Stalingradski (Axis) vs Antholin (Allies) Game 2

  • '11

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6

    Game History

    Round :15

    Turn Complete - UK_Pacific

    Territory Summary for UK_Pacific :

    Production/PUs Summary :

    Germans : 61 / 81
        Russians : 2 / 0
        Japanese : 86 / 92
        Americans : 48 / 62
        Chinese : 0 / 0
        British : 38 / 43
        UK_Pacific : 0 / 0
        Italians : 14 / 9
        ANZAC : 10 / 15
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6

    Game History

    Round :15

    Purchase Units - Italians
                Italians buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                Giving bonus movement to units

    Non Combat Move - Italians
                10 infantry moved from Northern Italy to Southern Italy
                6 artilleries moved from Northern Italy to Southern Italy
                1 armour and 2 mech_infantrys moved from Bryansk to Russia

    Place Units - Italians
                3 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 3 PUs (11 lost to blockades); end with 3 PUs total

  • '11

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6

    Game History

    Round :15

    Purchase Units - ANZAC
                ANZAC buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                Giving bonus movement to units

    Non Combat Move - ANZAC
                2 carriers, 1 cruiser, 3 fighters, 2 submarines and 1 tactical_bomber moved from 42 Sea Zone to 39 Sea Zone
                1 cruiser moved from 42 Sea Zone to 37 Sea Zone
                3 infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                3 infantry placed in Queensland
                2 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs

    Territory Summary for ANZAC :

    Queensland : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 8 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor, 1 harbour and 2 infantry
        Dutch New Guinea : 1 flag,    37 Sea Zone : 1 cruiser
        39 Sea Zone : 2 carriers, 1 cruiser, 3 fighters, 2 submarines and 1 tactical_bomber

    Production/PUs Summary :

    Germans : 61 / 81
        Russians : 2 / 0
        Japanese : 86 / 92
        Americans : 48 / 62
        Chinese : 0 / 0
        British : 38 / 43
        UK_Pacific : 0 / 0
        Italians : 14 / 3
        ANZAC : 10 / 15
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '11

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6

    Game History

    Round :15

    Combat Move - French
                Giving bonus movement to units

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 2 infantry
        Libya : 1 flag,


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6

    Game History

    Round :16

    Purchase Units - Germans
                Germans buy 1 armour, 2 artilleries, 1 fighter, 11 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                Giving bonus movement to units
                1 submarine moved from 111 Sea Zone to 104 Sea Zone
                1 destroyer moved from 110 Sea Zone to 104 Sea Zone
                3 transports moved from 111 Sea Zone to 112 Sea Zone
                3 artilleries and 3 infantry moved from Norway to 112 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 112 Sea Zone to 110 Sea Zone
                3 artilleries and 3 infantry moved from 110 Sea Zone to United Kingdom
                1 battleship and 1 cruiser moved from 111 Sea Zone to 110 Sea Zone
                4 fighters moved from 111 Sea Zone to United Kingdom
                1 fighter moved from Western Germany to United Kingdom
                1 fighter moved from Normandy Bordeaux to United Kingdom
                1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 110 Sea Zone
                1 artillery and 1 infantry moved from 110 Sea Zone to United Kingdom
                2 transports moved from 111 Sea Zone to 112 Sea Zone
                2 artilleries and 2 infantry moved from Western Germany to 112 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 112 Sea Zone to 110 Sea Zone
                2 artilleries and 2 infantry moved from 110 Sea Zone to United Kingdom
                1 bomber moved from Turkmenistan to Iraq
                1 bomber moved from Turkmenistan to Persia
                1 destroyer moved from 113 Sea Zone to 110 Sea Zone
                2 carriers, 2 destroyers and 1 submarine moved from 111 Sea Zone to 110 Sea Zone

    Combat - Germans
                Strategic bombing raid in Persia
                Bombing raid in Persia causes: 4 damage to unit: factory_minor
                    Bombing raid in Persia causes 4 damage total.
                Strategic bombing raid in Iraq
                Bombing raid in Iraq causes: 2 damage to unit: factory_minor
                    Bombing raid in Iraq causes 2 damage total.
                Battle in 104 Sea Zone
                    Germans attack with 1 destroyer and 1 submarine
                    Americans defend with 1 destroyer
                    Germans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                    Germans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in United Kingdom
                    Germans attack with 6 artilleries, 6 fighters and 6 infantry
                    French defend with 2 infantry; British defend with 4 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 harbour and 10 infantry
                    Germans captures 43PUs while taking British capital
                    Germans converts factory_major into different units
                    Germans win, taking United Kingdom from British with 5 artilleries and 6 fighters remaining. Battle score for attacker is 46
                    Casualties for Germans: 1 artillery and 6 infantry
                    Casualties for French: 2 infantry
                    Casualties for British: 4 aaGuns, 1 bomber and 10 infantry
                    Germans win with 5 artilleries and 6 fighters remaining. Battle score for attacker is 46
                    Casualties for Germans: 1 artillery and 6 infantry
                    Casualties for French: 2 infantry
                    Casualties for British: 4 aaGuns, 1 bomber and 10 infantry
                Recording Battle Statistics
                Trigger Germans Conquer London: Setting turns to 1-+ for conditionAttachment_Axis_Capture_London_Switch attached to Germans

    Non Combat Move - Germans
                2 fighters moved from United Kingdom to Normandy Bordeaux
                4 fighters moved from United Kingdom to 110 Sea Zone
                1 aaGun and 6 infantry moved from Southern France to Northern Italy
                3 infantry moved from Samara to Kazakhstan
                3 infantry moved from Rostov to Tambov
                3 mech_infantrys moved from Bryansk to Russia
                3 mech_infantrys moved from Ukraine to Russia
                1 infantry moved from Ukraine to Rostov
                1 infantry moved from Ukraine to Bryansk
                4 infantry moved from Bessarabia to Ukraine
                3 mech_infantrys moved from Novgorod to Bryansk
                3 mech_infantrys moved from Tambov to Russia
                2 artilleries and 6 infantry moved from Romania to Bessarabia
                1 infantry moved from Greece to Bulgaria
                1 bomber moved from Persia to Kazakhstan
                1 bomber moved from Kazakhstan to Russia
                1 infantry moved from Kazakhstan to Turkmenistan
                1 bomber moved from Iraq to Greece

    Place Units - Germans
                3 mech_infantrys placed in Ukraine
                1 armour and 2 artilleries placed in Russia
                3 mech_infantrys placed in Novgorod
                3 infantry placed in Greece
                1 fighter placed in Western Germany
                Germans undo move 5.
                1 fighter and 2 infantry placed in Normandy Bordeaux
                6 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 63 PUs (4 lost to blockades); end with 106 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 111 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 116 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 126 PUs

  • '11

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6

    Game History

    Round :16

    Combat Move - Russians
                Giving bonus movement to units
                1 armour, 17 artilleries, 17 infantry and 2 mech_infantrys moved from Volgograd to Kazakhstan

    Combat - Russians
                Battle in Kazakhstan
                    Russians attack with 1 armour, 17 artilleries, 17 infantry and 2 mech_infantrys
                    Japanese defend with 2 aaGuns, 1 armour, 2 artilleries and 13 infantry; Germans defend with 3 infantry
                        Russians roll dice for 1 armour, 17 artilleries, 17 infantry and 2 mech_infantrys in Kazakhstan, round 1 :  13/37 hits
                        Japanese roll dice for 2 aaGuns, 1 armour, 2 artilleries and 16 infantry in Kazakhstan, round 1 :  8/19 hits
                        8 infantry owned by the Russians , 11 infantry owned by the Japanese and 2 aaGuns owned by the Japanese lost in Kazakhstan
                        Russians roll dice for 1 armour, 17 artilleries, 9 infantry and 2 mech_infantrys in Kazakhstan, round 2 :  11/29 hits
                        Japanese roll dice for 1 armour, 2 artilleries and 5 infantry in Kazakhstan, round 2 :  2/8 hits
                        2 infantry owned by the Russians , 3 infantry owned by the Germans , 1 armour owned by the Japanese , 2 infantry owned by the Japanese and 2 artilleries owned by the Japanese lost in Kazakhstan
                    Russians win, taking Kazakhstan from Japanese with 1 armour, 17 artilleries, 7 infantry and 2 mech_infantrys remaining. Battle score for attacker is 42
                    Casualties for Japanese: 2 aaGuns, 1 armour, 2 artilleries and 13 infantry
                    Casualties for Germans: 3 infantry
                    Casualties for Russians: 10 infantry
                    Russians win with 1 armour, 17 artilleries, 7 infantry and 2 mech_infantrys remaining. Battle score for attacker is 42
                    Casualties for Japanese: 2 aaGuns, 1 armour, 2 artilleries and 13 infantry
                    Casualties for Germans: 3 infantry
                    Casualties for Russians: 10 infantry
                Recording Battle Statistics

    Non Combat Move - Russians
                6 aaGuns moved from Volgograd to Kazakhstan

    Turn Complete - Russians

    Territory Summary for Russians :

    Kazakhstan : 6 aaGuns, 1 armour, 17 artilleries, 7 infantry and 2 mech_infantrys
        Volgograd : 1 factory_minor
        97 Sea Zone : 1 submarine
        Northwest Persia : 1 flag,
    Production/PUs Summary :

    Germans : 67 / 126
        Russians : 3 / 0
        Japanese : 85 / 92
        Americans : 48 / 62
        Chinese : 0 / 0
        British : 32 / 0
        UK_Pacific : 0 / 0
        Italians : 14 / 3
        ANZAC : 10 / 15
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6

    Game History

    Round :16

    Purchase Units - Japanese
                Japanese buy 2 armour, 1 artillery, 1 bomber, 2 destroyers, 2 fighters, 2 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Japanese
                Giving bonus movement to units
                1 infantry moved from Caucasus to Northwest Persia
                      Japanese take Northwest Persia from Russians
                1 submarine moved from 36 Sea Zone to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
                1 destroyer moved from 45 Sea Zone to 36 Sea Zone
                1 infantry moved from Alaska to British Columbia
                      Japanese take British Columbia from British
                1 infantry moved from Alaska to 2 Sea Zone
                1 infantry and 1 transport moved from 2 Sea Zone to 8 Sea Zone
                1 infantry moved from 8 Sea Zone to Aleutian Islands
                      Japanese take Aleutian Islands from Americans
                1 infantry moved from French Indo China to 36 Sea Zone
                1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
                1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
                1 armour moved from Java to 42 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 56 Sea Zone
                1 armour and 1 infantry moved from 56 Sea Zone to Western Australia
                      Japanese take Western Australia from ANZAC
                1 infantry moved from Novosibirsk to Tsinghai

    Combat - Japanese
                Battle in 37 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    ANZAC defend with 1 cruiser
                    Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for ANZAC: 1 cruiser
                    Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for ANZAC: 1 cruiser
                Recording Battle Statistics
                Trigger Japanese Land In North America: Setting turns to 1-+ for conditionAttachment_Axis_Land_In_North_America_Switch attached to Germans

    Non Combat Move - Japanese
                1 destroyer moved from 36 Sea Zone to 38 Sea Zone
                1 destroyer moved from 36 Sea Zone to 41 Sea Zone
                2 destroyers moved from 6 Sea Zone to 19 Sea Zone
                2 destroyers moved from 19 Sea Zone to 36 Sea Zone
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 36 Sea Zone
                3 mech_infantrys moved from Shan State to India
                1 infantry moved from West India to India
                2 infantry moved from Yunnan to Burma
                2 artilleries and 9 infantry moved from Shan State to Burma
                3 mech_infantrys moved from Hunan to Burma
                1 aaGun moved from India to Burma
                1 infantry moved from French Indo China to Shan State
                3 fighters moved from French Indo China to Burma
                1 infantry moved from India to Burma
                4 infantry moved from Korea to 6 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                6 infantry and 3 transports moved from 6 Sea Zone to 19 Sea Zone
                6 infantry and 3 transports moved from 19 Sea Zone to 36 Sea Zone
                6 infantry moved from 36 Sea Zone to French Indo China

    Place Units - Japanese
                2 armour and 1 mech_infantry placed in India
                2 destroyers and 1 submarine placed in 6 Sea Zone
                1 bomber and 2 fighters placed in Japan
                3 mech_infantrys placed in Kiangsu
                1 artillery and 2 infantry placed in French Indo China

    Turn Complete - Japanese
                Japanese collect 84 PUs (3 lost to blockades); end with 84 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 89 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 94 PUs

  • '11

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6

    Game History

    Round :16

    Purchase Units - Americans
                Americans buy nothing; Remaining resources:

    Combat Move - Americans
                Giving bonus movement to units
                8 artilleries and 10 infantry moved from Morocco to 91 Sea Zone
                8 artilleries, 1 destroyer, 10 infantry, 5 submarines and 9 transports moved from 91 Sea Zone to 95 Sea Zone
                8 artilleries and 10 infantry moved from 95 Sea Zone to Southern Italy
                1 bomber and 4 fighters moved from Sicily to Southern Italy

    Combat - Americans
                Battle in Southern Italy
                    Americans attack with 8 artilleries, 1 bomber, 4 fighters and 10 infantry
                    Italians defend with 1 airfield, 6 artilleries, 1 factory_minor, 2 fighters, 1 harbour and 19 infantry
                        Americans roll dice for 8 artilleries, 1 bomber, 4 fighters and 10 infantry in Southern Italy, round 1 :  9/23 hits
                        Italians roll dice for 6 artilleries, 2 fighters and 19 infantry in Southern Italy, round 1 :  12/27 hits
                        2 artilleries owned by the Americans , 10 infantry owned by the Americans and 9 infantry owned by the Italians lost in Southern Italy
                        Americans roll dice for 6 artilleries, 1 bomber and 4 fighters in Southern Italy, round 2 :  6/11 hits
                        Italians roll dice for 6 artilleries, 2 fighters and 10 infantry in Southern Italy, round 2 :  7/18 hits
                        1 fighter owned by the Americans , 6 artilleries owned by the Americans and 6 infantry owned by the Italians lost in Southern Italy
                        Americans roll dice for 1 bomber and 3 fighters in Southern Italy, round 3 :  2/4 hits
                        Italians roll dice for 6 artilleries, 2 fighters and 4 infantry in Southern Italy, round 3 :  4/12 hits
                        3 fighters owned by the Americans , 1 bomber owned by the Americans and 2 infantry owned by the Italians lost in Southern Italy
                    Italians win with 6 artilleries, 2 fighters and 2 infantry remaining. Battle score for attacker is -63
                    Casualties for Italians: 17 infantry
                    Casualties for Americans: 8 artilleries, 1 bomber, 4 fighters and 10 infantry
                Recording Battle Statistics

    Non Combat Move - Americans

    Turn Complete - Americans
                Americans collect 47 PUs (1 lost to blockades); end with 109 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 114 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 124 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 airfield, 1 armour, 1 factory_major, 1 harbour and 2 mech_infantrys
        Hawaiian Islands : 1 airfield, 4 artilleries, 1 harbour and 4 infantry
        Midway : 1 airfield

  • '11

    All right, even though the game is officially done, I just wanted to play out that attack on Italy. I lost all my heroic GI’s, but at least I took down a goodly number of the fascist brown bastards on my way out. Now, onto our next game.

  • '11

    Test summary from TripleA, engine version: 1.6.1.2, time: 04:38:57

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