ncm edit if youre okay with it J3 edit ncm.tsvg
XDAP - 02 Final Draft (Axis) vs Dairy Qryn (Allies)
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 TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1 Game History Round :9 Purchase Units - Germans 
 Germans buy 2 artilleries, 1 destroyer, 1 fighter and 13 infantry; Remaining resources: 0 PUs;Combat Move - Germans 
 1 infantry moved from Romania to Eastern Poland
 1 artillery moved from Romania to Eastern Poland
 1 infantry moved from Romania to Eastern Poland
 1 infantry moved from Karelia to Novgorod
 1 infantry moved from Karelia to Novgorod
 1 bomber moved from Western Germany to Novgorod
 1 bomber moved from Southern Italy to Eastern Poland
 1 battleship, 1 carrier, 1 destroyer and 1 submarine moved from 112 Sea Zone to 110 Sea Zone
 1 submarine moved from 125 Sea Zone to 110 Sea ZoneCombat - Germans 
 Battle in Eastern Poland
 Germans attack with 1 artillery, 1 bomber and 2 infantry
 Russians defend with 1 artillery and 1 infantry
 Germans roll dice for 1 artillery, 1 bomber and 2 infantry in Eastern Poland, round 1 : 1/4 hits
 Russians roll dice for 1 artillery and 1 infantry in Eastern Poland, round 1 : 1/2 hits
 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
 Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Eastern Poland, round 2 : 1/3 hits
 Russians roll dice for 1 artillery in Eastern Poland, round 2 : 1/1 hits
 1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Eastern Poland
 Germans win, taking Eastern Poland from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 1
 Casualties for Germans: 2 infantry
 Casualties for Russians: 1 artillery and 1 infantry
 Battle in Novgorod
 Germans attack with 1 bomber and 2 infantry
 Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
 Germans roll dice for 1 bomber and 2 infantry in Novgorod, round 1 : 0/3 hits
 Russians roll dice for 1 infantry in Novgorod, round 1 : 0/1 hits
 Germans roll dice for 1 bomber and 2 infantry in Novgorod, round 2 : 0/3 hits
 Russians roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits
 1 infantry owned by the Germans lost in Novgorod
 Germans roll dice for 1 bomber and 1 infantry in Novgorod, round 3 : 0/2 hits
 Russians roll dice for 1 infantry in Novgorod, round 3 : 0/1 hits
 Germans roll dice for 1 bomber and 1 infantry in Novgorod, round 4 : 1/2 hits
 Russians roll dice for 1 infantry in Novgorod, round 4 : 1/1 hits
 1 infantry owned by the Russians and 1 bomber owned by the Germans lost in Novgorod
 Germans win, taking Novgorod from Russians with 1 infantry remaining. Battle score for attacker is -12
 Casualties for Germans: 1 bomber and 1 infantry
 Casualties for Russians: 1 infantry
 Battle in 110 Sea Zone
 Germans attack with 1 battleship, 1 carrier, 1 destroyer and 2 submarines
 Americans defend with 1 destroyer
 Germans roll dice for 2 submarines in 110 Sea Zone, round 1 : 1/2 hits
 Americans roll dice for 1 destroyer in 110 Sea Zone, round 1 : 1/1 hits
 Units damaged: 1 battleship owned by the Germans
 1 destroyer owned by the Americans lost in 110 Sea Zone
 Germans win with 1 battleship, 1 carrier, 1 destroyer and 2 submarines remaining. Battle score for attacker is 8
 Casualties for Americans: 1 destroyerNon Combat Move - Germans 
 1 destroyer moved from 114 Sea Zone to 115 Sea Zone
 2 armour moved from Karelia to Baltic States
 1 bomber moved from Eastern Poland to Western Germany
 1 infantry moved from Germany to Slovakia Hungary
 4 armour and 2 mech_infantrys moved from Germany to Baltic States
 8 armour moved from Romania to Baltic States
 3 armour, 4 artilleries, 8 infantry and 1 mech_infantry moved from Western Germany to 112 Sea Zone
 3 armour, 4 artilleries, 1 carrier, 8 infantry, 1 mech_infantry and 8 transports moved from 112 Sea Zone to 115 Sea Zone
 3 armour, 4 artilleries, 8 infantry and 1 mech_infantry moved from 115 Sea Zone to Baltic States
 1 infantry moved from Romania to Bulgaria
 3 armour moved from Bulgaria to Romania
 1 fighter and 1 tactical_bomber moved from Southern Italy to 115 Sea Zone
 1 fighter moved from Southern Italy to 110 Sea ZonePlace Units - Germans 
 Turning on Edit Mode
 EDIT: Removing units owned by Germans from 110 Sea Zone: 1 fighter
 EDIT: Adding units owned by Germans to United Kingdom: 1 fighter
 EDIT: Turning off Edit Mode
 1 fighter placed in United Kingdom
 1 destroyer placed in 110 Sea Zone
 3 infantry placed in France
 2 artilleries and 8 infantry placed in Germany
 2 infantry placed in Western Germany
 Turning on Edit Mode
 EDIT: Removing units owned by Germans from 114 Sea Zone: 3 submarines
 EDIT: Turning off Edit Mode
 Turning on Edit Mode
 EDIT: Adding units owned by Germans to 112 Sea Zone: 3 submarines
 EDIT: Turning off Edit Mode
 Turning on Edit Mode
 EDIT: Removing units owned by Germans from Karelia: 1 artillery and 3 infantry
 EDIT: Turning off Edit Mode
 Turning on Edit Mode
 EDIT: Adding units owned by Germans to Vyborg: 1 artillery and 3 infantry
 EDIT: Turning off Edit ModeTurn Complete - Germans 
 Germans collect 55 PUs; end with 55 PUs total
 Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
 Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUsDice Statistics: Total 
 1 was rolled 4 times
 2 was rolled 4 times
 3 was rolled 2 times
 4 was rolled 9 times
 5 was rolled 4 times
 6 was rolled 4 times
 Average roll : 3.630
 Median : 4.000
 Variance : 1.115
 Standard Deviation : 1.056
 Total rolls : 27Germans Combat 
 1 was rolled 1 times
 2 was rolled 2 times
 3 was rolled 2 times
 4 was rolled 7 times
 5 was rolled 3 times
 6 was rolled 4 times
 Average roll : 4.105
 Median : 4.000
 Variance : 1.278
 Standard Deviation : 1.130
 Total rolls : 19Russians Combat 
 1 was rolled 3 times
 2 was rolled 1 times
 4 was rolled 2 times
 5 was rolled 1 times
 Average roll : 2.571
 Median : 2.000
 Variance : 1.167
 Standard Deviation : 1.080
 Total rolls : 7Americans Combat 
 2 was rolled 1 times
 Average roll : 2.000
 Median : 2.000
 Variance : ?
 Standard Deviation : ?
 Total rolls : 1
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 This has been typical all game. Finally I have the stats to back me up - so you can eat some cheese with your whines! Germans Combat Average roll: 4.105 
 Total rolls: 19Russians Combat Average roll: 2.571 
 Total rolls: 7Must be nice to have that 25% difference forgiving all your mistakes. :P 
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 You know what it must be… when playing the game, I only see when it’s my turn and the dice are rolled, and the other side really only sees when it’s THEIR turn and the dice are rolled… and if the dice is always being worse to the attacker, then we’d both feel diced LOL. Must be… Now that we’re all using 1.6.1.2, we’re going to know by the end of the game. 
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 7 rolls or 25 rolls isn’t really enough to illustrate the Law of Central Tendency. I could run the math, but I feel reasonably safe saying that an average of 2.571 is not inconceivable over 7 rolls. Something as high as 4.429 is just as conceivable, so higher or lower numbers being the better is just an arbitration of the rules. If you take a random sample of any 200 rolls, it shouldn’t come as a surprise that the average roll is somewhere in the neighborhood of 3.500. Like I said before, the number of dice rolled in a game such as this pretty much eliminates luck in the long run. There is something to be said about luck in a clutch situation, yes, but speaking from experience, luck plays its role in every battle. If you follow the teachings of Sun Tzu, though, you should be accounting for bad luck anyway. Either way, the dice should be a moot point. They are just the vehicle for deciding who lives and who dies instead of actually sending troops to sort it out. I am not saying that it is an accurate comparison, dice to troops, but it is one of supreme convenience for the situation, a game. I have seen good and bad “luck” in this match, but I rest assured that, in the long run, it isn’t luck that will win or lose this match. 
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 Garg’s post illustrates the math perfectly, by the way, if his point doesn’t necessarily. His 19-roll average is closer to 3.500 than the Russian 7-roll average. If this were Risk, Garg would be flaunting how lucky he is to have rolled so well. High and low are arbitrary to the system. There is no luck. 
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 What are you talking about satin! 100% of the American rolls are 2! 100% man! :P 
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 Usually people look at dice stats for the entire game. Also when you shove 15 units against 1 and only roll 1 hit… usually stuff like that you would omit, because you only needed 1 hit. 
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 also the dd off london doesn’t matter as a hit, your stuff repairs. :) 
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 you lost 3 inf for 3 inf, that is breaking even, you can say you got diced if you lost the battle and even then it would only be a little skirmish, you do 100 of them you going to lose a few. It is bound to happen. 
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 What are the 15 units though? 15 unsupported infantry getting only one hit on offense is not statistically overly improbable. Even with an average roll of 1.933, 15 unsupported infantry could score only 1 hit and roll 14 2’s. That’s why I am saying that it is the context of the rolls, not luck, that is most affecting games of this nature. Luck is just a “false positive.” 
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 I lost 4 inf and a fighter in korea to 6 russian inf attacking once on russia round 1. It was hilarious. 
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 That’s a hell of a way to start off a game. lol 
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 yeah, I still won that game in the pacific, japan owns in this game, even with slightly bad dice. 
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 I only now realized germany lost a bomber to take nov, how curious. 
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 What are you talking about satin! 
 100% of the American rolls are 2! 100% man!
 :PLOL Garg, if you look at the Standard Deviation for both Germans and Russians, you will see both are very close to “1”. 
 Anything less than about “2.5” for standard deviation means you are not yet outside of the realm of the highly probable dice roll results.
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 TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1 Game History Round :9 Purchase Units - Russians 
 Russians buy 4 artilleries and 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians 
 8 infantry moved from Yenisey to Yakut S.S.R.
 1 infantry moved from Shensi to Hopei
 Chinese take Hopei from Japanese
 2 bombers moved from Russia to Yakut S.S.R.
 1 armour moved from Anglo Egyptian Sudan to Trans-Jordan
 1 infantry moved from Alexandria to Egypt
 1 fighter moved from Bryansk to Novgorod
 2 infantry moved from Belarus to Novgorod
 1 infantry moved from Bessarabia to Eastern Poland
 1 artillery moved from Western Ukraine to Eastern PolandCombat - Russians 
 Battle in Yakut S.S.R.
 Russians attack with 2 bombers and 8 infantry
 Japanese defend with 2 artilleries and 5 infantry
 Russians roll dice for 2 bombers and 8 infantry in Yakut S.S.R., round 1 : 3/10 hits
 Japanese roll dice for 2 artilleries and 5 infantry in Yakut S.S.R., round 1 : 2/7 hits
 2 infantry owned by the Russians and 3 infantry owned by the Japanese lost in Yakut S.S.R.
 Russians roll dice for 2 bombers and 6 infantry in Yakut S.S.R., round 2 : 3/8 hits
 Japanese roll dice for 2 artilleries and 2 infantry in Yakut S.S.R., round 2 : 1/4 hits
 1 infantry owned by the Russians , 2 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Yakut S.S.R.
 Russians roll dice for 2 bombers and 5 infantry in Yakut S.S.R., round 3 : 4/7 hits
 Japanese roll dice for 1 artillery in Yakut S.S.R., round 3 : 0/1 hits
 1 artillery owned by the Japanese lost in Yakut S.S.R.
 Russians win, taking Yakut S.S.R. from Japanese with 2 bombers and 5 infantry remaining. Battle score for attacker is 14
 Casualties for Japanese: 2 artilleries and 5 infantry
 Casualties for Russians: 3 infantry
 Battle in Novgorod
 Russians attack with 1 fighter and 2 infantry
 Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
 Russians roll dice for 1 fighter and 2 infantry in Novgorod, round 1 : 2/3 hits
 Germans roll dice for 1 infantry in Novgorod, round 1 : 1/1 hits
 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
 Russians win, taking Novgorod from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
 Casualties for Germans: 1 infantry
 Casualties for Russians: 1 infantry
 Battle in Eastern Poland
 Russians attack with 1 artillery and 1 infantry
 Germans defend with 1 artillery
 Russians roll dice for 1 artillery and 1 infantry in Eastern Poland, round 1 : 1/2 hits
 Germans roll dice for 1 artillery in Eastern Poland, round 1 : 0/1 hits
 1 artillery owned by the Germans lost in Eastern Poland
 Russians win, taking Eastern Poland from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
 Casualties for Germans: 1 artilleryNon Combat Move - Russians 
 1 aaGun and 5 infantry moved from Shensi to Hopei
 1 aaGun moved from Yenisey to Yakut S.S.R.
 1 infantry moved from Evenkiyskiy to Yenisey
 2 bombers moved from Yakut S.S.R. to Timguska
 3 infantry moved from Volgograd to Rostov
 2 aaGuns, 2 artilleries and 9 infantry moved from Western Ukraine to Bryansk
 3 artilleries and 7 infantry moved from Russia to Bryansk
 1 mech_infantry moved from Belarus to Vologda
 1 mech_infantry moved from Bryansk to Vologda
 1 armour moved from Belarus to Russia
 2 armour and 11 mech_infantrys moved from Bryansk to Russia
 2 artilleries and 5 infantry moved from Belarus to Bryansk
 1 fighter moved from Novgorod to BryanskPlace Units - Russians 
 1 artillery and 2 infantry placed in Ukraine
 3 artilleries and 6 infantry placed in RussiaTurn Complete - Russians 
 Total Cost from Convoy Blockades: 2
 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,1
 Russians collect 34 PUs (2 lost to blockades); end with 34 PUs total
 Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 43 PUsProduction/PUs Summary : Germans : 52 / 65 
 Russians : 36 / 43
 Japanese : 62 / 66
 Americans : 53 / 73
 Chinese : 7 / 7
 British : 20 / 0
 UK_Pacific : 6 / 8
 Italians : 12 / 16
 ANZAC : 10 / 17
 French : 7 / 0
 Dutch : 0 / 0
 Mongolians : 0 / 0
 Neutral_Axis : 0 / 0
 Neutral_Allies : 0 / 0
 Neutral_True : 18 / 0
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 nice, very nice, grind on sight :) 
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 me and my 12 inf and 2 aa guns are going all the way to manchuria and korea bro 
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 May all your aa gun rolls be 1s! Mine missed so far in Asia. @_@ 
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 I notice you didn’t post the dice report. :) 
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