sent a chat so we don’t clutter up this thread
XDAP - 02 Final Draft (Axis) vs Dairy Qryn (Allies)
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 What can I say? People like to watch me do my thang… 
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 I am going to gamble garg, bombing run on italy airbase. I assume you bring up your 3 interceptors right? 
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 can’t kami lone xports right? 
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 thank god you haven’t clicked done yet on that combat move i just sent you a good strategy idea for this turn check your private messages 
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 one sec sorry, we are not done… you guys didn’t respond yet anyway so. anyway. Yeah I play fast, which is why I like live games, I just play. Let me adjust somethings for veqryn, I apologize. 
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 this look ok veqryn. Anyway I know the pots odds for the italy bombing run is about 3 ipcs short, but it is a gamble and it can pay off nicely. Carolines is much smarter. I will be mad if that inf hits, but I do need that island. 
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 fine then one more adjustment. 
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 nvm no adjustments I can do that crap non combat. I stand pat now. 
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 your oliguay guys probably need to split next turn. 6 up and an aa gun. rest to china. looks like you got to buy all ground forces next turn. volgograd needs to be 2 mech and an armor for africa. probably inf/arty for ukraine and russia. russia needs a couple mech for the armor units unless your vologda guys want to stand pat. so you probably get 7 inf 3 arty for russia as well. 16 units. get em with the superior unit count. two bombers is plenty of threat for many spots. three turns from now india should fall, I will defend it if I think it will cut into japan’s air. as far as the burma road goes, that should be screwed next turn. 
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 I guess I could hold sz 55… but I would have to take java and celebes, you take dutch new guinea. he cant hold each spot so -2 transports from japan… ok sure i can do that.
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 woops that was meant to be a pm. FINE LAST adjustment. ok this will be final 
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 If I am going to go crazy, I should go crazy everywhere. Here goes nothin. 
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 it is done, combat time. 
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 need orders for interceptors from garg. 
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 With team Dairy Qryn, we keep no secrets man. LOL. 
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 I hope you like this plan better. I am not too sure about it though, but it pays out for now. I get 7 ipc back for it so not too bad. his dd hits, I got to lose another fighter sigh. I don’t want to be unlucky there either lol. 
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 garg i’ve been sending you PMs about the new tourney… not sure if you are getting them or not? 
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 new tourney?!?! 
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 Not getting anything Veq? Yes, against a LONE bomber, I will scramble 3 fighters. 
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 TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1 Game History Round :5 Politics - Americans Purchase Units - Americans 
 Americans buy 1 carrier, 2 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans 
 1 destroyer moved from 104 Sea Zone to 110 Sea Zone
 5 fighters and 1 tactical_bomber moved from 104 Sea Zone to 110 Sea Zone
 1 bomber moved from Morocco to Southern Italy
 1 artillery, 2 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
 1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
 1 infantry and 1 mech_infantry moved from 44 Sea Zone to Celebes
 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
 1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone
 1 artillery and 1 infantry moved from 42 Sea Zone to Java
 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 2 submarines moved from 54 Sea Zone to 55 Sea Zone
 2 destroyers and 2 submarines moved from 26 Sea Zone to 54 Sea ZoneCombat - Americans 
 Battle in Celebes
 Battle in 55 Sea Zone
 ANZAC loiter and taunt with ; Americans attack with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter and 2 submarines
 Japanese defend with 1 destroyer
 Americans roll dice for 2 submarines in 55 Sea Zone, round 1 : 1/2 hits
 Japanese roll dice for 1 destroyer in 55 Sea Zone, round 1 : 0/1 hits
 1 destroyer owned by the Japanese lost in 55 Sea Zone
 Americans win, taking Celebes from Japanese with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter and 2 submarines remaining. Battle score for attacker is 8
 Casualties for Japanese: 1 destroyer
 Battle in Java
 Battle in 110 Sea Zone
 Americans attack with 1 destroyer, 5 fighters and 1 tactical_bomber
 Germans defend with 1 destroyer
 Americans roll dice for 1 destroyer, 5 fighters and 1 tactical_bomber in 110 Sea Zone, round 1 : 5/7 hits
 Germans roll dice for 1 destroyer in 110 Sea Zone, round 1 : 0/1 hits
 1 destroyer owned by the Germans lost in 110 Sea Zone
 Americans win, taking Java from Japanese with 1 destroyer, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
 Casualties for Germans: 1 destroyer
 Air Battle in Southern Italy
 Americans attacks with 1 units heading to Southern Italy
 Italians launches 3 interceptors out of Southern Italy
 Defenders Fire, : 1/3 hits
 Attackers Fire, : 0/1 hits
 1 bomber owned by the Americans lost in Southern Italy
 Air Battle is over, the bombers have all died
 Cleaning up after air battlesNon Combat Move - Americans 
 5 fighters and 1 tactical_bomber moved from 110 Sea Zone to 104 Sea Zone
 3 infantry and 1 mech_infantry moved from Brazil to British Guiana
 1 transport moved from 86 Sea Zone to 88 Sea Zone
 1 transport moved from 101 Sea Zone to 88 Sea Zone
 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 104 Sea ZonePlace Units - Americans 
 1 carrier, 2 destroyers, 2 submarines and 1 transport placed in 101 Sea Zone
 1 fighter and 1 tactical_bomber placed in 101 Sea ZoneTurn Complete - Americans 
 Americans collect 59 PUs; end with 59 PUs total
 Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
 Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
 Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUsTerritory Summary for Americans : Wake Island : 1 flag, 1 airfield 
 Western United States : 1 flag, 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
 Hawaiian Islands : 1 flag, 1 airfield, 1 harbour and 2 infantry
 Midway : 1 flag, 1 airfield
 Celebes : 1 flag, 1 infantry and 1 mech_infantry
 Java : 1 flag, 1 artillery and 1 infantry
 42 Sea Zone : 1 flag, 1 transport
 44 Sea Zone : 1 flag, 1 transport
 54 Sea Zone : 1 flag, 2 destroyers and 2 submarines
 55 Sea Zone : 1 flag, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter and 2 submarines
 Central United States : 1 flag, 1 factory_major
 Eastern United States : 1 flag, 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 2 infantry
 British Guiana : 1 flag, 3 infantry and 1 mech_infantry
 104 Sea Zone : 1 flag, 1 armour, 2 artilleries, 4 carriers, 1 cruiser, 3 destroyers, 7 fighters, 5 infantry, 2 mech_infantrys, 1 submarine, 1 tactical_bomber and 5 transports
 101 Sea Zone : 1 flag, 1 carrier, 2 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport
 Brazil : 1 flag
 110 Sea Zone : 1 flag, 1 destroyer
 88 Sea Zone : 1 flag, 2 transportsProduction/PUs Summary : Germans : 41 / 50 
 Russians : 43 / 57
 Japanese : 59 / 71
 Americans : 59 / 79
 Chinese : 6 / 17
 British : 20 / 0
 UK_Pacific : 6 / 7
 Italians : 14 / 16
 ANZAC : 10 / 10
 French : 7 / 0
 Dutch : 0 / 0
 Mongolians : 0 / 0
 Neutral_Axis : 0 / 0
 Neutral_Allies : 0 / 0
 Neutral_True : 18 / 0
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