XDAP - 02 Final Draft (Axis) vs Dairy Qryn (Allies)

  • Liaison TripleA '11 '10

    For the Record.

    It’s not my fault if Satinpurple makes noob mistakes like attacking Russia J1, I have no idea what he’s going to do, and he won’t even talk to me on the phone…

  • TripleA

    what is wrong with attacking russia J1?

  • Customizer

    Garg, don’t give him too much pressure.

    Satinpurple, if it makes you feel better, this is my 2nd game ever of Global and/or Alpha anything.

  • TripleA

    PSSHH. I did J1 DOW everyone and attacked all powers for fun in a live game, I won that game and that was my first global.

  • TripleA

    Gargantua, don’t worry, even Rocky had a montage.

  • TripleA

    Kind of funny I was going to rush the atlantic after G1 to see if I can put the heat on italy. Might have to do a balance buy.

  • Liaison TripleA '11 '10

    ;)  I’m looking forward to seeing this J1 regardless.


  • You all will notice one extra set of rolls for Yunnan, or possibly you might see more than one, depending on how you look at it.

    We had a power flicker here, and my computer restarted after the first round of combat in Yunnan.

    Just thought I would give a heads-up, and I hope that this doesn’t cause any great concern. On the bright side, for the Allies, is I can only stand to lose from having to reroll.


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7

    Game History

    Round :1

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With Russians
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied

    Purchase Units - Japanese
                Japanese buy 1 factory_minor and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Japanese
                1 artillery and 3 infantry moved from Kwangsi to Yunnan
                1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
                1 artillery and 3 infantry moved from Kiangsi to Hunan
                1 fighter moved from Formosa to Hunan
                1 bomber moved from Japan to Yunnan
                3 infantry and 1 mech_infantry moved from Manchuria to Amur
                      Japanese take Amur from Russians
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 4 Sea Zone
                2 infantry moved from 4 Sea Zone to Soviet Far East
                      Japanese take Soviet Far East from Russians
                1 infantry moved from Okinawa to 19 Sea Zone
                1 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone
                1 armour moved from Japan to 6 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                1 armour and 1 infantry moved from 5 Sea Zone to Siberia
                      Japanese take Siberia from Russians
                1 artillery and 3 infantry moved from Shantung to Anhwe
                      Japanese take Anhwe from Chinese
                1 bomber moved from Japan to Hunan
                3 infantry moved from Manchuria to Amur
                4 infantry moved from Korea to Amur

    Combat - Japanese
                Battle in Hunan
                    Japanese attack with 1 artillery, 1 bomber, 1 fighter and 3 infantry
                    Chinese defend with 2 infantry
                    Japanese win, taking Hunan from Chinese with 1 artillery, 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 2 infantry
                Battle in Yunnan
                    Japanese attack with 1 artillery, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber
                    Chinese defend with 4 infantry
                    Japanese win, taking Yunnan from Chinese with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry
                    Casualties for Chinese: 4 infantry
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar

    Non Combat Move - Japanese
                1 fighter moved from Hunan to Kwangsi
                1 bomber moved from Hunan to Kiangsu
                1 bomber moved from Yunnan to Kwangsi
                1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
                2 infantry moved from Jehol to Manchuria
                1 artillery moved from Jehol to Manchuria
                1 artillery and 3 infantry moved from Kiangsu to Kiangsi
                1 submarine moved from 19 Sea Zone to 36 Sea Zone
                1 submarine moved from 6 Sea Zone to 36 Sea Zone
                1 cruiser moved from 20 Sea Zone to 36 Sea Zone
                1 battleship and 1 destroyer moved from 19 Sea Zone to 36 Sea Zone
                1 carrier, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone
                1 transport moved from 20 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery and 1 infantry moved from 6 Sea Zone to Korea
                1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 33 Sea Zone
                2 fighters moved from 33 Sea Zone to Caroline Islands
                1 fighter moved from Okinawa to 33 Sea Zone

    Place Units - Japanese
                2 transports placed in 6 Sea Zone
                1 factory_minor placed in Manchuria

    Turn Complete - Japanese
                Japanese collect 32 PUs; end with 32 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 42 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 flag, 1 aaGun, 1 airfield, 2 fighters, 1 harbour and 2 infantry
        Iwo Jima : 1 flag, 1 infantry
        Paulau Island : 1 flag, 1 infantry
        Kwangsi : 1 flag, 1 bomber, 2 fighters and 1 tactical_bomber
        Korea : 1 flag, 1 artillery, 1 fighter and 1 infantry
        Kiangsu : 1 flag, 1 bomber
        Kiangsi : 1 flag, 1 artillery and 3 infantry
        Japan : 1 flag, 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 3 infantry and 2 tactical_bombers
        Siam : 1 flag, 2 infantry
        Manchuria : 1 flag, 1 aaGun, 2 artilleries, 1 factory_minor, 2 fighters, 2 infantry and 2 tactical_bombers
        Yunnan : 1 flag, 1 artillery and 1 infantry
        Hunan : 1 flag, 1 artillery and 2 infantry
        Anhwe : 1 flag, 1 artillery and 3 infantry
        Soviet Far East : 1 flag, 2 infantry
        Amur : 1 flag, 10 infantry and 1 mech_infantry
        Siberia : 1 flag, 1 armour and 1 infantry
        33 Sea Zone : 1 flag, 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 1 fighter and 2 tactical_bombers
        36 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber
        4 Sea Zone : 1 flag, 1 transport
        5 Sea Zone : 1 flag, 1 transport
        6 Sea Zone : 1 flag, 3 transports

    Production/PUs Summary :

    Germans : 39 / 69
        Russians : 34 / 37
        Japanese : 32 / 42
        Americans : 52 / 52
        Chinese : 9 / 12
        British : 28 / 28
        UK_Pacific : 17 / 17
        Italians : 10 / 10
        ANZAC : 10 / 10
        French : 15 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0


  • Now remember DQ boys……LUBE! ;)

  • Customizer

    cow,

    which nations are you playing and which am i playing?

  • TripleA

    Don’t worry you are russia and anzac, I just got home, it is 6:10 am right now, spent the night partying, I am a little high and the alcohol is wearing off. I will do my turn now.

  • TripleA

    ugh I don’t got the new guy’s email addy. just going to work with gargs as soon as I find it.

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7

    Game History

    Round :1

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Purchase Units - Americans
                Americans buy 1 carrier, 3 destroyers and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 fighter moved from Western United States to Eastern United States
                1 bomber moved from Central United States to Eastern United States
                1 fighter moved from Philippines to Guam
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 transport moved from 26 Sea Zone to 10 Sea Zone
                1 destroyer moved from 26 Sea Zone to 31 Sea Zone
                1 destroyer moved from 26 Sea Zone to 30 Sea Zone
                1 destroyer moved from 35 Sea Zone to 49 Sea Zone
                1 submarine moved from 35 Sea Zone to 48 Sea Zone

    Non Combat Move - Americans
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands

    Place Units - Americans
                1 carrier and 2 destroyers placed in 101 Sea Zone
                1 destroyer and 2 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total

    Territory Summary for Americans :

    Philippines : 1 flag, 1 airfield, 1 harbour and 2 infantry
        Guam : 1 flag, 1 airfield and 1 fighter
        Wake Island : 1 flag, 1 airfield
        Western United States : 1 flag, 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
        Hawaiian Islands : 1 flag, 1 airfield, 1 artillery, 2 fighters, 1 harbour and 3 infantry
        Midway : 1 flag, 1 airfield
        48 Sea Zone : 1 flag, 1 submarine
        49 Sea Zone : 1 flag, 1 destroyer
        31 Sea Zone : 1 flag, 1 destroyer
        30 Sea Zone : 1 flag, 1 destroyer
        26 Sea Zone : 1 flag, 1 battleship, 1 carrier, 2 cruisers, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
        10 Sea Zone : 1 flag, 1 destroyer, 2 submarines and 1 transport
        Central United States : 1 flag, 1 armour, 1 factory_minor, 1 infantry and 3 mech_infantrys
        Eastern United States : 1 flag, 2 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 1 infantry
        101 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 2 destroyers and 1 transport

    Production/PUs Summary :

    Germans : 39 / 69
        Russians : 34 / 37
        Japanese : 32 / 42
        Americans : 52 / 52
        Chinese : 9 / 12
        British : 28 / 28
        UK_Pacific : 17 / 17
        Italians : 10 / 10
        ANZAC : 10 / 10
        French : 15 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7

    Game History

    Round :1

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Kweichow to Yunnan
                1 fighter and 6 infantry moved from Szechwan to Yunnan

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 fighter and 8 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        Chinese roll dice for 1 fighter and 8 infantry in Yunnan, round 1 :  2/9 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 1 :  1/2 hits
                        1 infantry owned by the Japanese , 1 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 1 fighter and 7 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Shensi
                1 infantry moved from Suiyuyan to Shensi
                1 infantry moved from Suiyuyan to Shensi

    Place Units - Chinese
                4 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 10 PUs; end with 10 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs

    Territory Summary for Chinese :

    Shensi : 1 flag, 1 fighter and 3 infantry
        Yunnan : 1 flag, 11 infantry

    Production/PUs Summary :

    Germans : 39 / 69
        Russians : 34 / 37
        Japanese : 31 / 42
        Americans : 52 / 52
        Chinese : 10 / 16
        British : 28 / 28
        UK_Pacific : 17 / 17
        Italians : 10 / 10
        ANZAC : 10 / 10
        French : 15 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7

    Game History

    Round :1

    Combat Move - British
                2 infantry moved from Union of South Africa to Rhodesia
                1 destroyer moved from 71 Sea Zone to 76 Sea Zone
                1 cruiser moved from 39 Sea Zone to 76 Sea Zone
                1 fighter moved from Malta to 96 Sea Zone
                1 fighter moved from Gibraltar to 96 Sea Zone
                1 bomber moved from United Kingdom to 96 Sea Zone
                1 armour and 1 infantry moved from Alexandria to 98 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone
                1 armour and 1 infantry moved from 76 Sea Zone to Ethiopia
                1 infantry moved from Anglo Egyptian Sudan to Ethiopia
                1 tactical_bomber moved from 98 Sea Zone to Ethiopia
                1 destroyer moved from 109 Sea Zone to 110 Sea Zone
                2 fighters moved from United Kingdom to 110 Sea Zone
                1 destroyer moved from 39 Sea Zone to 76 Sea Zone

    Combat - British
                Battle in 96 Sea Zone
                    British attack with 1 bomber and 2 fighters
                    Italians defend with 1 destroyer and 1 transport
                        British roll dice for 1 bomber and 2 fighters in 96 Sea Zone, round 1 :  1/3 hits
                        Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Italians lost in 96 Sea Zone
                        1 transport owned by the Italians lost in 96 Sea Zone
                    British win with 1 bomber and 2 fighters remaining. Battle score for attacker is 15
                    Casualties for Italians: 1 destroyer and 1 transport
                Battle in Ethiopia
                    British attack with 1 armour, 2 infantry and 1 tactical_bomber
                    Italians defend with 1 artillery and 2 infantry
                        British roll dice for 1 cruiser in Ethiopia, round 1 :  1/1 hits
                        British roll dice for 1 armour, 2 infantry and 1 tactical_bomber in Ethiopia, round 1 :  2/4 hits
                        Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 1 :  3/3 hits
                        2 infantry owned by the British , 1 armour owned by the British , 1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Ethiopia
                    British win with 1 tactical_bomber remaining. Battle score for attacker is -2
                    Casualties for British: 1 armour and 2 infantry
                    Casualties for Italians: 1 artillery and 2 infantry
                Battle in 110 Sea Zone
                    British attack with 1 destroyer and 2 fighters
                    Germans defend with 1 submarine
                        Germans roll dice for 1 submarine in 110 Sea Zone, round 1 :  0/1 hits
                        British roll dice for 1 destroyer and 2 fighters in 110 Sea Zone, round 1 :  0/3 hits
                        Germans roll dice for 1 submarine in 110 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 1 destroyer and 2 fighters in 110 Sea Zone, round 2 :  2/3 hits
                        1 submarine owned by the Germans lost in 110 Sea Zone
                    British win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine

    Non Combat Move - British
                1 destroyer moved from 106 Sea Zone to 104 Sea Zone
                1 aaGun and 2 infantry moved from Scotland to United Kingdom
                1 armour and 1 infantry moved from Quebec to 106 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
                1 transport moved from 109 Sea Zone to 106 Sea Zone
                1 artillery and 1 infantry moved from Ontario to Quebec
                1 armour and 1 infantry moved from 109 Sea Zone to United Kingdom
                1 cruiser moved from 91 Sea Zone to 92 Sea Zone
                1 carrier, 1 cruiser and 1 destroyer moved from 98 Sea Zone to 92 Sea Zone
                2 fighters moved from 110 Sea Zone to 92 Sea Zone
                1 bomber and 1 fighter moved from 96 Sea Zone to Malta
                1 artillery moved from Alexandria to Egypt
                1 infantry moved from Alexandria to Egypt
                1 tactical_bomber moved from Ethiopia to Anglo Egyptian Sudan
                3 aaGuns, 1 artillery and 6 infantry moved from India to Burma
                1 infantry moved from West India to Eastern Persia
                      British take Eastern Persia from Neutral_Allies
                1 transport moved from 39 Sea Zone to 37 Sea Zone
                2 infantry moved from Malaya to 37 Sea Zone
                2 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
                2 infantry moved from 41 Sea Zone to Sumatra
                      UK_Pacific take Sumatra from Dutch
                1 battleship moved from 37 Sea Zone to 79 Sea Zone
                1 infantry moved from Malaya to Shan State
                1 fighter moved from 96 Sea Zone to Egypt
                1 fighter and 1 tactical_bomber moved from India to Kenya

    Place Units - British
                1 fighter and 6 infantry placed in United Kingdom

    Turn Complete - British
                British collect 28 PUs; end with 28 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 33 PUs

    Territory Summary for British :

    Shan State : 1 flag, 1 infantry
        Burma : 1 flag, 3 aaGuns, 1 artillery, 1 fighter and 8 infantry
        India : 1 flag, 1 airfield and 1 harbour
        Malaya : 1 flag, 1 harbour
        Kwangtung : 1 flag, 1 harbour and 2 infantry
        Sumatra : 1 flag, 2 infantry
        41 Sea Zone : 1 flag, 1 transport
        Iceland : 1 flag, 1 airfield
        Quebec : 1 flag, 1 artillery, 1 factory_minor and 1 infantry
        Gibraltar : 1 flag, 1 harbour
        New Brunswick Nova Scotia : 1 flag, 1 harbour
        Egypt : 1 flag, 2 artilleries, 1 fighter, 1 harbour, 3 infantry and 1 mech_infantry
        Union of South Africa : 1 flag, 1 factory_minor and 1 harbour
        Scotland : 1 flag, 1 airfield
        Kenya : 1 flag, 1 fighter and 1 tactical_bomber
        Malta : 1 flag, 1 aaGun, 1 bomber, 1 fighter and 1 infantry
        United Kingdom : 1 flag, 5 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 fighter, 1 harbour, 11 infantry and 1 mech_infantry
        Anglo Egyptian Sudan : 1 flag, 1 tactical_bomber
        Rhodesia : 1 flag, 2 infantry
        76 Sea Zone : 1 flag, 1 cruiser, 2 destroyers and 1 transport
        104 Sea Zone : 1 flag, 1 destroyer
        106 Sea Zone : 1 flag, 1 transport
        109 Sea Zone : 1 flag, 1 transport
        92 Sea Zone : 1 flag, 1 carrier, 2 cruisers, 1 destroyer and 2 fighters
        Eastern Persia : 1 flag, 1 infantry
        79 Sea Zone : 1 flag, 1 battleship
        110 Sea Zone : 1 flag, 1 destroyer

    Production/PUs Summary :

    Germans : 39 / 69
        Russians : 34 / 37
        Japanese : 31 / 42
        Americans : 52 / 52
        Chinese : 10 / 16
        British : 28 / 33
        UK_Pacific : 21 / 0
        Italians : 10 / 10
        ANZAC : 10 / 10
        French : 15 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7

    Game History

    Round :1

    Place Units - UK_Pacific
                3 infantry and 2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 21 PUs; end with 21 PUs total
                Some Units in India change ownership: 3 infantry and 2 mech_infantrys

    Territory Summary for UK_Pacific :

    India : 1 flag, 1 factory_major
        Sumatra : 1 flag

    Production/PUs Summary :

    Germans : 39 / 69
        Russians : 34 / 37
        Japanese : 31 / 42
        Americans : 52 / 52
        Chinese : 10 / 16
        British : 28 / 33
        UK_Pacific : 21 / 21
        Italians : 10 / 10
        ANZAC : 10 / 10
        French : 15 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0

  • TripleA

    veqyrn going to need 3 fighters on java with 2 inf. beats me what you want to do with your naval and buy.

  • TripleA

    do whatevers this is going to be fun.

  • Liaison TripleA '11 '10

    No Taranto?

    Excellent.  My -Throwing the game- as Veqryn put it, ended up saving the Italian fleet after all! :D

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