Got it, I didn’t see that I also had a FAQ, was thinking I only had the CLASSIFIED clarification
Now I see my specific question is answered, the carriers could not even split up during a combat move that ends in the same place
Atleast in the Pacific anyways… :P
I didn’t expect this to go so well to be honest… I thought I would suicide usa, uk pac air, anzac sub, and then russian bombers would come in to finish it.
This could go really bad for Japan… but I don’t know many players that would not do this attack so it was expected that this would come so can’t feel too bad.
okay you got 3 hits, usa down to tactical fighter… it hit you. you got dd cruiser and bship to choose from for casualties… dd or cruiser?
dst
well if you think the pacific is done for good… guess that I means I got to fly some stuff into moscow soon… you can always win that way garg :)
There was debate whether to have one fighter down there or two. :)
But - hey - that’s axis and allies. Â It was a good call, and like the sub going after the carrier task group earlier, it paid off again.
We’ve still got dice to roll in the pac, you’ve got some 5’s and 6’s you need to catch up on and get pissed off about. :)
We’ve got a navy of transports that needs to survive.
And so long as Japan is still moving - we’re in this game, European Recovery for the allies will be difficult IMO.
Post dice stats for Satin’s comfort please… :)
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1
Game History
Round :11
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 infantry, 1 submarine, 4 tactical_bombers and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 41 Sea Zone to 37 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 39 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 37 Sea Zone
1 submarine moved from 92 Sea Zone to 87 Sea Zone
2 submarines moved from 92 Sea Zone to 88 Sea Zone
2 submarines moved from 92 Sea Zone to 90 Sea Zone
2 submarines moved from 92 Sea Zone to 103 Sea Zone
1 submarine moved from 97 Sea Zone to 93 Sea Zone
1 submarine moved from 97 Sea Zone to 99 Sea Zone
1 submarine moved from 25 Sea Zone to 16 Sea Zone
4 fighters and 2 tactical_bombers moved from 25 Sea Zone to 16 Sea Zone
Combat - Americans
Battle in 37 Sea Zone
Americans attack with 1 carrier, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber
Japanese defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 submarines and 3 transports
Americans roll dice for 2 submarines in 37 Sea Zone, round 1 : 0/2 hits
Japanese roll dice for 2 submarines in 37 Sea Zone, round 1 : 0/2 hits
Americans roll dice for 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 1 : 2/3 hits
Units damaged: 1 battleship owned by the Japanese
Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 3 transports in 37 Sea Zone, round 1 : 1/5 hits
Units damaged: 1 carrier owned by the Americans
1 submarine owned by the Japanese lost in 37 Sea Zone
Americans roll dice for 2 submarines in 37 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 2 : 1/3 hits
Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 3 transports in 37 Sea Zone, round 2 : 2/5 hits
1 destroyer owned by the Americans , 1 carrier owned by the Americans and 1 submarine owned by the Japanese lost in 37 Sea Zone
Americans roll dice for 2 submarines in 37 Sea Zone, round 3 : 1/2 hits
Units damaged: 1 carrier owned by the Japanese
Americans roll dice for 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 3 : 2/2 hits
Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 3 transports in 37 Sea Zone, round 3 : 3/5 hits
2 submarines owned by the Americans , 1 fighter owned by the Americans , 1 carrier owned by the Japanese and 1 fighter owned by the Japanese lost in 37 Sea Zone
Americans roll dice for 1 tactical_bomber in 37 Sea Zone, round 4 : 1/1 hits
Japanese roll dice for 1 battleship, 1 cruiser, 1 destroyer and 3 transports in 37 Sea Zone, round 4 : 2/3 hits
1 destroyer owned by the Japanese and 1 tactical_bomber owned by the Americans lost in 37 Sea Zone
Japanese win with 1 battleship, 1 cruiser and 3 transports remaining. Battle score for attacker is -11
Casualties for Japanese: 1 carrier, 1 destroyer, 1 fighter and 2 submarines
Casualties for Americans: 1 carrier, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber
Battle in 16 Sea Zone
Americans attack with 4 fighters, 1 submarine and 2 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 1 : 1/1 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 4 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
4 fighters and 2 tactical_bombers moved from 16 Sea Zone to 26 Sea Zone
7 carriers, 5 destroyers, 2 fighters, 3 submarines and 1 transport moved from 25 Sea Zone to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 43 Sea Zone
1 infantry and 1 transport moved from 79 Sea Zone to 41 Sea Zone
2 fighters moved from Western United States to French Guiana
2 fighters moved from Western United States to French Guiana
2 fighters moved from Western United States to 26 Sea Zone
4 transports moved from 98 Sea Zone to 81 Sea Zone
1 infantry moved from Egypt to 81 Sea Zone
1 infantry and 4 transports moved from 81 Sea Zone to 76 Sea Zone
1 infantry moved from 76 Sea Zone to Ethiopia
1 armour and 2 mech_infantrys moved from Egypt to Ethiopia
3 carriers and 1 cruiser moved from 98 Sea Zone to 76 Sea Zone
3 fighters moved from 98 Sea Zone to Persia
1 fighter moved from 98 Sea Zone to Persia
1 fighter moved from 98 Sea Zone to Persia
1 fighter moved from Tunisia to Algeria
1 fighter moved from 98 Sea Zone to Persia
6 fighters moved from Persia to Eastern Persia
Place Units - Americans
1 carrier, 1 submarine, 4 tactical_bombers and 1 transport placed in 101 Sea Zone
1 artillery and 1 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Territory Summary for Americans :
Iwo Jima : 1 flag
Wake Island : 1 flag, 1 airfield
Western United States : 1 flag, 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 flag, 1 airfield, 1 harbour and 2 infantry
Midway : 1 flag, 1 airfield
Soviet Far East : 1 flag, 2 infantry
41 Sea Zone : 1 flag, 1 transport
44 Sea Zone : 1 flag
43 Sea Zone : 1 flag, 1 transport
26 Sea Zone : 1 flag, 7 carriers, 5 destroyers, 6 fighters, 3 submarines, 2 tactical_bombers and 1 transport
16 Sea Zone : 1 flag, 1 submarine
Central United States : 1 flag, 1 factory_major
Eastern United States : 1 flag, 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
Egypt : 1 flag, 2 artilleries and 1 infantry
French Guiana : 1 flag, 4 fighters
Algeria : 1 flag, 1 fighter
Tobruk : 1 flag
Libya : 1 flag
Ethiopia : 1 flag, 1 armour, 1 infantry and 2 mech_infantrys
76 Sea Zone : 1 flag, 3 carriers, 1 cruiser and 4 transports
87 Sea Zone : 1 flag, 1 submarine
93 Sea Zone : 1 flag, 1 submarine
99 Sea Zone : 1 flag, 1 submarine
97 Sea Zone : 1 flag
90 Sea Zone : 1 flag, 2 submarines
Eastern Persia : 1 flag, 6 fighters
101 Sea Zone : 1 flag, 2 carriers, 4 destroyers, 2 submarines, 4 tactical_bombers and 1 transport
Brazil : 1 flag
103 Sea Zone : 1 flag, 2 submarines
88 Sea Zone : 1 flag, 2 submarines
Production/PUs Summary :
Germans : 57 / 67
Russians : 33 / 42
Japanese : 59 / 64
Americans : 54 / 74
Chinese : 6 / 8
British : 20 / 0
UK_Pacific : 6 / 6
Italians : 12 / 9
ANZAC : 11 / 13
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 8 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 2.900
Median : 2.500
Variance : 1.579
Standard Deviation : 1.257
Total rolls : 20
Japanese Combat
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.429
Median : 3.000
Variance : 0.308
Standard Deviation : 0.555
Total rolls : 14
Americans Combat
1 was rolled 5 times
5 was rolled 1 times
Average roll : 1.667
Median : 1.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 6
Average roll : 1.667
Yeah… can’t beat that. :)
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1
Game History
Round :11
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Chahar to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Shensi to Szechwan
Chinese take Szechwan from Japanese
1 infantry moved from Hopei to Kweichow
1 artillery, 1 fighter and 1 infantry moved from Shensi to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 artillery, 1 fighter and 2 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Kweichow, round 1 : 0/4 hits
Japanese roll dice for 1 artillery and 1 infantry in Kweichow, round 1 : 1/2 hits
1 infantry owned by the Chinese lost in Kweichow
Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Kweichow, round 2 : 2/3 hits
Japanese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 : 0/2 hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Hopei
Place Units - Chinese
2 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 9 PUs; end with 11 PUs total
Territory Summary for Chinese :
Kweichow : 1 flag, 1 artillery and 1 infantry
Hopei : 1 flag, 1 fighter and 2 infantry
Szechwan : 1 flag, 1 infantry
Anhwe : 1 flag, 1 infantry
Production/PUs Summary :
Germans : 57 / 67
Russians : 33 / 42
Japanese : 56 / 64
Americans : 54 / 74
Chinese : 9 / 11
British : 20 / 0
UK_Pacific : 6 / 6
Italians : 12 / 9
ANZAC : 11 / 13
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
That is out of 6 rolls… I rolled way more dice than that! Veqryn your dice statistics thingy sucks.
uk pacific is still doing this weird loading thing and has not posted for like ages now. it was a really quick turn too all I did was take borneo and sink the boats.
I should ask veqryn if he wants me to stack yunnan instead of shan state.
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1
Game History
Round :11
Combat Move - British
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
2 fighters and 1 tactical_bomber moved from India to 37 Sea Zone
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 infantry moved from Burma to Yunnan
Chinese take Yunnan from Japanese
Combat - British
Battle in 37 Sea Zone
British attack with 2 fighters and 1 tactical_bomber
Japanese defend with 1 battleship, 1 cruiser and 3 transports
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 43
Casualties for Japanese: 1 battleship, 1 cruiser and 3 transports
Casualties for British: 1 fighter
Battle in Borneo
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Burma
1 aaGun moved from Burma to Shan State
1 artillery and 17 infantry moved from Burma to Shan State
1 infantry moved from India to West India
1 aaGun moved from Shensi to Hopei
2 fighters and 1 tactical_bomber moved from Shensi to Russia
1 mech_infantry moved from Burma to Shan State
1 mech_infantry moved from Shan State to Burma
Turn Complete - British
Territory Summary for British :
Yunnan : 1 flag, 1 infantry
Hopei : 1 flag, 1 aaGun
Shan State : 1 flag, 1 aaGun, 1 artillery and 18 infantry
Burma : 1 flag, 1 fighter, 3 mech_infantrys and 1 tactical_bomber
India : 1 flag, 1 airfield and 1 harbour
Borneo : 1 flag, 1 artillery and 1 infantry
West India : 1 flag, 1 infantry
Iceland : 1 flag, 1 airfield
Quebec : 1 flag, 1 factory_minor
Gibraltar : 1 flag, 1 harbour
New Brunswick Nova Scotia : 1 flag, 1 harbour
Egypt : 1 flag, 1 harbour, 3 infantry and 1 mech_infantry
Union of South Africa : 1 flag, 1 factory_minor and 1 harbour
Malta : 1 flag, 1 aaGun and 1 infantry
Russia : 1 flag, 2 fighters and 1 tactical_bomber
Eastern Persia : 1 flag
Production/PUs Summary :
Germans : 57 / 67
Russians : 33 / 42
Japanese : 50 / 64
Americans : 54 / 74
Chinese : 10 / 11
British : 20 / 0
UK_Pacific : 11 / 0
Italians : 12 / 9
ANZAC : 11 / 13
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
ah screw it, I will go on the assumption he is stayin in the pacific.
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1
Game History
Round :11
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 11 PUs; end with 11 PUs total
Some Units in India change ownership: 2 infantry
Territory Summary for UK_Pacific :
India : 1 flag, 1 factory_major
Production/PUs Summary :
Germans : 57 / 67
Russians : 33 / 42
Japanese : 50 / 64
Americans : 54 / 74
Chinese : 10 / 11
British : 20 / 0
UK_Pacific : 11 / 11
Italians : 12 / 9
ANZAC : 11 / 13
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
does it freeze up in posting sometimes for you guys too? it happened to me a couple times.
since are on the subject… what was the debate about for the 2nd fighter? Preventing usa from stacking up next to Japan?
you really needed it there imo then that attack would be crazy, I am super paranoid with japan about my transports >,< I would throw a 2nd fighter and a destroyer, I need insurance, because a second fighter might not be enough if the allies are desperate, which I am super desperate.
I got to fly 9 air units into moscow just to save russia, might even need uk pacific’s air units to come next next turn. So yeah I got to be desperate.
2 more units and you would have had the defense, I’d have to block with a dd and pull the carrier back, keep a small force in india, shove the rest to shan state and pray.
Still I was very fortunant to not have to lose the anzac sub, an additional 2 fighters from uk pac, and a russian bomber.
I will count my blessings.
I am still pretty screwed as far as europe goes, but I think usa can focus on the atlantic now. That was a big turn of events.