Got it, I didn’t see that I also had a FAQ, was thinking I only had the CLASSIFIED clarification
Now I see my specific question is answered, the carriers could not even split up during a combat move that ends in the same place
guess veqryn did not come on yet.
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1
Game History
Round :12
Purchase Units - Russians
            Russians buy 6 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
            1 infantry moved from Ulaanbaatar to Amur
                  Russians take Amur from Japanese
            1 mech_infantry moved from Novosibirsk to Sikang
            1 bomber moved from Shensi to Sikang
            1 bomber moved from Shensi to Jehol
            3 infantry moved from Buyant-Uhaa to Jehol
            1 bomber moved from Russia to Jehol
            1 fighter moved from Russia to Western Ukraine
            2 infantry moved from Ukraine to Western Ukraine
            1 infantry moved from Vologda to Archangel
                  Russians take Archangel from Germans
            1 infantry moved from Trans-Jordan to Egypt
            1 mech_infantry moved from Tsinghai to Sikang
            1 mech_infantry moved from Tsinghai to Sikang
Combat - Russians
            Battle in Sikang
                Russians attack with 1 bomber and 3 mech_infantrys
                Japanese defend with 1 infantry
                    Russians roll dice for 1 bomber and 3 mech_infantrys in Sikang, round 1 :  1/4 hits
                    Japanese roll dice for 1 infantry in Sikang, round 1 :  0/1 hits
                    1 infantry owned by the Japanese lost in Sikang
                Russians win, taking Sikang from Japanese with 1 bomber and 3 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Jehol
                Russians attack with 2 bombers and 3 infantry
                Japanese defend with 1 infantry and 1 mech_infantry
                    Russians roll dice for 2 bombers and 3 infantry in Jehol, round 1 :  2/5 hits
                    Japanese roll dice for 1 infantry and 1 mech_infantry in Jehol, round 1 :  0/2 hits
                    1 infantry owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Jehol
                Russians win, taking Jehol from Japanese with 2 bombers and 3 infantry remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 infantry and 1 mech_infantry
            Battle in Western Ukraine
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Western Ukraine, round 1 :  0/3 hits
                    Germans roll dice for 1 infantry in Western Ukraine, round 1 :  0/1 hits
                    Russians roll dice for 1 fighter and 2 infantry in Western Ukraine, round 2 :  0/3 hits
                    Germans roll dice for 1 infantry in Western Ukraine, round 2 :  0/1 hits
                    Russians roll dice for 1 fighter and 2 infantry in Western Ukraine, round 3 :  1/3 hits
                    Germans roll dice for 1 infantry in Western Ukraine, round 3 :  1/1 hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
                Russians win, taking Western Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
Non Combat Move - Russians
            1 fighter moved from Western Ukraine to Bryansk
            2 aaGuns, 12 artilleries and 34 infantry moved from Ukraine to Bryansk
            1 infantry moved from Vologda to Smolensk
            1 artillery and 4 infantry moved from Vologda to Russia
            8 mech_infantrys moved from Russia to Rostov
            3 armour and 9 mech_infantrys moved from Suiyuyan to Anhwe
            2 mech_infantrys moved from Shensi to Anhwe
            1 mech_infantry moved from Central Mongolia to Anhwe
            2 aaGuns and 6 infantry moved from Buyant-Uhaa to Chahar
            1 mech_infantry moved from Dzavhan to Chahar
            1 bomber moved from Sikang to Russia
            2 bombers moved from Jehol to Anhwe
Place Units - Russians
            3 mech_infantrys placed in Volgograd
            6 infantry and 3 mech_infantrys placed in Russia
Turn Complete - Russians
            Russians collect 35 PUs; end with 35 PUs total
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 44 PUs
Territory Summary for Russians :
Jehol : 1 flag, 3 infantry
    Chahar : 1 flag, 2 aaGuns, 6 infantry and 1 mech_infantry
    Sikang : 1 flag, 3 mech_infantrys
    Anhwe : 1 flag, 3 armour, 2 bombers and 12 mech_infantrys
    Amur : 1 flag, 1 infantry
    Olgiy : 1 flag
    Dzavhan : 1 flag
    Central Mongolia : 1 flag
    Buyant-Uhaa : 1 flag
    Ulaanbaatar : 1 flag
    Tsagaan Olom : 1 flag
    Alexandria : 1 flag
    Egypt : 1 flag, 1 infantry
    Italian Somaliland : 1 flag
    Ethiopia : 1 flag
    Bryansk : 1 flag, 2 aaGuns, 12 artilleries, 1 fighter and 34 infantry
    Rostov : 1 flag, 8 mech_infantrys
    Archangel : 1 flag, 1 infantry
    Russia : 1 flag, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 10 infantry and 3 mech_infantrys
    Ukraine : 1 flag, 1 factory_minor
    Western Ukraine : 1 flag, 1 infantry
    Vologda : 1 flag, 1 artillery and 2 infantry
    Volgograd : 1 flag, 1 factory_minor and 3 mech_infantrys
    Smolensk : 1 flag, 1 infantry
    Iraq : 1 flag, 1 armour
    Northwest Persia : 1 flag
    Persia : 1 flag
Production/PUs Summary :
Germans : 56 / 67
    Russians : 35 / 44
    Japanese : 39 / 64
    Americans : 54 / 74
    Chinese : 12 / 11
    British : 20 / 0
    UK_Pacific : 11 / 11
    Italians : 12 / 18
    ANZAC : 19 / 19
    French : 7 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
Dice Statistics:
Total
            1 was rolled 3 times
            2 was rolled 4 times
            3 was rolled 3 times
            4 was rolled 6 times
            5 was rolled 2 times
            6 was rolled 6 times
        Average roll : 3.750
        Median : 4.000
        Variance : 0.609
        Standard Deviation : 0.780
        Total rolls : 24
Japanese Combat
            3 was rolled 1 times
            4 was rolled 1 times
            5 was rolled 1 times
        Average roll : 4.000
        Median : 4.000
        Variance : 1.500
        Standard Deviation : 1.225
        Total rolls : 3
Germans Combat
            2 was rolled 1 times
            4 was rolled 2 times
        Average roll : 3.333
        Median : 4.000
        Variance : 2.500
        Standard Deviation : 1.581
        Total rolls : 3
Russians Combat
            1 was rolled 3 times
            2 was rolled 3 times
            3 was rolled 2 times
            4 was rolled 3 times
            5 was rolled 1 times
            6 was rolled 6 times
        Average roll : 3.778
        Median : 4.000
        Variance : 0.824
        Standard Deviation : 0.907
        Total rolls : 18
Round 1 OOL for anhwe is russian mech->bomber->chinaman->armor.
After that depends on what is left.
actually my OOL if you choose to attack anhwe, which is suicide for you, is that you tell me how many hits then i will respond.
my OOL will be determined by number of hits…. thx
well china inf dies after russian mech… that is fo sho!
dang axis put lots of thought into their turns…
I think that the two of us are just busy these past couple weeks.
understandable, it is a hard turn to do also.
In a live game wouldn’t be surprised to wait awhile like half hour before it happened.
bump
It is okay, Japan, this plan did not work out for the allies in this game.

This is our new strategy, which is recommended for human children who do not like carrots.

WE MAY HAVE LOST A PUP BUT WE STILL HAVE ALL OUR BUNNIES!
I forgot to say, the strategy works by having 5 bunnies band together to defeat the evil carrot bread known as Japan!
operation Puppy Crush failed; the alligator ate one of the puppies, while another never got close enough to touch the alligator
however, operation Bunny Munch is in full swing
bumping for japan…
I’ll call Satin this weekend, and we’ll get this going again. ;)
this is the wrong forum… !!! HOW ARE WE IN ROUND 2 AGAIN!?!??! lol
oh i looked at the wrong game lol.
BUMP
(seriously guys, can we try for at least 2 posts per week here?)
