@zarhunter said in L26 BM zarhunter (X) vs discalced (L+18) 2:
Good Game, no point going on. I am rustier than I thought.
Your second game was much better than the first. So you’re shaking off the rust.
Will it be another perfect round?? Man, we have to play until I actually start getting hit to see how long that will be.
Bel
Rolls: 2@1 1@3; Total Hits: 12@1: (6, 6)1@3: (3)
Rolls: 1@2; Total Hits: 01@2: (5)
Incredible.
I’ll have to print this game out and frame it or something. Absolutely defying the law of averages.
Lib - FTR (Z12)
Ger - BMB (Z12)
Z5 - FTR (Z12)
EPl - ART, 3 ARM (Ukr) ARM (BSt) 3 INF, ARM (Pol) FTR (EUk) FTR (Bel)
Pol - 5 INF (Ger)
FTR placed in Z5
Collect 55, 56 on hand
You are 4/29 on defending 2’s and 3’s by my count.
You’ve missed like the last 15. That doesn’t count the 2 misses by the battleship in 2 or the miss by the fighter in Yunnan. Also doesn’t take into account my good luck on UK1 and your bad luck.
That’s 13.8%, and pretty much all of them against infantry, not aircraft. That’s less than half as many hits as you would get on average…
Sometimes the dice make it absolutely impossible to win…
Let’s see how long the madness continues
Soviet turn 2
Purchase
31 IPC
2 infantry
5 tanks
Combat Moves
KAR (2 infantry, artillery) v 3 infantry, artillery (ARC)
UKR (infantry) v 2 infantry, bomber (CAU)
BEL (2 infantry) v 2 infantry, tank (RUS)
EUK (infantry) v 2 infantry (CAU)
MAN (empty) v infantry (BRY)
dice…
KAR
A - 3 infantry, artillery
Rolls: 2@1 2@2; Total Hits: 02@1: (3, 4)2@2: (5, 5)
D - 2 infantry, artillery
Rolls: 3@2; Total Hits: 13@2: (5, 1, 3)
KAR round 2
A - 2 infantry, artillery
Rolls: 1@1 2@2; Total Hits: 01@1: (4)2@2: (6, 5)
D - 2 infantry, artillery
Rolls: 3@2; Total Hits: 23@2: (5, 1, 1)
retreat artillery to ARC
BEL
A - 2 infantry, tank
Rolls: 2@1 1@3; Total Hits: 02@1: (3, 6)1@3: (5)
D - 2 infantry
Rolls: 2@2; Total Hits: 02@2: (4, 3)
BEL round 2
A - 2 infantry, tank
Rolls: 2@1 1@3; Total Hits: 22@1: (3, 1)1@3: (2)
D - 2 infantry
Rolls: 2@2; Total Hits: 12@2: (4, 1)
BEL taken with infantry, tank
EUK
A - 2 infantry
Rolls: 2@1; Total Hits: 12@1: (6, 1)
D - infantry
Rolls: 1@2; Total Hits: 01@2: (4)
EUK taken with 2 infantry
UKR
A - 2 infantry, bomber
Rolls: 2@1 1@4; Total Hits: 12@1: (5, 2)1@4: (3)
D - infantry
Rolls: 1@2; Total Hits: 01@2: (6)
UKR taken with 2 infantry, bomber
Noncombat Moves
bomber from UKR to RUS
3 infantry, AA gun from ARC to RUS
AA gun from RUS to KAZ
infantry from URA to RUS
infantry from EVE to URA
6 infantry from BRY to STC
7 infantry, tank, AA gun from CAU to PER
tank from CAU to PER
submarine from Z2 to Z6
Mobilize
infantry in CAU
infantry, 5 tanks in RUS
Income
26 + 5 NO = 31
7 infantry, tank, AA gun from CAU to PER
tank from CAU to PER
You must have meant tank from CAU to RUS according to your map
J2 with 36, buy 3 INF, ARM, DD, CV
Combat moves -
Ind - INF (Bur)
Nin - INF (Sui) INF (Hup)
Sik - 2 INF (Hup)
Aus - 2 INF (Bor) 2 INF, ART (Bur) INF (Sum) offload from 39
Aus - CA (Z49) 2 FTR, BB (Z37)
Kwa - INF, ARM (Fuk) FTR (FIC)
Man - 2 INF (Sui) FTR (Kia) FTR (FIC)
Bry - INF, ARM (Jpn) offload from 62
Phi - 2 FTR (Z60) INF, ART (Jpn) 2 FTR (Z62)
Aus AA
Rolls: 2@1; Total Hits: 02@1: (5, 4)
Of course the AA misses, and it misses badly
Aus
Rolls: 4@1 2@2 3@3 1@4; Total Hits: 44@1: (4, 5, 2, 5)2@2: (1, 1)3@3: (5, 5, 3)1@4: (3)
Rolls: 4@2; Total Hits: 14@2: (1, 5, 4, 4)
I see Australia only goes badly in close games…
Phi
Rolls: 2@2 4@3; Total Hits: 42@2: (2, 2)4@3: (2, 5, 2, 4)
Rolls: 2@2; Total Hits: 12@2: (2, 6)
Kwa
Rolls: 1@1 2@3; Total Hits: 11@1: (3)2@3: (6, 3)
Rolls: 1@2; Total Hits: 01@2: (6)
Man
Rolls: 2@1 2@3; Total Hits: 12@1: (1, 5)2@3: (6, 5)
Rolls: 1@2; Total Hits: 01@2: (4)
Z39 - CV (Z37) 2 FTR (Aus)
Z50 - CV (Z60) 2 FTR (Phi) TP (Z38)
Z61 - CV (Z62) 2 FTR (Phi)
Z62 - 2 FTR (Man)
Sui - FTR (Kwa)
Bur - 2 INF (Yun)
Z38 - DD (Z49)
Collect 57, 58 on hand
My defense are greatly improving, something to be very happy about!! :lol:
Cheers
My defense are greatly improving, something to be very happy about!! :lol:
Cheers
2 hits and the AA misses and it’s an improvement.
You’re right, too - that’s greatly improving :lol:
This game has been unbelievable - through J2