Got it, I didn’t see that I also had a FAQ, was thinking I only had the CLASSIFIED clarification
Now I see my specific question is answered, the carriers could not even split up during a combat move that ends in the same place
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1
Game History
Round :9
Purchase Units - Americans
            Americans buy 4 carriers and 1 destroyer; Remaining resources: 1 PUs;
Combat Move - Americans
            4 submarines moved from 7 Sea Zone to 6 Sea Zone
            2 fighters and 2 tactical_bombers moved from 7 Sea Zone to 6 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 7 Sea Zone to 17 Sea Zone
            1 infantry and 1 mech_infantry moved from 17 Sea Zone to Iwo Jima
            1 infantry moved from Soviet Far East to Siberia
                  Russians take Siberia from Japanese
            4 fighters moved from 94 Sea Zone to 97 Sea Zone
            1 fighter moved from 94 Sea Zone to 97 Sea Zone
            1 carrier moved from 94 Sea Zone to 97 Sea Zone
            4 infantry moved from Tunisia to 94 Sea Zone
            4 infantry and 4 transports moved from 94 Sea Zone to 96 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 99 Sea Zone
            1 armour, 2 artilleries and 1 mech_infantry moved from Tobruk to 96 Sea Zone
            1 armour, 2 artilleries, 4 infantry, 1 mech_infantry and 4 transports moved from 96 Sea Zone to 97 Sea Zone
            1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from 97 Sea Zone to Greece
            1 carrier moved from 94 Sea Zone to 97 Sea Zone
            1 carrier, 1 cruiser and 1 fighter moved from 94 Sea Zone to 97 Sea Zone
            1 fighter moved from Hawaiian Islands to 6 Sea Zone
Combat - Americans
            Battle in 6 Sea Zone
                Americans attack with 3 fighters, 4 submarines and 2 tactical_bombers
                Japanese defend with 1 destroyer
                Americans win, taking 6 Sea Zone from Japanese with 3 fighters, 4 submarines and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Iwo Jima
            Battle in 97 Sea Zone
                Americans attack with 3 carriers, 1 cruiser, 6 fighters and 4 transports
                Italians defend with 1 carrier
                Americans win, taking Iwo Jima from Japanese, taking 97 Sea Zone from Neutral with 3 carriers, 1 cruiser, 6 fighters and 4 transports remaining. Battle score for attacker is 16
                Casualties for Italians: 1 carrier
            Battle in Greece
                Americans attack with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
                Italians defend with 1 bomber
                Americans win, taking Greece from Germans with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 12
                Casualties for Italians: 1 bomber
Non Combat Move - Americans
            1 destroyer moved from 7 Sea Zone to 19 Sea Zone
            3 carriers and 4 destroyers moved from 7 Sea Zone to 17 Sea Zone
            3 fighters and 2 tactical_bombers moved from 6 Sea Zone to 17 Sea Zone
            1 fighter moved from Western United States to Hawaiian Islands
            2 infantry and 1 transport moved from 81 Sea Zone to 72 Sea Zone
            1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 81 Sea Zone to 80 Sea Zone
            2 submarines moved from 92 Sea Zone to 93 Sea Zone
            2 destroyers moved from 104 Sea Zone to 88 Sea Zone
            2 submarines moved from 106 Sea Zone to 88 Sea Zone
            1 carrier, 1 destroyer and 5 submarines moved from 101 Sea Zone to 88 Sea Zone
            2 mech_infantrys moved from Tobruk to Egypt
            1 submarine moved from 57 Sea Zone to 78 Sea Zone
            1 submarine moved from 57 Sea Zone to 78 Sea Zone
            1 fighter moved from Western United States to 88 Sea Zone
            1 infantry moved from Soviet Far East to Siberia
Place Units - Americans
            4 carriers and 1 destroyer placed in 10 Sea Zone
Turn Complete - Americans
            Americans collect 56 PUs; end with 57 PUs total
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
Territory Summary for Americans :
Iwo Jima : 1 flag, 1 infantry and 1 mech_infantry
    Wake Island : 1 flag, 1 airfield
    Western United States : 1 flag, 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
    Hawaiian Islands : 1 flag, 1 airfield, 1 fighter, 1 harbour and 2 infantry
    Midway : 1 flag, 1 airfield
    Siberia : 1 flag, 2 infantry
    44 Sea Zone : 1 flag
    10 Sea Zone : 1 flag, 4 carriers and 1 destroyer
    19 Sea Zone : 1 flag, 1 destroyer
    17 Sea Zone : 1 flag, 3 carriers, 4 destroyers, 3 fighters, 2 tactical_bombers and 1 transport
    6 Sea Zone : 1 flag, 4 submarines
    Central United States : 1 flag, 1 factory_major
    Eastern United States : 1 flag, 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
    Egypt : 1 flag, 2 mech_infantrys
    Tobruk : 1 flag
    Libya : 1 flag
    80 Sea Zone : 1 flag, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
    93 Sea Zone : 1 flag, 2 submarines
    Greece : 1 flag, 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
    99 Sea Zone : 1 flag, 1 transport
    97 Sea Zone : 1 flag, 3 carriers, 1 cruiser, 6 fighters and 4 transports
    72 Sea Zone : 1 flag, 1 transport
    Brazil : 1 flag
    78 Sea Zone : 1 flag, 2 submarines
    88 Sea Zone : 1 flag, 1 carrier, 3 destroyers, 1 fighter and 7 submarines
Production/PUs Summary :
Germans : 50 / 65
    Russians : 37 / 43
    Japanese : 61 / 68
    Americans : 56 / 77
    Chinese : 6 / 7
    British : 20 / 0
    UK_Pacific : 6 / 8
    Italians : 12 / 16
    ANZAC : 10 / 17
    French : 7 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1
Game History
Round :9
Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
            1 infantry moved from Shensi to Suiyuyan
                  Chinese take Suiyuyan from Japanese
            1 fighter and 3 infantry moved from Shensi to Kweichow
Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 2 infantry
                Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 2 infantry
                Casualties for Chinese: 2 infantry
Non Combat Move - Chinese
            1 fighter moved from Kweichow to Hopei
            1 artillery moved from Shensi to Hopei
Place Units - Chinese
            2 infantry placed in Hopei
Turn Complete - Chinese
            Chinese collect 8 PUs; end with 9 PUs total
Territory Summary for Chinese :
Suiyuyan : 1 flag, 1 infantry
    Kweichow : 1 flag, 1 infantry
    Hopei : 1 flag, 1 artillery, 1 fighter and 2 infantry
    Szechwan : 1 flag, 1 infantry
Production/PUs Summary :
Germans : 50 / 65
    Russians : 37 / 43
    Japanese : 59 / 68
    Americans : 56 / 77
    Chinese : 8 / 9
    British : 20 / 0
    UK_Pacific : 6 / 8
    Italians : 12 / 16
    ANZAC : 10 / 17
    French : 7 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
grr no defending hits on the Yankee’s. :S Kweichow was good though!
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1
Game History
Round :9
Place Units - UK_Pacific
            2 mech_infantrys placed in India
Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,3
            UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs total
            Some Units in India change ownership: 2 mech_infantrys
Territory Summary for UK_Pacific :
India : 1 flag, 1 factory_major
Production/PUs Summary :
Germans : 50 / 65
    Russians : 37 / 43
    Japanese : 59 / 68
    Americans : 56 / 77
    Chinese : 8 / 9
    British : 20 / 0
    UK_Pacific : 6 / 3
    Italians : 12 / 16
    ANZAC : 10 / 17
    French : 7 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
i swear the axis have NEVER missed a roll for convoy damage….
:roll:
cow, i’m sure you meant to move that transport in sz99 to sz97 ???
it can’t unload in 97, he scrambles. usa don’t attack, uk can’t land, infinite loop nothin happens. I want the 2 defenders there, which will be lost before any american casualties in the event of an attack.
@Cow:
it can’t unload in 97, he scrambles. usa don’t attack, uk can’t land, infinite loop nothin happens. I want the 2 defenders there, which will be lost before any american casualties in the event of an attack.
wrong,
when UK goes to unload, the territory of greece is owned by USA, so it is not an amphibious assault, meaning you do it during noncombat move
no scrambling possible
i request boat be moved to sz99 based on a fault understanding of the rules
It’s too late.
:)
Clearly I would have scrambled, had I known the other transport was going to be there.
lol…
I was wondering what his intent was, I thought it was to take Crete? But for what purpose I wasn’t sure…
This will be the SECOND time we’ve made an exception for the same inf and artillery! lol.
oh i get it the greece thing is non combat for uk. my bad.
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1
Game History
Round :9
Purchase Units - Italians
            Italians buy 1 bomber; Remaining resources: 4 PUs;
Combat Move - Italians
            1 mech_infantry moved from Greater Southern Germany to Albania
            1 mech_infantry moved from Greater Southern Germany to Poland
Non Combat Move - Italians
            2 mech_infantrys moved from Southern Italy to Greater Southern Germany
            2 fighters moved from Southern Italy to United Kingdom
Place Units - Italians
            1 bomber placed in Southern Italy
Turn Complete - Italians
            Total Cost from Convoy Blockades: 10
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,2,5,5
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6,6,1,4,5,3,4,4,2,2,3,5
            Italians collect 2 PUs (10 lost to blockades); end with 6 PUs total
Dice Statistics:
Total
            1 was rolled 2 times
            2 was rolled 2 times
            3 was rolled 2 times
            4 was rolled 3 times
            5 was rolled 2 times
            6 was rolled 2 times
        Average roll : 3.538
        Median : 4.000
        Variance : 0.083
        Standard Deviation : 0.289
        Total rolls : 13
Null / Other
            1 was rolled 2 times
            2 was rolled 2 times
            3 was rolled 2 times
            4 was rolled 3 times
            5 was rolled 2 times
            6 was rolled 2 times
        Average roll : 3.538
        Median : 4.000
        Variance : 0.083
        Standard Deviation : 0.289
        Total rolls : 13
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1
Game History
Round :9
Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
            1 infantry moved from 72 Sea Zone to French Madagascar
            1 submarine moved from 54 Sea Zone to 62 Sea Zone
            1 fighter moved from New Guinea to Queensland
            1 fighter moved from New South Wales to Queensland
            1 infantry moved from New South Wales to Queensland
            1 artillery moved from South Australia to Queensland
            1 fighter and 1 infantry moved from Burma to India
Combat - ANZAC
            Battle in French Madagascar
Non Combat Move - ANZAC
Place Units - ANZAC
            1 destroyer and 1 submarine placed in 62 Sea Zone
            1 infantry placed in New South Wales
Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 6,2
            ANZAC collect 9 PUs (2 lost to blockades); end with 9 PUs total
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1
Game History
Round :9
Combat Move - French
Non Combat Move - French
            2 infantry moved from Tunisia to Libya
Turn Complete - French
if you accept it,
this attached save edits usa’s transport to sz99
your choice garg
I was okay with my mistake and never said anything about editing it. As a matter of fact, I don’t mind it so much.
just leave it and don’t request edits for me. >,<
just kill it with italians, it don’t bother me none.
