Got it, I didn’t see that I also had a FAQ, was thinking I only had the CLASSIFIED clarification
Now I see my specific question is answered, the carriers could not even split up during a combat move that ends in the same place
live n let live, i can wait.
What do you think he’s going to do moo cow?
i’m fine with waiting for satin
A turn will be posted this weekend some time. As much fun as this match is, school work comes first. It takes my newb ass a little longer because I seek the help of my team mate.
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1
Game History
Round :11
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 5 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Japanese
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 artillery and 1 infantry moved from Szechwan to Kweichow
1 bomber moved from Japan to Kweichow
1 infantry moved from Manchuria to Jehol
1 mech_infantry moved from Anhwe to Jehol
3 fighters and 1 tactical_bomber moved from 6 Sea Zone to Jehol
1 armour moved from New Guinea to Dutch New Guinea
1 submarine moved from 37 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Amur to Jehol
1 bomber moved from Japan to Kweichow
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
Combat - Japanese
Japanese creates battle in territory 6 Sea Zone
Battle in 42 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 42 Sea Zone, round 1 : 1/1 hits
ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 1 : 1/1 hits
1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 42 Sea Zone
ANZAC win, taking 6 Sea Zone from Americans with no units remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer
Battle in Jehol
Japanese attack with 4 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
Russians defend with 1 infantry
Japanese roll dice for 4 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Jehol, round 1 : 3/8 hits
Chinese roll dice for 1 infantry in Jehol, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Jehol
Japanese win, taking Jehol from Chinese with 4 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Kweichow
Japanese attack with 1 artillery, 2 bombers and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Kweichow, round 1 : 2/4 hits
Chinese roll dice for 1 infantry in Kweichow, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 submarine moved from 19 Sea Zone to 36 Sea Zone
2 submarines moved from 6 Sea Zone to 36 Sea Zone
1 fighter moved from 6 Sea Zone to 37 Sea Zone
4 infantry moved from Shan State to Malaya
2 infantry moved from Yunnan to Kwangsi
1 armour moved from Szechwan to Kwangsi
2 bombers moved from Kweichow to Kwangsi
1 infantry moved from Kwangtung to Kwangsi
1 infantry moved from Kiangsu to Kiangsi
4 fighters and 2 tactical_bombers moved from Jehol to 6 Sea Zone
2 infantry moved from Korea to Manchuria
1 aaGun and 3 infantry moved from Amur to Manchuria
3 armour moved from Anhwe to Manchuria
1 armour moved from Anhwe to Manchuria
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 battleship moved from 6 Sea Zone to 18 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 battleship moved from 18 Sea Zone to 6 Sea Zone
1 bomber moved from Japan to Malaya
1 fighter moved from 6 Sea Zone to Japan
3 armour moved from Anhwe to Kwangsi
1 transport moved from 69 Sea Zone to 71 Sea Zone
Place Units - Japanese
1 carrier placed in 37 Sea Zone
2 transports placed in 37 Sea Zone
1 destroyer placed in 6 Sea Zone
2 infantry placed in Kwangtung
3 infantry placed in Manchuria
Turn Complete - Japanese
Japanese collect 59 PUs; end with 59 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
Territory Summary for Japanese :
Kwangsi : 1 flag, 4 armour, 2 bombers and 3 infantry
Korea : 1 flag, 2 infantry
Kiangsu : 1 flag, 1 factory_minor
Kiangsi : 1 flag, 1 infantry
Japan : 1 flag, 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 1 infantry
Jehol : 1 flag, 1 infantry and 1 mech_infantry
Manchuria : 1 flag, 1 aaGun, 4 armour, 1 factory_minor and 8 infantry
Hainan : 1 flag, 1 harbour
Yunnan : 1 flag, 1 airfield
Kweichow : 1 flag, 1 artillery and 1 infantry
Hunan : 1 flag
Szechwan : 1 flag
Sikang : 1 flag, 1 infantry
Anhwe : 1 flag
Shan State : 1 flag
Malaya : 1 flag, 1 armour, 1 bomber, 1 factory_minor, 1 harbour and 5 infantry
Borneo : 1 flag
Kwangtung : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
New Guinea : 1 flag
Philippines : 1 flag, 1 airfield and 1 harbour
Guam : 1 flag, 1 airfield
Sakha : 1 flag
Amur : 1 flag
French Indo China : 1 flag
Celebes : 1 flag
Java : 1 flag
Dutch New Guinea : 1 flag, 1 armour
Sumatra : 1 flag
37 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 submarines and 3 transports
36 Sea Zone : 1 flag, 3 submarines
16 Sea Zone : 1 flag, 1 destroyer
6 Sea Zone : 1 flag, 1 battleship, 3 carriers, 3 destroyers, 4 fighters, 2 tactical_bombers and 1 transport
80 Sea Zone : 1 flag
71 Sea Zone : 1 flag, 1 transport
Production/PUs Summary :
Germans : 57 / 67
Russians : 33 / 42
Japanese : 59 / 64
Americans : 54 / 80
Chinese : 6 / 8
British : 20 / 0
UK_Pacific : 6 / 6
Italians : 12 / 9
ANZAC : 11 / 13
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 7 times
4 was rolled 4 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3.556
Median : 3.000
Variance : 1.529
Standard Deviation : 1.237
Total rolls : 18
Null / Other
4 was rolled 1 times
6 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Japanese Combat
1 was rolled 2 times
3 was rolled 5 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.538
Median : 3.000
Variance : 1.250
Standard Deviation : 1.118
Total rolls : 13
ANZAC Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Chinese Combat
3 was rolled 2 times
Average roll : 3.000
Median : 3.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2
hey veqryn did it just bug out and not roll convoy for sz 41?
I got the dice in my email?
Your dice are: 6,4
Have a nice day.
ah so if it don’t hit it won’t show got it.
I will post 14 hours from now, was about to head out when I saw this.
Casualties?
scored 2 hits. in sz 37
If this were a poker table… I would use my “one time” beg for lady luck to save my day. I haven’t used my one time yet so here it is! ONE TIME BABY! COME ON DICE, MAKE HIM MISS.
I just talked to Satin on the phone.
Tip Bat and 1 sub.
Ok you got 1 hit on defense. I tilted carrier. I went another round, got 1 hit with destroyer. Your one sub missed.
Take it you are losing the sub?
yep.
Battleship, carrier, fighter etc, and 1 fkin hit on defense…
kay i lost carrier and destroyer.
I got a hit with subs… tilt carrier or lose a unit?
you got two hits only last round. in this round so far I only rolled my subs and got a hit.
Tilt the Carrier.
kay my air units got 2 hits. what do you lose?
Ouch… that could be the game.
1 fgt 1 car