Japanese win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Jehol
Japanese attack with 1 bomber, 3 fighters and 3 infantry
Russians defend with 3 infantry
Japanese roll dice for 1 bomber, 3 fighters and 3 infantry in Jehol, round 1 : 3/7 hits
Chinese roll dice for 3 infantry in Jehol, round 1 : 0/3 hits
3 infantry owned by the Russians lost in Jehol
Japanese win, taking Jehol from Chinese with 1 bomber, 3 fighters and 3 infantry remaining. Battle score for attacker is 9
Casualties for Russians: 3 infantry
Battle in 42 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese roll dice for 1 submarine in 42 Sea Zone, round 1 : 0/1 hits
Japanese win, taking 42 Sea Zone from ANZAC with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Strategic bombing raid in Yunnan
AA guns fire in Yunnan : 0/1 hits
Bombing raid in Yunnan rolls: 7 and causes: 6 damage to unit: airfield
Bombing raid in Yunnan causes 6 damage total.
Battle in Yunnan
Japanese attack with 1 bomber and 2 infantry
British defend with 1 infantry; Chinese defend with 1 airfield
Japanese roll dice for 1 bomber and 2 infantry in Yunnan, round 1 : 1/3 hits
Chinese roll dice for 1 infantry in Yunnan, round 1 : 0/1 hits
1 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 43 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 43 Sea Zone
Japanese roll dice for 1 submarine in 43 Sea Zone, round 1 : 0/1 hits
Japanese win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 16 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine
Americans roll dice for 1 submarine in 16 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 1 : 2/3 hits
1 submarine owned by the Americans lost in 16 Sea Zone
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Amur
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Amur, round 1 : 0/4 hits
Russians roll dice for 1 infantry in Amur, round 1 : 0/1 hits
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Amur, round 2 : 1/4 hits
Russians roll dice for 1 infantry in Amur, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Amur
Japanese win, taking Amur from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
2 bombers moved from Yunnan to Philippines
1 bomber moved from Jehol to Kwangtung
1 carrier moved from 6 Sea Zone to 20 Sea Zone
1 battleship moved from 6 Sea Zone to 20 Sea Zone
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from Amur to 6 Sea Zone
2 fighters moved from Jehol to 20 Sea Zone
1 fighter moved from Jehol to 6 Sea Zone
1 tactical_bomber moved from 16 Sea Zone to 6 Sea Zone
1 fighter moved from 16 Sea Zone to Japan
1 infantry moved from Japan to 6 Sea Zone
1 aaGun moved from Japan to 6 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 aaGun and 1 infantry moved from 20 Sea Zone to Kwangtung
Place Units - Japanese
3 transports placed in 20 Sea Zone
1 submarine placed in 19 Sea Zone
1 aaGun and 2 infantry placed in Malaya
1 artillery and 2 infantry placed in Manchuria
1 transport placed in 6 Sea Zone
3 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 42 PUs; end with 42 PUs total
Territory Summary for Japanese :
Kiangsu : 1 flag, 1 factory_minor
Kiangsi : 1 flag, 2 infantry
Japan : 1 flag, 1 aaGun, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 3 infantry
Jehol : 1 flag, 3 infantry
Manchuria : 1 flag, 1 aaGun, 3 armour, 1 artillery, 1 factory_minor and 7 infantry
Hainan : 1 flag, 1 harbour
Yunnan : 1 flag, 1 airfield and 2 infantry
Hunan : 1 flag
Malaya : 1 flag, 1 aaGun, 1 armour, 1 factory_minor, 1 harbour and 7 infantry
Kwangtung : 1 flag, 1 aaGun, 4 armour, 1 bomber, 1 factory_minor, 1 harbour and 3 infantry
New Guinea : 1 flag
Philippines : 1 flag, 1 airfield, 2 bombers and 1 harbour
Guam : 1 flag, 1 airfield
Sakha : 1 flag
Amur : 1 flag, 2 infantry
French Indo China : 1 flag
Celebes : 1 flag
Dutch New Guinea : 1 flag, 1 armour
42 Sea Zone : 1 flag, 1 submarine
41 Sea Zone : 1 flag, 1 submarine
43 Sea Zone : 1 flag, 1 submarine
20 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 4 transports
19 Sea Zone : 1 flag, 1 submarine
16 Sea Zone : 1 flag, 1 destroyer
6 Sea Zone : 1 flag, 2 carriers, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag, 1 armour
80 Sea Zone : 1 flag
75 Sea Zone : 1 flag, 1 transport
Production/PUs Summary :
Germans : 56 / 67
Russians : 34 / 44
Japanese : 42 / 42
Americans : 54 / 74
Chinese : 10 / 11
British : 20 / 0
UK_Pacific : 11 / 11
Italians : 12 / 18
ANZAC : 19 / 19
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 4 times
3 was rolled 6 times
4 was rolled 4 times
5 was rolled 12 times
6 was rolled 4 times
Average roll : 3.743
Median : 4.000
Variance : 1.559
Standard Deviation : 1.249
Total rolls : 35
Null / Other
5 was rolled 1 times
6 was rolled 1 times
Average roll : 5.500
Median : 5.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Japanese Combat
1 was rolled 5 times
2 was rolled 2 times
3 was rolled 4 times
4 was rolled 4 times
5 was rolled 7 times
6 was rolled 3 times
Average roll : 3.600
Median : 4.000
Variance : 0.625
Standard Deviation : 0.791
Total rolls : 25
Russians Combat
5 was rolled 2 times
Average roll : 5.000
Median : 5.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2
Americans Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Chinese Combat
2 was rolled 1 times
3 was rolled 2 times
5 was rolled 2 times
Average roll : 3.600
Median : 3.000
Variance : 2.250
Standard Deviation : 1.500
Total rolls : 5
I apologize for the delay. I’ve had a lot of project work come my way with school and crap, add to that a woman and buying a car. On top of that, it’s been hell trying to coordinate with Garg. Since I am a newb, I seek my team mate’s approval before I go newb it up.
Must be a really hard American turn.
Cow where the heck is the american turn u been chompin at the bit!!
Tourney action is all around slow this weekend :|
lol
well, i sent him my ideas for my russia and anzac, so he should be doing it now
i sure hope he is doing it now
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1
Game History
Round :12
Purchase Units - Americans
Americans buy 1 artillery, 3 carriers, 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
7 carriers, 4 destroyers, 8 fighters, 2 infantry, 3 submarines, 2 tactical_bombers and 1 transport moved from 26 Sea Zone to 33 Sea Zone
Non Combat Move - Americans
2 infantry moved from 33 Sea Zone to Caroline Islands
1 transport moved from 76 Sea Zone to 72 Sea Zone
1 mech_infantry moved from Ethiopia to Egypt
1 armour, 1 infantry and 1 mech_infantry moved from Ethiopia to 76 Sea Zone
1 armour, 3 carriers, 1 cruiser, 1 infantry, 1 mech_infantry and 3 transports moved from 76 Sea Zone to 79 Sea Zone
1 armour, 1 infantry and 1 mech_infantry moved from 79 Sea Zone to West India
5 fighters moved from Eastern Persia to India
1 fighter moved from Eastern Persia to 79 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 2 carriers, 4 destroyers, 1 infantry, 2 submarines and 1 transport moved from 101 Sea Zone to 108 Sea Zone
1 fighter moved from Algeria to 108 Sea Zone
3 fighters moved from French Guiana to 108 Sea Zone
1 fighter moved from French Guiana to 101 Sea Zone
2 submarines moved from 103 Sea Zone to 108 Sea Zone
2 submarines moved from 90 Sea Zone to 108 Sea Zone
2 submarines moved from 88 Sea Zone to 101 Sea Zone
1 submarine moved from 87 Sea Zone to 89 Sea Zone
1 fighter moved from India to 79 Sea Zone
2 aaGuns moved from Western United States to Central United States
Place Units - Americans
3 carriers and 1 transport placed in 101 Sea Zone
1 tactical_bomber placed in 101 Sea Zone
1 artillery and 1 infantry placed in Central United States
Turn Complete - Americans
Americans collect 54 PUs; end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
Territory Summary for Americans :
Caroline Islands : 1 flag, 2 infantry
Iwo Jima : 1 flag
India : 1 flag, 4 fighters
Wake Island : 1 flag, 1 airfield
Western United States : 1 flag, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 flag, 1 airfield and 1 harbour
Midway : 1 flag, 1 airfield
Soviet Far East : 1 flag, 2 infantry
44 Sea Zone : 1 flag
33 Sea Zone : 1 flag, 7 carriers, 4 destroyers, 6 fighters, 3 submarines, 2 tactical_bombers and 1 transport
25 Sea Zone : 1 flag, 1 destroyer
Central United States : 1 flag, 2 aaGuns, 1 artillery, 1 factory_major and 1 infantry
Eastern United States : 1 flag, 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
West India : 1 flag, 1 armour, 1 infantry and 1 mech_infantry
Egypt : 1 flag, 2 artilleries, 1 infantry and 1 mech_infantry
Tobruk : 1 flag
Libya : 1 flag
108 Sea Zone : 1 flag, 1 artillery, 2 carriers, 4 destroyers, 4 fighters, 1 infantry, 6 submarines and 1 transport
89 Sea Zone : 1 flag, 1 submarine
99 Sea Zone : 1 flag, 1 submarine
72 Sea Zone : 1 flag, 1 transport
101 Sea Zone : 1 flag, 3 carriers, 1 fighter, 2 submarines, 5 tactical_bombers and 1 transport
79 Sea Zone : 1 flag, 3 carriers, 1 cruiser, 2 fighters and 3 transports
Brazil : 1 flag
Production/PUs Summary :
Germans : 56 / 67
Russians : 34 / 44
Japanese : 42 / 42
Americans : 54 / 75
Chinese : 10 / 11
British : 20 / 0
UK_Pacific : 11 / 11
Italians : 12 / 18
ANZAC : 19 / 19
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1
Game History
Round :12
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 artillery and 1 infantry moved from Kweichow to Yunnan
1 infantry moved from Szechwan to Yunnan
1 fighter moved from Hopei to Yunnan
1 infantry moved from Anhwe to Kiangsu
Chinese take Kiangsu from Japanese
1 infantry moved from Hopei to Kweichow
1 infantry moved from Hopei to Anhwe
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 artillery, 1 fighter and 2 infantry
Japanese defend with 1 airfield and 2 infantry
Chinese win, taking Yunnan from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Chinese: 1 infantry
Trigger Chinese Destroy Factories Kiangsu Chinese: has removed 1 factory_minor owned by Chinese in Kiangsu
Non Combat Move - Chinese
1 fighter moved from Yunnan to Anhwe
Place Units - Chinese
1 infantry placed in Kweichow
2 infantry placed in Anhwe
Turn Complete - Chinese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,4
Chinese collect 13 PUs (1 lost to blockades); end with 15 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 21 PUs
Territory Summary for Chinese :
Kiangsu : 1 flag, 1 infantry
Yunnan : 1 flag, 1 airfield, 1 artillery and 1 infantry
Kweichow : 1 flag, 2 infantry
Anhwe : 1 flag, 1 fighter and 3 infantry
Production/PUs Summary :
Germans : 56 / 67
Russians : 34 / 44
Japanese : 38 / 42
Americans : 54 / 75
Chinese : 14 / 21
British : 20 / 0
UK_Pacific : 11 / 11
Italians : 12 / 18
ANZAC : 19 / 19
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1
Game History
Round :12
Combat Move - British
1 infantry moved from West India to 79 Sea Zone
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
1 infantry moved from Shan State to French Indo China
UK_Pacific take French Indo China from Japanese
1 mech_infantry moved from Burma to Kwangsi
Chinese take Kwangsi from Japanese
1 mech_infantry moved from Burma to Hunan
Chinese take Hunan from Japanese
1 artillery and 5 infantry moved from Shan State to Malaya
1 mech_infantry moved from Burma to Yunnan
1 fighter and 1 tactical_bomber moved from Burma to Malaya
6 infantry moved from Shan State to Malaya
1 infantry moved from Shan State to Malaya
1 infantry moved from Shan State to Malaya
1 infantry moved from Shan State to Malaya
2 infantry moved from Shan State to Yunnan
2 infantry moved from India to Burma
Combat - British
Battle in Malaya
British attack with 1 artillery, 1 fighter, 14 infantry and 1 tactical_bomber
Japanese defend with 1 aaGun, 1 armour, 1 factory_minor, 1 harbour and 7 infantry
British win, taking Malaya from Japanese with 1 artillery, 1 fighter, 6 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 aaGun, 1 armour and 7 infantry
Casualties for British: 8 infantry
Non Combat Move - British
1 aaGun moved from Shan State to Burma
1 aaGun moved from Hopei to Anhwe
1 fighter and 1 tactical_bomber moved from Malaya to Yunnan
2 fighters and 1 tactical_bomber moved from Russia to Caucasus
Turn Complete - British
Territory Summary for British :
Kwangsi : 1 flag, 1 mech_infantry
Siam : 1 flag, 1 infantry
Yunnan : 1 flag, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Hunan : 1 flag, 1 mech_infantry
Anhwe : 1 flag, 1 aaGun
Burma : 1 flag, 1 aaGun and 2 infantry
India : 1 flag, 1 airfield and 1 harbour
Malaya : 1 flag, 1 artillery and 6 infantry
Borneo : 1 flag, 1 artillery and 1 infantry
French Indo China : 1 flag, 1 infantry
Iceland : 1 flag, 1 airfield
Quebec : 1 flag, 1 factory_minor
Gibraltar : 1 flag, 1 harbour
New Brunswick Nova Scotia : 1 flag, 1 harbour
Egypt : 1 flag, 1 harbour, 3 infantry and 1 mech_infantry
Union of South Africa : 1 flag, 1 factory_minor and 1 harbour
Malta : 1 flag, 1 aaGun and 1 infantry
Caucasus : 1 flag, 2 fighters and 1 tactical_bomber
Eastern Persia : 1 flag
79 Sea Zone : 1 flag, 1 infantry
Production/PUs Summary :
Germans : 56 / 67
Russians : 34 / 44
Japanese : 30 / 42
Americans : 54 / 75
Chinese : 16 / 21
British : 20 / 0
UK_Pacific : 17 / 0
Italians : 12 / 18
ANZAC : 19 / 19
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1
Game History
Round :12
Place Units - UK_Pacific
2 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1,1
UK_Pacific collect 15 PUs (2 lost to blockades); end with 15 PUs total
Units Change Ownership
Some Units in India change ownership: 2 infantry and 1 mech_infantry
Some Units in Malaya change ownership: 1 harbour
Territory Summary for UK_Pacific :
Siam : 1 flag
India : 1 flag, 1 factory_major
Malaya : 1 flag, 1 factory_minor
French Indo China : 1 flag
Production/PUs Summary :
Germans : 56 / 67
Russians : 34 / 44
Japanese : 30 / 42
Americans : 54 / 75
Chinese : 16 / 21
British : 20 / 0
UK_Pacific : 17 / 15
Italians : 12 / 18
ANZAC : 19 / 19
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
sry, I was about to go out when I saw japan post, so I just looked at it for a second.
don’t forget the french madagascar inf anzac. going to take him around the world lol.
questions:
1. Can China be convoy blockaded? ie: a sub in sz19 rolls dice to remove potential income from china?
and
2. Can China repair that airbase in Yunnan?
and
3. China has to spend 4 PUs to repair it to make it work again right? Or is it just 3 repair needed? I am always confused on repairing air/naval bases….
I would not want to repair it anyway. yeah china can get convoyed i think.
Since china can’t buy an airbase… how can they repair one? I don’t think so.
@Cow:
Since china can’t buy an airbase… how can they repair one? I don’t think so.
but they benefit from it (if the chinese fighter was there)
anyway, this is why i am asking
i don’t think you should repair it, at least not unless we see a good reason to after the japanese turn, but i might as well ask for my own info
Asked on the faq, so far the concensus is no, but nothing in the rulebook is clear about it.
questions:
1. Can China be convoy blockaded? ie: a sub in sz19 rolls dice to remove potential income from china? YES
and
2. Can China repair that airbase in Yunnan? Good Question - My gut would say YES, but…
and
3. China has to spend 4 PUs to repair it to make it work again right? Or is it just 3 repair needed? I am always confused on repairing air/naval bases…. You must spend 4, as 3 damage renders a facility inoperable
china can’t repair airbases and naval bases.
@Cow:
china can’t repair airbases and naval bases.
weeeeeeeeeeeeeeeeeeeeeeeeeeeeee! :D
that could figure prominently! :-P