Got it, I didn’t see that I also had a FAQ, was thinking I only had the CLASSIFIED clarification
Now I see my specific question is answered, the carriers could not even split up during a combat move that ends in the same place
So who’s winning? :-P :-D
I am. :)
Though Cow might disagree…
You were supposed to be the leader of our team TDJ!
3 bombers to the same aa gun… lol and 5 fighters.
3 bombers and 5 fighters where?
TDJ?
Wrong thread.
TDJ = The Desert Journalist.
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1
Game History
Round :7
Purchase Units - ANZAC
            ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
            1 fighter moved from Yunnan to Kansu
            1 submarine moved from 42 Sea Zone to 43 Sea Zone
            1 artillery moved from New South Wales to 62 Sea Zone
            2 fighters moved from 33 Sea Zone to Caroline Islands
            1 artillery and 1 transport moved from 62 Sea Zone to 46 Sea Zone
            1 infantry moved from New Guinea to 46 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
            1 destroyer moved from 54 Sea Zone to 34 Sea Zone
Combat - ANZAC
            Battle in Caroline Islands
                ANZAC attack with 1 artillery, 2 fighters and 1 infantry
                Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 1 infantry
                    AA guns fire in Caroline Islands :  0/2 hits
                    ANZAC roll dice for 1 artillery, 2 fighters and 1 infantry in Caroline Islands, round 1 :  3/4 hits
                    Japanese roll dice for 1 aaGun and 1 infantry in Caroline Islands, round 1 :  1/1 hits
                    1 infantry owned by the ANZAC , 1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
                ANZAC win, taking Caroline Islands from Japanese with 1 artillery and 2 fighters remaining. Battle score for attacker is 5
                Casualties for Japanese: 1 aaGun and 1 infantry
                Casualties for ANZAC: 1 infantry
Non Combat Move - ANZAC
            2 fighters moved from Caroline Islands to 33 Sea Zone
            1 artillery moved from South Australia to New South Wales
            1 infantry moved from New South Wales to South Australia
Place Units - ANZAC
            1 submarine and 1 transport placed in 62 Sea Zone
            1 infantry placed in New South Wales
Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs total
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Territory Summary for ANZAC :
Caroline Islands : 1 flag, 1 airfield, 1 artillery and 1 harbour
    Kansu : 1 flag, 1 fighter
    India : 1 flag, 1 infantry
    Queensland : 1 flag, 1 airfield, 1 fighter and 1 harbour
    New Zealand : 1 flag, 1 airfield and 1 harbour
    New South Wales : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
    South Australia : 1 flag, 1 aaGun, 1 artillery and 5 infantry
    New Guinea : 1 flag, 1 aaGun
    Dutch New Guinea : 1 flag
    42 Sea Zone : 1 flag
    43 Sea Zone : 1 flag, 1 submarine
    33 Sea Zone : 1 flag, 2 fighters and 1 transport
    34 Sea Zone : 1 flag, 1 destroyer
    62 Sea Zone : 1 flag, 1 submarine and 1 transport
    Egypt : 1 flag, 2 infantry
Production/PUs Summary :
Germans : 50 / 62
    Russians : 37 / 52
    Japanese : 62 / 73
    Americans : 53 / 74
    Chinese : 7 / 13
    British : 20 / 0
    UK_Pacific : 7 / 5
    Italians : 12 / 15
    ANZAC : 10 / 15
    French : 7 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1
Game History
Round :7
Combat Move - French
            2 infantry moved from Tunisia to Libya
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1
Game History
Round :8
Purchase Units - Germans
            Germans buy 5 armour, 2 artilleries, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
            2 armour moved from Slovakia Hungary to Romania
                  Germans take Romania from Russians
            2 armour moved from Romania to Bulgaria
            1 infantry moved from Yugoslavia to Bulgaria
            1 armour moved from Greece to Bulgaria
            1 bomber moved from Southern Italy to Eastern Poland
            1 bomber moved from Slovakia Hungary to Eastern Poland
            1 artillery and 2 infantry moved from Slovakia Hungary to Eastern Poland
            1 infantry moved from Novgorod to Baltic States
            1 destroyer moved from 115 Sea Zone to 114 Sea Zone
            1 submarine moved from 114 Sea Zone to 112 Sea Zone
            1 battleship, 2 carriers and 8 transports moved from 115 Sea Zone to 112 Sea Zone
Combat - Germans
            Battle in Eastern Poland
                Germans attack with 1 artillery, 2 bombers and 2 infantry
                Russians defend with 1 artillery and 2 infantry
                    Germans roll dice for 1 artillery, 2 bombers and 2 infantry in Eastern Poland, round 1 :  2/5 hits
                    Russians roll dice for 1 artillery and 2 infantry in Eastern Poland, round 1 :  0/3 hits
                    2 infantry owned by the Russians lost in Eastern Poland
                    Germans roll dice for 1 artillery, 2 bombers and 2 infantry in Eastern Poland, round 2 :  0/5 hits
                    Russians roll dice for 1 artillery in Eastern Poland, round 2 :  0/1 hits
                    Germans roll dice for 1 artillery, 2 bombers and 2 infantry in Eastern Poland, round 3 :  2/5 hits
                    Russians roll dice for 1 artillery in Eastern Poland, round 3 :  1/1 hits
                    1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Eastern Poland
                Germans win, taking Eastern Poland from Russians with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 7
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 artillery and 2 infantry
            Battle in 114 Sea Zone
                Germans attack with 1 destroyer and 3 submarines
                Russians defend with 1 submarine
                    Germans roll dice for 3 submarines in 114 Sea Zone, round 1 :  1/3 hits
                    1 submarine owned by the Russians lost in 114 Sea Zone
                Germans win with 1 destroyer and 3 submarines remaining. Battle score for attacker is 6
                Casualties for Russians: 1 submarine
            Battle in Bulgaria
                Germans attack with 3 armour and 1 infantry
                Russians defend with 1 artillery and 1 infantry
                    Germans roll dice for 3 armour and 1 infantry in Bulgaria, round 1 :  2/4 hits
                    Russians roll dice for 1 artillery and 1 infantry in Bulgaria, round 1 :  0/2 hits
                    1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Bulgaria
                Germans win, taking Bulgaria from Russians with 3 armour and 1 infantry remaining. Battle score for attacker is 7
                Casualties for Russians: 1 artillery and 1 infantry
Non Combat Move - Germans
            5 aaGuns, 1 armour, 2 artilleries and 5 infantry moved from Slovakia Hungary to Romania
            7 armour moved from Germany to Romania
            2 artilleries and 5 infantry moved from France to Western Germany
            2 armour moved from Southern Italy to Western Germany
            1 bomber moved from Eastern Poland to Southern Italy
            1 bomber moved from Eastern Poland to Western Germany
Place Units - Germans
            2 armour, 2 artilleries and 3 infantry placed in Western Germany
            3 armour, 1 infantry and 3 mech_infantrys placed in Germany
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Novgorod: 2 armour, 1 artillery and 5 infantry
            EDIT: Adding units owned by Germans to Karelia: 2 armour, 2 artilleries and 5 infantry
            EDIT: Removing units owned by Germans from Karelia: 1 artillery
            EDIT: Turning off Edit Mode
            Germans undo move 2.
            Germans undo move 1.
            2 artilleries and 2 mech_infantrys placed in Western Germany
            Germans undo move 1.
            1 armour and 2 mech_infantrys placed in Germany
            Germans undo move 1.
            2 armour, 3 infantry and 1 mech_infantry placed in Western Germany
            Germans undo move 1.
            1 armour, 2 artilleries, 3 infantry and 1 mech_infantry placed in Western Germany
            4 armour, 1 infantry and 2 mech_infantrys placed in Germany
Turn Complete - Germans
            Germans collect 55 PUs; end with 55 PUs total
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1
Game History
Round :8
Purchase Units - Russians
            Russians buy 4 artilleries and 12 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
            1 infantry moved from Egypt to Alexandria
                  Russians take Alexandria from Italians
            1 armour moved from Italian Somaliland to Anglo Egyptian Sudan
            7 infantry moved from Kansu to Shensi
            1 infantry moved from Archangel to Novgorod
                  Russians take Novgorod from Germans
            1 infantry moved from Belarus to Baltic States
            1 artillery and 1 infantry moved from Belarus to Eastern Poland
            1 bomber and 1 fighter moved from Russia to Eastern Poland
            1 bomber moved from Russia to Baltic States
Combat - Russians
            Battle in Shensi
                Russians attack with 7 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 7 infantry in Shensi, round 1 :  1/7 hits
                    Japanese roll dice for 1 infantry in Shensi, round 1 :  1/1 hits
                    1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Shensi
                Russians win, taking Shensi from Japanese with 6 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Eastern Poland
                Russians attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
                Germans defend with 1 artillery and 1 infantry
                    Russians roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Eastern Poland, round 1 :  0/4 hits
                    Germans roll dice for 1 artillery and 1 infantry in Eastern Poland, round 1 :  0/2 hits
                    Russians roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Eastern Poland, round 2 :  3/4 hits
                    Germans roll dice for 1 artillery and 1 infantry in Eastern Poland, round 2 :  0/2 hits
                    1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Eastern Poland
                Russians win, taking Eastern Poland from Germans with 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 7
                Casualties for Germans: 1 artillery and 1 infantry
            Battle in Baltic States
                Russians attack with 1 bomber and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 bomber and 1 infantry in Baltic States, round 1 :  1/2 hits
                    Italians roll dice for 1 infantry in Baltic States, round 1 :  1/1 hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
                Russians win with 1 bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
Non Combat Move - Russians
            2 aaGuns, 2 artilleries and 7 infantry moved from Bessarabia to Western Ukraine
            1 artillery and 2 infantry moved from Ukraine to Western Ukraine
            1 armour and 1 mech_infantry moved from Bryansk to Western Ukraine
            1 armour and 7 mech_infantrys moved from Belarus to Western Ukraine
            1 artillery and 5 infantry moved from Smolensk to Belarus
            1 artillery and 8 infantry moved from Russia to Bryansk
            2 mech_infantrys moved from Volgograd to Bryansk
            2 mech_infantrys moved from Caucasus to Bryansk
            1 aaGun moved from Kansu to Shensi
            1 aaGun and 6 infantry moved from Yakut S.S.R. to Yenisey
            1 infantry moved from Evenkiyskiy to Yenisey
            1 infantry moved from Urals to Evenkiyskiy
            1 armour and 1 mech_infantry moved from Nenetsia to Belarus
            1 bomber moved from Baltic States to Russia
            1 bomber moved from Eastern Poland to Russia
            1 fighter moved from Eastern Poland to Western Ukraine
Place Units - Russians
            1 artillery and 2 infantry placed in Ukraine
            3 infantry placed in Volgograd
            3 artilleries and 7 infantry placed in Russia
Turn Complete - Russians
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,5,1,4,3,2
            Russians collect 31 PUs (4 lost to blockades); end with 31 PUs total
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 40 PUs
Territory Summary for Russians :
Shensi : 1 flag, 1 aaGun and 6 infantry
    Evenkiyskiy : 1 flag, 1 infantry
    Yenisey : 1 flag, 1 aaGun and 8 infantry
    Olgiy : 1 flag
    Tsagaan Olom : 1 flag
    Alexandria : 1 flag, 1 infantry
    Anglo Egyptian Sudan : 1 flag, 1 armour
    Italian Somaliland : 1 flag
    Ethiopia : 1 flag
    Belarus : 1 flag, 1 armour, 2 artilleries, 7 infantry and 1 mech_infantry
    Bryansk : 1 flag, 1 artillery, 8 infantry and 4 mech_infantrys
    Eastern Poland : 1 flag, 1 artillery and 1 infantry
    Bessarabia : 1 flag, 1 infantry
    Russia : 1 flag, 1 airfield, 3 artilleries, 2 bombers, 1 factory_major and 7 infantry
    Ukraine : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
    Western Ukraine : 1 flag, 2 aaGuns, 2 armour, 3 artilleries, 1 fighter, 9 infantry and 8 mech_infantrys
    Volgograd : 1 flag, 1 factory_minor and 3 infantry
    Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
    Iraq : 1 flag
    Northwest Persia : 1 flag
    Persia : 1 flag
Production/PUs Summary :
Germans : 52 / 65
    Russians : 35 / 40
    Japanese : 61 / 73
    Americans : 53 / 74
    Chinese : 8 / 13
    British : 20 / 0
    UK_Pacific : 7 / 5
    Italians : 12 / 15
    ANZAC : 10 / 15
    French : 7 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
please use this save,
i meant for my mech and armour to noncom to bryansk
i should do my turns while watching movies….
thx,
veq
the good news is that after a marathon of scary movies today, my gf can’t fall asleep or leave the room without me….
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1
Game History
Round :8
Purchase Units - Japanese
            Japanese buy 1 bomber, 3 destroyers, 9 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Japanese
            2 artilleries and 5 infantry moved from Buryatia to Yakut S.S.R.
                  Japanese take Yakut S.S.R. from Russians
            3 infantry moved from Hopei to Kweichow
            2 fighters and 1 tactical_bomber moved from Kiangsu to Kweichow
            1 infantry moved from Kiangsi to Hunan
            1 armour moved from Kwangtung to Hunan
            1 artillery moved from Kwangsi to Hunan
            1 carrier and 2 destroyers moved from 6 Sea Zone to 33 Sea Zone
            1 fighter and 1 tactical_bomber moved from Manchuria to 33 Sea Zone
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 33 Sea Zone
            2 bombers, 1 fighter and 1 tactical_bomber moved from Kwangsi to 33 Sea Zone
            1 battleship moved from 36 Sea Zone to 34 Sea Zone
            1 tactical_bomber moved from Kwangsi to 34 Sea Zone
            1 fighter moved from Kiangsu to 34 Sea Zone
            1 submarine moved from 36 Sea Zone to 34 Sea Zone
            1 carrier moved from 80 Sea Zone to 39 Sea Zone
            1 transport moved from 71 Sea Zone to 69 Sea Zone
            1 armour and 2 infantry moved from Malaya to Shan State
            2 armour moved from Kwangtung to Yunnan
            1 armour moved from Kwangsi to Yunnan
            1 infantry moved from French Indo China to Yunnan
            2 armour, 1 artillery and 3 infantry moved from Kwangsi to Yunnan
            1 transport moved from 36 Sea Zone to 42 Sea Zone
            1 infantry moved from Java to 42 Sea Zone
            1 artillery moved from Java to 42 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
            2 fighters moved from 80 Sea Zone to 39 Sea Zone
            1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
Combat - Japanese
            Battle in Hunan
                Japanese attack with 1 armour, 1 artillery and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Hunan, round 1 :  1/3 hits
                    Chinese roll dice for 1 infantry in Hunan, round 1 :  0/1 hits
                    1 infantry owned by the Chinese lost in Hunan
                Japanese win, taking Hunan from Chinese with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Kweichow
                Japanese attack with 2 fighters, 3 infantry and 1 tactical_bomber
                British defend with 1 aaGun; Chinese defend with 4 infantry
                    AA guns fire in Kweichow :  0/3 hits
                    Japanese roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Kweichow, round 1 :  2/6 hits
                    Chinese roll dice for 1 aaGun and 4 infantry in Kweichow, round 1 :  1/4 hits
                    1 infantry owned by the Japanese , 1 infantry owned by the Chinese and 1 aaGun owned by the British lost in Kweichow
                    Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Kweichow, round 2 :  2/5 hits
                    Chinese roll dice for 3 infantry in Kweichow, round 2 :  1/3 hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kweichow
                    Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Kweichow, round 3 :  3/4 hits
                    Chinese roll dice for 1 infantry in Kweichow, round 3 :  0/1 hits
                    1 infantry owned by the Chinese lost in Kweichow
                Japanese win, taking Kweichow from Chinese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
                Casualties for Japanese: 2 infantry
                Casualties for British: 1 aaGun
                Casualties for Chinese: 4 infantry
            Battle in Yunnan
                Japanese attack with 5 armour, 1 artillery and 4 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 5 armour, 1 artillery and 4 infantry in Yunnan, round 1 :  2/10 hits
                    Chinese roll dice for 1 infantry in Yunnan, round 1 :  0/1 hits
                    1 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 5 armour, 1 artillery and 4 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Shan State
                Japanese attack with 1 armour and 2 infantry
                British defend with 1 infantry
                    Japanese roll dice for 1 armour and 2 infantry in Shan State, round 1 :  1/3 hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 1 :  0/1 hits
                    1 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 1 armour and 2 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Dutch New Guinea
            Battle in 34 Sea Zone
                Japanese attack with 1 battleship, 1 fighter, 1 submarine and 1 tactical_bomber
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 34 Sea Zone, round 1 :  0/1 hits
                    Japanese roll dice for 1 battleship, 1 fighter and 1 tactical_bomber in 34 Sea Zone, round 1 :  2/3 hits
                    ANZAC roll dice for 1 destroyer in 34 Sea Zone, round 1 :  0/1 hits
                    1 destroyer owned by the ANZAC lost in 34 Sea Zone
                Japanese win, taking Dutch New Guinea from ANZAC with 1 battleship, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
            Battle in 33 Sea Zone
                Japanese attack with 2 bombers, 1 carrier, 2 destroyers, 3 fighters and 3 tactical_bombers
                ANZAC defend with 2 fighters and 1 transport; Americans defend with 1 battleship, 1 carrier, 2 cruisers and 4 destroyers
                    Japanese roll dice for 2 bombers, 1 carrier, 2 destroyers, 3 fighters and 3 tactical_bombers in 33 Sea Zone, round 1 :  5/10 hits
                Units damaged: 1 battleship owned by the Americans and 1 carrier owned by the Americans
                    Americans roll dice for 1 battleship, 1 carrier, 2 cruisers, 4 destroyers, 2 fighters and 1 transport in 33 Sea Zone, round 1 :  5/10 hits
                    3 destroyers owned by the Americans , 1 carrier owned by the Japanese , 2 destroyers owned by the Japanese and 1 fighter owned by the Japanese lost in 33 Sea Zone
                    Japanese roll dice for 2 bombers, 2 fighters and 3 tactical_bombers in 33 Sea Zone, round 2 :  6/7 hits
                    Americans roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 1 transport in 33 Sea Zone, round 2 :  3/7 hits
                    1 destroyer owned by the Americans , 1 carrier owned by the Americans , 2 tactical_bombers owned by the Japanese , 2 cruisers owned by the Americans , 1 fighter owned by the Japanese and 2 fighters owned by the ANZAC lost in 33 Sea Zone
                    Japanese roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 33 Sea Zone, round 3 :  1/4 hits
                    Americans roll dice for 1 battleship and 1 transport in 33 Sea Zone, round 3 :  1/1 hits
                    1 battleship owned by the Americans and 1 tactical_bomber owned by the Japanese lost in 33 Sea Zone
                    1 transport owned by the ANZAC lost in 33 Sea Zone
                Japanese win with 2 bombers and 1 fighter remaining. Battle score for attacker is 34
                Casualties for Japanese: 1 carrier, 2 destroyers, 2 fighters and 3 tactical_bombers
                Casualties for ANZAC: 2 fighters and 1 transport
                Casualties for Americans: 1 battleship, 1 carrier, 2 cruisers and 4 destroyers
Non Combat Move - Japanese
            2 carriers moved from 36 Sea Zone to 34 Sea Zone
            1 fighter moved from 33 Sea Zone to 34 Sea Zone
            1 cruiser moved from 36 Sea Zone to 34 Sea Zone
            2 bombers moved from 33 Sea Zone to Paulau Island
            1 aaGun moved from Amur to Buryatia
            1 infantry moved from Kiangsu to Kiangsi
            1 armour moved from Kwangsi to Kiangsi
            1 battleship and 2 transports moved from 36 Sea Zone to 20 Sea Zone
            2 fighters and 1 tactical_bomber moved from Kweichow to Kiangsi
Place Units - Japanese
            3 destroyers placed in 20 Sea Zone
            1 submarine placed in 37 Sea Zone
            2 infantry placed in Malaya
            1 bomber and 5 infantry placed in Japan
            2 infantry and 1 mech_infantry placed in Manchuria
Turn Complete - Japanese
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,4
                Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 1,3,5,3
                Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 4,2
            Japanese collect 61 PUs (5 lost to blockades); end with 61 PUs total
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Territory Summary for Japanese :
Paulau Island : 1 flag, 2 bombers
    Kiangsu : 1 flag, 1 factory_minor
    Kiangsi : 1 flag, 1 armour, 2 fighters, 1 infantry and 1 tactical_bomber
    Japan : 1 flag, 2 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 harbour and 5 infantry
    Manchuria : 1 flag, 1 factory_minor, 2 infantry and 1 mech_infantry
    Hainan : 1 flag, 1 harbour
    Yunnan : 1 flag, 5 armour, 1 artillery and 4 infantry
    Suiyuyan : 1 flag
    Kweichow : 1 flag, 1 infantry
    Hunan : 1 flag, 1 armour, 1 artillery and 1 infantry
    Hopei : 1 flag
    Chahar : 1 flag
    Anhwe : 1 flag
    Shan State : 1 flag, 1 armour and 2 infantry
    Malaya : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
    Borneo : 1 flag
    Kwangtung : 1 flag, 1 factory_minor and 1 harbour
    Philippines : 1 flag, 1 airfield and 1 harbour
    Guam : 1 flag, 1 airfield
    Sakha : 1 flag
    Soviet Far East : 1 flag
    Amur : 1 flag
    Yakut S.S.R. : 1 flag, 2 artilleries and 5 infantry
    Siberia : 1 flag
    Buryatia : 1 flag, 1 aaGun
    French Indo China : 1 flag
    Celebes : 1 flag
    Java : 1 flag
    Dutch New Guinea : 1 flag, 1 artillery and 1 infantry
    Sumatra : 1 flag
    45 Sea Zone : 1 flag, 1 transport
    37 Sea Zone : 1 flag, 1 submarine
    34 Sea Zone : 1 flag, 1 battleship, 2 carriers, 1 cruiser, 2 fighters, 1 submarine and 1 tactical_bomber
    Dzavhan : 1 flag
    39 Sea Zone : 1 flag, 1 carrier, 2 fighters and 1 submarine
    20 Sea Zone : 1 flag, 1 battleship, 3 destroyers and 2 transports
    Central Mongolia : 1 flag
    Buyant-Uhaa : 1 flag
    Ulaanbaatar : 1 flag
    French Madagascar : 1 flag
    80 Sea Zone : 1 flag, 1 submarine
    69 Sea Zone : 1 flag, 1 transport
Production/PUs Summary :
Germans : 52 / 65
    Russians : 34 / 40
    Japanese : 66 / 66
    Americans : 53 / 74
    Chinese : 5 / 13
    British : 20 / 0
    UK_Pacific : 6 / 5
    Italians : 12 / 15
    ANZAC : 10 / 15
    French : 7 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1
Game History
Round :8
Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 2 fighters and 5 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
            2 infantry moved from Alaska to 1 Sea Zone
            1 infantry and 1 mech_infantry moved from Aleutian Islands to 8 Sea Zone
            2 infantry and 1 transport moved from 1 Sea Zone to 3 Sea Zone
            2 infantry moved from 3 Sea Zone to Soviet Far East
            1 submarine moved from 42 Sea Zone to 39 Sea Zone
            3 fighters moved from Egypt to Tobruk
            4 fighters and 1 tactical_bomber moved from 96 Sea Zone to Tobruk
            1 armour, 2 artilleries, 4 infantry and 3 mech_infantrys moved from Libya to Tobruk
Combat - Americans
            Battle in Soviet Far East
            Battle in 39 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 carrier, 2 fighters and 1 submarine
                    Americans roll dice for 1 submarine in 39 Sea Zone, round 1 :  1/1 hits
                    Japanese roll dice for 1 submarine in 39 Sea Zone, round 1 :  0/1 hits
                    Japanese roll dice for 1 carrier in 39 Sea Zone, round 1 :  0/1 hits
                    1 submarine owned by the Japanese lost in 39 Sea Zone
                    Americans roll dice for 1 submarine in 39 Sea Zone, round 2 :  1/1 hits
                Units damaged: 1 carrier owned by the Japanese
                    Japanese roll dice for 1 carrier in 39 Sea Zone, round 2 :  0/1 hits
                    Americans roll dice for 1 submarine in 39 Sea Zone, round 3 :  0/1 hits
                    Japanese roll dice for 1 carrier in 39 Sea Zone, round 3 :  1/1 hits
                    1 submarine owned by the Americans lost in 39 Sea Zone
                Japanese win, taking Soviet Far East from Japanese with 1 carrier and 2 fighters remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 submarine
                Casualties for Americans: 1 submarine
            Battle in Tobruk
                Americans attack with 1 armour, 2 artilleries, 7 fighters, 4 infantry, 3 mech_infantrys and 1 tactical_bomber
                Italians defend with 1 armour, 3 artilleries, 4 infantry and 1 mech_infantry
                    Americans roll dice for 1 armour, 2 artilleries, 7 fighters, 4 infantry, 3 mech_infantrys and 1 tactical_bomber in Tobruk, round 1 :  7/18 hits
                    Italians roll dice for 1 armour, 3 artilleries, 4 infantry and 1 mech_infantry in Tobruk, round 1 :  3/9 hits
                    2 artilleries owned by the Italians , 1 mech_infantry owned by the Italians , 3 infantry owned by the Americans and 4 infantry owned by the Italians lost in Tobruk
                    Americans roll dice for 1 armour, 2 artilleries, 7 fighters, 1 infantry, 3 mech_infantrys and 1 tactical_bomber in Tobruk, round 2 :  6/15 hits
                    Italians roll dice for 1 armour and 1 artillery in Tobruk, round 2 :  1/2 hits
                    1 artillery owned by the Italians , 1 infantry owned by the Americans and 1 armour owned by the Italians lost in Tobruk
                Americans win, taking Tobruk from Italians with 1 armour, 2 artilleries, 7 fighters, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 22
                Casualties for Italians: 1 armour, 3 artilleries, 4 infantry and 1 mech_infantry
                Casualties for Americans: 4 infantry
                2 fighters owned by the Japanese could not land and were killed
Non Combat Move - Americans
            1 destroyer moved from 96 Sea Zone to 81 Sea Zone
            1 carrier moved from 96 Sea Zone to 81 Sea Zone
            1 fighter and 1 tactical_bomber moved from Tobruk to 81 Sea Zone
            1 transport moved from 96 Sea Zone to 81 Sea Zone
            6 fighters moved from Tobruk to 96 Sea Zone
            4 infantry moved from Libya to Tunisia
            1 destroyer moved from 104 Sea Zone to 110 Sea Zone
            2 submarines moved from 104 Sea Zone to 92 Sea Zone
            1 submarine moved from 101 Sea Zone to 106 Sea Zone
            1 transport moved from 96 Sea Zone to 81 Sea Zone
            3 carriers, 1 cruiser, 6 fighters and 5 transports moved from 96 Sea Zone to 94 Sea Zone
            2 submarines moved from 44 Sea Zone to 57 Sea Zone
            1 fighter moved from Queensland to Hawaiian Islands
            1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 7 Sea Zone
            1 carrier, 2 destroyers, 1 fighter, 1 infantry, 1 mech_infantry, 2 submarines, 1 tactical_bomber and 1 transport moved from 8 Sea Zone to 7 Sea Zone
            1 carrier, 2 destroyers and 2 submarines moved from 10 Sea Zone to 7 Sea Zone
            1 submarine moved from 101 Sea Zone to 106 Sea Zone
            1 destroyer moved from 101 Sea Zone to 104 Sea Zone
Place Units - Americans
            1 carrier, 1 destroyer and 5 submarines placed in 101 Sea Zone
            2 fighters placed in Western United States
Turn Complete - Americans
            Americans collect 53 PUs; end with 53 PUs total
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Territory Summary for Americans :
Wake Island : 1 flag, 1 airfield
    Western United States : 1 flag, 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters and 1 harbour
    Hawaiian Islands : 1 flag, 1 airfield, 1 fighter, 1 harbour and 2 infantry
    Midway : 1 flag, 1 airfield
    Soviet Far East : 1 flag, 2 infantry
    44 Sea Zone : 1 flag
    7 Sea Zone : 1 flag, 3 carriers, 5 destroyers, 2 fighters, 1 infantry, 1 mech_infantry, 4 submarines, 2 tactical_bombers and 1 transport
    3 Sea Zone : 1 flag, 1 transport
    57 Sea Zone : 1 flag, 2 submarines
    Central United States : 1 flag, 1 factory_major
    Eastern United States : 1 flag, 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
    Tunisia : 1 flag, 4 infantry
    Tobruk : 1 flag, 1 armour, 2 artilleries and 3 mech_infantrys
    Libya : 1 flag
    104 Sea Zone : 1 flag, 2 destroyers
    106 Sea Zone : 1 flag, 2 submarines
    94 Sea Zone : 1 flag, 3 carriers, 1 cruiser, 6 fighters and 5 transports
    92 Sea Zone : 1 flag, 2 submarines
    101 Sea Zone : 1 flag, 1 carrier, 1 destroyer and 5 submarines
    81 Sea Zone : 1 flag, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
    Brazil : 1 flag
    110 Sea Zone : 1 flag, 1 destroyer
Production/PUs Summary :
Germans : 52 / 65
    Russians : 35 / 40
    Japanese : 65 / 66
    Americans : 53 / 73
    Chinese : 5 / 13
    British : 20 / 0
    UK_Pacific : 6 / 5
    Italians : 12 / 15
    ANZAC : 10 / 15
    French : 7 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1
Game History
Round :8
Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
            2 infantry moved from Szechwan to Kweichow
            1 fighter moved from Kansu to Kweichow
Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 1 :  2/3 hits
                    Japanese roll dice for 1 infantry in Kweichow, round 1 :  0/1 hits
                    1 infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
            1 fighter moved from Kweichow to Shensi
            1 artillery moved from Szechwan to Shensi
Place Units - Chinese
            4 infantry placed in Shensi
Turn Complete - Chinese
            Chinese collect 6 PUs; end with 7 PUs total
Territory Summary for Chinese :
Shensi : 1 flag, 1 artillery, 1 fighter and 4 infantry
    Kweichow : 1 flag, 2 infantry
    Szechwan : 1 flag, 1 infantry
Production/PUs Summary :
Germans : 52 / 65
    Russians : 35 / 40
    Japanese : 64 / 66
    Americans : 53 / 73
    Chinese : 6 / 7
    British : 20 / 0
    UK_Pacific : 6 / 5
    Italians : 12 / 15
    ANZAC : 10 / 15
    French : 7 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1
Game History
Round :8
Combat Move - British
            1 fighter and 1 tactical_bomber moved from India to 39 Sea Zone
            1 artillery and 1 infantry moved from Tunisia to 94 Sea Zone
            1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
            1 mech_infantry moved from Union of South Africa to Belgian Congo
            1 infantry moved from Tanganyika Territory to Belgian Congo
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            1 infantry moved from Egypt to Trans-Jordan
            1 fighter moved from India to 39 Sea Zone
Combat - British
            Battle in 39 Sea Zone
                British attack with 2 fighters and 1 tactical_bomber
                Japanese defend with 1 carrier
                    British roll dice for 2 fighters and 1 tactical_bomber in 39 Sea Zone, round 1 :  3/3 hits
                    Japanese roll dice for 1 carrier in 39 Sea Zone, round 1 :  0/1 hits
                    1 carrier owned by the Japanese lost in 39 Sea Zone
                British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 16
                Casualties for Japanese: 1 carrier
Non Combat Move - British
            2 fighters and 1 tactical_bomber moved from 39 Sea Zone to Burma
            1 artillery, 16 infantry and 1 mech_infantry moved from India to Burma
            1 aaGun moved from Szechwan to Shensi
            2 fighters moved from Egypt to Malta
            1 tactical_bomber moved from Tanganyika Territory to West India
Turn Complete - British
Territory Summary for British :
Shensi : 1 flag, 1 aaGun
    Burma : 1 flag, 1 aaGun, 1 artillery, 2 fighters, 19 infantry, 1 mech_infantry and 1 tactical_bomber
    India : 1 flag, 1 airfield and 1 harbour
    West India : 1 flag, 1 tactical_bomber
    Belgian Congo : 1 flag, 1 infantry and 1 mech_infantry
    Iceland : 1 flag, 1 airfield
    Quebec : 1 flag, 1 factory_minor
    Trans-Jordan : 1 flag, 1 infantry
    Gibraltar : 1 flag, 1 harbour
    New Brunswick Nova Scotia : 1 flag, 1 harbour
    Egypt : 1 flag, 1 harbour and 1 infantry
    Union of South Africa : 1 flag, 1 factory_minor and 1 harbour
    Malta : 1 flag, 1 aaGun, 2 fighters and 1 infantry
    94 Sea Zone : 1 flag, 1 artillery and 1 infantry
    Eastern Persia : 1 flag
    81 Sea Zone : 1 flag, 1 artillery and 1 infantry
Production/PUs Summary :
Germans : 52 / 65
    Russians : 35 / 40
    Japanese : 64 / 66
    Americans : 53 / 73
    Chinese : 6 / 7
    British : 20 / 0
    UK_Pacific : 6 / 2
    Italians : 12 / 15
    ANZAC : 10 / 15
    French : 7 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1
Game History
Round :8
Place Units - UK_Pacific
            1 infantry placed in India
Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 8 PUs total
            Some Units in India change ownership: 1 infantry
Territory Summary for UK_Pacific :
India : 1 flag, 1 factory_major
Production/PUs Summary :
Germans : 52 / 65
    Russians : 35 / 40
    Japanese : 64 / 66
    Americans : 53 / 73
    Chinese : 6 / 7
    British : 20 / 0
    UK_Pacific : 6 / 8
    Italians : 12 / 15
    ANZAC : 10 / 15
    French : 7 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
lost caroline fleet, but made up for it with india :).
was really hoping for another hit in kweichow on defense, oh well.
Sz33 was also lucky for the allies, did better than you should have - like the course of this game. :)
Yes, India was VERY lucky…
