Got it, I didn’t see that I also had a FAQ, was thinking I only had the CLASSIFIED clarification
Now I see my specific question is answered, the carriers could not even split up during a combat move that ends in the same place
didn’t post uk pac’s placement anyway here you go. uk pac just placed 3 inf.
hehe uk’s air sniped yugoslavia infantry from italy and they all flew away.
lost a fighter with usa vs a destroyer boo.
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1
Game History
Round :4
Politics - Italians
Purchase Units - Italians
Italians buy 1 carrier; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour, 3 artilleries, 4 infantry and 1 mech_infantry moved from Libya to Tobruk
1 infantry moved from Slovakia Hungary to Poland
1 infantry moved from Slovakia Hungary to Poland
1 infantry moved from Slovakia Hungary to Poland
1 armour moved from Slovakia Hungary to Poland
1 armour moved from Slovakia Hungary to Poland
2 fighters moved from Slovakia Hungary to 97 Sea Zone
1 fighter moved from Northern Italy to 97 Sea Zone
1 bomber moved from Southern France to 97 Sea Zone
Combat - Italians
Battle in Poland
Italians attack with 2 armour and 3 infantry
Russians defend with 1 artillery and 2 infantry
Italians roll dice for 2 armour and 3 infantry in Poland, round 1 : 1/5 hits
Russians roll dice for 1 artillery and 2 infantry in Poland, round 1 : 1/3 hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Poland
Italians roll dice for 2 armour and 2 infantry in Poland, round 2 : 2/4 hits
Russians roll dice for 1 artillery and 1 infantry in Poland, round 2 : 0/2 hits
1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Poland
Italians win, taking Poland from Russians with 2 armour and 2 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 2 infantry
Casualties for Italians: 1 infantry
Battle in 97 Sea Zone
Italians attack with 1 bomber and 3 fighters
British defend with 1 battleship, 1 cruiser and 1 destroyer
Italians roll dice for 1 bomber and 3 fighters in 97 Sea Zone, round 1 : 3/4 hits
Units damaged: 1 battleship owned by the British
British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 97 Sea Zone, round 1 : 2/3 hits
1 cruiser owned by the British , 2 fighters owned by the Italians and 1 destroyer owned by the British lost in 97 Sea Zone
Italians roll dice for 1 bomber and 1 fighter in 97 Sea Zone, round 2 : 1/2 hits
British roll dice for 1 battleship in 97 Sea Zone, round 2 : 0/1 hits
1 battleship owned by the British lost in 97 Sea Zone
Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 20
Casualties for British: 1 battleship, 1 cruiser and 1 destroyer
Casualties for Italians: 2 fighters
Non Combat Move - Italians
1 fighter moved from 97 Sea Zone to Southern Italy
1 bomber moved from 97 Sea Zone to Southern Italy
1 aaGun moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
1 carrier placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total
Italy just sniped your whole fleet in Sz97, with 2 fgt loss.
We can call it even.
you sunk 3 ships good job. less stuff to defend italy.
Defend Italy against what?
The ENTIRE British fleet in the pacific? Which is 1 destroyer…
Anyway france’s destroyer is attacking your carrier. Scramble orders? OOL?
pretty nuts, but the fate of this game rests on 1 destroyer vs 1 carrier and a fighter.
no choice got to do it.
maybe that attack would be a bad idea. considering that destroyer could kill a japan sub lingering around.
1 in 100 games it is brilliant idea.
60% of the time it works every time
I scramble in 97. Obviously.
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1
Game History
Round :4
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 cruiser moved from 54 Sea Zone to 21 Sea Zone
Combat - ANZAC
Battle in 21 Sea Zone
ANZAC attack with 1 cruiser
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 21 Sea Zone
ANZAC win with 1 cruiser remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
1 infantry moved from Burma to India
1 fighter moved from India to 54 Sea Zone
1 fighter moved from New South Wales to Queensland
1 infantry moved from New South Wales to South Australia
1 aaGun moved from South Australia to Queensland
Place Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Territory Summary for ANZAC :
India : 1 flag, 1 fighter and 1 infantry
Queensland : 1 flag, 1 aaGun, 1 airfield, 2 fighters, 1 harbour and 1 infantry
New Zealand : 1 flag, 1 airfield and 1 harbour
New South Wales : 1 flag, 1 factory_minor and 1 harbour
South Australia : 1 flag, 1 aaGun, 2 artilleries and 4 infantry
21 Sea Zone : 1 flag, 1 cruiser
54 Sea Zone : 1 flag, 1 fighter and 1 transport
62 Sea Zone : 1 flag, 1 destroyer and 1 submarine
Egypt : 1 flag, 2 infantry
Production/PUs Summary :
Germans : 44 / 79
Russians : 40 / 55
Japanese : 58 / 67
Americans : 52 / 72
Chinese : 11 / 17
British : 20 / 0
UK_Pacific : 7 / 7
Italians : 16 / 16
ANZAC : 10 / 10
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Minor point of contention here. My mother always said I should have been a lawyer, and said lawyer is begging to know. It may just be a custom/courtesy thing, so please feel free to correct me if I am wrong.
I am asking purely for personal knowledge, so I know that it is/isn’t normal for forum play.
I know Garg didn’t HAVE TO answer, so that may just be our problem for responding.
It seems to me that asking for scramble orders implies that attack is inbound.
Further confusion for me was caused because I didn’t realize it was asked out of turn order. lol
Good point it does bind us to it. I did ask, but not my country, really wanted it to attack honestly.
Yes of course he scrambles, it is a lone dd, just asking for expedience.
Did the numbers on it. Since we are just hoping for two hits, about 1.3% for that.
If there is a round to go crazy, this would be it. Russia attacks with 22 inf against 12 inf 2 tank (a battle you win big or lose big with very little inbetween results). If that carrier is dead to french dd or to uk’s air, I won’t get blocked by an Italy carrier and destroyer from taking italy.
I am in the mood to go nuts, but I can wait.
They are not my countries and I am USA, the country that is supposed to be on standby, till things happen, then it goes nuts.
me and veqryn in a debate over this, but it is not my place to tell him what to do. which is go nuts lol.
the next time cow plays france, he is bound to attack a carrier with a destroyer
i however, am not going to do this attack
and there was no need to ask at all. of course the fighter ‘would’ be scrambled.
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1
Game History
Round :4
Combat Move - French
Non Combat Move - French
1 destroyer moved from 98 Sea Zone to 81 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to Egypt
2 infantry moved from Morocco to Algeria
Turn Complete - French