Got it, I didn’t see that I also had a FAQ, was thinking I only had the CLASSIFIED clarification
Now I see my specific question is answered, the carriers could not even split up during a combat move that ends in the same place
I don’t see any validity to your complaint Cow,
50% of your aa’s hit on london, and I believe you also scored a number of AA hits in Eastern Poland, a poorly designed defense, which still managed to secure the allies a decent showing. Italy got diced hard in the med early, and with it’s landings / attacks.
The only reason Germany and Italy face the challenges they face currently, is because they are minus that -extra- unit or two. A good player accepts that that’s reality, and moves forward - without complaint (observation is ok, but must consider the two way street). It’s Axis and Allies man, it happens.
Belarus was awesome, but our dice weren’t much better than yours, 4 rounds at 10 attack power to kill 4 units… that’s almost HALF the amount of hits we should have recieved? Granted, you didn’t hit anything in return, so we can safely consider BOTH our dice bad.
If you lose this game, at no stage can you call it -bad luck-. The luck is a piddalance when compared to the MOUNTAIN of strategic choices both sides have made, some good, some in error.
At BEST for you, you could argue the dice even, some observers would say though, that the rolls have 60/40 the allies way over the course of the game. Look at the history and decide for yourself - and observe. But don’t complain like a moo bag. ;)
I look forward to seeing Veqryn’s post!
to say that games are not won and lost on luck is false,
playing dice, of course games are won or lost on good and bad luck with important rolls
which is why i prefer low luck for most of my games
that said, i think this game is relatively even overall, and that while the luck has been worse for the allies, it has only been slightly worse, and not enough to override the choices of the players at this point
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1
Game History
Round :5
Purchase Units - ANZAC
            ANZAC buy 1 fighter; Remaining resources: 0 PUs;
Combat Move - ANZAC
            1 fighter moved from India to Northwest Persia
            1 fighter moved from 55 Sea Zone to Yunnan
            1 fighter moved from Queensland to 55 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            1 destroyer and 1 submarine moved from 62 Sea Zone to 55 Sea Zone
Non Combat Move - ANZAC
            1 aaGun moved from Queensland to 54 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
            1 aaGun and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
            1 fighter moved from Queensland to Dutch New Guinea
Place Units - ANZAC
            1 fighter placed in New South Wales
Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs total
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1
Game History
Round :5
Combat Move - French
            2 infantry moved from Algeria to Tunisia
                  French take Tunisia from Italians
Combat - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
Egypt : 1 flag, 2 infantry
    Tunisia : 1 flag, 2 infantry
    81 Sea Zone : 1 flag, 1 destroyer
Production/PUs Summary :
Germans : 41 / 50
    Russians : 40 / 57
    Japanese : 54 / 71
    Americans : 59 / 79
    Chinese : 10 / 15
    British : 20 / 0
    UK_Pacific : 7 / 7
    Italians : 16 / 22
    ANZAC : 10 / 15
    French : 8 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
Luck has it’s place on the battlefield as well. In a game such as this, luck can also been seen as the infernal accountant for intangibles. Troops don’t get tired, miss their families, disobey orders, or any of the other crap that goes on in a war.
Luck is when preparation meets oppurtunity.
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1
Game History
Round :6
Purchase Units - Germans
            Germans buy 3 artilleries, 1 destroyer and 5 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
            3 artilleries and 9 infantry moved from Slovakia Hungary to Yugoslavia
            4 armour moved from Western Germany to Yugoslavia
            2 fighters moved from Southern Italy to 110 Sea Zone
            3 fighters moved from Western Germany to 110 Sea Zone
            1 destroyer moved from 125 Sea Zone to 110 Sea Zone
            1 submarine moved from 113 Sea Zone to 112 Sea Zone
            1 armour and 1 artillery moved from Norway to Finland
            2 tactical_bombers moved from 112 Sea Zone to Finland
            1 submarine moved from 125 Sea Zone to 112 Sea Zone
            2 bombers moved from Slovakia Hungary to Novgorod
            1 armour and 1 artillery moved from Norway to 112 Sea Zone
            1 armour moved from Western Germany to 112 Sea Zone
            3 infantry moved from Western Germany to 112 Sea Zone
            2 infantry moved from France to Western Germany
            1 infantry moved from Germany to Poland
            2 armour, 1 artillery, 3 infantry and 3 transports moved from 112 Sea Zone to 127 Sea Zone
            2 armour, 1 artillery and 3 infantry moved from 127 Sea Zone to Novgorod
Combat - Germans
            Battle in Finland
                Germans attack with 1 armour, 1 artillery and 2 tactical_bombers
                Russians defend with 1 mech_infantry
                    Germans roll dice for 1 armour, 1 artillery and 2 tactical_bombers in Finland, round 1 :  2/4 hits
                    Russians roll dice for 1 mech_infantry in Finland, round 1 :  0/1 hits
                    1 mech_infantry owned by the Russians lost in Finland
                Germans win, taking Finland from Russians with 1 armour, 1 artillery and 2 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for Russians: 1 mech_infantry
            Battle in Yugoslavia
                Germans attack with 4 armour, 3 artilleries and 9 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 4 armour, 3 artilleries and 9 infantry in Yugoslavia, round 1 :  7/16 hits
                    Russians roll dice for 1 infantry in Yugoslavia, round 1 :  0/1 hits
                    1 infantry owned by the Russians lost in Yugoslavia
                Germans win, taking Yugoslavia from Russians with 4 armour, 3 artilleries and 9 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Novgorod
                Germans attack with 2 armour, 1 artillery, 2 bombers and 3 infantry
                Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
                    Germans roll dice for 2 armour, 1 artillery, 2 bombers and 3 infantry in Novgorod, round 1 :  3/8 hits
                    Russians roll dice for 3 infantry in Novgorod, round 1 :  3/3 hits
                    3 infantry owned by the Russians and 3 infantry owned by the Germans lost in Novgorod
                Germans win, taking Novgorod from Russians with 2 armour, 1 artillery and 2 bombers remaining. Battle score for attacker is 0
                Casualties for Germans: 3 infantry
                Casualties for Russians: 3 infantry
            Battle in 110 Sea Zone
                Germans attack with 1 destroyer and 5 fighters
                Americans defend with 1 destroyer
                    Germans roll dice for 1 destroyer and 5 fighters in 110 Sea Zone, round 1 :  2/6 hits
                    Americans roll dice for 1 destroyer in 110 Sea Zone, round 1 :  0/1 hits
                    1 destroyer owned by the Americans lost in 110 Sea Zone
                Germans win with 1 destroyer and 5 fighters remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
Non Combat Move - Germans
            2 fighters moved from 110 Sea Zone to 112 Sea Zone
            3 fighters moved from 110 Sea Zone to Western Germany
            5 aaGuns moved from Slovakia Hungary to Yugoslavia
            1 bomber moved from Novgorod to Poland
            1 bomber moved from Novgorod to Poland
            2 tactical_bombers moved from Finland to 112 Sea Zone
Place Units - Germans
            1 destroyer and 5 submarines placed in 112 Sea Zone
            3 artilleries placed in Western Germany
Turn Complete - Germans
            Germans collect 47 PUs; end with 47 PUs total
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
well you wanted your luck cow, and you got it. I don’t want to hear anymore bitchn
50% defensive hits at 2 or less is a VERY good result to be pleased with ;). And now russia should get their biggest -boon- turn of the game, let’s see what they do with it!
stfu i didn’t bitch at all. i can’t even make light of something without it being misinterpreted.
Heh heh. Sounds like you’re getting under his hide Garg.
lol you call that luck? are you kidding me? belarus was luck. the only thing that hit that turn were the 3 inf in karelia, gtfo. lol.
Yep MH, definetly under the hide.
COW Your side had 6 rolls that turn, ALL at 2 or less. You hit on 50% of those rolls instead of 33%. A near 20% better showing than anticipated is considered -lucky- yet you still complain?
Pfftp.
STRATEGY has had a hell of alot more to do with this game, than raw dice. So don’t poor sport out, fake injury, and reach for the dice welp. It’s weak.
Lean meat weak…
;)
so what you are saying is we got 12% lucky on Germany’s turn? Well, we got 99% unlucky on italy’s turn, you took belarus without losing anything. So I can’t see how you can say we are lucky lol.
maybe if my destroyer hit, I’d be happy.
The question is… how unhappy are you going to be, when MY destroyer hits? :P
well it’d just be a sub at least.
I think I pulled a hammy on J5.
what is a hammy?
A hamstring
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1
Game History
Round :6
Purchase Units - Russians
            Russians buy 2 armour, 2 artilleries, 7 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
            1 armour and 1 mech_infantry moved from Karelia to Finland
            1 artillery and 2 infantry moved from Bryansk to Belarus
            1 bomber moved from Russia to Belarus
            1 bomber moved from Russia to 127 Sea Zone
            1 mech_infantry moved from Ukraine to Caucasus
            1 mech_infantry moved from Romania to Albania
                  Russians take Albania from Italians
            1 infantry moved from Romania to Slovakia Hungary
                  Russians take Slovakia Hungary from Germans
            1 artillery and 1 infantry moved from Romania to Eastern Poland
            1 armour moved from Greece to Romania
            1 artillery and 1 infantry moved from Bessarabia to Romania
            1 infantry moved from Trans-Jordan to Egypt
            1 infantry moved from Olgiy to Yenisey
                  Russians take Yenisey from Japanese
            1 cruiser moved from 113 Sea Zone to 114 Sea Zone
            1 artillery and 2 infantry moved from Ukraine to Bessarabia
            1 armour moved from Egypt to Anglo Egyptian Sudan
Combat - Russians
            Battle in 127 Sea Zone
                Russians attack with 1 bomber
                Germans defend with 3 transports
                    3 transports owned by the Germans lost in 127 Sea Zone
                Russians win with 1 bomber remaining. Battle score for attacker is 21
                Casualties for Germans: 3 transports
            Battle in Belarus
                Russians attack with 1 artillery, 1 bomber and 2 infantry
                Italians defend with 2 armour
                    Russians roll dice for 1 artillery, 1 bomber and 2 infantry in Belarus, round 1 :  1/4 hits
                    Italians roll dice for 2 armour in Belarus, round 1 :  1/2 hits
                    1 infantry owned by the Russians and 1 armour owned by the Italians lost in Belarus
                    Russians roll dice for 1 artillery, 1 bomber and 1 infantry in Belarus, round 2 :  2/3 hits
                    Italians roll dice for 1 armour in Belarus, round 2 :  0/1 hits
                    1 armour owned by the Italians lost in Belarus
                Russians win, taking Belarus from Italians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 9
                Casualties for Russians: 1 infantry
                Casualties for Italians: 2 armour
            Battle in Eastern Poland
                Russians attack with 1 artillery and 1 infantry
                Italians defend with 1 infantry
                    Russians roll dice for 1 artillery and 1 infantry in Eastern Poland, round 1 :  1/2 hits
                    Italians roll dice for 1 infantry in Eastern Poland, round 1 :  1/1 hits
                    1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Eastern Poland
                Russians win, taking Eastern Poland from Italians with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Italians: 1 infantry
            Battle in Finland
                Russians attack with 1 armour and 1 mech_infantry
                Germans defend with 1 armour and 1 artillery
                    Russians roll dice for 1 armour and 1 mech_infantry in Finland, round 1 :  1/2 hits
                    Germans roll dice for 1 armour and 1 artillery in Finland, round 1 :  1/2 hits
                    1 mech_infantry owned by the Russians and 1 artillery owned by the Germans lost in Finland
                    Russians roll dice for 1 armour in Finland, round 2 :  0/1 hits
                    Germans roll dice for 1 armour in Finland, round 2 :  1/1 hits
                    1 armour owned by the Russians lost in Finland
                Germans win with 1 armour remaining. Battle score for attacker is -6
                Casualties for Germans: 1 artillery
                Casualties for Russians: 1 armour and 1 mech_infantry
Non Combat Move - Russians
            1 bomber moved from 127 Sea Zone to Romania
            1 bomber moved from Belarus to Romania
            1 aaGun and 4 infantry moved from Olgiy to Yenisey
            1 infantry moved from Olgiy to Yenisey
            1 aaGun and 6 infantry moved from Olgiy to Timguska
            10 infantry moved from Olgiy to Kansu
            1 infantry moved from Vologda to Archangel
            1 artillery moved from Vologda to Smolensk
            4 infantry moved from Russia to Smolensk
Place Units - Russians
            1 armour and 2 mech_infantrys placed in Volgograd
            1 artillery and 2 infantry placed in Ukraine
            1 armour, 1 artillery, 5 infantry and 2 mech_infantrys placed in Russia
Turn Complete - Russians
            Russians collect 41 PUs; end with 41 PUs total
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 46 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 61 PUs
Territory Summary for Russians :
Kansu : 1 flag, 10 infantry
    Yenisey : 1 flag, 1 aaGun and 6 infantry
    Timguska : 1 flag, 1 aaGun and 6 infantry
    Olgiy : 1 flag
    Tsagaan Olom : 1 flag
    Egypt : 1 flag, 1 infantry
    Anglo Egyptian Sudan : 1 flag, 1 armour
    Slovakia Hungary : 1 flag, 1 infantry
    Romania : 1 flag, 2 aaGuns, 1 armour, 2 artilleries, 2 bombers, 8 infantry and 7 mech_infantrys
    Albania : 1 flag, 1 mech_infantry
    Belarus : 1 flag, 1 artillery and 1 infantry
    Archangel : 1 flag, 1 infantry
    Eastern Poland : 1 flag, 1 artillery
    Bessarabia : 1 flag, 1 artillery and 2 infantry
    Russia : 1 flag, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 5 infantry and 2 mech_infantrys
    Ukraine : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
    Volgograd : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
    Caucasus : 1 flag, 1 mech_infantry
    Smolensk : 1 flag, 1 artillery and 4 infantry
    Bulgaria : 1 flag
    Greece : 1 flag
    Iraq : 1 flag
    114 Sea Zone : 1 flag, 1 cruiser
    Northwest Persia : 1 flag
    Persia : 1 flag
    115 Sea Zone : 1 flag, 1 submarine
Production/PUs Summary :
Germans : 44 / 57
    Russians : 41 / 61
    Japanese : 53 / 71
    Americans : 59 / 79
    Chinese : 10 / 15
    British : 20 / 0
    UK_Pacific : 7 / 7
    Italians : 13 / 22
    ANZAC : 10 / 15
    French : 8 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
