ncm edit if youre okay with it J3 edit ncm.tsvg
XDAP - 02 Final Draft (Axis) vs Dairy Qryn (Allies)
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 Test summary from TripleA, engine version: 1.6.1.1, time: 09:48:43 
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 TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1 Game History Round :4 Purchase Units - Japanese 
 Japanese buy 1 armour, 1 destroyer, 1 factory_minor, 3 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Japanese 
 Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
 2 armour and 2 mech_infantrys moved from Central Mongolia to Olgiy
 Japanese take Dzavhan from Russians
 1 tactical_bomber moved from Ulaanbaatar to Olgiy
 1 tactical_bomber moved from Ulaanbaatar to Olgiy
 1 infantry moved from Ulaanbaatar to Yakut S.S.R.
 Japanese take Yakut S.S.R. from Russians
 1 fighter moved from Ulaanbaatar to Olgiy
 2 artilleries and 10 infantry moved from Ulaanbaatar to Dzavhan
 1 infantry moved from Chahar to Suiyuyan
 1 infantry moved from Central Mongolia to Suiyuyan
 1 fighter moved from Anhwe to Suiyuyan
 1 infantry moved from Hopei to Kweichow
 1 infantry moved from Anhwe to Kweichow
 1 tactical_bomber moved from Anhwe to Kweichow
 1 bomber moved from Siam to Sumatra
 1 bomber moved from Siam to Java
 1 fighter moved from 42 Sea Zone to Java
 1 fighter moved from 42 Sea Zone to Java
 1 fighter moved from 37 Sea Zone to Sumatra
 1 tactical_bomber moved from 37 Sea Zone to Sumatra
 1 artillery moved from Kwangtung to 20 Sea Zone
 1 artillery moved from Kiangsi to 20 Sea Zone
 1 infantry moved from Kwangtung to 20 Sea Zone
 1 infantry moved from Kiangsi to 20 Sea Zone
 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 41 Sea Zone
 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 42 Sea Zone
 1 infantry moved from 42 Sea Zone to Java
 1 artillery moved from 42 Sea Zone to Java
 1 infantry moved from 41 Sea Zone to Sumatra
 1 artillery moved from 41 Sea Zone to Sumatra
 1 infantry moved from Malaya to Shan State
 1 artillery moved from Malaya to Shan State
 1 infantry moved from Siam to Shan State
 1 tactical_bomber moved from Siam to Shan State
 1 fighter moved from Siam to Shan State
 1 transport moved from 37 Sea Zone to 43 Sea Zone
 1 infantry moved from Borneo to 43 Sea Zone
 1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
 1 infantry moved from 44 Sea Zone to Celebes
 1 submarine moved from 39 Sea Zone to 80 Sea Zone
 1 submarine moved from 74 Sea Zone to 78 Sea Zone
 1 destroyer moved from 61 Sea Zone to 55 Sea Zone
 1 fighter moved from 33 Sea Zone to 55 Sea Zone
 1 tactical_bomber moved from 33 Sea Zone to 55 Sea Zone
 1 destroyer moved from 33 Sea Zone to 46 Sea Zone
 1 infantry moved from Japan to 6 Sea Zone
 1 artillery moved from Japan to 6 Sea Zone
 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
 1 infantry moved from 35 Sea Zone to Philippines
 1 artillery moved from 35 Sea Zone to Philippines
 1 fighter moved from Caroline Islands to Philippines
 1 fighter moved from Caroline Islands to Philippines
 1 carrier moved from 33 Sea Zone to 35 Sea Zone
 1 infantry moved from Caroline Islands to 33 Sea Zone
 1 infantry moved from Caroline Islands to 33 Sea Zone
 2 infantry and 1 transport moved from 33 Sea Zone to 36 Sea Zone
 1 infantry moved from 36 Sea Zone to French Indo China
 1 infantry moved from 36 Sea Zone to French Indo China
 1 fighter moved from Siam to French Indo China
 1 fighter moved from Siam to French Indo China
 1 cruiser moved from 20 Sea Zone to 36 Sea Zone
 1 carrier moved from 37 Sea Zone to 41 Sea Zone
 1 destroyer moved from 6 Sea Zone to 35 Sea Zone
 1 battleship moved from 37 Sea Zone to 36 Sea Zone
 1 infantry moved from Borneo to 43 Sea Zone
 1 infantry and 1 transport moved from 43 Sea Zone to 21 Sea Zone
 1 infantry moved from 21 Sea Zone to GuamCombat - Japanese 
 Battle in Philippines
 Japanese attack with 1 artillery, 2 fighters and 1 infantry
 Americans defend with 1 airfield, 1 harbour and 2 infantry
 Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Philippines, round 1 : 1/4 hits
 Americans roll dice for 2 infantry in Philippines, round 1 : 0/2 hits
 1 infantry owned by the Americans lost in Philippines
 Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Philippines, round 2 : 2/4 hits
 Americans roll dice for 1 infantry in Philippines, round 2 : 0/1 hits
 1 infantry owned by the Americans lost in Philippines
 Japanese win, taking Philippines from Americans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
 Casualties for Americans: 2 infantry
 Battle in Sumatra
 Japanese attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
 ANZAC defend with 1 fighter; British defend with 1 infantry
 Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Sumatra, round 1 : 1/5 hits
 UK_Pacific roll dice for 1 fighter and 1 infantry in Sumatra, round 1 : 2/2 hits
 1 infantry owned by the British , 1 infantry owned by the Japanese and 1 tactical_bomber owned by the Japanese lost in Sumatra
 Japanese roll dice for 1 artillery, 1 bomber and 1 fighter in Sumatra, round 2 : 2/3 hits
 UK_Pacific roll dice for 1 fighter in Sumatra, round 2 : 0/1 hits
 1 fighter owned by the ANZAC lost in Sumatra
 Japanese win, taking Sumatra from UK_Pacific with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is -1
 Casualties for Japanese: 1 infantry and 1 tactical_bomber
 Casualties for ANZAC: 1 fighter
 Casualties for British: 1 infantry
 Battle in Guam
 Battle in Suiyuyan
 Japanese attack with 1 fighter and 2 infantry
 Chinese defend with 1 infantry
 Japanese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 1 : 1/3 hits
 Chinese roll dice for 1 infantry in Suiyuyan, round 1 : 1/1 hits
 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
 Japanese win, taking Guam from Americans, taking Suiyuyan from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
 Casualties for Japanese: 1 infantry
 Casualties for Chinese: 1 infantry
 Battle in Kweichow
 Japanese attack with 2 infantry and 1 tactical_bomber
 Chinese defend with 1 infantry
 Japanese roll dice for 2 infantry and 1 tactical_bomber in Kweichow, round 1 : 1/3 hits
 Chinese roll dice for 1 infantry in Kweichow, round 1 : 0/1 hits
 1 infantry owned by the Chinese lost in Kweichow
 Japanese win, taking Kweichow from Chinese with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
 Casualties for Chinese: 1 infantry
 Battle in Olgiy
 Japanese attack with 2 armour, 1 fighter, 2 mech_infantrys and 2 tactical_bombers
 Russians defend with 6 infantry
 Japanese roll dice for 2 armour, 1 fighter, 2 mech_infantrys and 2 tactical_bombers in Olgiy, round 1 : 2/7 hits
 Russians roll dice for 6 infantry in Olgiy, round 1 : 2/6 hits
 2 infantry owned by the Russians and 2 mech_infantrys owned by the Japanese lost in Olgiy
 2 armour owned by the Japanese retreated to Dzavhan
 Russians win with 4 infantry remaining. Battle score for attacker is -2
 Casualties for Japanese: 2 mech_infantrys
 Casualties for Russians: 2 infantry
 Battle in Shan State
 Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
 British defend with 3 infantry
 Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 1 : 3/5 hits
 UK_Pacific roll dice for 3 infantry in Shan State, round 1 : 0/3 hits
 3 infantry owned by the British lost in Shan State
 Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
 Casualties for British: 3 infantry
 Battle in Celebes
 Battle in 55 Sea Zone
 Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
 Americans defend with 1 destroyer
 Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 1 : 1/3 hits
 Americans roll dice for 1 destroyer in 55 Sea Zone, round 1 : 0/1 hits
 1 destroyer owned by the Americans lost in 55 Sea Zone
 Japanese win, taking Celebes from Dutch with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
 Casualties for Americans: 1 destroyer
 Battle in 80 Sea Zone
 Japanese attack with 1 submarine
 British defend with 1 transport
 1 transport owned by the British lost in 80 Sea Zone
 Japanese roll dice for 1 submarine in 80 Sea Zone, round 1 : 0/1 hits
 Japanese win, taking 80 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
 Casualties for British: 1 transport
 Battle in Java
 Japanese attack with 1 artillery, 1 bomber, 2 fighters and 1 infantry
 ANZAC defend with 2 infantry
 Japanese roll dice for 1 battleship in Java, round 1 : 1/1 hits
 Japanese roll dice for 1 artillery, 1 bomber, 2 fighters and 1 infantry in Java, round 1 : 3/5 hits
 ANZAC roll dice for 2 infantry in Java, round 1 : 1/2 hits
 2 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Java
 Japanese win, taking Java from ANZAC with 1 artillery, 1 bomber and 2 fighters remaining. Battle score for attacker is 3
 Casualties for Japanese: 1 infantry
 Casualties for ANZAC: 2 infantry
 Battle in French Indo China
 Japanese attack with 2 fighters and 2 infantry
 British defend with 1 infantry
 Japanese roll dice for 1 battleship and 1 cruiser in French Indo China, round 1 : 1/2 hits
 UK_Pacific roll dice for 1 infantry in French Indo China, round 1 : 0/1 hits
 1 infantry owned by the British lost in French Indo China
 Japanese win, taking French Indo China from UK_Pacific with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
 Casualties for British: 1 infantryNon Combat Move - Japanese 
 1 fighter moved from Sumatra to 41 Sea Zone
 1 fighter moved from Java to 41 Sea Zone
 1 fighter moved from Java to Malaya
 1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 42 Sea Zone
 1 bomber moved from Java to Malaya
 2 fighters moved from French Indo China to Malaya
 1 fighter and 1 tactical_bomber moved from Shan State to Siam
 2 fighters moved from Philippines to 35 Sea Zone
 2 armour and 1 mech_infantry moved from Manchuria to Central Mongolia
 1 bomber moved from Sumatra to Siam
 1 infantry moved from Kiangsi to Kwangtung
 3 infantry moved from Kiangsu to Kiangsi
 1 aaGun moved from Jehol to Chahar
 1 fighter and 2 tactical_bombers moved from Olgiy to Central Mongolia
 1 fighter moved from Suiyuyan to Central Mongolia
 1 tactical_bomber moved from Kweichow to Kwangtung
 1 cruiser moved from 33 Sea Zone to 44 Sea ZonePlace Units - Japanese 
 1 factory_minor placed in Malaya
 3 infantry placed in Kiangsu
 1 armour and 2 mech_infantrys placed in Manchuria
 1 destroyer and 1 submarine placed in 6 Sea ZoneTurn Complete - Japanese 
 Japanese collect 62 PUs; end with 62 PUs total
 Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUsTerritory Summary for Japanese : Caroline Islands : 1 flag, 1 aaGun, 1 airfield, 1 harbour and 1 infantry 
 Kiangsu : 1 flag, 1 factory_minor and 3 infantry
 Kiangsi : 1 flag, 3 infantry
 Japan : 1 flag, 3 aaGuns, 1 airfield, 1 factory_major and 1 harbour
 Siam : 1 flag, 1 bomber, 1 fighter and 1 tactical_bomber
 Manchuria : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
 Suiyuyan : 1 flag, 1 infantry
 Kweichow : 1 flag, 2 infantry
 Hopei : 1 flag
 Chahar : 1 flag, 1 aaGun
 Anhwe : 1 flag
 Shan State : 1 flag, 1 artillery and 2 infantry
 Malaya : 1 flag, 1 bomber, 1 factory_minor, 3 fighters and 1 harbour
 Borneo : 1 flag
 Kwangtung : 1 flag, 1 armour, 1 harbour, 2 infantry and 1 tactical_bomber
 Philippines : 1 flag, 1 airfield, 1 artillery, 1 harbour and 1 infantry
 Guam : 1 flag, 1 airfield and 1 infantry
 Sakha : 1 flag
 Soviet Far East : 1 flag
 Amur : 1 flag
 Yakut S.S.R. : 1 flag, 1 infantry
 Siberia : 1 flag
 Buryatia : 1 flag
 French Indo China : 1 flag, 2 infantry
 Celebes : 1 flag, 1 infantry
 Java : 1 flag, 1 artillery
 Sumatra : 1 flag, 1 artillery
 42 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
 41 Sea Zone : 1 flag, 1 carrier, 2 fighters and 1 transport
 44 Sea Zone : 1 flag, 1 cruiser and 1 transport
 46 Sea Zone : 1 flag, 1 destroyer
 36 Sea Zone : 1 flag, 1 battleship, 1 cruiser and 1 transport
 35 Sea Zone : 1 flag, 1 carrier, 1 destroyer, 2 fighters and 1 transport
 Dzavhan : 1 flag, 2 armour, 2 artilleries and 10 infantry
 21 Sea Zone : 1 flag, 1 transport
 Central Mongolia : 1 flag, 2 armour, 2 fighters, 1 mech_infantry and 2 tactical_bombers
 6 Sea Zone : 1 flag, 1 destroyer and 1 submarine
 Buyant-Uhaa : 1 flag
 Ulaanbaatar : 1 flag
 55 Sea Zone : 1 flag, 1 destroyer
 80 Sea Zone : 1 flag, 1 submarine
 78 Sea Zone : 1 flag, 1 submarineProduction/PUs Summary : Germans : 42 / 79 
 Russians : 42 / 55
 Japanese : 62 / 67
 Americans : 50 / 77
 Chinese : 8 / 16
 British : 20 / 0
 UK_Pacific : 6 / 9
 Italians : 16 / 16
 ANZAC : 10 / 14
 French : 7 / 0
 Dutch : 0 / 0
 Mongolians : 0 / 0
 Neutral_Axis : 0 / 0
 Neutral_Allies : 2 / 0
 Neutral_True : 18 / 0
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 TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1 Game History Round :4 Politics - Americans 
 Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
 Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
 Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
 Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
 Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
 Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesPurchase Units - Americans 
 Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 3 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans 
 Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
 1 submarine moved from 54 Sea Zone to 55 Sea Zone
 1 fighter moved from 54 Sea Zone to 46 Sea Zone
 1 submarine moved from 54 Sea Zone to 46 Sea Zone
 1 fighter moved from 54 Sea Zone to 55 Sea Zone
 1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
 1 destroyer moved from 25 Sea Zone to 26 Sea Zone
 1 bomber moved from Eastern United States to MoroccoCombat - Americans 
 Battle in 46 Sea Zone
 Americans attack with 1 fighter and 1 submarine
 Japanese defend with 1 destroyer
 Americans roll dice for 1 submarine in 46 Sea Zone, round 1 : 0/1 hits
 Americans roll dice for 1 fighter in 46 Sea Zone, round 1 : 0/1 hits
 Japanese roll dice for 1 destroyer in 46 Sea Zone, round 1 : 1/1 hits
 1 submarine owned by the Americans lost in 46 Sea Zone
 Americans roll dice for 1 fighter in 46 Sea Zone, round 2 : 1/1 hits
 Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits
 1 fighter owned by the Americans and 1 destroyer owned by the Japanese lost in 46 Sea Zone
 Japanese win with no units remaining. Battle score for attacker is -8
 Casualties for Japanese: 1 destroyer
 Casualties for Americans: 1 fighter and 1 submarine
 Battle in 55 Sea Zone
 Americans attack with 1 fighter and 1 submarine
 Japanese defend with 1 destroyer
 Americans roll dice for 1 submarine in 55 Sea Zone, round 1 : 0/1 hits
 Americans roll dice for 1 fighter in 55 Sea Zone, round 1 : 1/1 hits
 Japanese roll dice for 1 destroyer in 55 Sea Zone, round 1 : 1/1 hits
 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone
 Americans win with 1 fighter remaining. Battle score for attacker is 2
 Casualties for Japanese: 1 destroyer
 Casualties for Americans: 1 submarineNon Combat Move - Americans 
 1 fighter moved from 55 Sea Zone to 54 Sea Zone
 1 armour, 1 artillery, 3 carriers, 1 destroyer, 5 fighters, 2 infantry, 1 tactical_bomber and 2 transports moved from 102 Sea Zone to 104 Sea Zone
 1 mech_infantry moved from Eastern United States to 101 Sea Zone
 1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
 1 mech_infantry moved from 86 Sea Zone to Brazil
 Americans take Brazil from Neutral_Allies
 2 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone
 1 cruiser, 2 destroyers, 2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 104 Sea Zone
 1 artillery, 2 infantry and 1 mech_infantry moved from 54 Sea Zone to QueenslandPlace Units - Americans 
 1 carrier, 1 destroyer, 1 submarine and 2 transports placed in 101 Sea Zone
 2 fighters placed in 101 Sea Zone
 1 artillery and 3 infantry placed in Eastern United StatesTurn Complete - Americans 
 Americans collect 52 PUs; end with 52 PUs total
 Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
 Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
 Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUsTerritory Summary for Americans : Queensland : 1 flag, 1 artillery, 2 infantry and 1 mech_infantry 
 Wake Island : 1 flag, 1 airfield
 Western United States : 1 flag, 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
 Hawaiian Islands : 1 flag, 1 airfield, 1 harbour and 2 infantry
 Midway : 1 flag, 1 airfield
 26 Sea Zone : 1 flag, 2 destroyers and 2 submarines
 54 Sea Zone : 1 flag, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 2 submarines and 2 transports
 Central United States : 1 flag, 1 factory_major
 Eastern United States : 1 flag, 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 3 infantry
 Morocco : 1 flag, 1 bomber
 104 Sea Zone : 1 flag, 1 armour, 1 artillery, 3 carriers, 1 cruiser, 3 destroyers, 5 fighters, 4 infantry, 2 mech_infantrys, 1 tactical_bomber and 4 transports
 86 Sea Zone : 1 flag, 1 transport
 101 Sea Zone : 1 flag, 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 2 transports
 Brazil : 1 flag, 3 infantry and 1 mech_infantryProduction/PUs Summary : Germans : 42 / 79 
 Russians : 42 / 55
 Japanese : 62 / 67
 Americans : 52 / 72
 Chinese : 8 / 16
 British : 20 / 0
 UK_Pacific : 6 / 9
 Italians : 16 / 16
 ANZAC : 10 / 14
 French : 7 / 0
 Dutch : 0 / 0
 Mongolians : 0 / 0
 Neutral_Axis : 0 / 0
 Neutral_Allies : 0 / 0
 Neutral_True : 18 / 0
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 TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1 Game History Round :4 Combat Move - British 
 1 destroyer moved from 98 Sea Zone to 80 Sea Zone
 1 fighter and 1 tactical_bomber moved from Eastern Persia to 80 Sea Zone
 1 battleship, 1 cruiser and 1 destroyer moved from 98 Sea Zone to 97 Sea Zone
 2 fighters and 1 tactical_bomber moved from Malta to Yugoslavia
 2 infantry moved from Anglo Egyptian Sudan to Belgian Congo
 1 artillery and 2 infantry moved from Alexandria to Egypt
 1 mech_infantry moved from Trans-Jordan to Egypt
 1 fighter moved from India to Shan State
 1 artillery and 3 infantry moved from Yunnan to Shan StateCombat - British 
 Battle in 80 Sea Zone
 British attack with 1 destroyer, 1 fighter and 1 tactical_bomber
 Japanese defend with 1 submarine
 Japanese roll dice for 1 submarine in 80 Sea Zone, round 1 : 0/1 hits
 British roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 80 Sea Zone, round 1 : 2/3 hits
 1 submarine owned by the Japanese lost in 80 Sea Zone
 British win, taking 80 Sea Zone from Japanese with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
 Casualties for Japanese: 1 submarine
 Battle in Yugoslavia
 British attack with 2 fighters and 1 tactical_bomber
 Italians defend with 1 infantry
 British roll dice for 2 fighters and 1 tactical_bomber in Yugoslavia, round 1 : 1/3 hits
 Germans roll dice for 1 infantry in Yugoslavia, round 1 : 0/1 hits
 1 infantry owned by the Italians lost in Yugoslavia
 British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
 Casualties for Italians: 1 infantry
 Battle in Shan State
 British attack with 1 artillery, 1 fighter and 3 infantry
 Japanese defend with 1 artillery and 2 infantry
 British roll dice for 1 artillery, 1 fighter and 3 infantry in Shan State, round 1 : 0/5 hits
 Japanese roll dice for 1 artillery and 2 infantry in Shan State, round 1 : 2/3 hits
 2 infantry owned by the British lost in Shan State
 British roll dice for 1 artillery, 1 fighter and 1 infantry in Shan State, round 2 : 2/3 hits
 Japanese roll dice for 1 artillery and 2 infantry in Shan State, round 2 : 0/3 hits
 2 infantry owned by the Japanese lost in Shan State
 British roll dice for 1 artillery, 1 fighter and 1 infantry in Shan State, round 3 : 2/3 hits
 Japanese roll dice for 1 artillery in Shan State, round 3 : 1/1 hits
 1 infantry owned by the British and 1 artillery owned by the Japanese lost in Shan State
 British win, taking Shan State from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 1
 Casualties for Japanese: 1 artillery and 2 infantry
 Casualties for British: 3 infantryNon Combat Move - British 
 1 fighter moved from Shan State to Yunnan
 1 fighter and 1 tactical_bomber moved from 80 Sea Zone to India
 2 fighters and 1 tactical_bomber moved from Yugoslavia to Romania
 1 mech_infantry moved from Egypt to Anglo Egyptian SudanTurn Complete - British Territory Summary for British : Yunnan : 1 flag, 3 aaGuns, 1 fighter, 2 infantry and 2 mech_infantrys 
 Shan State : 1 flag, 1 artillery
 India : 1 flag, 1 airfield, 1 artillery, 1 fighter, 1 harbour, 13 infantry and 1 tactical_bomber
 Belgian Congo : 1 flag, 2 infantry
 Iceland : 1 flag, 1 airfield
 Quebec : 1 flag, 1 factory_minor
 Gibraltar : 1 flag, 1 harbour
 New Brunswick Nova Scotia : 1 flag, 1 harbour
 Egypt : 1 flag, 1 artillery, 1 harbour and 2 infantry
 Union of South Africa : 1 flag, 1 factory_minor and 1 harbour
 Malta : 1 flag, 1 aaGun and 1 infantry
 Anglo Egyptian Sudan : 1 flag, 1 mech_infantry
 Morocco : 1 flag, 1 artillery and 1 infantry
 Romania : 1 flag, 2 fighters and 1 tactical_bomber
 80 Sea Zone : 1 flag, 1 destroyer
 97 Sea Zone : 1 flag, 1 battleship, 1 cruiser and 1 destroyer
 Eastern Persia : 1 flagProduction/PUs Summary : Germans : 42 / 79 
 Russians : 42 / 55
 Japanese : 58 / 67
 Americans : 52 / 72
 Chinese : 11 / 17
 British : 20 / 0
 UK_Pacific : 7 / 0
 Italians : 16 / 16
 ANZAC : 10 / 14
 French : 7 / 0
 Dutch : 0 / 0
 Mongolians : 0 / 0
 Neutral_Axis : 0 / 0
 Neutral_Allies : 0 / 0
 Neutral_True : 18 / 0
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 didn’t post uk pac’s placement anyway here you go. uk pac just placed 3 inf. 
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 hehe uk’s air sniped yugoslavia infantry from italy and they all flew away. lost a fighter with usa vs a destroyer boo. 
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 TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1 Game History Round :4 Politics - Italians Purchase Units - Italians 
 Italians buy 1 carrier; Remaining resources: 0 PUs;Combat Move - Italians 
 1 armour, 3 artilleries, 4 infantry and 1 mech_infantry moved from Libya to Tobruk
 1 infantry moved from Slovakia Hungary to Poland
 1 infantry moved from Slovakia Hungary to Poland
 1 infantry moved from Slovakia Hungary to Poland
 1 armour moved from Slovakia Hungary to Poland
 1 armour moved from Slovakia Hungary to Poland
 2 fighters moved from Slovakia Hungary to 97 Sea Zone
 1 fighter moved from Northern Italy to 97 Sea Zone
 1 bomber moved from Southern France to 97 Sea ZoneCombat - Italians 
 Battle in Poland
 Italians attack with 2 armour and 3 infantry
 Russians defend with 1 artillery and 2 infantry
 Italians roll dice for 2 armour and 3 infantry in Poland, round 1 : 1/5 hits
 Russians roll dice for 1 artillery and 2 infantry in Poland, round 1 : 1/3 hits
 1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Poland
 Italians roll dice for 2 armour and 2 infantry in Poland, round 2 : 2/4 hits
 Russians roll dice for 1 artillery and 1 infantry in Poland, round 2 : 0/2 hits
 1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Poland
 Italians win, taking Poland from Russians with 2 armour and 2 infantry remaining. Battle score for attacker is 7
 Casualties for Russians: 1 artillery and 2 infantry
 Casualties for Italians: 1 infantry
 Battle in 97 Sea Zone
 Italians attack with 1 bomber and 3 fighters
 British defend with 1 battleship, 1 cruiser and 1 destroyer
 Italians roll dice for 1 bomber and 3 fighters in 97 Sea Zone, round 1 : 3/4 hits
 Units damaged: 1 battleship owned by the British
 British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 97 Sea Zone, round 1 : 2/3 hits
 1 cruiser owned by the British , 2 fighters owned by the Italians and 1 destroyer owned by the British lost in 97 Sea Zone
 Italians roll dice for 1 bomber and 1 fighter in 97 Sea Zone, round 2 : 1/2 hits
 British roll dice for 1 battleship in 97 Sea Zone, round 2 : 0/1 hits
 1 battleship owned by the British lost in 97 Sea Zone
 Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 20
 Casualties for British: 1 battleship, 1 cruiser and 1 destroyer
 Casualties for Italians: 2 fightersNon Combat Move - Italians 
 1 fighter moved from 97 Sea Zone to Southern Italy
 1 bomber moved from 97 Sea Zone to Southern Italy
 1 aaGun moved from Northern Italy to Southern Italy
 1 infantry moved from Northern Italy to Southern Italy
 1 infantry moved from Northern Italy to Southern ItalyPlace Units - Italians 
 1 carrier placed in 97 Sea ZoneTurn Complete - Italians 
 Italians collect 16 PUs; end with 16 PUs total
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 Italy just sniped your whole fleet in Sz97, with 2 fgt loss. We can call it even. 
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 you sunk 3 ships good job. less stuff to defend italy. 
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 Defend Italy against what? The ENTIRE British fleet in the pacific? Which is 1 destroyer… 
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 Anyway france’s destroyer is attacking your carrier. Scramble orders? OOL? 
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 pretty nuts, but the fate of this game rests on 1 destroyer vs 1 carrier and a fighter. 
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 no choice got to do it. 
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 maybe that attack would be a bad idea. considering that destroyer could kill a japan sub lingering around. 
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 1 in 100 games it is brilliant idea. 
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 60% of the time it works every time 
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 I scramble in 97. Obviously. 
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 TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1 Game History Round :4 Purchase Units - ANZAC 
 ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC 
 1 cruiser moved from 54 Sea Zone to 21 Sea ZoneCombat - ANZAC 
 Battle in 21 Sea Zone
 ANZAC attack with 1 cruiser
 Japanese defend with 1 transport
 1 transport owned by the Japanese lost in 21 Sea Zone
 ANZAC win with 1 cruiser remaining. Battle score for attacker is 7
 Casualties for Japanese: 1 transportNon Combat Move - ANZAC 
 1 infantry moved from Burma to India
 1 fighter moved from India to 54 Sea Zone
 1 fighter moved from New South Wales to Queensland
 1 infantry moved from New South Wales to South Australia
 1 aaGun moved from South Australia to QueenslandPlace Units - ANZAC 
 1 destroyer and 1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC 
 ANZAC collect 10 PUs; end with 10 PUs totalTerritory Summary for ANZAC : India : 1 flag, 1 fighter and 1 infantry 
 Queensland : 1 flag, 1 aaGun, 1 airfield, 2 fighters, 1 harbour and 1 infantry
 New Zealand : 1 flag, 1 airfield and 1 harbour
 New South Wales : 1 flag, 1 factory_minor and 1 harbour
 South Australia : 1 flag, 1 aaGun, 2 artilleries and 4 infantry
 21 Sea Zone : 1 flag, 1 cruiser
 54 Sea Zone : 1 flag, 1 fighter and 1 transport
 62 Sea Zone : 1 flag, 1 destroyer and 1 submarine
 Egypt : 1 flag, 2 infantryProduction/PUs Summary : Germans : 44 / 79 
 Russians : 40 / 55
 Japanese : 58 / 67
 Americans : 52 / 72
 Chinese : 11 / 17
 British : 20 / 0
 UK_Pacific : 7 / 7
 Italians : 16 / 16
 ANZAC : 10 / 10
 French : 7 / 0
 Dutch : 0 / 0
 Mongolians : 0 / 0
 Neutral_Axis : 0 / 0
 Neutral_Allies : 0 / 0
 Neutral_True : 18 / 0
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 Minor point of contention here. My mother always said I should have been a lawyer, and said lawyer is begging to know. It may just be a custom/courtesy thing, so please feel free to correct me if I am wrong. I am asking purely for personal knowledge, so I know that it is/isn’t normal for forum play. - Asking scramble orders out of turn: I know France is going right after ANZAC, and in this case, no real difference is made by ANZAC’s turn. Wouldn’t information based on premeditated attacks affect some turns?
 I know Garg didn’t HAVE TO answer, so that may just be our problem for responding. - Does declaring an attack and asking for scramble orders not bind you to that action?
 It seems to me that asking for scramble orders implies that attack is inbound. Further confusion for me was caused because I didn’t realize it was asked out of turn order. lol 
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 Good point it does bind us to it. I did ask, but not my country, really wanted it to attack honestly. 
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