ncm edit if youre okay with it J3 edit ncm.tsvg
XDAP - 02 Final Draft (Axis) vs Dairy Qryn (Allies)
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 You can’t tell me the axis did not look like a gater in WWII. The allies looked like wrestlers grabbing the mouth in stalingrad, punching the belly of italy, and hopping on the tail in normandy. That is how it was explained to Stalin by FDR/Church, Stalin did not understand until it was put in those terms. He probably thought the rest of the allies were insane and just said went with the plan. 
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 TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1 Game History Round :2 Politics - Russians 
 Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansResearch Technology - Russians Purchase Units - Russians 
 Russians buy 1 armour, 1 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians Non Combat Move - Russians 
 6 infantry moved from Yakut S.S.R. to Yenisey
 2 aaGuns and 12 infantry moved from Buryatia to Yakut S.S.R.
 1 infantry moved from Ulaanbaatar to Yakut S.S.R.
 2 infantry moved from Buyant-Uhaa to Central Mongolia
 1 infantry moved from Dzavhan to Yenisey
 2 infantry moved from Olgiy to Timguska
 3 infantry moved from Ukraine to Bessarabia
 1 artillery and 6 infantry moved from Western Ukraine to Eastern Poland
 2 aaGuns, 2 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Bryansk to Western Ukraine
 2 armour and 1 mech_infantry moved from Western Ukraine to Eastern Poland
 2 infantry moved from Rostov to Ukraine
 1 armour moved from Volgograd to Ukraine
 2 aaGuns, 1 artillery and 13 infantry moved from Belarus to Eastern Poland
 2 fighters and 1 tactical_bomber moved from Novgorod to Eastern Poland
 1 cruiser moved from 115 Sea Zone to 114 Sea Zone
 1 artillery and 6 infantry moved from Novgorod to Baltic States
 1 infantry moved from Novgorod to Karelia
 3 mech_infantrys moved from Russia to Western UkrainePlace Units - Russians 
 1 infantry and 2 mech_infantrys placed in Ukraine
 1 armour placed in Volgograd
 3 mech_infantrys placed in Novgorod
 2 mech_infantrys placed in RussiaTurn Complete - Russians 
 Russians collect 34 PUs; end with 34 PUs totalTerritory Summary for Russians : Yenisey : 1 flag, 7 infantry 
 Yakut S.S.R. : 1 flag, 2 aaGuns and 13 infantry
 Timguska : 1 flag, 2 infantry
 Olgiy : 1 flag
 Dzavhan : 1 flag
 Central Mongolia : 1 flag, 2 infantry
 Buyant-Uhaa : 1 flag
 Ulaanbaatar : 1 flag
 Tsagaan Olom : 1 flag
 Karelia : 1 flag, 1 infantry
 Baltic States : 1 flag, 1 artillery and 6 infantry
 Eastern Poland : 1 flag, 2 aaGuns, 2 armour, 2 artilleries, 2 fighters, 19 infantry, 1 mech_infantry and 1 tactical_bomber
 Bessarabia : 1 flag, 3 infantry
 Russia : 1 flag, 1 airfield, 1 factory_major and 2 mech_infantrys
 Ukraine : 1 flag, 1 armour, 1 factory_minor, 3 infantry and 2 mech_infantrys
 Western Ukraine : 1 flag, 2 aaGuns, 1 artillery, 1 infantry and 3 mech_infantrys
 Volgograd : 1 flag, 1 armour and 1 factory_minor
 Turkmenistan : 1 flag, 1 mech_infantry
 Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 mech_infantrys
 125 Sea Zone : 1 flag, 1 submarine
 114 Sea Zone : 1 flag, 1 cruiser
 115 Sea Zone : 1 flag, 1 submarineProduction/PUs Summary : Germans : 43 / 53 
 Russians : 34 / 34
 Japanese : 31 / 42
 Americans : 52 / 52
 Chinese : 10 / 16
 British : 26 / 33
 UK_Pacific : 21 / 21
 Italians : 16 / 21
 ANZAC : 14 / 14
 French : 9 / 0
 Dutch : 3 / 0
 Mongolians : 0 / 0
 Neutral_Axis : 2 / 0
 Neutral_Allies : 4 / 0
 Neutral_True : 18 / 0
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 cute picture! someone else can double check the Edit the Cow did to make the game up to date on 3.1 map. I did not have time to check at all. i only did my turn. 
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 Thank you for doing the work Cow… It looked ok to me? 
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 uk should be 7 damage, not 8, on the factory 
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 oh yeah just give uk 1 more ipc. that is true I was supposed to be able to make a perfect amount of infantry and not 1 less guy. 
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 TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1 Game History Round :2 Politics - Japanese 
 Japanese takes Political Action: Political Action Japanese To War With French
 Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
 Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to AlliedPurchase Units - Japanese 
 Japanese buy 2 armour, 1 artillery, 1 factory_minor, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Japanese 
 1 artillery and 2 infantry moved from Hunan to Yunnan
 1 bomber, 2 fighters and 1 tactical_bomber moved from Kwangsi to Yunnan
 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Yunnan
 1 bomber moved from Kiangsu to Yunnan
 1 submarine moved from 36 Sea Zone to 41 Sea Zone
 1 submarine moved from 36 Sea Zone to 42 Sea Zone
 1 destroyer moved from 33 Sea Zone to 55 Sea Zone
 1 armour moved from Siberia to Buryatia
 Japanese take Sakha from Russians
 Japanese take Buryatia from Russians
 1 infantry moved from Amur to Ulaanbaatar
 Japanese take Ulaanbaatar from Russians
 9 infantry and 1 mech_infantry moved from Amur to Buryatia
 2 artilleries and 2 infantry moved from Manchuria to Buyant-Uhaa
 Japanese take Buyant-Uhaa from Russians
 1 infantry moved from Anhwe to Chahar
 Japanese take Chahar from Chinese
 1 artillery and 2 infantry moved from Anhwe to Hopei
 Japanese take Hopei from Chinese
 2 infantry moved from Siam to French Indo China
 Japanese take French Indo China from FrenchCombat - Japanese 
 Battle in Yunnan
 Japanese attack with 1 artillery, 2 bombers, 3 fighters, 2 infantry and 2 tactical_bombers
 Chinese defend with 11 infantry
 Japanese roll dice for 1 artillery, 2 bombers, 3 fighters, 2 infantry and 2 tactical_bombers in Yunnan, round 1 : 4/10 hits
 Chinese roll dice for 11 infantry in Yunnan, round 1 : 1/11 hits
 1 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Yunnan
 Japanese roll dice for 1 artillery, 2 bombers, 3 fighters, 1 infantry and 2 tactical_bombers in Yunnan, round 2 : 4/9 hits
 Chinese roll dice for 7 infantry in Yunnan, round 2 : 2/7 hits
 1 infantry owned by the Japanese , 4 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Yunnan
 retreated to Yunnan
 Chinese win with 3 infantry remaining. Battle score for attacker is 14
 Casualties for Japanese: 1 artillery and 2 infantry
 Casualties for Chinese: 8 infantryNon Combat Move - Japanese 
 2 bombers, 3 fighters and 2 tactical_bombers moved from Yunnan to Kwangsi
 1 artillery and 3 infantry moved from Kiangsi to Kwangsi
 2 fighters and 2 tactical_bombers moved from Manchuria to 36 Sea Zone
 1 infantry moved from Siberia to Amur
 1 transport moved from 4 Sea Zone to 6 Sea Zone
 2 infantry moved from Soviet Far East to 5 Sea Zone
 2 infantry and 1 transport moved from 5 Sea Zone to 19 Sea Zone
 2 infantry moved from 19 Sea Zone to Kiangsu
 1 infantry moved from Korea to 6 Sea Zone
 1 artillery moved from Korea to 6 Sea Zone
 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
 1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
 1 infantry moved from Japan to 6 Sea Zone
 1 artillery moved from Japan to 6 Sea Zone
 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
 1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
 1 carrier, 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
 1 battleship moved from 36 Sea Zone to 37 Sea Zone
 1 destroyer moved from 36 Sea Zone to 42 Sea Zone
 1 carrier moved from 33 Sea Zone to 36 Sea Zone
 1 transport moved from 6 Sea Zone to 33 Sea Zone
 1 carrier moved from 33 Sea Zone to 45 Sea Zone
 1 battleship, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 45 Sea Zone
 1 tactical_bomber moved from 33 Sea Zone to Caroline Islands
 1 fighter moved from 36 Sea Zone to Kwangsi
 1 fighter moved from Korea to 36 Sea Zone
 1 fighter moved from Japan to Caroline Islands
 1 fighter and 2 tactical_bombers moved from Japan to ManchuriaPlace Units - Japanese 
 1 transport placed in 6 Sea Zone
 1 artillery and 1 infantry placed in Japan
 1 factory_minor placed in Kiangsu
 2 armour and 1 mech_infantry placed in ManchuriaTurn Complete - Japanese 
 Japanese collect 37 PUs; end with 37 PUs totalTerritory Summary for Japanese : Caroline Islands : 1 flag, 1 aaGun, 1 airfield, 3 fighters, 1 harbour, 2 infantry and 1 tactical_bomber 
 Iwo Jima : 1 flag, 1 infantry
 Paulau Island : 1 flag, 1 infantry
 Kwangsi : 1 flag, 2 artilleries, 2 bombers, 4 fighters, 4 infantry and 2 tactical_bombers
 Kiangsu : 1 flag, 1 factory_minor and 2 infantry
 Japan : 1 flag, 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 3 infantry
 Manchuria : 1 flag, 1 aaGun, 2 armour, 1 factory_minor, 1 fighter, 1 mech_infantry and 2 tactical_bombers
 Hunan : 1 flag
 Hopei : 1 flag, 1 artillery and 2 infantry
 Chahar : 1 flag, 1 infantry
 Anhwe : 1 flag
 Sakha : 1 flag
 Soviet Far East : 1 flag
 Amur : 1 flag, 1 infantry
 Siberia : 1 flag
 Buryatia : 1 flag, 1 armour, 9 infantry and 1 mech_infantry
 French Indo China : 1 flag, 1 artillery and 3 infantry
 42 Sea Zone : 1 flag, 1 destroyer and 1 submarine
 41 Sea Zone : 1 flag, 1 submarine
 45 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
 33 Sea Zone : 1 flag, 1 cruiser, 1 destroyer and 1 transport
 37 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber
 36 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 2 transports
 19 Sea Zone : 1 flag, 1 transport
 6 Sea Zone : 1 flag, 2 transports
 Buyant-Uhaa : 1 flag, 2 artilleries and 2 infantry
 Ulaanbaatar : 1 flag, 1 infantry
 55 Sea Zone : 1 flag, 1 destroyerProduction/PUs Summary : Germans : 43 / 53 
 Russians : 32 / 34
 Japanese : 37 / 37
 Americans : 52 / 52
 Chinese : 8 / 16
 British : 26 / 33
 UK_Pacific : 21 / 21
 Italians : 16 / 21
 ANZAC : 14 / 14
 French : 7 / 0
 Dutch : 3 / 0
 Mongolians : 0 / 0
 Neutral_Axis : 2 / 0
 Neutral_Allies : 4 / 0
 Neutral_True : 18 / 0
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 I did not edit UK’s damage or IPC amount. 
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 cow, i don’t know what you are planning, but lets make sure Italy doesn’t get her national objective we need to put a surface warship in the med somewhere he can still attack it with air, unless we take away his landing zones we will need more than just 1 sea unit (i think 3+ units would be enough to dissuade his airforce, but up to you to figure this out) lemme know where you want that french dd 
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 ofc 
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 TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1 Game History Round :2 Purchase Units - Americans 
 Americans buy 2 carriers, 1 fighter and 1 transport; Remaining resources: 3 PUs;Combat Move - Americans Non Combat Move - Americans 
 1 fighter moved from Guam to 54 Sea Zone
 1 destroyer moved from 49 Sea Zone to 55 Sea Zone
 1 destroyer moved from 30 Sea Zone to 46 Sea Zone
 1 submarine moved from 48 Sea Zone to 54 Sea Zone
 1 battleship, 1 carrier, 2 cruisers and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
 1 fighter moved from 26 Sea Zone to 54 Sea Zone
 2 fighters moved from Hawaiian Islands to Central United States
 1 tactical_bomber moved from 26 Sea Zone to Central United States
 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
 1 destroyer moved from 10 Sea Zone to 30 Sea Zone
 2 submarines moved from 10 Sea Zone to 26 Sea Zone
 2 fighters moved from Eastern United States to 102 Sea Zone
 1 carrier moved from 101 Sea Zone to 102 Sea Zone
 1 cruiser and 2 destroyers moved from 101 Sea Zone to 102 Sea ZonePlace Units - Americans 
 2 carriers and 1 transport placed in 101 Sea Zone
 1 fighter placed in 101 Sea ZoneTurn Complete - Americans 
 Americans collect 52 PUs; end with 55 PUs totalTerritory Summary for Americans : Philippines : 1 flag, 1 airfield, 1 harbour and 2 infantry 
 Guam : 1 flag, 1 airfield
 Wake Island : 1 flag, 1 airfield
 Western United States : 1 flag, 2 aaGuns, 1 airfield, 1 factory_minor and 1 harbour
 Hawaiian Islands : 1 flag, 1 airfield, 1 harbour, 3 infantry and 1 mech_infantry
 Midway : 1 flag, 1 airfield
 46 Sea Zone : 1 flag, 1 destroyer
 31 Sea Zone : 1 flag, 1 destroyer
 30 Sea Zone : 1 flag, 1 destroyer
 26 Sea Zone : 1 flag, 2 submarines and 1 transport
 54 Sea Zone : 1 flag, 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 fighters, 1 infantry, 2 submarines and 1 transport
 55 Sea Zone : 1 flag, 1 destroyer
 Central United States : 1 flag, 1 armour, 1 factory_minor, 2 fighters, 1 infantry, 3 mech_infantrys and 1 tactical_bomber
 Eastern United States : 1 flag, 2 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 1 harbour and 1 infantry
 102 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 2 destroyers and 2 fighters
 101 Sea Zone : 1 flag, 2 carriers, 1 fighter and 2 transportsProduction/PUs Summary : Germans : 43 / 53 
 Russians : 32 / 34
 Japanese : 37 / 37
 Americans : 52 / 55
 Chinese : 8 / 16
 British : 26 / 34
 UK_Pacific : 21 / 21
 Italians : 16 / 21
 ANZAC : 14 / 14
 French : 7 / 0
 Dutch : 3 / 0
 Mongolians : 0 / 0
 Neutral_Axis : 2 / 0
 Neutral_Allies : 4 / 0
 Neutral_True : 18 / 0
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 TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1 Game History Round :2 Purchase Units - Chinese 
 Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
 Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese 
 1 fighter and 3 infantry moved from Shensi to HopeiCombat - Chinese 
 Battle in Hopei
 Chinese attack with 1 fighter and 3 infantry
 Japanese defend with 1 artillery and 2 infantry
 Chinese roll dice for 1 fighter and 3 infantry in Hopei, round 1 : 1/4 hits
 Japanese roll dice for 1 artillery and 2 infantry in Hopei, round 1 : 0/3 hits
 1 infantry owned by the Japanese lost in Hopei
 Chinese roll dice for 1 fighter and 3 infantry in Hopei, round 2 : 2/4 hits
 Japanese roll dice for 1 artillery and 1 infantry in Hopei, round 2 : 2/2 hits
 1 infantry owned by the Japanese , 2 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Hopei
 Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
 Casualties for Japanese: 1 artillery and 2 infantry
 Casualties for Chinese: 2 infantryNon Combat Move - Chinese 
 1 fighter moved from Hopei to YunnanPlace Units - Chinese 
 1 artillery and 4 infantry placed in YunnanTurn Complete - Chinese 
 Chinese collect 9 PUs; end with 9 PUs total
 Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUsTerritory Summary for Chinese : Yunnan : 1 flag, 1 artillery, 1 fighter and 7 infantry 
 Hopei : 1 flag, 1 infantryProduction/PUs Summary : Germans : 43 / 53 
 Russians : 32 / 34
 Japanese : 36 / 37
 Americans : 52 / 55
 Chinese : 9 / 15
 British : 26 / 34
 UK_Pacific : 21 / 21
 Italians : 16 / 21
 ANZAC : 14 / 14
 French : 7 / 0
 Dutch : 3 / 0
 Mongolians : 0 / 0
 Neutral_Axis : 2 / 0
 Neutral_Allies : 4 / 0
 Neutral_True : 18 / 0
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 TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1 Game History Round :2 Place Units - UK_Pacific 
 7 infantry placed in IndiaTurn Complete - UK_Pacific 
 Total Cost from Convoy Blockades: 7
 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,4
 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,4,6,3,5
 UK_Pacific collect 14 PUs (7 lost to blockades); end with 14 PUs total
 Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 19 PUs
 Some Units in India change ownership: 7 infantryTerritory Summary for UK_Pacific : India : 1 flag, 1 factory_major 
 Sumatra : 1 flagProduction/PUs Summary : Germans : 43 / 53 
 Russians : 32 / 34
 Japanese : 35 / 37
 Americans : 52 / 55
 Chinese : 10 / 15
 British : 26 / 20
 UK_Pacific : 21 / 19
 Italians : 16 / 21
 ANZAC : 14 / 14
 French : 7 / 0
 Dutch : 3 / 0
 Mongolians : 0 / 0
 Neutral_Axis : 2 / 0
 Neutral_Allies : 4 / 0
 Neutral_True : 18 / 0
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 hey anzac I DOW on japan, so your ships aren’t safe anywhere except to the right of new zealand. cos he can ignore america for a turn. I gave up usa combat so we could bank more with china/ukpac/anzac for a turn. also I need your fighters on yunnan. you may as well take celebes. 
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 I added 1 to uk at the end of japan’s turn for the industrial damage being 8 and not 7, when I redid the map. I bought the same thing I would have bought which is 9 inf. 
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 actually usa goes to war when london falls… hmm hard to say where you want your naval. 
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 Italy is missing 2 aa-guns in Yugoslavia. This matters, so I’ll be adding them back onto the board as soon as I am able to play! (Tonight). 
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 I attacked them. 
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 My lone bomber hit the aa guns, nothing defend it so it just rolled the aa gun shot and automatically cleared it without rolling bomber. 
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 I don’t keep mah bomber on malta for nothin! 
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