scramble? scramble 3.tsvg
Gekkepop (Axis) vs Shin Ji (Allies)
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :2
Politics - Americans
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Setting uses for triggers used this phase.Purchase Units - Americans
Americans buy 4 infantry and 6 transports; Remaining resources: 2 PUs;Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
Setting uses for triggers used this phase.
Giving bonus movement to units
1 fighter moved from Guam to 43 Sea Zone
1 bomber moved from Western United States to Queensland
1 fighter and 1 tactical_bomber moved from 89 Sea Zone to 91 Sea Zone
1 fighter moved from 91 Sea Zone to Morocco
1 tactical_bomber moved from 91 Sea Zone to Morocco
2 fighters moved from Eastern United States to Morocco
2 fighters moved from Western United States to Eastern United States
1 artillery and 2 infantry moved from Central United States to Eastern United States
1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 2 transports moved from 89 Sea Zone to 101 Sea Zone
1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 64 Sea Zone to 101 Sea Zone
4 bombers moved from Eastern United States to MoroccoCombat - Americans
Battle in 43 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Recording Battle StatisticsNon Combat Move - Americans
2 aaGuns moved from Central United States to Eastern United States
1 fighter moved from 43 Sea Zone to PhilippinesPlace Units - Americans
4 infantry placed in Eastern United States
6 transports placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUsTerritory Summary for Americans :
Queensland : 1 bomber
Philippines : 1 airfield, 1 fighter, 1 harbour and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
Midway : 1 airfield
Central United States : 1 factory_major
Eastern United States : 4 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour, 8 infantry and 4 mech_infantrys
Morocco : 4 bombers, 3 fighters and 1 tactical_bomber
101 Sea Zone : 1 battleship, 1 carrier, 3 cruisers, 2 destroyers, 1 submarine and 9 transportsProduction/PUs Summary :
Germans : 41 / 51
Russians : 34 / 36
Japanese : 52 / 52
Americans : 52 / 79
Chinese : 6 / 15
British : 27 / 32
UK_Pacific : 10 / 21
Italians : 17 / 27
ANZAC : 10 / 14
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :2
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Giving bonus movement to units
2 infantry moved from Shensi to Kweichow
1 fighter moved from Szechwan to KweichowCombat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 1 : 0/3 hits
Japanese roll dice for 1 infantry in Kweichow, round 1 : 0/1 hits
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 2/3 hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Chinese win with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Recording Battle StatisticsNon Combat Move - Chinese
1 fighter moved from Kweichow to Yunnan
3 artilleries and 8 infantry moved from Szechwan to YunnanPlace Units - Chinese
3 artilleries and 1 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUsTerritory Summary for Chinese :
Yunnan : 6 artilleries, 1 fighter and 9 infantry
Kweichow : 2 infantryProduction/PUs Summary :
Germans : 41 / 51
Russians : 34 / 36
Japanese : 51 / 52
Americans : 52 / 79
Chinese : 7 / 13
British : 27 / 32
UK_Pacific : 10 / 21
Italians : 17 / 27
ANZAC : 10 / 14
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :2
Combat Move - British
Giving bonus movement to units
1 armour, 2 artilleries, 5 infantry and 1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
1 fighter moved from Malta to 92 Sea Zone
1 tactical_bomber moved from Malta to 92 Sea ZoneCombat - British
Battle in 92 Sea Zone
British attack with 1 fighter and 1 tactical_bomber
Italians defend with 1 transport
1 transport owned by the Italians lost in 92 Sea Zone
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Anglo Egyptian Sudan
British attack with 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry
Italians defend with 1 artillery and 2 infantry
British roll dice for 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry in Anglo Egyptian Sudan, round 1 : 2/9 hits
Italians roll dice for 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 1 : 0/3 hits
2 infantry owned by the Italians lost in Anglo Egyptian Sudan
British roll dice for 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 0/9 hits
Italians roll dice for 1 artillery in Anglo Egyptian Sudan, round 2 : 0/1 hits
British roll dice for 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry in Anglo Egyptian Sudan, round 3 : 4/9 hits
Italians roll dice for 1 artillery in Anglo Egyptian Sudan, round 3 : 0/1 hits
1 artillery owned by the Italians lost in Anglo Egyptian Sudan
British win, taking Anglo Egyptian Sudan from Italians with 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 10
Casualties for Italians: 1 artillery and 2 infantry
British win with 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 10
Casualties for Italians: 1 artillery and 2 infantry
Recording Battle StatisticsNon Combat Move - British
1 fighter and 1 tactical_bomber moved from 92 Sea Zone to Morocco
1 battleship and 1 cruiser moved from 79 Sea Zone to 39 Sea Zone
1 destroyer moved from 80 Sea Zone to 39 Sea Zone
2 infantry moved from Rhodesia to Tanganyika Territory
1 transport moved from 80 Sea Zone to 72 Sea ZonePlace Units - British
3 armour placed in Union of South Africa
1 tactical_bomber placed in United KingdomTurn Complete - British
British collect 28 PUs; end with 31 PUs totalTerritory Summary for British :
India : 3 aaGuns, 1 airfield, 3 artilleries, 2 fighters, 1 harbour, 12 infantry and 1 tactical_bomber
Sumatra : 2 infantry
39 Sea Zone : 1 battleship, 1 cruiser and 1 destroyer
Iceland : 1 airfield
Quebec : 1 artillery, 1 factory_minor and 1 infantry
New Brunswick Nova Scotia : 1 armour, 1 harbour and 1 infantry
Egypt : 1 harbour
Union of South Africa : 3 armour, 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 13 infantry, 1 mech_infantry and 1 tactical_bomber
Anglo Egyptian Sudan : 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry
Tanganyika Territory : 2 infantry
Morocco : 1 fighter and 1 tactical_bomber
72 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 41 / 51
Russians : 34 / 36
Japanese : 51 / 52
Americans : 52 / 79
Chinese : 7 / 13
British : 28 / 31
UK_Pacific : 10 / 0
Italians : 16 / 27
ANZAC : 10 / 14
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :2
Place Units - UK_Pacific
7 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs (4 lost to blockades); end with 6 PUs total
Some units change owners in territory India -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :2
Place Units - UK_Pacific
7 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs (4 lost to blockades); end with 6 PUs total
Some units change owners in territory IndiaTerritory Summary for UK_Pacific :
India : 1 factory_major
Sumatra : 1 flag,
Production/PUs Summary :Germans : 41 / 51
Russians : 34 / 36
Japanese : 51 / 52
Americans : 52 / 79
Chinese : 7 / 13
British : 28 / 31
UK_Pacific : 10 / 6
Italians : 16 / 27
ANZAC : 10 / 14
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :2
Purchase Units - Italians
Italians buy 9 infantry; Remaining resources: 0 PUs;Combat Move - Italians
Giving bonus movement to units
1 destroyer moved from 93 Sea Zone to 98 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Alexandria to Egypt
1 artillery and 1 infantry moved from Tunisia to Algeria
Italians take Algeria from French
1 artillery moved from Southern France to Northern Italy
1 armour moved from Southern France to Northern Italy
1 infantry moved from Ethiopia to Kenya
Italians take Kenya from British
1 infantry moved from Southern Italy to 97 Sea Zone
1 armour moved from Greece to 97 Sea Zone
1 armour, 1 cruiser, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 armour and 1 infantry moved from 98 Sea Zone to Trans-Jordan
Italians take Trans-Jordan from BritishCombat - Italians
Battle in Egypt
Italians attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
ANZAC defend with 2 infantry; British defend with 1 harbour
Italians win, taking Egypt from British with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for ANZAC: 2 infantry
Casualties for Italians: 2 infantry
Italians win with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for ANZAC: 2 infantry
Casualties for Italians: 2 infantry
Recording Battle StatisticsNon Combat Move - Italians
Place Units - Italians
3 infantry placed in Southern Italy
6 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 21 PUs; end with 21 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :2
Purchase Units - ANZAC
ANZAC buy 2 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
Giving bonus movement to unitsNon Combat Move - ANZAC
1 cruiser and 1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 2 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
2 infantry placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs totalTerritory Summary for ANZAC :
Queensland : 2 aaGuns, 1 airfield, 2 artilleries, 3 fighters, 1 harbour and 4 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor, 1 harbour and 2 infantry
54 Sea Zone : 1 cruiser and 1 destroyer
62 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 41 / 51
Russians : 34 / 36
Japanese : 51 / 52
Americans : 52 / 79
Chinese : 7 / 13
British : 24 / 31
UK_Pacific : 10 / 6
Italians : 21 / 31
ANZAC : 10 / 11
French : 6 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :2
Combat Move - French
Giving bonus movement to unitsNon Combat Move - French
1 fighter moved from United Kingdom to Morocco
1 infantry moved from French Central Africa to French Equatorial AfricaTurn Complete - French
Territory Summary for French :
United Kingdom : 2 infantry
Morocco : 1 fighter and 2 infantry
French Equatorial Africa : 1 infantry
Syria : 1 infantry
80 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 41 / 51
Russians : 34 / 36
Japanese : 51 / 52
Americans : 52 / 79
Chinese : 7 / 13
British : 24 / 31
UK_Pacific : 10 / 6
Italians : 21 / 31
ANZAC : 10 / 11
French : 6 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
Would you like to scramble SZ 115?
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Nope, no scramble.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :3
Politics - Germans
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralPurchase Units - Germans
Germans buy 6 artilleries and 9 infantry; Remaining resources: 0 PUs;Combat Move - Germans
Giving bonus movement to units
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
3 transports moved from 115 Sea Zone to 114 Sea Zone
2 bombers moved from Western Germany to 115 Sea Zone
3 artilleries and 3 infantry moved from Germany to 114 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 114 Sea Zone to 115 Sea Zone
3 artilleries and 3 infantry moved from 115 Sea Zone to Vyborg
3 artilleries and 11 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
2 artilleries and 12 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
3 armour moved from Poland to Bessarabia
Germans take Eastern Poland from Russians
11 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
5 armour and 3 mech_infantrys moved from Germany to Baltic States
2 artilleries and 1 infantry moved from Holland Belgium to Western Germany
2 artilleries and 4 infantry moved from Western Germany to Germany
1 artillery and 3 infantry moved from Germany to Poland
1 mech_infantry moved from Normandy Bordeaux to Western Germany
1 tactical_bomber moved from Gibraltar to France
1 carrier, 1 destroyer and 1 fighter moved from 112 Sea Zone to 115 Sea Zone
1 tactical_bomber moved from 112 Sea Zone to 115 Sea Zone
1 submarine moved from 112 Sea Zone to 125 Sea Zone
1 submarine moved from 118 Sea Zone to 109 Sea Zone
Game Loaded
Japanese are now being played by: Human
Germans are now being played by: Human
French is now being played by: Human
British are now being played by: Human
Chinese are now being played by: Human
Dutch is now being played by: Human
Neutral_Axis are now being played by: Human
Neutral_Allies are now being played by: Human
ANZAC is now being played by: Human
Russians are now being played by: Human
Mongolians are now being played by: Human
UK_Pacific is now being played by: Human
Neutral_True is now being played by: Human
Italians are now being played by: Human
Americans are now being played by: HumanCombat - Germans
Battle in 115 Sea Zone
Germans attack with 2 bombers, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports
Russians defend with 1 cruiser and 1 submarine
Germans win with 2 bombers, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is 18
Casualties for Russians: 1 cruiser and 1 submarine
Germans win with 2 bombers, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is 18
Casualties for Russians: 1 cruiser and 1 submarine
Recording Battle StatisticsNon Combat Move - Germans
2 bombers moved from 115 Sea Zone to Western Germany
6 aaGuns moved from Poland to GermanyPlace Units - Germans
1 artillery and 2 infantry placed in France
4 artilleries and 6 infantry placed in Germany
Germans undo move 2.
5 artilleries and 5 infantry placed in Germany
2 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 44 PUs; end with 44 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :3
Purchase Units - Russians
Russians buy 3 armour and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Giving bonus movement to units
2 artilleries and 12 infantry moved from Western Ukraine to Bessarabia
3 infantry moved from Ukraine to Bessarabia
1 tactical_bomber moved from Novgorod to Bessarabia
1 fighter moved from Novgorod to Bessarabia
1 fighter moved from Novgorod to BessarabiaCombat - Russians
Battle in Bessarabia
Russians attack with 2 artilleries, 2 fighters, 15 infantry and 1 tactical_bomber
Germans defend with 3 armour, 2 artilleries and 12 infantry
Russians roll dice for 2 artilleries, 2 fighters, 15 infantry and 1 tactical_bomber in Bessarabia, round 1 : 5/20 hits
Germans roll dice for 3 armour, 2 artilleries and 12 infantry in Bessarabia, round 1 : 6/17 hits
6 infantry owned by the Russians and 5 infantry owned by the Germans lost in Bessarabia
Russians roll dice for 2 artilleries, 2 fighters, 9 infantry and 1 tactical_bomber in Bessarabia, round 2 : 5/14 hits
Germans roll dice for 3 armour, 2 artilleries and 7 infantry in Bessarabia, round 2 : 5/12 hits
5 infantry owned by the Russians and 5 infantry owned by the Germans lost in Bessarabia
Russians roll dice for 2 artilleries, 2 fighters, 4 infantry and 1 tactical_bomber in Bessarabia, round 3 : 1/9 hits
Germans roll dice for 3 armour, 2 artilleries and 2 infantry in Bessarabia, round 3 : 3/7 hits
3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
Russians roll dice for 2 artilleries, 2 fighters, 1 infantry and 1 tactical_bomber in Bessarabia, round 4 : 2/6 hits
Germans roll dice for 3 armour, 2 artilleries and 1 infantry in Bessarabia, round 4 : 0/6 hits
1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Bessarabia
Russians roll dice for 2 artilleries, 2 fighters, 1 infantry and 1 tactical_bomber in Bessarabia, round 5 : 4/6 hits
Germans roll dice for 3 armour and 1 artillery in Bessarabia, round 5 : 3/4 hits
1 infantry owned by the Russians , 3 armour owned by the Germans , 2 artilleries owned by the Russians and 1 artillery owned by the Germans lost in Bessarabia
Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Germans: 3 armour, 2 artilleries and 12 infantry
Casualties for Russians: 2 artilleries and 15 infantry
Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Germans: 3 armour, 2 artilleries and 12 infantry
Casualties for Russians: 2 artilleries and 15 infantry
Recording Battle StatisticsNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Bessarabia to Ukraine
2 armour, 2 infantry and 2 mech_infantrys moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Neutral_Allies
1 armour moved from Northwest Persia to Persia
Russians take Persia from Neutral_Allies
1 armour moved from Northwest Persia to Persia
2 aaGuns, 3 artilleries and 20 infantry moved from Novgorod to Belarus
6 infantry moved from Bryansk to Belarus
2 aaGuns moved from Western Ukraine to Bryansk
6 infantry moved from Russia to Bryansk
2 infantry moved from Dzavhan to Ulaanbaatar
3 infantry moved from Central Mongolia to Ulaanbaatar
2 aaGuns and 13 infantry moved from Buryatia to UlaanbaatarPlace Units - Russians
3 armour placed in Ukraine
6 infantry placed in RussiaTurn Complete - Russians
Russians collect 33 PUs; end with 33 PUs totalTerritory Summary for Russians :
Olgiy : 1 flag, Dzavhan : 1 flag, Central Mongolia : 1 flag, Ulaanbaatar : 1 flag, 2 aaGuns and 18 infantry
Tsagaan Olom : 1 flag, Belarus : 2 aaGuns, 3 artilleries and 26 infantry
Bryansk : 2 aaGuns and 6 infantry
Russia : 1 airfield, 1 factory_major and 6 infantry
Ukraine : 3 armour, 1 factory_minor, 2 fighters and 1 tactical_bomber
Volgograd : 1 factory_minor
Novgorod : 1 airfield, 1 factory_minor and 1 harbour
104 Sea Zone : 1 submarine
Northwest Persia : 1 flag, 2 infantry and 2 mech_infantrys
Persia : 1 flag, 2 armour and 2 infantryProduction/PUs Summary :
Germans : 44 / 49
Russians : 33 / 33
Japanese : 51 / 52
Americans : 52 / 79
Chinese : 7 / 13
British : 24 / 31
UK_Pacific : 10 / 6
Italians : 21 / 31
ANZAC : 10 / 11
French : 6 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
Would you like to scramble?
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I think you posted the wrong map.
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You’re right sorry
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No scramble. Hope the dice are kind in India.
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Above average dice for you but still got it.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :3
Purchase Units - Japanese
Japanese buy 2 artilleries, 3 destroyers, 2 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Japanese
Giving bonus movement to units
1 armour, 2 artilleries and 3 infantry moved from French Indo China to 36 Sea Zone
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 battleship and 1 cruiser moved from 42 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 armour, 2 artilleries, 3 infantry and 3 transports moved from 36 Sea Zone to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
1 carrier moved from 37 Sea Zone to 39 Sea Zone
1 battleship and 1 carrier moved from 41 Sea Zone to 39 Sea Zone
1 carrier, 2 destroyers and 1 submarine moved from 42 Sea Zone to 39 Sea Zone
1 cruiser and 1 submarine moved from 41 Sea Zone to 39 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 39 Sea Zone
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to India
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to India
1 armour, 4 artilleries and 4 infantry moved from 39 Sea Zone to India
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to India
2 bombers, 7 fighters and 4 tactical_bombers moved from Kwangsi to India
1 infantry moved from Sakha to Buryatia
Japanese take Buryatia from Russians
1 artillery and 6 infantry moved from Amur to Buryatia
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 infantry moved from Buyant-Uhaa to Chahar
1 artillery and 2 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 artillery, 5 infantry and 1 mech_infantry moved from Hopei to Shensi
Japanese take Shensi from ChineseCombat - Japanese
Battle in Philippines
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 airfield, 1 fighter, 1 harbour and 2 infantry
Americans win with 1 fighter remaining. Battle score for attacker is -1
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Americans: 2 infantry
Battle in 39 Sea Zone
Japanese attack with 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 2 submarines and 5 transports
British defend with 1 battleship, 1 cruiser and 1 destroyer
Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese
Japanese win, taking 39 Sea Zone from Neutral with 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 2 submarines and 5 transports remaining. Battle score for attacker is 40
Casualties for British: 1 battleship, 1 cruiser and 1 destroyer
Japanese win with 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 2 submarines and 5 transports remaining. Battle score for attacker is 40
Casualties for British: 1 battleship, 1 cruiser and 1 destroyer
Battle in India
Japanese attack with 1 armour, 4 artilleries, 2 bombers, 10 fighters, 4 infantry and 7 tactical_bombers
British defend with 3 aaGuns, 1 airfield, 3 artilleries, 2 fighters, 1 harbour, 19 infantry and 1 tactical_bomber; UK_Pacific defend with 1 factory_major
Japanese captures 6PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 1 armour and 1 bomber remaining. Battle score for attacker is -102
Casualties for Japanese: 4 artilleries, 1 bomber, 10 fighters, 4 infantry and 7 tactical_bombers
Casualties for British: 3 aaGuns, 3 artilleries, 2 fighters, 19 infantry and 1 tactical_bomber
Japanese win with 1 armour and 1 bomber remaining. Battle score for attacker is -102
Casualties for Japanese: 4 artilleries, 1 bomber, 10 fighters, 4 infantry and 7 tactical_bombers
Casualties for British: 3 aaGuns, 3 artilleries, 2 fighters, 19 infantry and 1 tactical_bomber
Recording Battle StatisticsNon Combat Move - Japanese
1 bomber moved from India to Siam
1 infantry moved from Shan State to Siam
1 fighter and 1 tactical_bomber moved from Japan to Kwangtung
1 infantry moved from Kwangtung to KiangsiPlace Units - Japanese
3 destroyers and 2 transports placed in 6 Sea Zone
2 artilleries and 2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 59 PUs; end with 65 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :3
Purchase Units - Americans
Americans buy 2 bombers, 2 destroyers and 6 submarines; Remaining resources: 3 PUs;Combat Move - Americans
Giving bonus movement to units
4 bombers moved from Morocco to 98 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 infantry and 2 transports moved from 101 Sea Zone to 86 Sea Zone
1 armour, 2 artilleries, 7 infantry and 4 mech_infantrys moved from Eastern United States to 101 Sea Zone
1 armour, 2 artilleries, 1 battleship, 1 carrier, 3 cruisers, 2 destroyers, 7 infantry, 4 mech_infantrys, 1 submarine and 7 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 5 infantry and 4 mech_infantrys moved from 91 Sea Zone to Morocco
2 artilleries and 2 infantry moved from 91 Sea Zone to GibraltarCombat - Americans
Battle in 98 Sea Zone
Americans attack with 4 bombers
Italians defend with 1 cruiser, 1 destroyer and 1 transport
Americans roll dice for 4 bombers in 98 Sea Zone, round 1 : 3/4 hits
Italians roll dice for 1 cruiser, 1 destroyer and 1 transport in 98 Sea Zone, round 1 : 1/2 hits
1 destroyer owned by the Italians , 1 bomber owned by the Americans , 1 transport owned by the Italians and 1 cruiser owned by the Italians lost in 98 Sea Zone
Americans win with 3 bombers remaining. Battle score for attacker is 15
Casualties for Italians: 1 cruiser, 1 destroyer and 1 transport
Casualties for Americans: 1 bomber
Americans win with 3 bombers remaining. Battle score for attacker is 15
Casualties for Italians: 1 cruiser, 1 destroyer and 1 transport
Casualties for Americans: 1 bomber
Battle in Gibraltar
Americans attack with 2 artilleries and 2 infantry
Italians defend with 1 harbour and 2 infantry
Americans roll dice for 1 battleship and 3 cruisers in Gibraltar, round 1 : 3/4 hits
Italians roll dice for 2 infantry in Gibraltar, round 1 : 0/2 hits
2 infantry owned by the Italians lost in Gibraltar
Americans win, taking Gibraltar from Italians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Americans win with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Recording Battle StatisticsNon Combat Move - Americans
3 fighters and 1 tactical_bomber moved from Morocco to Scotland
2 fighters moved from Eastern United States to Morocco
3 bombers moved from 98 Sea Zone to Anglo Egyptian Sudan
1 infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 fighter moved from Philippines to Sumatra
1 bomber moved from Queensland to SumatraPlace Units - Americans
2 destroyers and 6 submarines placed in 10 Sea Zone
2 bombers placed in Western United StatesTurn Complete - Americans
Americans collect 52 PUs (2 lost to blockades); end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUsTerritory Summary for Americans :
Philippines : 1 airfield and 1 harbour
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 2 bombers, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
Midway : 1 airfield
Sumatra : 1 bomber and 1 fighter
10 Sea Zone : 2 destroyers and 6 submarines
Central United States : 1 factory_major
Eastern United States : 4 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Gibraltar : 2 artilleries and 2 infantry
Scotland : 3 fighters and 1 tactical_bomber
Anglo Egyptian Sudan : 3 bombers
Morocco : 1 armour, 2 fighters, 5 infantry and 4 mech_infantrys
86 Sea Zone : 2 transports
Brazil : 1 flag, 4 infantry
91 Sea Zone : 1 battleship, 1 carrier, 3 cruisers, 2 destroyers, 1 submarine and 7 transportsProduction/PUs Summary :
Germans : 44 / 49
Russians : 31 / 33
Japanese : 59 / 70
Americans : 54 / 80
Chinese : 5 / 13
British : 24 / 31
UK_Pacific : 6 / 0
Italians : 21 / 31
ANZAC : 10 / 11
French : 6 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Giving bonus movement to units
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
2 infantry moved from Kweichow to Anhwe
Chinese take Anhwe from Japanese
6 artilleries, 1 fighter and 8 infantry moved from Yunnan to BurmaCombat - Chinese
Battle in Burma
Chinese attack with 6 artilleries, 1 fighter and 8 infantry
Japanese defend with 1 infantry
Chinese roll dice for 6 artilleries, 1 fighter and 8 infantry in Burma, round 1 : 2/15 hits
Japanese roll dice for 1 infantry in Burma, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Burma
Chinese win, taking Burma from Japanese with 6 artilleries, 1 fighter and 8 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Chinese win with 6 artilleries, 1 fighter and 8 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Recording Battle StatisticsNon Combat Move - Chinese
1 fighter moved from Burma to YunnanPlace Units - Chinese
1 infantry placed in Yunnan
1 infantry placed in Yunnan
2 infantry placed in KwangsiTurn Complete - Chinese
Chinese collect 8 PUs; end with 9 PUs totalTerritory Summary for Chinese :
Kwangsi : 1 flag, 1 airfield and 3 infantry
Yunnan : 1 fighter and 2 infantry
Anhwe : 2 infantry
Burma : 1 flag, 6 artilleries and 8 infantryProduction/PUs Summary :
Germans : 44 / 49
Russians : 31 / 33
Japanese : 56 / 70
Americans : 54 / 80
Chinese : 8 / 9
British : 24 / 31
UK_Pacific : 6 / 0
Italians : 21 / 31
ANZAC : 10 / 11
French : 6 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0