Edit: What-if UK did not go for aggressive Medi fgt buy in UK1, and instead focus on sea mine in sz 12 and 15, and buy inf art atg at ratio of 4:2:1 and occasional tnk bmb for Cairo.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :2
Purchase Units - Americans
Americans buy 1 destroyer and 4 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Americans
Giving bonus movement to units
1 submarine moved from 35 Sea Zone to 18 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 26 Sea Zone to 23 Sea Zone
1 destroyer moved from 25 Sea Zone to 23 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 carrier and 1 submarine moved from 10 Sea Zone to 31 Sea Zone
1 fighter moved from Western United States to 31 Sea Zone
1 fighter moved from Hawaiian Islands to 31 Sea Zone
2 fighters moved from Hawaiian Islands to Wake Island
1 bomber moved from Central United States to Hawaiian Islands
1 fighter moved from Central United States to Mexico
1 submarine moved from 101 Sea Zone to 28 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 28 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
Non Combat Move - Americans
1 fighter moved from Philippines to 23 Sea Zone
1 fighter moved from 23 Sea Zone to Wake Island
1 destroyer moved from 35 Sea Zone to 21 Sea Zone
Game Loaded
Japanese are now being played by: Human
Germans are now being played by: Human
French is now being played by: Human
British are now being played by: Human
Chinese are now being played by: Human
Dutch is now being played by: Human
Neutral_Axis are now being played by: Human
Neutral_Allies are now being played by: Human
ANZAC is now being played by: Human
Russians are now being played by: Human
UK_Pacific is now being played by: Human
Mongolians are now being played by: Human
Italians are now being played by: Human
Neutral_True is now being played by: Human
Americans are now being played by: Human
Place Units - Americans
3 tactical_bombers placed in Eastern United States
1 tactical_bomber placed in Western United States
1 destroyer placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Territory Summary for Americans :
Philippines : 1 airfield, 1 harbour and 2 infantry
Mexico : 1 fighter
Guam : 1 airfield
Wake Island : 1 airfield and 3 fighters
Western United States : 2 aaGuns, 1 airfield, 1 armour, 1 factory_minor, 1 harbour, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Hawaiian Islands : 1 airfield, 2 artilleries, 1 bomber, 1 harbour and 4 infantry
Midway : 1 airfield
31 Sea Zone : 1 carrier, 2 fighters and 1 submarine
23 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
26 Sea Zone : 1 cruiser and 3 transports
25 Sea Zone : 1 destroyer
21 Sea Zone : 1 destroyer
28 Sea Zone : 1 submarine
10 Sea Zone : 1 destroyer
18 Sea Zone : 1 submarine
8 Sea Zone : 1 destroyer
Central United States : 1 armour and 1 factory_minor
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour, 3 mech_infantrys and 3 tactical_bombers
Production/PUs Summary :
Germans : 44 / 53
Russians : 32 / 37
Japanese : 37 / 48
Americans : 52 / 52
Chinese : 6 / 15
British : 26 / 33
UK_Pacific : 21 / 23
Italians : 13 / 13
ANZAC : 14 / 15
French : 9 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Giving bonus movement to units
1 fighter and 5 infantry moved from Szechwan to Kweichow
3 infantry moved from Shensi to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 8 infantry
Japanese defend with 3 infantry
Chinese roll dice for 1 fighter and 8 infantry in Kweichow, round 1 : 2/9 hits
Japanese roll dice for 3 infantry in Kweichow, round 1 : 0/3 hits
2 infantry owned by the Japanese lost in Kweichow
Chinese roll dice for 1 fighter and 8 infantry in Kweichow, round 2 : 1/9 hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 8 infantry remaining. Battle score for attacker is 9
Casualties for Japanese: 3 infantry
Chinese win with 1 fighter and 8 infantry remaining. Battle score for attacker is 9
Casualties for Japanese: 3 infantry
Recording Battle Statistics
Non Combat Move - Chinese
1 fighter moved from Kweichow to Szechwan
Place Units - Chinese
1 infantry placed in Shensi
2 infantry placed in Suiyuyan
2 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs total
Territory Summary for Chinese :
Shensi : 3 infantry
Suiyuyan : 3 infantry
Kweichow : 8 infantry
Szechwan : 1 fighter
Production/PUs Summary :
Germans : 44 / 53
Russians : 32 / 37
Japanese : 36 / 48
Americans : 52 / 52
Chinese : 7 / 7
British : 26 / 33
UK_Pacific : 21 / 23
Italians : 13 / 13
ANZAC : 14 / 15
French : 9 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :2
Combat Move - British
Giving bonus movement to units
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
UK_Pacific take Celebes from Dutch
1 infantry moved from Kwangtung to Kiangsi
Chinese take Kiangsi from Japanese
1 artillery, 2 fighters, 5 infantry and 1 tactical_bomber moved from Burma to Yunnan
1 infantry moved from Shan State to Yunnan
2 infantry moved from India to Burma
2 artilleries and 3 infantry moved from Egypt to Anglo Egyptian Sudan
1 bomber moved from Cyprus to Anglo Egyptian Sudan
1 fighter moved from Cyprus to Egypt
1 fighter moved from Malta to Morocco
1 infantry moved from Rhodesia to Belgian Congo
1 infantry moved from Rhodesia to Tanganyika Territory
1 submarine moved from 110 Sea Zone to 105 Sea Zone
1 artillery and 1 infantry moved from Ontario to Quebec
Combat - British
Battle in Yunnan
British attack with 1 artillery, 2 fighters, 6 infantry and 1 tactical_bomber
Japanese defend with 2 artilleries and 3 infantry
British roll dice for 1 artillery, 2 fighters, 6 infantry and 1 tactical_bomber in Yunnan, round 1 : 3/10 hits
Japanese roll dice for 2 artilleries and 3 infantry in Yunnan, round 1 : 1/5 hits
1 infantry owned by the British and 3 infantry owned by the Japanese lost in Yunnan
British roll dice for 1 artillery, 2 fighters, 5 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/9 hits
Japanese roll dice for 2 artilleries in Yunnan, round 2 : 0/2 hits
2 artilleries owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 1 artillery, 2 fighters, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Japanese: 2 artilleries and 3 infantry
Casualties for British: 1 infantry
British win with 1 artillery, 2 fighters, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Japanese: 2 artilleries and 3 infantry
Casualties for British: 1 infantry
Battle in Anglo Egyptian Sudan
British attack with 2 artilleries, 1 bomber and 3 infantry
Italians defend with 1 artillery and 2 infantry
British roll dice for 2 artilleries, 1 bomber and 3 infantry in Anglo Egyptian Sudan, round 1 : 3/6 hits
Italians roll dice for 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 1 : 2/3 hits
2 infantry owned by the British , 1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Anglo Egyptian Sudan
British win, taking Anglo Egyptian Sudan from Italians with 2 artilleries, 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 2 infantry
Casualties for Italians: 1 artillery and 2 infantry
British win with 2 artilleries, 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 2 infantry
Casualties for Italians: 1 artillery and 2 infantry
Recording Battle Statistics
Non Combat Move - British
1 bomber moved from Anglo Egyptian Sudan to Egypt
2 fighters moved from Yunnan to Malaya
1 tactical_bomber moved from Yunnan to Malaya
1 cruiser moved from 96 Sea Zone to 97 Sea Zone
1 destroyer moved from 81 Sea Zone to 97 Sea Zone
1 aaGun and 2 infantry moved from Scotland to United Kingdom
Place Units - British
7 infantry placed in United Kingdom
1 infantry placed in Egypt
Turn Complete - British
British collect 27 PUs; end with 27 PUs total
Territory Summary for British :
Kiangsi : 1 infantry
Siam : 1 infantry
Yunnan : 1 artillery and 5 infantry
Burma : 2 infantry
India : 3 aaGuns, 1 airfield and 1 harbour
Malaya : 2 fighters, 1 harbour, 3 infantry and 1 tactical_bomber
Kwangtung : 1 harbour and 1 infantry
Celebes : 1 infantry
44 Sea Zone : 1 transport
43 Sea Zone : 1 destroyer
37 Sea Zone : 1 cruiser
39 Sea Zone : 1 battleship
Belgian Congo : 1 infantry
Iceland : 1 airfield
Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 armour, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour, 1 infantry and 1 mech_infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 11 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 2 artilleries and 1 infantry
Tanganyika Territory : 1 infantry
Morocco : 1 fighter
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :2
Place Units - UK_Pacific
1 destroyer placed in 20 Sea Zone
2 infantry placed in Kwangtung
1 armour and 1 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 25 PUs; end with 25 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 30 PUs
Some units change owners in territory India
Some units change owners in territory Kwangtung
Some units change owners in territory 20 Sea Zone
Territory Summary for UK_Pacific :
Siam : 1 flag, India : 1 factory_major
Kwangtung : 1 factory_minor
Celebes : 1 flag, Sumatra : 1 flag,
Production/PUs Summary :
Germans : 44 / 53
Russians : 32 / 37
Japanese : 33 / 48
Americans : 52 / 52
Chinese : 9 / 7
British : 27 / 27
UK_Pacific : 25 / 30
Italians : 12 / 13
ANZAC : 14 / 15
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :2
Purchase Units - Italians
Italians buy 1 bomber; Remaining resources: 1 PUs;
Combat Move - Italians
Giving bonus movement to units
1 armour and 2 infantry moved from Albania to Greece
1 fighter moved from Southern Italy to Greece
1 fighter moved from Southern Italy to Greece
1 bomber moved from Southern Italy to Greece
1 armour, 1 artillery and 1 infantry moved from Tunisia to Algeria
1 mech_infantry moved from Tobruk to Tunisia
Combat - Italians
Battle in Greece
Italians attack with 1 armour, 1 bomber, 2 fighters and 2 infantry
Neutral_Allies defend with 4 infantry
Italians roll dice for 1 armour, 1 bomber, 2 fighters and 2 infantry in Greece, round 1 : 0/6 hits
Neutral_Allies roll dice for 4 infantry in Greece, round 1 : 1/4 hits
1 infantry owned by the Italians lost in Greece
Italians roll dice for 1 armour, 1 bomber, 2 fighters and 1 infantry in Greece, round 2 : 3/5 hits
Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 1/4 hits
3 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece
Italians roll dice for 1 armour, 1 bomber and 2 fighters in Greece, round 3 : 2/4 hits
Neutral_Allies roll dice for 1 infantry in Greece, round 3 : 0/1 hits
1 infantry owned by the Neutral_Allies lost in Greece
Italians win, taking Greece from Neutral_Allies with 1 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is 6
Casualties for Neutral_Allies: 4 infantry
Casualties for Italians: 2 infantry
Italians win with 1 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is 6
Casualties for Neutral_Allies: 4 infantry
Casualties for Italians: 2 infantry
Battle in Algeria
Italians attack with 1 armour, 1 artillery and 1 infantry
French defend with 1 infantry
Italians roll dice for 1 armour, 1 artillery and 1 infantry in Algeria, round 1 : 0/3 hits
French roll dice for 1 infantry in Algeria, round 1 : 0/1 hits
Italians roll dice for 1 armour, 1 artillery and 1 infantry in Algeria, round 2 : 3/3 hits
French roll dice for 1 infantry in Algeria, round 2 : 0/1 hits
1 infantry owned by the French lost in Algeria
Italians win, taking Algeria from French with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Italians win with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Recording Battle Statistics
Non Combat Move - Italians
1 bomber moved from Greece to Southern Italy
1 fighter moved from Greece to Southern Italy
1 fighter moved from Greece to Southern Italy
1 infantry moved from Kenya to Italian Somaliland
1 artillery and 3 infantry moved from Tobruk to Libya
1 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
1 bomber placed in Southern Italy
Turn Complete - Italians
Italians collect 11 PUs (4 lost to blockades); end with 12 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 17 PUs
Territory Summary for Italians :
Gibraltar : 1 flag, 1 harbour and 1 infantry
Kenya : 1 flag, Algeria : 1 flag, 1 armour, 1 artillery and 1 infantry
Tunisia : 1 flag, 1 mech_infantry
Northern Italy : 2 aaGuns, 1 factory_major and 1 infantry
Libya : 1 artillery and 3 infantry
Italian Somaliland : 1 infantry
Southern Italy : 2 aaGuns, 1 airfield, 2 bombers, 1 factory_minor, 2 fighters, 1 harbour and 4 infantry
Greece : 1 flag, 1 armour
Production/PUs Summary :
Germans : 44 / 53
Russians : 32 / 37
Japanese : 33 / 48
Americans : 52 / 52
Chinese : 9 / 7
British : 27 / 27
UK_Pacific : 25 / 30
Italians : 15 / 17
ANZAC : 14 / 15
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :2
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 1 PUs;
Combat Move - ANZAC
Giving bonus movement to units
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 cruiser moved from 55 Sea Zone to 45 Sea Zone
1 fighter moved from Queensland to 34 Sea Zone
1 fighter moved from Queensland to 33 Sea Zone
1 fighter moved from Queensland to Malaya
1 infantry moved from South Australia to Northern Territory
1 infantry moved from New South Wales to Queensland
Combat - ANZAC
Battle in 34 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 34 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 33 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 33 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Recording Battle Statistics
Non Combat Move - ANZAC
1 destroyer moved from 45 Sea Zone to 35 Sea Zone
1 fighter moved from 33 Sea Zone to New Guinea
1 fighter moved from 34 Sea Zone to Dutch New Guinea
Place Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
Territory Summary for ANZAC :
Malaya : 1 fighter and 1 infantry
Queensland : 1 airfield, 1 artillery, 1 harbour and 1 infantry
Northern Territory : 3 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 2 aaGuns, 1 factory_minor, 1 harbour and 2 infantry
New Guinea : 1 fighter
Java : 1 flag, Dutch New Guinea : 1 flag, 1 fighter and 1 infantry
45 Sea Zone : 1 cruiser and 1 transport
35 Sea Zone : 1 destroyer
62 Sea Zone : 1 destroyer and 1 submarine
Egypt : 2 infantry
Production/PUs Summary :
Germans : 44 / 53
Russians : 32 / 37
Japanese : 33 / 48
Americans : 52 / 52
Chinese : 9 / 7
British : 27 / 27
UK_Pacific : 25 / 30
Italians : 15 / 17
ANZAC : 14 / 25
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :2
Combat Move - French
Giving bonus movement to units
1 destroyer moved from 72 Sea Zone to 81 Sea Zone
1 infantry moved from Trans-Jordan to Egypt
1 infantry moved from French Central Africa to French Equatorial Africa
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
Egypt : 1 infantry
United Kingdom : 1 fighter and 2 infantry
Morocco : 1 infantry
French Equatorial Africa : 1 infantry
97 Sea Zone : 1 destroyer
92 Sea Zone : 1 cruiser
81 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 44 / 53
Russians : 32 / 37
Japanese : 33 / 48
Americans : 52 / 52
Chinese : 9 / 7
British : 27 / 27
UK_Pacific : 25 / 30
Italians : 15 / 17
ANZAC : 14 / 25
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :3
Purchase Units - Germans
Germans buy 5 artilleries and 11 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
Giving bonus movement to units
7 armour moved from Germany to 113 Sea Zone
3 artilleries moved from Germany to 113 Sea Zone
10 infantry moved from Germany to 113 Sea Zone
1 destroyer moved from 113 Sea Zone to 105 Sea Zone
7 armour, 3 artilleries, 1 cruiser, 10 infantry and 10 transports moved from 113 Sea Zone to 110 Sea Zone
7 armour, 3 artilleries and 10 infantry moved from 110 Sea Zone to United Kingdom
3 bombers, 2 fighters and 2 tactical_bombers moved from Western Germany to United Kingdom
2 fighters and 2 tactical_bombers moved from Holland Belgium to United Kingdom
1 submarine moved from 108 Sea Zone to 105 Sea Zone
1 submarine moved from 110 Sea Zone to 105 Sea Zone
1 fighter moved from Holland Belgium to United Kingdom
Combat - Germans
Battle in 105 Sea Zone
Germans attack with 1 destroyer and 2 submarines
British defend with 1 submarine
Germans roll dice for 2 submarines in 105 Sea Zone, round 1 : 0/2 hits
British roll dice for 1 submarine in 105 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 1 destroyer in 105 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 2 submarines in 105 Sea Zone, round 2 : 0/2 hits
British roll dice for 1 submarine in 105 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 destroyer in 105 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 2 submarines in 105 Sea Zone, round 3 : 0/2 hits
British roll dice for 1 submarine in 105 Sea Zone, round 3 : 0/1 hits
Germans roll dice for 1 destroyer in 105 Sea Zone, round 3 : 1/1 hits
1 submarine owned by the British lost in 105 Sea Zone
Germans win, taking 105 Sea Zone from Neutral with 1 destroyer and 2 submarines remaining. Battle score for attacker is 6
Casualties for British: 1 submarine
Germans win with 1 destroyer and 2 submarines remaining. Battle score for attacker is 6
Casualties for British: 1 submarine
Battle in United Kingdom
Germans attack with 7 armour, 3 artilleries, 3 bombers, 5 fighters, 10 infantry and 4 tactical_bombers
French defend with 1 fighter and 2 infantry; British defend with 5 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 11 infantry and 1 mech_infantry
AA guns fire in United Kingdom : 2/12 hits
2 fighters owned by the Germans lost in United Kingdom
Germans roll dice for 1 cruiser in United Kingdom, round 1 : 1/1 hits
Germans roll dice for 7 armour, 3 artilleries, 3 bombers, 3 fighters, 10 infantry and 4 tactical_bombers in United Kingdom, round 1 : 9/30 hits
British roll dice for 5 aaGuns, 4 fighters, 13 infantry and 1 mech_infantry in United Kingdom, round 1 : 8/18 hits
3 infantry owned by the British , 2 infantry owned by the French , 8 infantry owned by the Germans and 5 aaGuns owned by the British lost in United Kingdom
Germans roll dice for 7 armour, 3 artilleries, 3 bombers, 3 fighters, 2 infantry and 4 tactical_bombers in United Kingdom, round 2 : 12/22 hits
British roll dice for 4 fighters, 8 infantry and 1 mech_infantry in United Kingdom, round 2 : 6/13 hits
8 infantry owned by the British , 2 infantry owned by the Germans , 1 armour owned by the Germans , 1 mech_infantry owned by the British , 2 fighters owned by the British , 1 fighter owned by the French and 3 artilleries owned by the Germans lost in United Kingdom
Germans roll dice for 6 armour, 3 bombers, 3 fighters and 4 tactical_bombers in United Kingdom, round 3 : 9/16 hits
British roll dice for 1 fighter in United Kingdom, round 3 : 1/1 hits
1 armour owned by the Germans and 1 fighter owned by the British lost in United Kingdom
Germans captures 27PUs while taking British capital
Germans converts factory_major into different units
Germans win, taking United Kingdom from British with 5 armour, 3 bombers, 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 34
Casualties for Germans: 2 armour, 3 artilleries, 2 fighters and 10 infantry
Casualties for French: 1 fighter and 2 infantry
Casualties for British: 5 aaGuns, 3 fighters, 11 infantry and 1 mech_infantry
Germans win with 5 armour, 3 bombers, 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 34
Casualties for Germans: 2 armour, 3 artilleries, 2 fighters and 10 infantry
Casualties for French: 1 fighter and 2 infantry
Casualties for British: 5 aaGuns, 3 fighters, 11 infantry and 1 mech_infantry
Recording Battle Statistics
Trigger Germans Conquer London: Setting turns to 1-+ for conditionAttachment_Axis_Capture_London_Switch attached to Germans
Non Combat Move - Germans
3 bombers, 3 fighters and 4 tactical_bombers moved from United Kingdom to Holland Belgium
1 artillery and 3 mech_infantrys moved from Germany to Slovakia Hungary
3 aaGuns and 8 infantry moved from Poland to Slovakia Hungary
2 armour, 2 artilleries and 10 infantry moved from Yugoslavia to Slovakia Hungary
1 infantry moved from Yugoslavia to Romania
1 aaGun moved from Western Germany to Germany
1 mech_infantry moved from Normandy Bordeaux to Western Germany
3 artilleries and 2 infantry moved from Southern France to Northern Italy
Place Units - Germans
2 artilleries and 8 infantry placed in Germany
3 artilleries and 3 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 48 PUs (2 lost to blockades); end with 75 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 85 PUs
Territory Summary for Germans :
United Kingdom : 1 flag, 1 airfield, 5 armour, 1 factory_minor and 1 harbour
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Slovakia Hungary : 3 aaGuns, 2 armour, 3 artilleries, 18 infantry and 3 mech_infantrys
Western Germany : 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 harbour, 3 infantry and 1 mech_infantry
Romania : 1 infantry
Poland : 1 infantry
Germany : 1 aaGun, 2 artilleries, 1 factory_major and 8 infantry
Holland Belgium : 3 bombers, 3 fighters and 4 tactical_bombers
Northern Italy : 3 artilleries and 2 infantry
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :3
Politics - Russians
Notification to player Russians: Russia has joined the Allies, and declared war on the European Axis!
Trigger Russians War European Axis: Changing Relationship for Germans and Russians from Neutrality to War
Trigger Russians War European Axis: Changing Relationship for Italians and Russians from Neutrality to War
Trigger Russians War European Axis: Changing Relationship for Russians and British from Neutrality to Allied
Trigger Russians War European Axis: Changing Relationship for Russians and French from Neutrality to Allied
Trigger Russians War European Axis: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Russians War European Axis: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Setting uses for triggers used this phase.
Purchase Units - Russians
Russians buy 6 artilleries and 4 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
Giving bonus movement to units
8 infantry moved from Karelia to Finland
1 infantry moved from Vyborg to Finland
1 infantry moved from Eastern Poland to Poland
1 infantry moved from Baltic States to Poland
1 infantry moved from Belarus to Eastern Poland
2 infantry moved from Bessarabia to Romania
1 artillery moved from Bessarabia to Romania
1 mech_infantry moved from Bessarabia to Poland
3 artilleries and 2 infantry moved from Ukraine to Bessarabia
2 fighters moved from Belarus to Finland
1 tactical_bomber moved from Belarus to Finland
2 artilleries and 9 infantry moved from Belarus to Baltic States
3 infantry moved from Novgorod to Baltic States
6 infantry moved from Smolensk to Belarus
5 infantry moved from Russia to Smolensk
1 submarine moved from 125 Sea Zone to 110 Sea Zone
2 infantry moved from Tsagaan Olom to Central Mongolia
6 infantry moved from Yenisey to Dzavhan
1 infantry moved from Yakut S.S.R. to Ulaanbaatar
2 infantry moved from Yakut S.S.R. to Dzavhan
Combat - Russians
Battle in Finland
Russians attack with 2 fighters, 9 infantry and 1 tactical_bomber
Germans defend with 7 infantry
Russians roll dice for 2 fighters, 9 infantry and 1 tactical_bomber in Finland, round 1 : 3/12 hits
Germans roll dice for 7 infantry in Finland, round 1 : 3/7 hits
3 infantry owned by the Russians and 3 infantry owned by the Germans lost in Finland
Russians roll dice for 2 fighters, 6 infantry and 1 tactical_bomber in Finland, round 2 : 3/9 hits
Germans roll dice for 4 infantry in Finland, round 2 : 1/4 hits
1 infantry owned by the Russians and 3 infantry owned by the Germans lost in Finland
Russians roll dice for 2 fighters, 5 infantry and 1 tactical_bomber in Finland, round 3 : 4/8 hits
Germans roll dice for 1 infantry in Finland, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Finland
Russians win, taking Finland from Germans with 2 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 7 infantry
Casualties for Russians: 5 infantry
Russians win with 2 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 7 infantry
Casualties for Russians: 5 infantry
Battle in Poland
Russians attack with 2 infantry and 1 mech_infantry
Germans defend with 1 infantry
Russians roll dice for 2 infantry and 1 mech_infantry in Poland, round 1 : 0/3 hits
Germans roll dice for 1 infantry in Poland, round 1 : 1/1 hits
1 infantry owned by the Russians lost in Poland
Russians roll dice for 1 infantry and 1 mech_infantry in Poland, round 2 : 0/2 hits
Germans roll dice for 1 infantry in Poland, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Poland
Russians roll dice for 1 mech_infantry in Poland, round 3 : 0/1 hits
Germans roll dice for 1 infantry in Poland, round 3 : 0/1 hits
Russians roll dice for 1 mech_infantry in Poland, round 4 : 1/1 hits
Germans roll dice for 1 infantry in Poland, round 4 : 0/1 hits
1 infantry owned by the Germans lost in Poland
Russians win, taking Poland from Germans with 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Russians win with 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Romania
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Romania, round 1 : 1/3 hits
Germans roll dice for 1 infantry in Romania, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Romania
Russians win, taking Romania from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Russians win with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Central Mongolia
Russians attack with 2 infantry
Japanese defend with 1 artillery
Russians roll dice for 2 infantry in Central Mongolia, round 1 : 0/2 hits
Japanese roll dice for 1 artillery in Central Mongolia, round 1 : 0/1 hits
Russians roll dice for 2 infantry in Central Mongolia, round 2 : 0/2 hits
Japanese roll dice for 1 artillery in Central Mongolia, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Central Mongolia
Russians roll dice for 1 infantry in Central Mongolia, round 3 : 0/1 hits
Japanese roll dice for 1 artillery in Central Mongolia, round 3 : 0/1 hits
Russians roll dice for 1 infantry in Central Mongolia, round 4 : 0/1 hits
Japanese roll dice for 1 artillery in Central Mongolia, round 4 : 1/1 hits
1 infantry owned by the Russians lost in Central Mongolia
Japanese win with 1 artillery remaining. Battle score for attacker is -6
Casualties for Russians: 2 infantry
Battle in 110 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 cruiser and 10 transports
Russians roll dice for 1 submarine in 110 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 1 cruiser and 10 transports in 110 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Russians lost in 110 Sea Zone
Germans win with 1 cruiser and 10 transports remaining. Battle score for attacker is -6
Casualties for Russians: 1 submarine
Recording Battle Statistics
Non Combat Move - Russians
2 fighters moved from Finland to Vyborg
1 tactical_bomber moved from Finland to Vyborg
1 mech_infantry moved from Caucasus to Persia
Russians take Northwest Persia from Neutral_Allies
Russians take Persia from Neutral_Allies
2 aaGuns moved from Yakut S.S.R. to Dzavhan
Place Units - Russians
3 artilleries placed in Novgorod
3 infantry placed in Ukraine
3 artilleries and 1 infantry placed in Russia
Turn Complete - Russians
Russians collect 41 PUs; end with 42 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 47 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 56 PUs
Territory Summary for Russians :
Yakut S.S.R. : 1 infantry
Olgiy : 1 flag, Dzavhan : 1 flag, 2 aaGuns and 8 infantry
Buyant-Uhaa : 1 flag, Ulaanbaatar : 1 flag, 1 infantry
Tsagaan Olom : 1 flag, Romania : 1 flag, 1 artillery and 1 infantry
Poland : 1 flag, 1 mech_infantry
Belarus : 6 infantry
Baltic States : 2 artilleries and 12 infantry
Vyborg : 2 fighters and 1 tactical_bomber
Eastern Poland : 1 infantry
Bessarabia : 2 armour, 3 artilleries and 10 infantry
Russia : 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_major and 1 infantry
Ukraine : 1 factory_minor and 3 infantry
Volgograd : 1 factory_minor
Novgorod : 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_minor and 1 harbour
Smolensk : 5 infantry
114 Sea Zone : 1 cruiser
Northwest Persia : 1 flag, Persia : 1 flag, 2 infantry and 1 mech_infantry
115 Sea Zone : 1 submarine
Finland : 1 flag, 4 infantry
Production/PUs Summary :
Germans : 43 / 85
Russians : 41 / 56
Japanese : 33 / 48
Americans : 52 / 52
Chinese : 9 / 7
British : 21 / 0
UK_Pacific : 25 / 30
Italians : 15 / 17
ANZAC : 14 / 25
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :3
Purchase Units - Japanese
Japanese buy 2 destroyers, 1 fighter and 7 infantry; Remaining resources: 1 PUs;
Combat Move - Japanese
Giving bonus movement to units
3 artilleries and 6 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 mech_infantry moved from Korea to 6 Sea Zone
1 fighter moved from 36 Sea Zone to 44 Sea Zone
1 artillery and 4 infantry moved from Buryatia to Ulaanbaatar
1 armour moved from Sakha to Ulaanbaatar
1 artillery moved from Central Mongolia to Chahar
2 infantry moved from Sakha to Buryatia
1 artillery and 2 infantry moved from Hopei to Kweichow
4 fighters and 2 tactical_bombers moved from Anhwe to Kweichow
1 tactical_bomber moved from Kwangsi to Kweichow
1 tactical_bomber moved from Kwangsi to Kweichow
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
1 fighter moved from 36 Sea Zone to 37 Sea Zone
1 submarine moved from 36 Sea Zone to 43 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 43 Sea Zone
1 fighter moved from 36 Sea Zone to 43 Sea Zone
1 submarine moved from 6 Sea Zone to 20 Sea Zone
1 tactical_bomber moved from Kwangsi to 20 Sea Zone
1 fighter moved from Kwangsi to 20 Sea Zone
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 infantry moved from 43 Sea Zone to Borneo
1 fighter moved from Kwangsi to 35 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
3 artilleries, 8 infantry, 1 mech_infantry and 6 transports moved from 6 Sea Zone to 20 Sea Zone
1 fighter moved from Kwangsi to Kiangsi
2 artilleries, 7 infantry and 1 mech_infantry moved from 20 Sea Zone to Kwangtung
1 artillery and 1 infantry moved from 20 Sea Zone to Kiangsi
1 fighter moved from Kwangsi to Kwangtung
1 bomber moved from Kwangsi to Kweichow
1 bomber moved from Kwangsi to Kweichow
1 battleship moved from 36 Sea Zone to 20 Sea Zone
1 battleship moved from 36 Sea Zone to 20 Sea Zone
1 cruiser moved from 36 Sea Zone to 20 Sea Zone
Combat - Japanese
Battle in Ulaanbaatar
Japanese attack with 1 armour, 1 artillery and 4 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 armour, 1 artillery and 4 infantry in Ulaanbaatar, round 1 : 1/6 hits
Russians roll dice for 1 infantry in Ulaanbaatar, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Ulaanbaatar
Japanese win, taking Ulaanbaatar from Russians with 1 armour, 1 artillery and 4 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Japanese win with 1 armour, 1 artillery and 4 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 44 Sea Zone
Japanese attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 44 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 20 Sea Zone
Japanese attack with 2 battleships, 1 cruiser, 1 fighter, 1 submarine, 1 tactical_bomber and 6 transports
British defend with 1 destroyer
Japanese roll dice for 1 submarine in 20 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 2 battleships, 1 cruiser, 1 fighter, 1 tactical_bomber and 6 transports in 20 Sea Zone, round 1 : 1/5 hits
British roll dice for 1 destroyer in 20 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the British lost in 20 Sea Zone
Japanese win with 2 battleships, 1 cruiser, 1 fighter, 1 submarine, 1 tactical_bomber and 6 transports remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Japanese win with 2 battleships, 1 cruiser, 1 fighter, 1 submarine, 1 tactical_bomber and 6 transports remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 43 Sea Zone
Japanese attack with 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
British defend with 1 destroyer
Japanese roll dice for 1 submarine in 43 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 fighter, 1 tactical_bomber and 1 transport in 43 Sea Zone, round 1 : 2/2 hits
British roll dice for 1 destroyer in 43 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the British lost in 43 Sea Zone
Japanese win, taking 43 Sea Zone from Neutral with 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Japanese win with 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Kwangtung
Japanese attack with 2 artilleries, 1 fighter, 7 infantry and 1 mech_infantry
British defend with 1 harbour and 3 infantry; UK_Pacific defend with 1 factory_minor
Japanese roll dice for 2 artilleries, 1 fighter, 7 infantry and 1 mech_infantry in Kwangtung, round 1 : 1/11 hits
UK_Pacific roll dice for 3 infantry in Kwangtung, round 1 : 1/3 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Kwangtung
Japanese roll dice for 2 artilleries, 1 fighter, 6 infantry and 1 mech_infantry in Kwangtung, round 2 : 2/10 hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits
2 infantry owned by the British and 1 infantry owned by the Japanese lost in Kwangtung
Japanese win, taking Borneo from UK_Pacific, taking Kwangtung from UK_Pacific with 2 artilleries, 1 fighter, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for British: 3 infantry
Japanese win with 2 artilleries, 1 fighter, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for British: 3 infantry
Battle in Kweichow
Japanese attack with 1 artillery, 2 bombers, 4 fighters, 2 infantry and 4 tactical_bombers
Chinese defend with 8 infantry
Japanese roll dice for 1 artillery, 2 bombers, 4 fighters, 2 infantry and 4 tactical_bombers in Kweichow, round 1 : 6/13 hits
Chinese roll dice for 8 infantry in Kweichow, round 1 : 2/8 hits
2 infantry owned by the Japanese and 6 infantry owned by the Chinese lost in Kweichow
Japanese roll dice for 1 artillery, 2 bombers, 4 fighters and 4 tactical_bombers in Kweichow, round 2 : 6/11 hits
Chinese roll dice for 2 infantry in Kweichow, round 2 : 1/2 hits
2 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Kweichow
Japanese win with 2 bombers, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Japanese: 1 artillery and 2 infantry
Casualties for Chinese: 8 infantry
Japanese win with 2 bombers, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Japanese: 1 artillery and 2 infantry
Casualties for Chinese: 8 infantry
Battle in Kiangsi
Japanese attack with 1 artillery, 1 fighter and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Kiangsi, round 1 : 0/3 hits
Chinese roll dice for 1 infantry in Kiangsi, round 1 : 0/1 hits
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Kiangsi, round 2 : 3/3 hits
Chinese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Japanese win with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in 37 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
British defend with 1 cruiser
Japanese roll dice for 1 submarine in 37 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 1 : 2/2 hits
British roll dice for 1 cruiser in 37 Sea Zone, round 1 : 0/1 hits
1 cruiser owned by the British lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from Neutral with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for British: 1 cruiser
Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for British: 1 cruiser
Battle in 35 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 35 Sea Zone, round 1 : 1/3 hits
ANZAC roll dice for 1 destroyer in 35 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the ANZAC lost in 35 Sea Zone
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Recording Battle Statistics
Non Combat Move - Japanese
3 carriers, 1 cruiser and 3 destroyers moved from 36 Sea Zone to 20 Sea Zone
1 fighter moved from 35 Sea Zone to 20 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 20 Sea Zone
1 fighter moved from 44 Sea Zone to 20 Sea Zone
1 tactical_bomber moved from 43 Sea Zone to 20 Sea Zone
1 bomber moved from Kweichow to Formosa
1 bomber moved from Kweichow to Formosa
4 fighters and 4 tactical_bombers moved from Kweichow to Anhwe
1 fighter moved from Kwangtung to Formosa
1 fighter moved from Kiangsi to Formosa
1 fighter moved from 43 Sea Zone to Formosa
1 fighter moved from 37 Sea Zone to Formosa
1 tactical_bomber moved from 37 Sea Zone to Formosa
1 aaGun moved from Korea to Manchuria
Place Units - Japanese
2 destroyers placed in 6 Sea Zone
1 fighter and 7 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 41 PUs; end with 42 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 52 PUs
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Paulau Island : 2 infantry
Formosa : 2 bombers, 4 fighters and 1 tactical_bomber
Kiangsi : 1 artillery
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 7 infantry
Manchuria : 1 aaGun
Hainan : 1 harbour
Hunan : 1 flag, Hopei : 1 flag, Chahar : 1 flag, 1 artillery and 1 infantry
Anhwe : 1 flag, 4 fighters and 4 tactical_bombers
Borneo : 1 flag, 2 infantry
Kwangtung : 1 flag, 2 artilleries, 1 factory_minor, 1 harbour, 5 infantry and 1 mech_infantry
Sakha : 1 flag, Soviet Far East : 1 flag, Amur : 1 flag, Siberia : 1 flag, Buryatia : 1 flag, 2 infantry
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :3
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Open
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Giving bonus movement to units
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Shensi to Kweichow
1 infantry moved from Shensi to Suiyuyan
3 infantry moved from Suiyuyan to Chahar
1 fighter moved from Szechwan to Chahar
Combat - Chinese
Battle in Chahar
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Chahar, round 1 : 0/4 hits
Japanese roll dice for 1 artillery and 1 infantry in Chahar, round 1 : 1/2 hits
1 infantry owned by the Chinese lost in Chahar
Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 2 : 2/3 hits
Japanese roll dice for 1 artillery and 1 infantry in Chahar, round 2 : 1/2 hits
1 infantry owned by the Japanese , 1 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Chahar
Chinese win, taking Chahar from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Chinese: 2 infantry
Chinese win with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Chinese: 2 infantry
Recording Battle Statistics
Non Combat Move - Chinese
1 fighter moved from Chahar to Suiyuyan
Place Units - Chinese
2 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 10 PUs; end with 11 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs
Territory Summary for Chinese :
Yunnan : 2 infantry
Suiyuyan : 1 fighter and 1 infantry
Kweichow : 1 infantry
Hopei : 1 infantry
Chahar : 1 infantry
Production/PUs Summary :
Germans : 43 / 85
Russians : 41 / 56
Japanese : 38 / 52
Americans : 53 / 77
Chinese : 10 / 17
British : 21 / 0
UK_Pacific : 18 / 30
Italians : 15 / 17
ANZAC : 14 / 25
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :3
Place Units - UK_Pacific
2 destroyers placed in 39 Sea Zone
2 artilleries and 2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 16 PUs (2 lost to blockades); end with 16 PUs total
Some units change owners in territory India
Some units change owners in territory 39 Sea Zone
Territory Summary for UK_Pacific :
Siam : 1 flag, India : 1 factory_major
Celebes : 1 flag, Sumatra : 1 flag,
Production/PUs Summary :
Germans : 43 / 85
Russians : 41 / 56
Japanese : 36 / 52
Americans : 53 / 77
Chinese : 12 / 17
British : 23 / 0
UK_Pacific : 18 / 16
Italians : 13 / 17
ANZAC : 14 / 25
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :3
Purchase Units - Italians
Italians buy nothing; Remaining resources:
Combat Move - Italians
Giving bonus movement to units
2 fighters moved from Southern Italy to 92 Sea Zone
2 bombers moved from Southern Italy to 92 Sea Zone
1 armour, 1 artillery and 1 infantry moved from Algeria to Morocco
1 mech_infantry moved from Tunisia to Morocco
1 infantry moved from Italian Somaliland to British Somaliland
Italians take British Somaliland from British
1 infantry moved from Northern Italy to Yugoslavia
1 armour moved from Greece to Yugoslavia
Combat - Italians
Battle in Morocco
Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
French defend with 1 infantry
Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Morocco, round 1 : 2/4 hits
French roll dice for 1 infantry in Morocco, round 1 : 0/1 hits
1 infantry owned by the French lost in Morocco
Italians win, taking Morocco from French with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Italians win with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in 92 Sea Zone
Italians attack with 2 bombers and 2 fighters
French defend with 1 cruiser
Italians roll dice for 2 bombers and 2 fighters in 92 Sea Zone, round 1 : 3/4 hits
French roll dice for 1 cruiser in 92 Sea Zone, round 1 : 1/1 hits
1 cruiser owned by the French and 1 bomber owned by the Italians lost in 92 Sea Zone
Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is 0
Casualties for French: 1 cruiser
Casualties for Italians: 1 bomber
Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is 0
Casualties for French: 1 cruiser
Casualties for Italians: 1 bomber
Recording Battle Statistics
Trigger Italians Conquer London: Setting turns to 1-+ for conditionAttachment_Axis_Capture_London_Switch attached to Germans
Non Combat Move - Italians
1 bomber moved from 92 Sea Zone to Libya
1 fighter moved from 92 Sea Zone to Algeria
1 fighter moved from 92 Sea Zone to Algeria
1 aaGun moved from Northern Italy to Yugoslavia
Turn Complete - Italians
Italians collect 11 PUs (3 lost to blockades); end with 28 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs
Territory Summary for Italians :
British Somaliland : 1 flag, 1 infantry
Gibraltar : 1 flag, 1 harbour and 1 infantry
Morocco : 1 flag, 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Algeria : 1 flag, 2 fighters
Tunisia : 1 flag, Northern Italy : 1 aaGun and 1 factory_major
Libya : 1 artillery, 1 bomber and 3 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 4 infantry
Greece : 1 flag, Yugoslavia : 1 aaGun, 1 armour and 1 infantry
Production/PUs Summary :
Germans : 43 / 85
Russians : 41 / 56
Japanese : 36 / 52
Americans : 53 / 77
Chinese : 12 / 17
British : 23 / 0
UK_Pacific : 18 / 16
Italians : 14 / 33
ANZAC : 14 / 25
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :3
Purchase Units - ANZAC
ANZAC buy 3 destroyers; Remaining resources: 1 PUs;
Combat Move - ANZAC
Giving bonus movement to units
1 destroyer moved from 62 Sea Zone to 34 Sea Zone
1 fighter moved from Dutch New Guinea to Malaya
1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 infantry and 1 transport moved from 45 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
2 infantry moved from Northern Territory to Western Australia
1 infantry moved from Queensland to Northern Territory
2 infantry moved from New South Wales to Queensland
1 submarine moved from 62 Sea Zone to 45 Sea Zone
Non Combat Move - ANZAC
Place Units - ANZAC
3 destroyers placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
Territory Summary for ANZAC :
Malaya : 2 fighters and 1 infantry
Queensland : 1 airfield, 1 artillery, 1 harbour and 3 infantry
Northern Territory : 2 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 2 aaGuns, 1 factory_minor and 1 harbour
Western Australia : 2 infantry
New Guinea : 1 fighter
Java : 1 flag, Dutch New Guinea : 1 flag, 45 Sea Zone : 1 cruiser and 1 submarine
34 Sea Zone : 1 destroyer
54 Sea Zone : 1 transport
62 Sea Zone : 3 destroyers
Egypt : 2 infantry
Production/PUs Summary :
Germans : 43 / 85
Russians : 41 / 56
Japanese : 36 / 52
Americans : 53 / 77
Chinese : 12 / 17
British : 23 / 0
UK_Pacific : 18 / 16
Italians : 14 / 33
ANZAC : 14 / 25
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :3
Combat Move - French
Giving bonus movement to units
1 destroyer moved from 81 Sea Zone to 97 Sea Zone
Non Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 infantry moved from Egypt to Alexandria
Turn Complete - French
Territory Summary for French :
Alexandria : 1 infantry
Anglo Egyptian Sudan : 1 infantry
97 Sea Zone : 2 destroyers
Production/PUs Summary :
Germans : 43 / 85
Russians : 41 / 56
Japanese : 36 / 52
Americans : 53 / 77
Chinese : 12 / 17
British : 23 / 0
UK_Pacific : 18 / 16
Italians : 14 / 33
ANZAC : 14 / 25
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :4
Purchase Units - Germans
Germans repair 3 damage on 3 factory_minors; Remaining resources: 82 PUs;
Germans buy 5 artilleries, 1 carrier, 1 fighter and 12 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
Giving bonus movement to units
1 bomber moved from Holland Belgium to Eastern Poland
1 artillery moved from Slovakia Hungary to Eastern Poland
1 infantry moved from Slovakia Hungary to Eastern Poland
1 bomber moved from Holland Belgium to 97 Sea Zone
1 bomber moved from Holland Belgium to 97 Sea Zone
1 fighter moved from Holland Belgium to 97 Sea Zone
1 fighter moved from Holland Belgium to 97 Sea Zone
1 tactical_bomber moved from Holland Belgium to 97 Sea Zone
1 tactical_bomber moved from Holland Belgium to 97 Sea Zone
2 artilleries and 8 infantry moved from Germany to Poland
1 mech_infantry moved from Western Germany to Poland
1 mech_infantry moved from Slovakia Hungary to Poland
1 armour moved from Slovakia Hungary to Poland
1 infantry moved from Slovakia Hungary to Poland
1 infantry moved from Slovakia Hungary to Poland
1 armour, 2 artilleries, 15 infantry and 2 mech_infantrys moved from Slovakia Hungary to Romania
1 armour moved from United Kingdom to Scotland
Germans take Scotland from British
4 armour moved from United Kingdom to 110 Sea Zone
4 armour, 1 cruiser and 10 transports moved from 110 Sea Zone to 113 Sea Zone
3 artilleries and 3 infantry moved from Western Germany to 113 Sea Zone
3 artilleries and 3 infantry moved from 113 Sea Zone to Norway
1 armour moved from 113 Sea Zone to Norway
1 armour moved from 113 Sea Zone to Germany
1 armour moved from 113 Sea Zone to Germany
1 armour moved from 113 Sea Zone to Norway
1 fighter moved from Holland Belgium to 113 Sea Zone
1 tactical_bomber moved from Holland Belgium to Western Germany
1 tactical_bomber moved from Holland Belgium to Western Germany
1 submarine moved from 105 Sea Zone to 125 Sea Zone
1 destroyer and 1 submarine moved from 105 Sea Zone to 113 Sea Zone
Combat - Germans
Battle in Eastern Poland
Germans attack with 1 artillery, 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Eastern Poland, round 1 : 1/3 hits
Russians roll dice for 1 infantry in Eastern Poland, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Germans win with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Poland
Germans attack with 1 armour, 2 artilleries, 10 infantry and 2 mech_infantrys
Russians defend with 1 mech_infantry
Germans roll dice for 1 armour, 2 artilleries, 10 infantry and 2 mech_infantrys in Poland, round 1 : 3/15 hits
Russians roll dice for 1 mech_infantry in Poland, round 1 : 0/1 hits
1 mech_infantry owned by the Russians lost in Poland
Germans win, taking Poland from Russians with 1 armour, 2 artilleries, 10 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Germans win with 1 armour, 2 artilleries, 10 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Romania
Germans attack with 1 armour, 2 artilleries, 15 infantry and 2 mech_infantrys
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 1 armour, 2 artilleries, 15 infantry and 2 mech_infantrys in Romania, round 1 : 5/20 hits
Russians roll dice for 1 artillery and 1 infantry in Romania, round 1 : 0/2 hits
1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Romania
Germans win, taking Romania from Russians with 1 armour, 2 artilleries, 15 infantry and 2 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Germans win with 1 armour, 2 artilleries, 15 infantry and 2 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in 97 Sea Zone
Germans attack with 2 bombers, 2 fighters and 2 tactical_bombers
French defend with 2 destroyers; British defend with 1 cruiser and 1 destroyer
Germans roll dice for 2 bombers, 2 fighters and 2 tactical_bombers in 97 Sea Zone, round 1 : 2/6 hits
French roll dice for 1 cruiser and 3 destroyers in 97 Sea Zone, round 1 : 1/4 hits
2 destroyers owned by the French and 1 fighter owned by the Germans lost in 97 Sea Zone
Germans roll dice for 2 bombers, 1 fighter and 2 tactical_bombers in 97 Sea Zone, round 2 : 1/5 hits
French roll dice for 1 cruiser and 1 destroyer in 97 Sea Zone, round 2 : 1/2 hits
1 tactical_bomber owned by the Germans and 1 destroyer owned by the British lost in 97 Sea Zone
Germans roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 3 : 4/4 hits
French roll dice for 1 cruiser in 97 Sea Zone, round 3 : 1/1 hits
1 cruiser owned by the British and 1 fighter owned by the Germans lost in 97 Sea Zone
Germans win with 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Germans: 2 fighters and 1 tactical_bomber
Casualties for French: 2 destroyers
Casualties for British: 1 cruiser and 1 destroyer
Germans win with 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Germans: 2 fighters and 1 tactical_bomber
Casualties for French: 2 destroyers
Casualties for British: 1 cruiser and 1 destroyer
Recording Battle Statistics
Trigger Germans Conquer London: Setting turns to 1-+ for conditionAttachment_Axis_Capture_London_Switch attached to Germans
Non Combat Move - Germans
3 aaGuns moved from Slovakia Hungary to Poland
1 aaGun moved from Germany to Poland
1 bomber moved from Eastern Poland to Germany
1 bomber moved from 97 Sea Zone to Southern Italy
1 bomber moved from 97 Sea Zone to Southern Italy
1 tactical_bomber moved from 97 Sea Zone to Southern Italy
3 artilleries and 2 infantry moved from Northern Italy to Yugoslavia
Place Units - Germans
1 carrier placed in 113 Sea Zone
1 fighter placed in 113 Sea Zone
2 infantry placed in United Kingdom
5 artilleries and 5 infantry placed in Germany
5 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 51 PUs; end with 51 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Territory Summary for Germans :
Scotland : 1 flag, 1 airfield and 1 armour
United Kingdom : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 5 infantry and 2 tactical_bombers
Romania : 1 armour, 2 artilleries, 15 infantry and 2 mech_infantrys
Poland : 4 aaGuns, 1 armour, 2 artilleries, 10 infantry and 2 mech_infantrys
Germany : 2 armour, 5 artilleries, 1 bomber, 1 factory_major and 5 infantry
Norway : 2 armour, 3 artilleries and 3 infantry
Southern Italy : 2 bombers and 1 tactical_bomber
Eastern Poland : 1 flag, 1 artillery and 1 infantry
125 Sea Zone : 1 submarine
113 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 10 transports
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :4
Purchase Units - Russians
Russians buy 6 artilleries and 10 infantry; Remaining resources: 2 PUs;
Combat Move - Russians
Giving bonus movement to units
2 fighters and 1 tactical_bomber moved from Vyborg to Eastern Poland
1 infantry moved from Dzavhan to Central Mongolia
Russians take Central Mongolia from Japanese
1 infantry moved from Dzavhan to Yenisey
5 infantry moved from Dzavhan to Tsagaan Olom
2 infantry moved from Persia to Northwest Persia
1 mech_infantry moved from Persia to Caucasus
3 artilleries moved from Bessarabia to Ukraine
2 armour moved from Bessarabia to Ukraine
8 infantry moved from Bessarabia to Ukraine
1 infantry moved from Russia to Bryansk
2 infantry moved from Baltic States to Eastern Poland
2 artilleries moved from Baltic States to Belarus
9 infantry moved from Baltic States to Belarus
3 infantry moved from Finland to Karelia
3 artilleries moved from Novgorod to Belarus
5 infantry moved from Smolensk to Belarus
3 artilleries moved from Russia to Smolensk
1 infantry moved from Belarus to Eastern Poland
Combat - Russians
Battle in Eastern Poland
Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Eastern Poland, round 1 : 1/6 hits
Germans roll dice for 1 artillery and 1 infantry in Eastern Poland, round 1 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 3/5 hits
Germans roll dice for 1 artillery in Eastern Poland, round 2 : 0/1 hits
1 artillery owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 1 infantry
Russians win with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 1 infantry
Recording Battle Statistics
Non Combat Move - Russians
2 aaGuns moved from Dzavhan to Olgiy
1 infantry moved from Bessarabia to Ukraine
2 fighters moved from Eastern Poland to Western Ukraine
1 tactical_bomber moved from Eastern Poland to Western Ukraine
Place Units - Russians
1 artillery and 2 infantry placed in Novgorod
1 artillery and 2 infantry placed in Ukraine
4 artilleries and 6 infantry placed in Russia
Turn Complete - Russians
Russians collect 36 PUs; end with 38 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 41 PUs
Territory Summary for Russians :
Yenisey : 1 infantry
Yakut S.S.R. : 1 infantry
Olgiy : 1 flag, 2 aaGuns
Dzavhan : 1 flag, 1 infantry
Central Mongolia : 1 flag, 1 infantry
Buyant-Uhaa : 1 flag, Tsagaan Olom : 1 flag, 5 infantry
Belarus : 5 artilleries and 19 infantry
Karelia : 3 infantry
Baltic States : 1 infantry
Bryansk : 1 infantry
Eastern Poland : 2 infantry
Bessarabia : 1 infantry
Russia : 2 aaGuns, 1 airfield, 4 artilleries, 1 factory_major and 6 infantry
Ukraine : 2 armour, 4 artilleries, 1 factory_minor and 14 infantry
Western Ukraine : 2 fighters and 1 tactical_bomber
Volgograd : 1 factory_minor
Novgorod : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Caucasus : 1 mech_infantry
Smolensk : 3 artilleries
114 Sea Zone : 1 cruiser
Northwest Persia : 1 flag, 2 infantry
Persia : 1 flag, 115 Sea Zone : 1 submarine
Finland : 1 flag, 1 infantry
Production/PUs Summary :
Germans : 50 / 56
Russians : 36 / 41
Japanese : 36 / 52
Americans : 53 / 77
Chinese : 12 / 17
British : 21 / 0
UK_Pacific : 18 / 16
Italians : 14 / 33
ANZAC : 14 / 25
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :4
Politics - Japanese
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
Purchase Units - Japanese
Japanese buy 3 armour, 1 artillery, 1 factory_minor and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
Setting uses for triggers used this phase.
Giving bonus movement to units
1 transport moved from 20 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
Japanese take Java from ANZAC
1 fighter moved from Formosa to 19 Sea Zone
1 tactical_bomber moved from Anhwe to 19 Sea Zone
1 artillery moved from Kiangsi to Kiangsu
1 artillery moved from Kwangtung to 20 Sea Zone
1 artillery and 1 transport moved from 20 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 artillery moved from 44 Sea Zone to Celebes
1 infantry moved from Kwangtung to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
Japanese take Sumatra from UK_Pacific
1 submarine moved from 43 Sea Zone to 34 Sea Zone
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
1 destroyer moved from 6 Sea Zone to 21 Sea Zone
1 bomber moved from Formosa to 21 Sea Zone
1 submarine moved from 20 Sea Zone to 21 Sea Zone
1 artillery moved from Kwangtung to 20 Sea Zone
1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
1 infantry moved from 35 Sea Zone to Philippines
1 tactical_bomber moved from 20 Sea Zone to Philippines
1 fighter moved from 20 Sea Zone to Philippines
1 tactical_bomber moved from 20 Sea Zone to Philippines
1 fighter moved from 20 Sea Zone to Philippines
1 fighter moved from 20 Sea Zone to Celebes
1 tactical_bomber moved from 20 Sea Zone to Celebes
1 destroyer moved from 20 Sea Zone to 42 Sea Zone
1 bomber moved from Formosa to 34 Sea Zone
1 destroyer moved from 35 Sea Zone to 34 Sea Zone
1 destroyer moved from 20 Sea Zone to 44 Sea Zone
1 carrier moved from 20 Sea Zone to 44 Sea Zone
1 carrier moved from 20 Sea Zone to 35 Sea Zone
1 carrier moved from 20 Sea Zone to 35 Sea Zone
1 battleship moved from 20 Sea Zone to 44 Sea Zone
1 fighter moved from Formosa to Japan
4 fighters and 3 tactical_bombers moved from Anhwe to Kiangsu
2 fighters and 1 tactical_bomber moved from Formosa to Kwangtung
1 armour, 1 artillery and 4 infantry moved from Ulaanbaatar to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
1 fighter moved from Japan to 19 Sea Zone
1 battleship, 2 cruisers and 1 transport moved from 20 Sea Zone to 35 Sea Zone
1 submarine moved from 37 Sea Zone to 44 Sea Zone
Combat - Japanese
Battle in Philippines
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Philippines, round 1 : 2/2 hits
Americans roll dice for 2 infantry in Philippines, round 1 : 0/2 hits
2 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Japanese win with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in 21 Sea Zone
Japanese attack with 1 bomber, 1 destroyer and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 21 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 bomber and 1 destroyer in 21 Sea Zone, round 1 : 0/2 hits
Americans roll dice for 1 destroyer in 21 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 bomber and 1 destroyer in 21 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 1 destroyer in 21 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Japanese lost in 21 Sea Zone
Japanese roll dice for 1 bomber and 1 destroyer in 21 Sea Zone, round 3 : 1/2 hits
Americans roll dice for 1 destroyer in 21 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Americans lost in 21 Sea Zone
Japanese win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Japanese win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 19 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 19 Sea Zone, round 1 : 2/4 hits
Americans roll dice for 1 destroyer in 19 Sea Zone, round 1 : 1/1 hits
1 destroyer owned by the Americans and 1 tactical_bomber owned by the Japanese lost in 19 Sea Zone
Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is -3
Casualties for Japanese: 1 tactical_bomber
Casualties for Americans: 1 destroyer
Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is -3
Casualties for Japanese: 1 tactical_bomber
Casualties for Americans: 1 destroyer
Battle in 34 Sea Zone
Japanese attack with 1 bomber, 1 destroyer and 1 submarine
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 34 Sea Zone, round 1 : 1/1 hits
ANZAC roll dice for 1 destroyer in 34 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the ANZAC lost in 34 Sea Zone
Japanese win with 1 bomber, 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Japanese win with 1 bomber, 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Celebes
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 battleship in Celebes, round 1 : 0/1 hits
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Celebes, round 1 : 0/4 hits
UK_Pacific roll dice for 1 infantry in Celebes, round 1 : 0/1 hits
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Celebes, round 2 : 0/4 hits
UK_Pacific roll dice for 1 infantry in Celebes, round 2 : 0/1 hits
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Celebes, round 3 : 4/4 hits
UK_Pacific roll dice for 1 infantry in Celebes, round 3 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Celebes
Japanese win, taking Celebes from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Japanese win with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Recording Battle Statistics
Non Combat Move - Japanese
1 tactical_bomber moved from Celebes to 44 Sea Zone
1 fighter moved from Celebes to 44 Sea Zone
1 fighter moved from Philippines to 35 Sea Zone
1 fighter moved from Philippines to 35 Sea Zone
1 tactical_bomber moved from Philippines to 35 Sea Zone
1 tactical_bomber moved from Philippines to 35 Sea Zone
1 bomber moved from 21 Sea Zone to Kwangtung
1 bomber moved from 34 Sea Zone to Kwangtung
1 destroyer moved from 20 Sea Zone to 46 Sea Zone
1 transport moved from 20 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
2 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from 35 Sea Zone to Philippines
1 fighter moved from 19 Sea Zone to Japan
1 fighter moved from 19 Sea Zone to Japan
1 armour moved from Buyant-Uhaa to Manchuria
Place Units - Japanese
3 armour placed in Kwangtung
1 factory_minor placed in Kiangsu
1 artillery and 6 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 49 PUs; end with 49 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 54 PUs
Territory Summary for Japanese :
Kiangsu : 1 artillery, 1 factory_minor, 4 fighters and 3 tactical_bombers
Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 1 harbour and 13 infantry
Manchuria : 1 aaGun and 1 armour
Hainan : 1 harbour
Anhwe : 1 flag, Borneo : 1 flag, Kwangtung : 1 flag, 3 armour, 2 bombers, 1 factory_minor, 2 fighters, 1 harbour, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Philippines : 1 flag, 1 airfield, 1 artillery, 1 harbour and 3 infantry
Sakha : 1 flag, Soviet Far East : 1 flag, Amur : 1 flag, Siberia : 1 flag, Buryatia : 1 flag, 2 infantry
Celebes : 1 flag, 1 artillery
Java : 1 flag, 1 infantry
Sumatra : 1 flag, 1 infantry
42 Sea Zone : 1 destroyer and 1 transport
41 Sea Zone : 1 transport
44 Sea Zone : 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :4
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 1 fighter, 2 infantry and 4 transports; Remaining resources: 1 PUs;
Combat Move - Americans
Giving bonus movement to units
2 infantry moved from Iwo Jima to 17 Sea Zone
2 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
2 artilleries and 2 infantry moved from Caroline Islands to 33 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 33 Sea Zone to 6 Sea Zone
2 artilleries and 4 infantry moved from 6 Sea Zone to Korea
Combat - Americans
???
Recording Battle Statistics
Non Combat Move - Americans
3 submarines moved from 17 Sea Zone to 6 Sea Zone
2 cruisers moved from 17 Sea Zone to 6 Sea Zone
1 carrier and 2 fighters moved from 17 Sea Zone to 6 Sea Zone
1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 carrier and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone
1 destroyer moved from 17 Sea Zone to 18 Sea Zone
1 destroyer moved from 31 Sea Zone to 22 Sea Zone
1 destroyer moved from 25 Sea Zone to 6 Sea Zone
3 destroyers moved from 10 Sea Zone to 26 Sea Zone
1 bomber and 1 tactical_bomber moved from Midway to Iwo Jima
1 fighter moved from Hawaiian Islands to Wake Island
1 tactical_bomber moved from Western United States to West Indies
2 infantry moved from Western United States to Central United States
1 armour and 1 mech_infantry moved from Western United States to Central United States
2 tactical_bombers moved from Western United States to Midway
Place Units - Americans
1 carrier, 2 destroyers and 4 transports placed in 101 Sea Zone
1 fighter placed in 101 Sea Zone
2 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 54 PUs; end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Iwo Jima : 1 flag, 1 bomber and 1 tactical_bomber
Korea : 1 flag, 2 artilleries and 4 infantry
Guam : 1 airfield
Wake Island : 1 airfield and 4 fighters
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield and 2 tactical_bombers
26 Sea Zone : 1 carrier, 3 destroyers and 2 submarines
22 Sea Zone : 1 flag, 1 destroyer
18 Sea Zone : 1 destroyer
6 Sea Zone : 1 battleship, 2 carriers, 3 cruisers, 1 destroyer, 3 fighters, 4 submarines, 1 tactical_bomber and 3 transports
West Indies : 1 tactical_bomber
Central United States : 2 armour, 1 factory_major, 2 infantry and 1 mech_infantry
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 2 infantry and 3 mech_infantrys
101 Sea Zone : 1 carrier, 2 destroyers, 1 fighter and 4 transports
Production/PUs Summary :
Germans : 50 / 56
Russians : 36 / 41
Japanese : 46 / 54
Americans : 54 / 75
Chinese : 12 / 17
British : 21 / 0
UK_Pacific : 11 / 16
Italians : 14 / 33
ANZAC : 10 / 25
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :4
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Open
Chinese buy 5 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Giving bonus movement to units
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Hopei to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Suiyuyan to Chahar
1 fighter moved from Suiyuyan to Kweichow
1 infantry moved from Kweichow to Hunan
Combat - Chinese
Recording Battle Statistics
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Hopei
1 infantry placed in Suiyuyan
3 infantry placed in Hunan
Turn Complete - Chinese
Chinese collect 13 PUs (1 lost to blockades); end with 15 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 21 PUs
Territory Summary for Chinese :
Kwangsi : 1 flag, Jehol : 1 flag, 1 infantry
Yunnan : 2 infantry
Suiyuyan : 1 infantry
Kweichow : 1 fighter
Hunan : 4 infantry
Hopei : 1 infantry
Chahar : 1 infantry
Anhwe : 1 infantry
Production/PUs Summary :
Germans : 50 / 56
Russians : 36 / 41
Japanese : 44 / 54
Americans : 54 / 75
Chinese : 14 / 21
British : 21 / 0
UK_Pacific : 11 / 16
Italians : 14 / 33
ANZAC : 10 / 25
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0