ncm edit if youre okay with it J3 edit ncm.tsvg
XDAP - 02 Final Draft (Axis) vs Dairy Qryn (Allies)
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 Thanks for posting the summary Veq! The problem actually had NOTHING to do with the American subs it seems. I edited them out in the russian end turn, and tried doing the japanese turn, and it still wouldn’t let ships move there - as it was a “combat” zone? 
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 am confused, which save do I use? 
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 TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1 Game History Round :10 Politics - Americans Purchase Units - Americans 
 Americans buy 1 destroyer, 6 fighters and 1 submarine; Remaining resources: 3 PUs;Combat Move - Americans 
 4 submarines moved from 6 Sea Zone to 25 Sea Zone
 3 carriers, 4 destroyers, 3 fighters, 2 tactical_bombers and 1 transport moved from 17 Sea Zone to 25 Sea Zone
 1 fighter moved from Hawaiian Islands to 25 Sea Zone
 4 carriers and 1 destroyer moved from 10 Sea Zone to 25 Sea Zone
 1 submarine moved from 78 Sea Zone to 41 Sea Zone
 1 submarine moved from 78 Sea Zone to 39 Sea Zone
 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 80 Sea Zone to 39 Sea Zone
 1 infantry and 1 transport moved from 72 Sea Zone to 79 Sea Zone
 1 mech_infantry moved from Greece to Albania
 6 fighters moved from 97 Sea Zone to Albania
 1 armour, 2 artilleries and 2 infantry moved from Greece to 97 Sea Zone
 1 armour, 2 artilleries, 3 carriers, 1 cruiser, 2 infantry and 4 transports moved from 97 Sea Zone to 98 Sea Zone
 2 submarines moved from 93 Sea Zone to 97 Sea Zone
 7 submarines moved from 88 Sea Zone to 92 Sea Zone
 1 fighter moved from 88 Sea Zone to Tunisia
 1 carrier and 3 destroyers moved from 88 Sea Zone to 101 Sea ZoneCombat - Americans 
 Battle in Albania
 Americans attack with 6 fighters and 1 mech_infantry
 Italians defend with 1 mech_infantry
 Americans roll dice for 6 fighters and 1 mech_infantry in Albania, round 1 : 3/7 hits
 Italians roll dice for 1 mech_infantry in Albania, round 1 : 0/1 hits
 1 mech_infantry owned by the Italians lost in Albania
 Americans win, taking Albania from Italians with 6 fighters and 1 mech_infantry remaining. Battle score for attacker is 4
 Casualties for Italians: 1 mech_infantryNon Combat Move - Americans 
 6 fighters moved from Albania to 98 Sea Zone
 1 armour, 2 artilleries and 2 infantry moved from 98 Sea Zone to Egypt
 2 infantry moved from Siberia to Soviet Far EastPlace Units - Americans 
 6 fighters placed in Western United States
 1 destroyer and 1 submarine placed in 101 Sea ZoneTurn Complete - Americans 
 Americans collect 57 PUs; end with 60 PUs total
 Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
 Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
 Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUsTerritory Summary for Americans : Iwo Jima : 1 flag 
 Wake Island : 1 flag, 1 airfield
 Western United States : 1 flag, 2 aaGuns, 1 airfield, 1 factory_major, 6 fighters and 1 harbour
 Hawaiian Islands : 1 flag, 1 airfield, 1 harbour and 2 infantry
 Midway : 1 flag, 1 airfield
 Soviet Far East : 1 flag, 2 infantry
 41 Sea Zone : 1 flag, 1 submarine
 44 Sea Zone : 1 flag
 39 Sea Zone : 1 flag, 1 carrier, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
 25 Sea Zone : 1 flag, 7 carriers, 5 destroyers, 4 fighters, 4 submarines, 2 tactical_bombers and 1 transport
 6 Sea Zone : 1 flag
 Central United States : 1 flag, 1 factory_major
 Eastern United States : 1 flag, 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
 Egypt : 1 flag, 1 armour, 2 artilleries, 2 infantry and 2 mech_infantrys
 Tunisia : 1 flag, 1 fighter
 Tobruk : 1 flag
 Albania : 1 flag, 1 mech_infantry
 Libya : 1 flag
 Greece : 1 flag
 97 Sea Zone : 1 flag, 2 submarines
 92 Sea Zone : 1 flag, 7 submarines
 101 Sea Zone : 1 flag, 1 carrier, 4 destroyers and 1 submarine
 79 Sea Zone : 1 flag, 1 transport
 Brazil : 1 flag
 98 Sea Zone : 1 flag, 3 carriers, 1 cruiser, 6 fighters and 4 transportsProduction/PUs Summary : Germans : 53 / 62 
 Russians : 35 / 44
 Japanese : 59 / 53
 Americans : 57 / 80
 Chinese : 7 / 9
 British : 20 / 0
 UK_Pacific : 5 / 3
 Italians : 11 / 6
 ANZAC : 11 / 9
 French : 7 / 0
 Dutch : 0 / 0
 Mongolians : 0 / 0
 Neutral_Axis : 0 / 0
 Neutral_Allies : 0 / 0
 Neutral_True : 18 / 0Dice Statistics: Total 
 1 was rolled 2 times
 2 was rolled 1 times
 4 was rolled 2 times
 5 was rolled 3 times
 Average roll : 3.375
 Median : 4.000
 Variance : 1.143
 Standard Deviation : 1.069
 Total rolls : 8Italians Combat 
 5 was rolled 1 times
 Average roll : 5.000
 Median : 5.000
 Variance : ?
 Standard Deviation : ?
 Total rolls : 1Americans Combat 
 1 was rolled 2 times
 2 was rolled 1 times
 4 was rolled 2 times
 5 was rolled 2 times
 Average roll : 3.143
 Median : 4.000
 Variance : 0.833
 Standard Deviation : 0.913
 Total rolls : 7
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 TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1 Game History Round :10 Purchase Units - Chinese 
 Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
 Chinese buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese 
 1 fighter and 2 infantry moved from Hopei to KweichowCombat - Chinese 
 Battle in Kweichow
 Chinese attack with 1 fighter and 2 infantry
 Japanese defend with 1 infantry
 Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 1 : 0/3 hits
 Japanese roll dice for 1 infantry in Kweichow, round 1 : 0/1 hits
 Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 0/3 hits
 Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
 Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 3 : 0/3 hits
 Japanese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits
 1 infantry owned by the Chinese lost in Kweichow
 Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 4 : 0/2 hits
 Japanese roll dice for 1 infantry in Kweichow, round 4 : 0/1 hits
 Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 5 : 1/2 hits
 Japanese roll dice for 1 infantry in Kweichow, round 5 : 0/1 hits
 1 infantry owned by the Japanese lost in Kweichow
 Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
 Casualties for Japanese: 1 infantry
 Casualties for Chinese: 1 infantryNon Combat Move - Chinese 
 1 infantry moved from Suiyuyan to Chahar
 1 artillery moved from Hopei to Shensi
 1 fighter moved from Kweichow to ShensiPlace Units - Chinese 
 1 infantry placed in Hopei
 2 infantry placed in ShensiTurn Complete - Chinese 
 Chinese collect 8 PUs; end with 8 PUs totalTerritory Summary for Chinese : Shensi : 1 flag, 1 artillery, 1 fighter and 2 infantry 
 Kweichow : 1 flag, 1 infantry
 Hopei : 1 flag, 1 infantry
 Chahar : 1 flag, 1 infantryProduction/PUs Summary : Germans : 53 / 62 
 Russians : 35 / 44
 Japanese : 58 / 53
 Americans : 57 / 80
 Chinese : 8 / 8
 British : 20 / 0
 UK_Pacific : 5 / 3
 Italians : 11 / 6
 ANZAC : 11 / 9
 French : 7 / 0
 Dutch : 0 / 0
 Mongolians : 0 / 0
 Neutral_Axis : 0 / 0
 Neutral_Allies : 0 / 0
 Neutral_True : 18 / 0Dice Statistics: Total 
 1 was rolled 4 times
 2 was rolled 2 times
 3 was rolled 5 times
 4 was rolled 7 times
 5 was rolled 5 times
 6 was rolled 3 times
 Average roll : 3.615
 Median : 4.000
 Variance : 0.640
 Standard Deviation : 0.800
 Total rolls : 26Japanese Combat 
 1 was rolled 1 times
 3 was rolled 3 times
 6 was rolled 1 times
 Average roll : 3.200
 Median : 3.000
 Variance : 2.750
 Standard Deviation : 1.658
 Total rolls : 5Italians Combat 
 5 was rolled 1 times
 Average roll : 5.000
 Median : 5.000
 Variance : ?
 Standard Deviation : ?
 Total rolls : 1Chinese Combat 
 1 was rolled 1 times
 2 was rolled 1 times
 3 was rolled 2 times
 4 was rolled 5 times
 5 was rolled 2 times
 6 was rolled 2 times
 Average roll : 3.923
 Median : 4.000
 Variance : 0.917
 Standard Deviation : 0.957
 Total rolls : 13Americans Combat 
 1 was rolled 2 times
 2 was rolled 1 times
 4 was rolled 2 times
 5 was rolled 2 times
 Average roll : 3.143
 Median : 4.000
 Variance : 0.833
 Standard Deviation : 0.913
 Total rolls : 7
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 TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1 Game History Round :10 Combat Move - British 
 1 infantry moved from Anglo Egyptian Sudan to Egypt
 1 artillery, 19 infantry and 2 mech_infantrys moved from India to Burma
 1 mech_infantry moved from West India to Burma
 2 fighters moved from India to Burma
 2 tactical_bombers moved from India to Burma
 2 fighters moved from Iraq to IndiaCombat - British 
 Battle in Burma
 British attack with 1 artillery, 2 fighters, 19 infantry, 3 mech_infantrys and 2 tactical_bombers
 Japanese defend with 1 artillery
 British roll dice for 1 artillery, 2 fighters, 19 infantry, 3 mech_infantrys and 2 tactical_bombers in Burma, round 1 : 7/27 hits
 Japanese roll dice for 1 artillery in Burma, round 1 : 0/1 hits
 1 artillery owned by the Japanese lost in Burma
 British win, taking Burma from Japanese with 1 artillery, 2 fighters, 19 infantry, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 4
 Casualties for Japanese: 1 artilleryNon Combat Move - British 
 1 aaGun moved from Hopei to Shensi
 2 fighters and 1 tactical_bomber moved from Burma to Shensi
 1 tactical_bomber moved from Burma to India
 1 aaGun moved from India to BurmaTurn Complete - British Territory Summary for British : Shensi : 1 flag, 1 aaGun, 2 fighters and 1 tactical_bomber 
 Burma : 1 flag, 1 aaGun, 1 artillery, 19 infantry and 3 mech_infantrys
 India : 1 flag, 1 airfield, 2 fighters, 1 harbour and 1 tactical_bomber
 39 Sea Zone : 1 flag, 1 artillery and 1 infantry
 Iceland : 1 flag, 1 airfield
 Quebec : 1 flag, 1 factory_minor
 Gibraltar : 1 flag, 1 harbour
 New Brunswick Nova Scotia : 1 flag, 1 harbour
 Egypt : 1 flag, 1 harbour, 3 infantry and 1 mech_infantry
 Union of South Africa : 1 flag, 1 factory_minor and 1 harbour
 Malta : 1 flag, 1 aaGun and 1 infantry
 Eastern Persia : 1 flagProduction/PUs Summary : Germans : 53 / 62 
 Russians : 35 / 44
 Japanese : 57 / 53
 Americans : 57 / 80
 Chinese : 8 / 8
 British : 20 / 0
 UK_Pacific : 6 / 0
 Italians : 11 / 6
 ANZAC : 11 / 9
 French : 7 / 0
 Dutch : 0 / 0
 Mongolians : 0 / 0
 Neutral_Axis : 0 / 0
 Neutral_Allies : 0 / 0
 Neutral_True : 18 / 0Dice Statistics: Total 
 1 was rolled 9 times
 2 was rolled 7 times
 3 was rolled 6 times
 4 was rolled 11 times
 5 was rolled 12 times
 6 was rolled 9 times
 Average roll : 3.685
 Median : 4.000
 Variance : 0.491
 Standard Deviation : 0.700
 Total rolls : 54Japanese Combat 
 1 was rolled 1 times
 3 was rolled 3 times
 5 was rolled 1 times
 6 was rolled 1 times
 Average roll : 3.500
 Median : 3.000
 Variance : 1.200
 Standard Deviation : 1.095
 Total rolls : 6British Combat 
 1 was rolled 5 times
 2 was rolled 5 times
 3 was rolled 1 times
 4 was rolled 4 times
 5 was rolled 6 times
 6 was rolled 6 times
 Average roll : 3.704
 Median : 4.000
 Variance : 0.731
 Standard Deviation : 0.855
 Total rolls : 27Italians Combat 
 5 was rolled 1 times
 Average roll : 5.000
 Median : 5.000
 Variance : ?
 Standard Deviation : ?
 Total rolls : 1Chinese Combat 
 1 was rolled 1 times
 2 was rolled 1 times
 3 was rolled 2 times
 4 was rolled 5 times
 5 was rolled 2 times
 6 was rolled 2 times
 Average roll : 3.923
 Median : 4.000
 Variance : 0.917
 Standard Deviation : 0.957
 Total rolls : 13Americans Combat 
 1 was rolled 2 times
 2 was rolled 1 times
 4 was rolled 2 times
 5 was rolled 2 times
 Average roll : 3.143
 Median : 4.000
 Variance : 0.833
 Standard Deviation : 0.913
 Total rolls : 7
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 TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1 Game History Round :10 Place Units - UK_Pacific 
 1 infantry placed in IndiaTurn Complete - UK_Pacific 
 UK_Pacific collect 6 PUs; end with 6 PUs total
 Some Units in India change ownership: 1 infantryTerritory Summary for UK_Pacific : India : 1 flag, 1 factory_major Production/PUs Summary : Germans : 53 / 62 
 Russians : 35 / 44
 Japanese : 57 / 53
 Americans : 57 / 80
 Chinese : 8 / 8
 British : 20 / 0
 UK_Pacific : 6 / 6
 Italians : 11 / 6
 ANZAC : 11 / 9
 French : 7 / 0
 Dutch : 0 / 0
 Mongolians : 0 / 0
 Neutral_Axis : 0 / 0
 Neutral_Allies : 0 / 0
 Neutral_True : 18 / 0Dice Statistics: Total 
 1 was rolled 9 times
 2 was rolled 7 times
 3 was rolled 6 times
 4 was rolled 11 times
 5 was rolled 12 times
 6 was rolled 9 times
 Average roll : 3.685
 Median : 4.000
 Variance : 0.491
 Standard Deviation : 0.700
 Total rolls : 54Japanese Combat 
 1 was rolled 1 times
 3 was rolled 3 times
 5 was rolled 1 times
 6 was rolled 1 times
 Average roll : 3.500
 Median : 3.000
 Variance : 1.200
 Standard Deviation : 1.095
 Total rolls : 6British Combat 
 1 was rolled 5 times
 2 was rolled 5 times
 3 was rolled 1 times
 4 was rolled 4 times
 5 was rolled 6 times
 6 was rolled 6 times
 Average roll : 3.704
 Median : 4.000
 Variance : 0.731
 Standard Deviation : 0.855
 Total rolls : 27Italians Combat 
 5 was rolled 1 times
 Average roll : 5.000
 Median : 5.000
 Variance : ?
 Standard Deviation : ?
 Total rolls : 1Chinese Combat 
 1 was rolled 1 times
 2 was rolled 1 times
 3 was rolled 2 times
 4 was rolled 5 times
 5 was rolled 2 times
 6 was rolled 2 times
 Average roll : 3.923
 Median : 4.000
 Variance : 0.917
 Standard Deviation : 0.957
 Total rolls : 13Americans Combat 
 1 was rolled 2 times
 2 was rolled 1 times
 4 was rolled 2 times
 5 was rolled 2 times
 Average roll : 3.143
 Median : 4.000
 Variance : 0.833
 Standard Deviation : 0.913
 Total rolls : 7
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 forgot to take sakha usa combat but soviet far east non combat is not bad either. 
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 Wow, look at the slap fight that happened in Kweichow. haha 
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 Wow, look at the slap fight that happened in Kweichow. haha 
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 TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1 Game History Round :10 Purchase Units - Italians 
 Italians buy 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians 
 1 bomber moved from Southern Italy to Albania
 2 mech_infantrys moved from Greater Southern Germany to Albania
 1 armour and 1 mech_infantry moved from Poland to Eastern Poland
 1 fighter moved from Western Germany to AlbaniaCombat - Italians 
 Battle in Albania
 Italians attack with 1 bomber, 1 fighter and 2 mech_infantrys
 Americans defend with 1 mech_infantry
 Italians roll dice for 1 bomber, 1 fighter and 2 mech_infantrys in Albania, round 1 : 1/4 hits
 Americans roll dice for 1 mech_infantry in Albania, round 1 : 1/1 hits
 1 mech_infantry owned by the Americans and 1 mech_infantry owned by the Italians lost in Albania
 Italians win, taking Albania from Americans with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0
 Casualties for Italians: 1 mech_infantry
 Casualties for Americans: 1 mech_infantryNon Combat Move - Italians 
 1 bomber moved from Albania to Southern Italy
 1 fighter moved from Albania to Southern Italy
 1 aaGun moved from Baltic States to NovgorodPlace Units - Italians 
 1 submarine placed in 97 Sea ZoneTurn Complete - Italians 
 Total Cost from Convoy Blockades: 3
 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1,1,6
 Italians collect 9 PUs (3 lost to blockades); end with 9 PUs totalDice Statistics: Total 
 1 was rolled 7 times
 2 was rolled 2 times
 5 was rolled 1 times
 6 was rolled 4 times
 Average roll : 2.857
 Median : 1.500
 Variance : 2.923
 Standard Deviation : 1.710
 Total rolls : 14Null / Other 
 1 was rolled 3 times
 2 was rolled 1 times
 6 was rolled 1 times
 Average roll : 2.200
 Median : 1.000
 Variance : 2.750
 Standard Deviation : 1.658
 Total rolls : 5Italians Combat 
 1 was rolled 1 times
 5 was rolled 1 times
 6 was rolled 2 times
 Average roll : 4.500
 Median : 5.500
 Variance : 2.000
 Standard Deviation : 1.414
 Total rolls : 4Americans Combat 
 1 was rolled 3 times
 2 was rolled 1 times
 6 was rolled 1 times
 Average roll : 2.200
 Median : 1.000
 Variance : 2.750
 Standard Deviation : 1.658
 Total rolls : 5
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 TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1 Game History Round :10 Purchase Units - ANZAC 
 ANZAC buy 1 transport; Remaining resources: 2 PUs;Combat Move - ANZAC 
 1 infantry moved from India to Burma
 1 fighter moved from India to 42 Sea Zone
 2 fighters moved from Queensland to 25 Sea Zone
 1 destroyer and 1 submarine moved from 62 Sea Zone to 42 Sea ZoneCombat - ANZAC 
 Battle in 42 Sea Zone
 ANZAC attack with 1 destroyer, 1 fighter and 1 submarine
 Japanese defend with 1 submarine
 ANZAC roll dice for 1 submarine in 42 Sea Zone, round 1 : 0/1 hits
 Japanese roll dice for 1 submarine in 42 Sea Zone, round 1 : 0/1 hits
 ANZAC roll dice for 1 destroyer and 1 fighter in 42 Sea Zone, round 1 : 0/2 hits
 ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
 Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
 ANZAC roll dice for 1 destroyer and 1 fighter in 42 Sea Zone, round 2 : 0/2 hits
 ANZAC roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits
 Japanese roll dice for 1 submarine in 42 Sea Zone, round 3 : 1/1 hits
 ANZAC roll dice for 1 destroyer and 1 fighter in 42 Sea Zone, round 3 : 0/2 hits
 1 submarine owned by the ANZAC lost in 42 Sea Zone
 Japanese roll dice for 1 submarine in 42 Sea Zone, round 4 : 0/1 hits
 ANZAC roll dice for 1 destroyer and 1 fighter in 42 Sea Zone, round 4 : 1/2 hits
 1 submarine owned by the Japanese lost in 42 Sea Zone
 ANZAC win, taking 42 Sea Zone from Japanese with 1 destroyer and 1 fighter remaining. Battle score for attacker is 0
 Casualties for Japanese: 1 submarine
 Casualties for ANZAC: 1 submarineNon Combat Move - ANZAC 
 1 fighter moved from 42 Sea Zone to Northern Territory
 1 submarine moved from 62 Sea Zone to 45 Sea Zone
 1 aaGun and 5 infantry moved from South Australia to Northern Territory
 1 artillery moved from Queensland to New South Wales
 1 infantry moved from Queensland to Northern TerritoryPlace Units - ANZAC 
 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC 
 ANZAC collect 11 PUs; end with 13 PUs totalTerritory Summary for ANZAC : Caroline Islands : 1 flag, 1 airfield, 1 artillery and 1 harbour 
 Burma : 1 flag, 1 infantry
 Queensland : 1 flag, 1 airfield and 1 harbour
 Northern Territory : 1 flag, 1 aaGun, 1 fighter and 6 infantry
 New Zealand : 1 flag, 1 airfield and 1 harbour
 New South Wales : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
 42 Sea Zone : 1 flag, 1 destroyer
 45 Sea Zone : 1 flag, 1 submarine
 25 Sea Zone : 1 flag, 2 fighters
 62 Sea Zone : 1 flag, 1 transport
 French Madagascar : 1 flag, 1 infantry
 79 Sea Zone : 1 flag, 1 infantryProduction/PUs Summary : Germans : 53 / 62 
 Russians : 35 / 44
 Japanese : 57 / 53
 Americans : 56 / 80
 Chinese : 8 / 8
 British : 20 / 0
 UK_Pacific : 6 / 6
 Italians : 12 / 9
 ANZAC : 11 / 13
 French : 7 / 0
 Dutch : 0 / 0
 Mongolians : 0 / 0
 Neutral_Axis : 0 / 0
 Neutral_Allies : 0 / 0
 Neutral_True : 18 / 0Dice Statistics: Total 
 1 was rolled 2 times
 2 was rolled 1 times
 3 was rolled 1 times
 4 was rolled 1 times
 5 was rolled 6 times
 6 was rolled 4 times
 Average roll : 4.333
 Median : 5.000
 Variance : 1.643
 Standard Deviation : 1.282
 Total rolls : 15Japanese Combat 
 1 was rolled 1 times
 2 was rolled 1 times
 4 was rolled 1 times
 6 was rolled 1 times
 Average roll : 3.250
 Median : 3.000
 Variance : 1.333
 Standard Deviation : 1.155
 Total rolls : 4ANZAC Combat 
 1 was rolled 1 times
 3 was rolled 1 times
 5 was rolled 6 times
 6 was rolled 3 times
 Average roll : 4.727
 Median : 5.000
 Variance : 3.100
 Standard Deviation : 1.761
 Total rolls : 11
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 TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1 Game History Round :10 Combat Move - French Non Combat Move - French 
 2 infantry moved from Libya to TunisiaTurn Complete - French 
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 TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1 Game History Round :11 Politics - Germans 
 Turning on Edit Mode
 EDIT: Removing units owned by Russians from Ukraine: 1 infantry
 EDIT: Removing units owned by Russians from Belarus: 1 infantry
 EDIT: Turning off Edit ModePurchase Units - Germans 
 Germans buy 1 airfield, 1 artillery, 2 carriers, 1 destroyer and 1 infantry; Remaining resources: 0 PUs;Combat Move - Germans 
 1 infantry moved from Novgorod to Archangel
 Germans take Archangel from Russians
 1 infantry moved from Novgorod to Belarus
 Germans take Belarus from Russians
 1 infantry moved from Eastern Poland to Western Ukraine
 Germans take Western Ukraine from Russians
 1 mech_infantry moved from Romania to Ukraine
 Germans take Ukraine from Russians
 1 bomber moved from Western Germany to Yugoslavia
 1 bomber moved from Southern Italy to Yugoslavia
 3 fighters moved from Southern Italy to 97 Sea Zone
 1 tactical_bomber moved from Romania to 97 Sea Zone
 1 fighter moved from Romania to Yugoslavia
 1 mech_infantry moved from Romania to Greece
 Germans take Greece from Americans
 5 submarines moved from 109 Sea Zone to 92 Sea Zone
 1 fighter moved from Western Germany to Yugoslavia
 1 fighter moved from Western Germany to Yugoslavia
 2 fighters and 2 tactical_bombers moved from Western Germany to Southern Italy
 1 transport moved from 113 Sea Zone to 112 Sea ZoneCombat - Germans Non Combat Move - Germans 
 3 artilleries and 7 infantry moved from Novgorod to Baltic States
 1 infantry moved from Bulgaria to Yugoslavia
 1 mech_infantry moved from Romania to Yugoslavia
 1 aaGun moved from Romania to Yugoslavia
 17 armour moved from Romania to Eastern Poland
 2 infantry moved from Germany to Poland
 1 infantry moved from Western Germany to Germany
 2 infantry moved from Western Germany to 113 Sea Zone
 1 carrier, 1 destroyer, 2 infantry and 2 transports moved from 113 Sea Zone to 109 Sea Zone
 1 infantry moved from 109 Sea Zone to United Kingdom
 1 infantry moved from 109 Sea Zone to United Kingdom
 5 transports moved from 115 Sea Zone to 112 Sea ZonePlace Units - Germans 
 2 carriers and 1 destroyer placed in 97 Sea Zone
 1 airfield placed in Yugoslavia
 1 artillery and 1 infantry placed in NovgorodTurn Complete - Germans 
 Total Cost from Convoy Blockades: 4
 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,3,2
 Germans collect 57 PUs (4 lost to blockades); end with 57 PUs total
 Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
 Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUsDice Statistics: Total 
 2 was rolled 2 times
 3 was rolled 2 times
 Average roll : 2.500
 Median : 2.500
 Variance : 2.667
 Standard Deviation : 1.633
 Total rolls : 4Null / Other 
 2 was rolled 2 times
 3 was rolled 2 times
 Average roll : 2.500
 Median : 2.500
 Variance : 2.667
 Standard Deviation : 1.633
 Total rolls : 4
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 My PC crashed mid turn, but you’ll have the dice for Belorussia/Ukraine in your inbox, thus the easiest thing was to redo my turn after editing out casualties. 
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 TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1 Game History Round :11 Purchase Units - Russians 
 Russians buy 1 bomber and 8 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians 
 1 infantry moved from Vologda to Archangel
 1 infantry moved from Bryansk to Belarus
 1 bomber moved from Russia to Archangel
 1 bomber moved from Russia to Belarus
 2 infantry moved from Bryansk to Western Ukraine
 1 fighter moved from Bryansk to Western Ukraine
 12 artilleries and 36 infantry moved from Bryansk to Ukraine
 1 artillery and 6 infantry moved from Russia to Vologda
 2 mech_infantrys moved from Volgograd to Tsinghai
 1 infantry moved from Chahar to Jehol
 Chinese take Jehol from Japanese
 5 infantry moved from Chahar to Buyant-Uhaa
 Russians take Buyant-Uhaa from Japanese
 4 infantry moved from Ulaanbaatar to Buyant-Uhaa
 1 infantry moved from Yakut S.S.R. to Ulaanbaatar
 1 mech_infantry moved from Kansu to Dzavhan
 Russians take Dzavhan from Japanese
 1 mech_infantry moved from Kansu to Central Mongolia
 Russians take Central Mongolia from Japanese
 2 mech_infantrys moved from Novosibirsk to Shensi
 3 armour and 9 mech_infantrys moved from Novosibirsk to Suiyuyan
 1 mech_infantry moved from Russia to NovosibirskCombat - Russians 
 Battle in Archangel
 Russians attack with 1 bomber and 1 infantry
 Germans defend with 1 infantry
 Russians roll dice for 1 bomber and 1 infantry in Archangel, round 1 : 1/2 hits
 Germans roll dice for 1 infantry in Archangel, round 1 : 1/1 hits
 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
 Russians win with 1 bomber remaining. Battle score for attacker is 0
 Casualties for Germans: 1 infantry
 Casualties for Russians: 1 infantry
 Battle in Belarus
 Russians attack with 1 bomber and 1 infantry
 Germans defend with 1 infantry
 Russians roll dice for 1 bomber and 1 infantry in Belarus, round 1 : 2/2 hits
 Germans roll dice for 1 infantry in Belarus, round 1 : 1/1 hits
 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
 Russians win with 1 bomber remaining. Battle score for attacker is 0
 Casualties for Germans: 1 infantry
 Casualties for Russians: 1 infantry
 Battle in Western Ukraine
 Russians attack with 1 fighter and 2 infantry
 Germans defend with 1 infantry
 Russians roll dice for 1 fighter and 2 infantry in Western Ukraine, round 1 : 1/3 hits
 Germans roll dice for 1 infantry in Western Ukraine, round 1 : 0/1 hits
 1 infantry owned by the Germans lost in Western Ukraine
 Russians win, taking Western Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
 Casualties for Germans: 1 infantry
 Battle in Ukraine
 Russians attack with 12 artilleries and 36 infantry
 Germans defend with 1 factory_minor and 1 mech_infantry
 Russians roll dice for 12 artilleries and 36 infantry in Ukraine, round 1 : 15/48 hits
 Germans roll dice for 1 mech_infantry in Ukraine, round 1 : 0/1 hits
 1 mech_infantry owned by the Germans lost in Ukraine
 Russians win, taking Ukraine from Germans with 12 artilleries and 36 infantry remaining. Battle score for attacker is 4
 Casualties for Germans: 1 mech_infantryNon Combat Move - Russians 
 2 aaGuns moved from Bryansk to Ukraine
 1 fighter moved from Western Ukraine to Russia
 1 bomber moved from Belarus to Shensi
 1 bomber moved from Archangel to Shensi
 1 aaGun moved from Chahar to Buyant-Uhaa
 1 aaGun moved from Ulaanbaatar to Buyant-Uhaa
 1 infantry moved from Russia to Vologda
 1 infantry moved from Russia to VologdaPlace Units - Russians 
 1 bomber and 8 mech_infantrys placed in RussiaTurn Complete - Russians 
 Russians collect 33 PUs; end with 33 PUs total
 Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 42 PUsTerritory Summary for Russians : Jehol : 1 flag, 1 infantry 
 Shensi : 1 flag, 2 bombers and 2 mech_infantrys
 Suiyuyan : 1 flag, 3 armour and 9 mech_infantrys
 Tsinghai : 1 flag, 2 mech_infantrys
 Olgiy : 1 flag
 Dzavhan : 1 flag, 1 mech_infantry
 Central Mongolia : 1 flag, 1 mech_infantry
 Buyant-Uhaa : 1 flag, 2 aaGuns and 9 infantry
 Ulaanbaatar : 1 flag, 1 infantry
 Tsagaan Olom : 1 flag
 Trans-Jordan : 1 flag, 1 infantry
 Alexandria : 1 flag
 Italian Somaliland : 1 flag
 Ethiopia : 1 flag
 Russia : 1 flag, 1 airfield, 1 bomber, 1 factory_major, 1 fighter and 8 mech_infantrys
 Ukraine : 1 flag, 2 aaGuns, 12 artilleries, 1 factory_minor and 36 infantry
 Western Ukraine : 1 flag, 2 infantry
 Novosibirsk : 1 flag, 1 mech_infantry
 Vologda : 1 flag, 2 artilleries and 8 infantry
 Volgograd : 1 flag, 1 factory_minor
 Iraq : 1 flag, 1 armour
 Northwest Persia : 1 flag
 Persia : 1 flagProduction/PUs Summary : Germans : 57 / 67 
 Russians : 33 / 42
 Japanese : 56 / 53
 Americans : 54 / 80
 Chinese : 9 / 8
 British : 20 / 0
 UK_Pacific : 6 / 6
 Italians : 12 / 9
 ANZAC : 11 / 13
 French : 7 / 0
 Dutch : 0 / 0
 Mongolians : 0 / 0
 Neutral_Axis : 0 / 0
 Neutral_Allies : 0 / 0
 Neutral_True : 18 / 0Dice Statistics: Total 
 1 was rolled 14 times
 2 was rolled 10 times
 3 was rolled 8 times
 4 was rolled 9 times
 5 was rolled 6 times
 6 was rolled 12 times
 Average roll : 3.322
 Median : 3.000
 Variance : 0.776
 Standard Deviation : 0.881
 Total rolls : 59Germans Combat 
 1 was rolled 2 times
 5 was rolled 2 times
 Average roll : 3.000
 Median : 3.000
 Variance : 2.667
 Standard Deviation : 1.633
 Total rolls : 4Russians Combat 
 1 was rolled 12 times
 2 was rolled 10 times
 3 was rolled 8 times
 4 was rolled 9 times
 5 was rolled 4 times
 6 was rolled 12 times
 Average roll : 3.345
 Median : 3.000
 Variance : 0.833
 Standard Deviation : 0.913
 Total rolls : 55
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 omfg wtf lol. 
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 LOL… This is going to be interesting. 
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 sent you an email cow, 
 my pm’s aren’t working right now
 (cus i spammed to get people to my tourney)
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 good thing the allies believe in fighters, but yeah this is funny. GOT TO RISK IT FOR THE BISCUIT. 
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 RUSSIA WILL NOT GO IGNORED THIS GAME. THERE WILL BE A SHOWDOWN! 
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