sent a chat so we don’t clutter up this thread
XDAP - 02 Final Draft (Axis) vs Dairy Qryn (Allies)
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 Ugh, yea that NO is tricky.� The Game Notes are off on a few things I’ve noticed.� It’s off on the Kamikazees and some other things too. It does seem from the game notes that the NO will be taken away for those British planes. Yea, there is no reason for the German player to move that sub knowing that the NO was in effect, should he move it.� It can still reach z110 from there.� You should let Garg edit that in and blame it on the game notes confusion. It’s the sporting thing to do. If they are off, why not alert me and/or write out what it should say. Nothing gets fixed until someone who knows it is wrong fixes it. My apologies. You are right. :oops: Do you want details on the Kamikazee stuff? i like to copy and paste, so rewriting it would be best 
 or you could just tell me what is wrong with what the game notes currently has
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 Ok. I’ll pm ya. 
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 Wow “The People’s Law” just got told… ;) Hey, it’s important to be able to take an ass-chewing like a man. Trust me, getting your ass chewed by a judge every month or so keeps you pretty humble. Tactful acquiesense is as beautiful a skill as is take-no-prisoners aggresive arguing. But, shucks, when a man is right, he’s right. Here I am noticing stuff jacked up on the game notes and not letting Veq know, and then I post about it in a game that he’ actually playing in. I mean, c’mon, that’s not cool yo. 
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 That’s a bad lawyer…bad lawyer! -sprays DD with the water bottle- haha 
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 I always thought it was originally controlled russian spots… hmm. guess an edit would be fine. I don’t think russian bomber could have hit it anyway… 
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 it’s just be a sub there anyway. 
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 also a dd or sub there would have nothing to with me in sz 125. it is just russia’s decision. 
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 I guess we could get an airbase for romania, snipe a dd with air, move in with all my naval, lose tactical/fighter replace with uk air from romania. then get a 50/50 crack at holding london. but you would probably use a sub anyway. the hell. 
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 I never read the game notes… nor have I contributed to it… garg you can stop the +5 NO if you make new game notes for people. It is not a big deal, I don’t edit unless it is bug related… like units that refuse to move to a legal spot. People usually allow non combat edits in the placement phase to just speed up game play otherwise people just end up double checking everything… not sure if that is something allowed in pbf games. I haven’t used edit function yet other than to recreate an exact copy of the game for the new version. Japan hasn’t used an edit yet. Just garg and veqryn so far, garg moved 2 bombers in placement then veq two ground units moved. So yeah first out of turn edit after someone went. 
 Don’t worry garg, I forgot to move my morocco guys twice lol.
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 Well thank you for being good sports… (assuming V is also cool) I will look forward to recipcrocating the gesture. I assume Satin can adjust things on his turn? 
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 I am a good sport, I said you could do it, just make new game notes for us. 
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 I am kidding, I don’t care. I gave up on this game awhile ago lol. 
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 -5 russia and move a sub up. no matter. 
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 you got this anyway. :) 
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 True. Why not surrender now then? :P 
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 If I was going to do that, I’d just take london and see what happens, maybe I get all the boats back on the counter. who knows. 
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 30% odds to defend ain’t exactly impossible. I was going to do it, but veqryn wants me to do something else. we shall see. 
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 so an edit huh? can we move those morrocan uk units that cow keeps forgetting about? lol 
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 TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1 Game History Round :6 Purchase Units - Japanese 
 Japanese buy 2 armour, 1 artillery, 1 carrier, 1 destroyer, 1 factory_minor, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Japanese 
 1 cruiser moved from 36 Sea Zone to 45 Sea Zone
 2 battleships moved from 36 Sea Zone to 44 Sea Zone
 1 submarine moved from 21 Sea Zone to 44 Sea Zone
 1 carrier, 1 destroyer and 1 fighter moved from 6 Sea Zone to 25 Sea Zone
 1 fighter moved from Japan to 25 Sea Zone
 1 infantry moved from Korea to 6 Sea Zone
 1 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
 1 infantry moved from 2 Sea Zone to Alaska
 1 armour moved from Kiangsu to Kiangsi
 1 infantry moved from Kwangsi to 36 Sea Zone
 1 artillery moved from Kwangsi to 36 Sea Zone
 1 infantry moved from Kwangsi to 36 Sea Zone
 1 infantry moved from Kwangsi to 36 Sea Zone
 1 transport moved from 36 Sea Zone to 37 Sea Zone
 1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
 1 armour moved from Kwangsi to Shan State
 1 infantry moved from Malaya to Shan State
 2 bombers moved from Malaya to Java
 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
 1 artillery and 1 infantry moved from 42 Sea Zone to Java
 1 carrier moved from 36 Sea Zone to 44 Sea Zone
 1 tactical_bomber moved from 36 Sea Zone to Celebes
 1 fighter moved from 36 Sea Zone to Celebes
 1 artillery, 3 infantry and 2 transports moved from 36 Sea Zone to 44 Sea Zone
 3 infantry moved from 44 Sea Zone to Celebes
 1 artillery moved from 44 Sea Zone to Celebes
 1 fighter moved from Malaya to Shan State
 1 tactical_bomber moved from Malaya to Shan State
 1 artillery and 1 transport moved from 79 Sea Zone to 72 Sea Zone
 1 artillery moved from 72 Sea Zone to French Madagascar
 2 armour moved from Evenkiyskiy to Nenetsia
 Japanese take Urals from Russians
 Japanese take Nenetsia from Russians
 1 carrier and 2 fighters moved from 79 Sea Zone to 72 Sea Zone
 1 fighter moved from Japan to 37 Sea Zone
 1 cruiser moved from 36 Sea Zone to 37 Sea Zone
 1 mech_infantry moved from Anhwe to Hopei
 1 infantry moved from Anhwe to Kweichow
 1 artillery and 2 infantry moved from Kwangsi to Hunan
 1 fighter and 1 tactical_bomber moved from Central Mongolia to Hopei
 1 tactical_bomber moved from Central Mongolia to Kweichow
 1 infantry moved from Anhwe to Kweichow
 1 armour moved from Kiangsu to Hunan
 1 armour moved from Kiangsu to Kiangsi
 1 tactical_bomber moved from Kwangtung to Kiangsi
 2 armour and 1 mech_infantry moved from Manchuria to Anhwe
 6 infantry moved from Central Mongolia to Suiyuyan
 2 artilleries and 4 infantry moved from Central Mongolia to Ulaanbaatar
 1 armour moved from Anhwe to Hunan
 1 mech_infantry moved from Anhwe to Hopei
 1 armour moved from Anhwe to Hopei
 1 fighter moved from Malaya to Shan State
 1 destroyer moved from 36 Sea Zone to 42 Sea Zone
 1 infantry moved from Kwangsi to KiangsiCombat - Japanese 
 Battle in Hopei
 Japanese attack with 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
 Chinese defend with 1 artillery and 1 infantry
 Japanese roll dice for 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Hopei, round 1 : 0/5 hits
 Chinese roll dice for 1 artillery and 1 infantry in Hopei, round 1 : 0/2 hits
 Japanese roll dice for 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Hopei, round 2 : 2/5 hits
 Chinese roll dice for 1 artillery and 1 infantry in Hopei, round 2 : 2/2 hits
 1 artillery owned by the Chinese , 1 infantry owned by the Chinese and 2 mech_infantrys owned by the Japanese lost in Hopei
 Japanese win, taking Hopei from Chinese with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
 Casualties for Japanese: 2 mech_infantrys
 Casualties for Chinese: 1 artillery and 1 infantry
 Battle in 45 Sea Zone
 Japanese attack with 1 cruiser
 ANZAC defend with 1 transport
 1 transport owned by the ANZAC lost in 45 Sea Zone
 Japanese win with 1 cruiser remaining. Battle score for attacker is 7
 Casualties for ANZAC: 1 transport
 Battle in Hunan
 Japanese attack with 2 armour, 1 artillery and 2 infantry
 Chinese defend with 1 artillery and 2 infantry
 Japanese roll dice for 2 armour, 1 artillery and 2 infantry in Hunan, round 1 : 0/5 hits
 Chinese roll dice for 1 artillery and 2 infantry in Hunan, round 1 : 2/3 hits
 2 infantry owned by the Japanese lost in Hunan
 Japanese roll dice for 2 armour and 1 artillery in Hunan, round 2 : 2/3 hits
 Chinese roll dice for 1 artillery and 2 infantry in Hunan, round 2 : 1/3 hits
 2 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Hunan
 Japanese roll dice for 2 armour in Hunan, round 3 : 1/2 hits
 Chinese roll dice for 1 artillery in Hunan, round 3 : 0/1 hits
 1 artillery owned by the Chinese lost in Hunan
 Japanese win, taking Hunan from Chinese with 2 armour remaining. Battle score for attacker is 0
 Casualties for Japanese: 1 artillery and 2 infantry
 Casualties for Chinese: 1 artillery and 2 infantry
 Battle in 44 Sea Zone
 Japanese attack with 2 battleships, 1 carrier, 1 submarine and 2 transports
 Americans defend with 1 transport
 1 transport owned by the Americans lost in 44 Sea Zone
 Japanese roll dice for 1 submarine in 44 Sea Zone, round 1 : 1/1 hits
 Japanese win, taking 44 Sea Zone from Neutral with 2 battleships, 1 carrier, 1 submarine and 2 transports remaining. Battle score for attacker is 7
 Casualties for Americans: 1 transport
 Battle in French Madagascar
 Battle in Kweichow
 Japanese attack with 2 infantry and 1 tactical_bomber
 Chinese defend with 1 infantry
 Japanese roll dice for 2 infantry and 1 tactical_bomber in Kweichow, round 1 : 1/3 hits
 Chinese roll dice for 1 infantry in Kweichow, round 1 : 0/1 hits
 1 infantry owned by the Chinese lost in Kweichow
 Japanese win, taking French Madagascar from French, taking Kweichow from Chinese with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
 Casualties for Chinese: 1 infantry
 Battle in Kiangsi
 Japanese attack with 2 armour, 1 infantry and 1 tactical_bomber
 British defend with 2 mech_infantrys
 Japanese roll dice for 2 armour, 1 infantry and 1 tactical_bomber in Kiangsi, round 1 : 0/4 hits
 Chinese roll dice for 2 mech_infantrys in Kiangsi, round 1 : 2/2 hits
 1 armour owned by the Japanese and 1 infantry owned by the Japanese lost in Kiangsi
 Japanese roll dice for 1 armour and 1 tactical_bomber in Kiangsi, round 2 : 1/2 hits
 Chinese roll dice for 2 mech_infantrys in Kiangsi, round 2 : 1/2 hits
 1 armour owned by the Japanese and 1 mech_infantry owned by the British lost in Kiangsi
 Japanese roll dice for 1 tactical_bomber in Kiangsi, round 3 : 0/1 hits
 Chinese roll dice for 1 mech_infantry in Kiangsi, round 3 : 1/1 hits
 1 tactical_bomber owned by the Japanese lost in Kiangsi
 Chinese win with 1 mech_infantry remaining. Battle score for attacker is -22
 Casualties for Japanese: 2 armour, 1 infantry and 1 tactical_bomber
 Casualties for British: 1 mech_infantry
 Battle in 42 Sea Zone
 Japanese attack with 1 destroyer and 1 transport
 Americans defend with 1 transport
 1 transport owned by the Americans lost in 42 Sea Zone
 Japanese win, taking 42 Sea Zone from Neutral with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
 Casualties for Americans: 1 transport
 Battle in Alaska
 Battle in Shan State
 Japanese attack with 1 armour, 2 fighters, 1 infantry and 1 tactical_bomber
 British defend with 1 infantry
 Japanese roll dice for 1 armour, 2 fighters, 1 infantry and 1 tactical_bomber in Shan State, round 1 : 3/5 hits
 UK_Pacific roll dice for 1 infantry in Shan State, round 1 : 0/1 hits
 1 infantry owned by the British lost in Shan State
 Japanese win, taking Alaska from Americans, taking Shan State from UK_Pacific with 1 armour, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
 Casualties for British: 1 infantry
 Battle in Celebes
 Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
 Americans defend with 1 infantry and 1 mech_infantry
 Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Celebes, round 1 : 2/6 hits
 Americans roll dice for 1 infantry and 1 mech_infantry in Celebes, round 1 : 1/2 hits
 1 mech_infantry owned by the Americans , 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Celebes
 Japanese win, taking Celebes from Americans with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
 Casualties for Japanese: 1 infantry
 Casualties for Americans: 1 infantry and 1 mech_infantry
 Battle in Java
 Japanese attack with 1 artillery, 2 bombers and 1 infantry
 Americans defend with 1 artillery and 1 infantry
 Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Java, round 1 : 2/4 hits
 Americans roll dice for 1 artillery and 1 infantry in Java, round 1 : 0/2 hits
 1 artillery owned by the Americans and 1 infantry owned by the Americans lost in Java
 Japanese win, taking Java from Americans with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 7
 Casualties for Americans: 1 artillery and 1 infantryNon Combat Move - Japanese 
 1 tactical_bomber could not land in Kweichow and was removed
 1 fighter moved from Hopei to Kiangsu
 1 tactical_bomber moved from Hopei to Kiangsu
 1 aaGun moved from Central Mongolia to Suiyuyan
 1 aaGun moved from Korea to Manchuria
 1 fighter moved from Shan State to Kwangtung
 1 tactical_bomber moved from Shan State to 37 Sea Zone
 1 fighter moved from Shan State to Kwangtung
 2 bombers moved from Java to Borneo
 1 fighter and 1 tactical_bomber moved from Celebes to 44 Sea ZonePlace Units - Japanese 
 1 carrier, 1 destroyer and 1 submarine placed in 37 Sea Zone
 1 factory_minor placed in Kwangtung
 1 artillery and 2 infantry placed in Kiangsu
 Japanese undo move 3.
 2 armour and 1 infantry placed in Kiangsu
 1 artillery and 1 infantry placed in Japan
 1 transport placed in 6 Sea ZoneTurn Complete - Japanese 
 Japanese collect 68 PUs; end with 68 PUs total
 Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUsTerritory Summary for Japanese : Caroline Islands : 1 flag, 1 aaGun, 1 airfield, 1 harbour and 1 infantry 
 Kiangsu : 1 flag, 2 armour, 1 factory_minor, 1 fighter, 1 infantry and 1 tactical_bomber
 Japan : 1 flag, 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
 Manchuria : 1 flag, 1 aaGun and 1 factory_minor
 Hainan : 1 flag, 1 harbour
 Suiyuyan : 1 flag, 1 aaGun and 6 infantry
 Kweichow : 1 flag, 2 infantry
 Hunan : 1 flag, 2 armour
 Hopei : 1 flag, 1 armour
 Chahar : 1 flag
 Anhwe : 1 flag, 3 armour and 1 mech_infantry
 Shan State : 1 flag, 1 armour and 1 infantry
 Malaya : 1 flag, 1 factory_minor and 1 harbour
 Borneo : 1 flag, 2 bombers
 Kwangtung : 1 flag, 1 factory_minor, 2 fighters and 1 harbour
 Philippines : 1 flag, 1 airfield and 1 harbour
 Guam : 1 flag, 1 airfield
 Alaska : 1 flag, 1 infantry
 Sakha : 1 flag
 Evenkiyskiy : 1 flag
 Soviet Far East : 1 flag
 Amur : 1 flag
 Yakut S.S.R. : 1 flag
 Siberia : 1 flag
 Buryatia : 1 flag
 French Indo China : 1 flag
 Celebes : 1 flag, 1 artillery and 2 infantry
 Java : 1 flag, 1 artillery and 1 infantry
 Sumatra : 1 flag
 42 Sea Zone : 1 flag, 1 destroyer and 1 transport
 44 Sea Zone : 1 flag, 2 battleships, 1 carrier, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
 45 Sea Zone : 1 flag, 1 cruiser
 37 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
 Dzavhan : 1 flag
 39 Sea Zone : 1 flag, 1 submarine
 25 Sea Zone : 1 flag, 1 carrier, 1 destroyer and 2 fighters
 Central Mongolia : 1 flag
 2 Sea Zone : 1 flag, 1 transport
 6 Sea Zone : 1 flag, 1 transport
 Buyant-Uhaa : 1 flag
 Ulaanbaatar : 1 flag, 2 artilleries and 5 infantry
 French Madagascar : 1 flag, 1 artillery
 Nenetsia : 1 flag, 2 armour
 Urals : 1 flag
 72 Sea Zone : 1 flag, 1 carrier, 2 fighters and 1 transportProduction/PUs Summary : Germans : 44 / 57 
 Russians : 40 / 61
 Japanese : 68 / 73
 Americans : 50 / 79
 Chinese : 7 / 15
 British : 20 / 0
 UK_Pacific : 6 / 7
 Italians : 13 / 22
 ANZAC : 10 / 15
 French : 7 / 0
 Dutch : 0 / 0
 Mongolians : 0 / 0
 Neutral_Axis : 0 / 0
 Neutral_Allies : 0 / 0
 Neutral_True : 18 / 0
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 For the record, any more complaints about dice will be answered by the insertion of a size 12 into the complainers anus. That is all. 
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