XDAP - 02 Final Draft (Axis) vs Dairy Qryn (Allies)

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1

    Game History

    Round :3

    Combat Move - British
                1 infantry moved from Yunnan to French Indo China
                      UK_Pacific take French Indo China from Japanese
                1 fighter and 2 infantry moved from Yunnan to Shan State
                1 infantry moved from Yunnan to Shan State
                1 artillery and 1 infantry moved from British Somaliland to 76 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
                1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
                1 battleship moved from 76 Sea Zone to 98 Sea Zone
                1 fighter and 1 tactical_bomber moved from Egypt to Iraq
                1 mech_infantry moved from Egypt to Iraq
                2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 fighter moved from Malta to 94 Sea Zone
                1 bomber moved from Malta to 91 Sea Zone

    Combat - British
                Battle in 91 Sea Zone
                    British attack with 1 bomber
                    Germans defend with 1 cruiser
                        British roll dice for 1 bomber in 91 Sea Zone, round 1 :  1/1 hits
                        Germans roll dice for 1 cruiser in 91 Sea Zone, round 1 :  1/1 hits
                        1 bomber owned by the British and 1 cruiser owned by the Germans lost in 91 Sea Zone
                    Germans win with no units remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 cruiser
                    Casualties for British: 1 bomber
                Battle in 94 Sea Zone
                    British attack with 1 fighter
                    Italians defend with 1 transport
                        1 transport owned by the Italians lost in 94 Sea Zone
                    British win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport
                Battle in Shan State
                    British attack with 1 fighter and 3 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 1 fighter and 3 infantry in Shan State, round 1 :  1/4 hits
                        Japanese roll dice for 1 infantry in Shan State, round 1 :  0/1 hits
                        1 infantry owned by the Japanese lost in Shan State
                    British win, taking Shan State from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Iraq
                    British attack with 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    Neutral_Axis defend with 3 infantry
                        British roll dice for 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Iraq, round 1 :  2/5 hits
                        Neutral_Axis roll dice for 3 infantry in Iraq, round 1 :  1/3 hits
                        2 infantry owned by the Neutral_Axis and 1 artillery owned by the British lost in Iraq
                    1 mech_infantry retreated to Trans-Jordan
                        British roll dice for 1 infantry in Iraq, round 2 :  0/1 hits
                        Neutral_Axis roll dice for 1 infantry in Iraq, round 2 :  0/1 hits
                        British roll dice for 1 infantry in Iraq, round 3 :  0/1 hits
                        Neutral_Axis roll dice for 1 infantry in Iraq, round 3 :  1/1 hits
                        1 infantry owned by the British lost in Iraq
                    Neutral_Axis win with 1 infantry remaining. Battle score for attacker is -1
                    Casualties for Neutral_Axis: 2 infantry
                    Casualties for British: 1 artillery and 1 infantry

    Non Combat Move - British
                1 artillery and 2 infantry moved from Egypt to Alexandria
                1 fighter moved from 94 Sea Zone to Malta
                1 fighter and 1 tactical_bomber moved from Iraq to Eastern Persia
                3 infantry moved from Burma to India
                1 infantry moved from West India to India
                1 fighter moved from Shan State to India

    Place Units - British
                2 artilleries and 4 infantry placed in United Kingdom

    Turn Complete - British
                British collect 26 PUs; end with 26 PUs total

    Territory Summary for British :

    Yunnan : 1 flag, 3 aaGuns, 1 artillery, 5 infantry and 2 mech_infantrys
        Shan State : 1 flag, 3 infantry
        India : 1 flag, 1 airfield, 1 fighter, 1 harbour and 11 infantry
        French Indo China : 1 flag, 1 infantry
        Sumatra : 1 flag, 1 infantry
        Iceland : 1 flag, 1 airfield
        Quebec : 1 flag, 1 factory_minor
        Trans-Jordan : 1 flag, 1 mech_infantry
        Alexandria : 1 flag, 1 artillery and 2 infantry
        Gibraltar : 1 flag, 1 harbour
        New Brunswick Nova Scotia : 1 flag, 1 harbour
        Egypt : 1 flag, 1 harbour
        Union of South Africa : 1 flag, 1 factory_minor and 1 harbour
        Malta : 1 flag, 1 aaGun, 2 fighters, 1 infantry and 1 tactical_bomber
        United Kingdom : 1 flag, 5 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour, 24 infantry and 1 mech_infantry
        Anglo Egyptian Sudan : 1 flag, 2 infantry
        Morocco : 1 flag, 1 artillery and 1 infantry
        80 Sea Zone : 1 flag, 1 transport
        Eastern Persia : 1 flag, 1 fighter and 1 tactical_bomber
        98 Sea Zone : 1 flag, 1 battleship, 1 cruiser and 2 destroyers

    Production/PUs Summary :

    Germans : 40 / 49
        Russians : 37 / 40
        Japanese : 43 / 49
        Americans : 52 / 77
        Chinese : 10 / 16
        British : 26 / 26
        UK_Pacific : 13 / 0
        Italians : 16 / 16
        ANZAC : 14 / 15
        French : 7 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1

    Game History

    Round :3

    Place Units - UK_Pacific
                1 artillery and 2 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,6,2,6,3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,4
                UK_Pacific collect 9 PUs (4 lost to blockades); end with 9 PUs total
                Some Units in India change ownership: 1 artillery and 2 infantry

    Territory Summary for UK_Pacific :

    India : 1 flag, 1 factory_major
        French Indo China : 1 flag
        Sumatra : 1 flag

    Production/PUs Summary :

    Germans : 40 / 49
        Russians : 37 / 40
        Japanese : 43 / 49
        Americans : 52 / 77
        Chinese : 10 / 16
        British : 26 / 26
        UK_Pacific : 13 / 9
        Italians : 16 / 16
        ANZAC : 14 / 15
        French : 7 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • Liaison TripleA '11 '10

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1

    Game History

    Round :3

    Politics - Italians
                Italians takes Political Action: Political Action Axis To War With Russians
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War

    Purchase Units - Italians
                Italians buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 bomber moved from Southern Italy to Gibraltar
                1 infantry moved from Yugoslavia to Romania
                1 artillery moved from Bulgaria to Romania
                1 fighter moved from Southern Italy to Romania
                1 fighter moved from Southern Italy to Romania

    Combat - Italians
                Strategic bombing raid in Gibraltar
                        AA guns fire in Gibraltar :  0/1 hits
                Bombing raid in Gibraltar causes: 6 damage to unit: harbour
                    Bombing raid in Gibraltar causes 6 damage total.
                Battle in Romania
                    Italians attack with 1 artillery, 2 fighters and 1 infantry
                    Russians defend with 1 infantry
                        Italians roll dice for 1 artillery, 2 fighters and 1 infantry in Romania, round 1 :  0/4 hits
                        Russians roll dice for 1 infantry in Romania, round 1 :  0/1 hits
                        Italians roll dice for 1 artillery, 2 fighters and 1 infantry in Romania, round 2 :  1/4 hits
                        Russians roll dice for 1 infantry in Romania, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Romania
                    Italians win, taking Romania from Russians with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                1 aaGun, 1 armour and 3 infantry moved from Yugoslavia to Slovakia Hungary
                1 armour moved from Northern Italy to Slovakia Hungary
                1 infantry moved from Northern Italy to Yugoslavia
                1 aaGun moved from Southern Italy to Northern Italy
                1 armour, 2 artilleries, 1 infantry and 1 mech_infantry moved from Tunisia to Libya
                1 bomber moved from Gibraltar to Southern France
                1 fighter moved from Romania to Slovakia Hungary
                1 fighter moved from Romania to Slovakia Hungary

    Place Units - Italians
                1 fighter and 2 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 16 PUs; end with 16 PUs total

  • Customizer

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1

    Game History

    Round :3

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan

    Turn Complete - French

    Territory Summary for French :

    Egypt : 1 flag, 1 infantry
        United Kingdom : 1 flag, 2 infantry
        Anglo Egyptian Sudan : 1 flag, 1 infantry
        Morocco : 1 flag, 2 infantry
        98 Sea Zone : 1 flag, 1 destroyer

    Production/PUs Summary :

    Germans : 43 / 49
        Russians : 34 / 40
        Japanese : 43 / 49
        Americans : 52 / 77
        Chinese : 10 / 16
        British : 26 / 26
        UK_Pacific : 13 / 9
        Italians : 16 / 16
        ANZAC : 14 / 14
        French : 7 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • Liaison TripleA '11 '10

    TripleA Move Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1

    Game History

    Round :4

    Purchase Units - Germans
                Germans buy 1 artillery, 1 carrier, 1 destroyer and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 armour, 6 artilleries, 1 fighter, 10 infantry, 4 mech_infantrys and 1 tactical_bomber moved from Scotland to United Kingdom
                1 battleship moved from 111 Sea Zone to 110 Sea Zone
                1 carrier moved from 111 Sea Zone to 110 Sea Zone
                11 transports moved from 111 Sea Zone to 112 Sea Zone
                6 armour and 10 infantry moved from Western Germany to 112 Sea Zone
                6 armour, 10 infantry and 11 transports moved from 112 Sea Zone to 110 Sea Zone
                6 armour and 10 infantry moved from 110 Sea Zone to United Kingdom
                2 bombers moved from Western Germany to United Kingdom
                2 fighters and 2 tactical_bombers moved from Poland to 110 Sea Zone

  • Liaison TripleA '11 '10

    Scramble request for Sz110.

  • TripleA

    No.

  • Liaison TripleA '11 '10

    2 aa hits… damn.

  • Liaison TripleA '11 '10

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1

    Game History

    Round :4

    Purchase Units - Germans
                Germans buy 1 artillery, 1 carrier, 1 destroyer and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 armour, 6 artilleries, 1 fighter, 10 infantry, 4 mech_infantrys and 1 tactical_bomber moved from Scotland to United Kingdom
                1 battleship moved from 111 Sea Zone to 110 Sea Zone
                1 carrier moved from 111 Sea Zone to 110 Sea Zone
                11 transports moved from 111 Sea Zone to 112 Sea Zone
                6 armour and 10 infantry moved from Western Germany to 112 Sea Zone
                6 armour, 10 infantry and 11 transports moved from 112 Sea Zone to 110 Sea Zone
                6 armour and 10 infantry moved from 110 Sea Zone to United Kingdom
                2 bombers moved from Western Germany to United Kingdom
                2 fighters and 2 tactical_bombers moved from Poland to 110 Sea Zone

    Combat - Germans
                Germans creates battle in territory 125 Sea Zone
                Battle in United Kingdom
                    Germans attack with 9 armour, 6 artilleries, 2 bombers, 1 fighter, 20 infantry, 4 mech_infantrys and 1 tactical_bomber
                    French defend with 2 infantry; British defend with 5 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour, 24 infantry and 1 mech_infantry
                    Germans captures 26PUs while taking British capital
                    Germans converts factory_major into different units
                    Germans win, taking United Kingdom from British with 9 armour, 2 artilleries and 2 bombers remaining. Battle score for attacker is 28
                    Casualties for Germans: 4 artilleries, 1 fighter, 20 infantry, 4 mech_infantrys and 1 tactical_bomber
                    Casualties for French: 2 infantry
                    Casualties for British: 5 aaGuns, 1 armour, 2 artilleries, 2 fighters, 24 infantry and 1 mech_infantry
                Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans

    Non Combat Move - Germans
                2 bombers could not land in United Kingdom and were removed
                2 artilleries and 5 infantry moved from Germany to Slovakia Hungary
                6 aaGuns moved from Poland to Slovakia Hungary

    Place Units - Germans
                1 carrier and 1 destroyer placed in 110 Sea Zone
                1 artillery and 7 infantry placed in Germany
                Germans undo move 2.
                1 artillery and 7 infantry placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,1
                Germans collect 48 PUs (1 lost to blockades); end with 74 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 79 PUs

  • Liaison TripleA '11 '10

    I inadvertantly misclicked and didn’t land my bombers - they were destroyed.

    I edited them back in in West Germany, where I wanted to land them.

  • TripleA

    veqryn, how come i always have to set draw borders on top to high every game? shouldn’t that be the default?

  • TripleA

    sweet aa gunned down 2 air units. you still had 13 survivors, about average.

  • Customizer

    guys, triplea 1.6.1.1 is released, and it is a stable release.

    it will load 1.6.1 savegames

    (when it loads a 1.6.1 savegame, it will add the missing data and become 1.6.1.1)

    however, there is a small problem: I don’t know what happens if a person with 1.6.1 loads a 1.6.1.1 savegame

    so in order to prevent that from happening, everyone needs to upgrade to 1.6.1.1

    see this link: http://www.axisandallies.org/forums/index.php?topic=28038.0

  • Liaison TripleA '11 '10

    You’re Amazing V!

    Downloading now…

  • Customizer

    Test summary from TripleA, engine version: 1.6.1.1, time: 00:28:27

  • TripleA

    I now have the technology

  • Liaison TripleA '11 '10

  • TripleA

    That is so 1990… I am like the terminator I come from the future.

  • Liaison TripleA '11 '10

    Well all that matters, is the machines always LOSE in the end.

  • TripleA

    we will see.

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