TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 1 Purchase Units - Russians Russians buy 1 armour, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Hit Differential Summary :
BEL round 2
A - 2 infantry, tank
Rolls: 2@1 1@3; Total Hits: 22@1: (3, 1)1@3: (2)
D - 2 infantry
Rolls: 2@2; Total Hits: 12@2: (4, 1)
BEL taken with infantry, tank
EUK
A - 2 infantry
Rolls: 2@1; Total Hits: 12@1: (6, 1)
D - infantry
Rolls: 1@2; Total Hits: 01@2: (4)
EUK taken with 2 infantry
UKR
A - 2 infantry, bomber
Rolls: 2@1 1@4; Total Hits: 12@1: (5, 2)1@4: (3)
D - infantry
Rolls: 1@2; Total Hits: 01@2: (6)
UKR taken with 2 infantry, bomber
Noncombat Moves
bomber from UKR to RUS
3 infantry, AA gun from ARC to RUS
AA gun from RUS to KAZ
infantry from URA to RUS
infantry from EVE to URA
6 infantry from BRY to STC
7 infantry, tank, AA gun from CAU to PER
tank from CAU to PER
submarine from Z2 to Z6
Mobilize
infantry in CAU
infantry, 5 tanks in RUS
Income
26 + 5 NO = 31
7 infantry, tank, AA gun from CAU to PER
tank from CAU to PER
You must have meant tank from CAU to RUS according to your map
J2 with 36, buy 3 INF, ARM, DD, CV
Combat moves -
Ind - INF (Bur)
Nin - INF (Sui) INF (Hup)
Sik - 2 INF (Hup)
Aus - 2 INF (Bor) 2 INF, ART (Bur) INF (Sum) offload from 39
Aus - CA (Z49) 2 FTR, BB (Z37)
Kwa - INF, ARM (Fuk) FTR (FIC)
Man - 2 INF (Sui) FTR (Kia) FTR (FIC)
Bry - INF, ARM (Jpn) offload from 62
Phi - 2 FTR (Z60) INF, ART (Jpn) 2 FTR (Z62)
Aus AA
Rolls: 2@1; Total Hits: 02@1: (5, 4)
Of course the AA misses, and it misses badly
Aus
Rolls: 4@1 2@2 3@3 1@4; Total Hits: 44@1: (4, 5, 2, 5)2@2: (1, 1)3@3: (5, 5, 3)1@4: (3)
Rolls: 4@2; Total Hits: 14@2: (1, 5, 4, 4)
I see Australia only goes badly in close games…
Phi
Rolls: 2@2 4@3; Total Hits: 42@2: (2, 2)4@3: (2, 5, 2, 4)
Rolls: 2@2; Total Hits: 12@2: (2, 6)
Kwa
Rolls: 1@1 2@3; Total Hits: 11@1: (3)2@3: (6, 3)
Rolls: 1@2; Total Hits: 01@2: (6)
Man
Rolls: 2@1 2@3; Total Hits: 12@1: (1, 5)2@3: (6, 5)
Rolls: 1@2; Total Hits: 01@2: (4)
Z39 - CV (Z37) 2 FTR (Aus)
Z50 - CV (Z60) 2 FTR (Phi) TP (Z38)
Z61 - CV (Z62) 2 FTR (Phi)
Z62 - 2 FTR (Man)
Sui - FTR (Kwa)
Bur - 2 INF (Yun)
Z38 - DD (Z49)
Collect 57, 58 on hand
My defense are greatly improving, something to be very happy about!! :lol:
Cheers
My defense are greatly improving, something to be very happy about!! :lol:
Cheers
2 hits and the AA misses and it’s an improvement.
You’re right, too - that’s greatly improving :lol:
This game has been unbelievable - through J2
Britain turn 2
Purchase
35 IPC
infantry
3 submarines
ac
Combat Moves
KAR - sbr with bomber (GBR)
NWY (empty) v infantry (GBR) unload in Z6
dice…
KAR bombing damage
Rolls: 1@6; Total Hits: 11@6: (5)
maximum damage to KAR
Noncombat Moves
bomber from KAR to GBR
transport, destroyer, ac, battleship from Z2 to Z6
transport, destroyer from Z45 to Z56
infantry, tank from WCA to Z56
2 fighters from GBR to Z6
Mobilize
infantry in GBR
3 submarines, ac in Z6
Income
26
I2 with 23, buy 3 INF, ART, 2 ARM
Combat moves -
Rho - INF, ART (TrJ) 2 CA (Z15)
Cau - INF (Ita) ARM (Blk) BB (Z14)
Ukr - 2 INF, FTR (Bul) ARM (EPl)
Rho
Rolls: 2@2 2@3; Total Hits: 12@2: (6, 6)2@3: (4, 2)
Rolls: 2@2; Total Hits: 02@2: (5, 3)
Surprise, surprise
Rho2
Rolls: 2@2; Total Hits: 02@2: (6, 3)
Rolls: 1@2; Total Hits: 01@2: (3)
Freaking Italians
Rho3
Rolls: 2@2; Total Hits: 22@2: (1, 2)
Rolls: 1@2; Total Hits: 11@2: (2)
They totally deserved that
Cau
Rolls: 1@1 1@3 1@4; Total Hits: 21@1: (6)1@3: (3)1@4: (3)
Rolls: 1@2; Total Hits: 01@2: (4)
Ukr
Rolls: 2@1 2@3; Total Hits: 12@1: (3, 2)2@3: (4, 3)
Rolls: 2@2; Total Hits: 12@2: (6, 1)