Stalingradski (Axis) vs Antholin (Allies) Game 2


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6

    Game History

    Round :1

    Purchase Units - Germans
                Germans buy 1 carrier, 1 submarine and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 submarine moved from 103 Sea Zone to 110 Sea Zone
                1 submarine moved from 108 Sea Zone to 110 Sea Zone
                1 battleship moved from 113 Sea Zone to 111 Sea Zone
                1 submarine moved from 124 Sea Zone to 111 Sea Zone
                1 submarine moved from 117 Sea Zone to 106 Sea Zone
                1 fighter moved from Holland Belgium to 111 Sea Zone
                1 fighter moved from Norway to 110 Sea Zone
                1 tactical_bomber moved from Germany to 111 Sea Zone
                1 bomber moved from Germany to 111 Sea Zone
                2 fighters and 3 tactical_bombers moved from Western Germany to 110 Sea Zone
                1 bomber moved from Germany to 110 Sea Zone
                1 mech_infantry moved from Western Germany to Southern France
                2 armour moved from Greater Southern Germany to Southern France
                3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France
                1 artillery, 3 infantry and 3 mech_infantrys moved from Western Germany to France
                1 armour moved from Greater Southern Germany to France
                2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
                2 infantry moved from Slovakia Hungary to Yugoslavia
                1 infantry moved from Romania to Yugoslavia
                1 armour moved from Poland to Yugoslavia
                1 armour moved from Slovakia Hungary to Yugoslavia
                1 armour moved from Romania to Yugoslavia
                1 tactical_bomber moved from Poland to Yugoslavia
                1 fighter moved from Slovakia Hungary to Yugoslavia
                1 submarine moved from 118 Sea Zone to 106 Sea Zone

    Combat - Germans
                British scrambles 1 units out of Scotland to defend against the attack in 111 Sea Zone
                Battle in Yugoslavia
                    Germans attack with 3 armour, 2 artilleries, 1 fighter, 9 infantry and 1 tactical_bomber
                    Neutral_Allies defend with 5 infantry
                    Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 1 fighter, 8 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for Neutral_Allies: 5 infantry
                    Casualties for Germans: 1 infantry
                Battle in 110 Sea Zone
                    Germans attack with 1 bomber, 3 fighters, 2 submarines and 3 tactical_bombers
                    French defend with 1 cruiser; British defend with 1 battleship and 1 cruiser
                    Units damaged: 1 battleship owned by the British
                    Germans win with 1 bomber, 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 12
                    Casualties for Germans: 2 fighters and 2 submarines
                    Casualties for French: 1 cruiser
                    Casualties for British: 1 battleship and 1 cruiser
                Battle in 111 Sea Zone
                    Germans attack with 1 battleship, 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber
                    British defend with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter
                    Units damaged: 1 battleship owned by the British
                    Units damaged: 1 battleship owned by the Germans
                    1 battleship owned by the Germans and 1 submarine owned by the Germans retreated to 112 Sea Zone
                    British win with 1 battleship and 1 fighter remaining. Battle score for attacker is 20
                    Casualties for British: 1 cruiser and 1 destroyer
                Battle in Southern France
                    Germans attack with 2 armour and 1 mech_infantry
                    French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Germans win, taking Southern France from French with 2 armour remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 mech_infantry
                    Casualties for French: 1 artillery and 1 infantry
                Battle in France
                    Germans attack with 4 armour, 3 artilleries, 7 infantry and 3 mech_infantrys
                    French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry; British defend with 1 armour and 1 artillery
                    Germans captures 19PUs while taking French capital
                    Germans converts factory_major into different units
                    Germans win, taking France from French with 4 armour, 3 artilleries, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 35
                    Casualties for Germans: 6 infantry
                    Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
                    Casualties for British: 1 armour and 1 artillery
                Battle in 106 Sea Zone
                    Germans attack with 2 submarines
                    British defend with 1 destroyer and 1 transport
                    Germans win, taking 106 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 15
                    Casualties for British: 1 destroyer and 1 transport
                Moving scrambled unit from 111 Sea Zone back to originating territory: Scotland
                Trigger Germans Conquer France: Setting turns to 1-+ for conditionAttachment_French_1_Liberation attached to French

    Non Combat Move - Germans
                1 fighter and 1 tactical_bomber moved from 111 Sea Zone to 112 Sea Zone
                1 bomber moved from 111 Sea Zone to Western Germany
                3 aaGuns moved from Western Germany to France
                1 fighter and 1 tactical_bomber moved from Yugoslavia to Southern Italy
                1 bomber moved from 110 Sea Zone to Western Germany
                1 fighter and 3 tactical_bombers moved from 110 Sea Zone to Western Germany
                1 infantry moved from Norway to Finland
                      Germans take Finland from Neutral_Axis
                2 infantry moved from Norway to Finland
                1 infantry moved from Romania to Bulgaria
                      Germans take Bulgaria from Neutral_Axis
                1 cruiser and 1 transport moved from 114 Sea Zone to 112 Sea Zone
                2 infantry moved from Denmark to 112 Sea Zone
                2 infantry moved from 112 Sea Zone to Norway
                1 artillery and 1 infantry moved from Germany to Western Germany
                2 aaGuns moved from Germany to Slovakia Hungary
                1 aaGun moved from Germany to Slovakia Hungary
                2 infantry moved from Germany to Slovakia Hungary
                1 infantry moved from Germany to Slovakia Hungary

    Place Units - Germans
                1 carrier, 1 submarine and 1 transport placed in 112 Sea Zone

    Turn Complete - Germans
                Germans collect 40 PUs (2 lost to blockades); end with 60 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs


  • I can’t for the life of me figure out how Infrastructure’s post ended up here…

  • '11

    The luck of the damnable fate dice, (shrug of shoulders)  :?

  • '11

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6

    Game History

    Round :12

    Purchase Units - Americans
                Americans buy 5 artilleries, 5 infantry, 1 submarine and 6 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                Giving bonus movement to units
                1 submarine moved from 44 Sea Zone to 42 Sea Zone
                1 destroyer moved from 54 Sea Zone to 45 Sea Zone
                1 fighter and 1 tactical_bomber moved from Queensland to 45 Sea Zone
                1 fighter moved from Queensland to 42 Sea Zone
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone

    Combat - Americans
                Battle in 45 Sea Zone
                    Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 45 Sea Zone, round 1 :  2/3 hits
                        Japanese roll dice for 1 destroyer in 45 Sea Zone, round 1 :  1/1 hits
                        1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 45 Sea Zone
                    Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 destroyer
                    Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 destroyer
                Battle in 42 Sea Zone
                    Americans attack with 1 fighter and 1 submarine
                    Japanese defend with 1 destroyer and 1 transport
                        Americans roll dice for 1 submarine in 42 Sea Zone, round 1 :  1/1 hits
                        Americans roll dice for 1 fighter in 42 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 1 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 42 Sea Zone
                        1 transport owned by the Japanese lost in 42 Sea Zone
                    Americans win with 1 fighter remaining. Battle score for attacker is 9
                    Casualties for Japanese: 1 destroyer and 1 transport
                    Casualties for Americans: 1 submarine
                    Americans win with 1 fighter remaining. Battle score for attacker is 9
                    Casualties for Japanese: 1 destroyer and 1 transport
                    Casualties for Americans: 1 submarine
                Recording Battle Statistics

    Non Combat Move - Americans
                1 fighter moved from 42 Sea Zone to Western Australia
                1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 54 Sea Zone
                8 artilleries, 9 infantry and 1 mech_infantry moved from Syria to Iraq
                2 submarines moved from 81 Sea Zone to 97 Sea Zone
                9 transports moved from 98 Sea Zone to 92 Sea Zone
                2 submarines moved from 93 Sea Zone to 92 Sea Zone
                2 submarines moved from 97 Sea Zone to 93 Sea Zone
                10 submarines moved from 10 Sea Zone to 30 Sea Zone
                2 infantry moved from Johnston Island to 30 Sea Zone
                2 artilleries moved from Johnston Island to 30 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 30 Sea Zone to 54 Sea Zone
                3 artilleries and 3 infantry moved from 54 Sea Zone to Queensland
                2 artilleries, 2 infantry and 2 transports moved from 28 Sea Zone to 30 Sea Zone
                2 artilleries moved from 30 Sea Zone to Johnston Island
                2 infantry moved from 30 Sea Zone to Johnston Island
                1 destroyer and 2 submarines moved from 101 Sea Zone to 88 Sea Zone
                1 destroyer moved from 81 Sea Zone to 80 Sea Zone
                1 bomber moved from Egypt to Anglo Egyptian Sudan

    Place Units - Americans
                1 submarine and 3 transports placed in 10 Sea Zone
                3 artilleries and 3 infantry placed in Western United States
                3 transports placed in 101 Sea Zone
                2 artilleries and 2 infantry placed in Eastern United States
                Americans undo move 2.
                Americans undo move 1.
                1 submarine and 2 transports placed in 10 Sea Zone
                2 artilleries and 2 infantry placed in Western United States
                1 transport placed in 101 Sea Zone
                1 artillery and 1 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 50 PUs; end with 50 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        Queensland : 4 artilleries, 5 fighters and 4 infantry
        Western Australia : 1 fighter
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 2 infantry
        Johnston Island : 2 artilleries and 2 infantry
        Hawaiian Islands : 1 airfield and 1 harbour
        Midway : 1 airfield

  • '11

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6

    Game History

    Round :12

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Closed
                Chinese buy nothing; Remaining resources:

    Combat Move - Chinese
                Giving bonus movement to units

    Non Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 1 PU; end with 3 PUs total

    Territory Summary for Chinese :

    Production/PUs Summary :

    Germans : 69 / 93
        Russians : 0 / 0
        Japanese : 77 / 90
        Americans : 50 / 70
        Chinese : 1 / 3
        British : 36 / 43
        UK_Pacific : 2 / 0
        Italians : 14 / 3
        ANZAC : 10 / 19
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '11

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6

    Game History

    Round :12

    Purchase Units - British
                British repair 4 damage on 4 factory_minors; Remaining resources: 39 PUs;
                British buy 3 fighters and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                Giving bonus movement to units
                2 infantry moved from United Kingdom to Scotland
                1 bomber moved from United Kingdom to Scotland

    Combat - British
                Battle in Scotland
                    British attack with 1 bomber and 2 infantry
                    Germans defend with 1 airfield and 1 infantry
                        British roll dice for 1 bomber and 2 infantry in Scotland, round 1 :  1/3 hits
                        Germans roll dice for 1 infantry in Scotland, round 1 :  0/1 hits
                        1 infantry owned by the Germans lost in Scotland
                    British win, taking Scotland from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    British win with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Recording Battle Statistics

    Non Combat Move - British
                1 bomber moved from Scotland to United Kingdom
                3 mech_infantrys moved from Egypt to Iraq
                2 armour, 3 artilleries and 7 infantry moved from Syria to Iraq
                3 fighters and 3 tactical_bombers moved from 98 Sea Zone to Iraq
                2 battleships, 3 carriers, 3 cruisers and 6 transports moved from 98 Sea Zone to 80 Sea Zone
                3 infantry moved from Persia to Iraq
                3 infantry moved from West India to Eastern Persia
                3 aaGuns, 3 artilleries and 3 infantry moved from Eastern Persia to 80 Sea Zone
                3 infantry moved from Eastern Persia to 80 Sea Zone
                3 aaGuns, 3 artilleries and 6 infantry moved from 80 Sea Zone to Iraq
                7 artilleries and 11 infantry moved from Eastern Persia to Persia

    Place Units - British
                3 fighters placed in Iraq
                3 infantry placed in Persia

    Turn Complete - British
                British collect 36 PUs (2 lost to blockades); end with 36 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs

    Territory Summary for British :

    Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 airfield, 1 factory_minor and 1 harbour
        Union of South Africa : 1 factory_minor, 1 harbour and 1 infantry
        Scotland : 1 airfield and 2 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 2 artilleries, 1 bomber, 1 factory_major, 1 harbour, 8 infantry and 1 mech_infantry
        Morocco : 1 flag,    Algeria : 1 flag,    Tunisia : 1 flag,    Tobruk : 1 flag,    Italian Somaliland : 1 flag,    Ethiopia : 1 flag,    80 Sea Zone : 2 battleships, 3 carriers, 3 cruisers and 6 transports

  • '11

    Test summary from TripleA, engine version: 1.6.1.2, time: 05:10:30

  • '11

    Ignore the above, the summary was meant for a new game I started with Infrastructure. I just added the wrong ID code.


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6

    Game History

    Round :12

    Purchase Units - Italians
                Italians buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                Giving bonus movement to units

    Non Combat Move - Italians
                4 infantry moved from Northern Italy to Southern France
                1 armour and 2 mech_infantrys moved from Southern Italy to Yugoslavia
                6 artilleries and 6 infantry moved from Southern Italy to Northern Italy

    Place Units - Italians
                1 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 3 PUs (11 lost to blockades); end with 3 PUs total

  • '11

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6

    Game History

    Round :12

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                Giving bonus movement to units
                1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                1 artillery moved from 42 Sea Zone to Java
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                1 artillery moved from 44 Sea Zone to Celebes
                1 submarine moved from 54 Sea Zone to 55 Sea Zone
                3 fighters and 1 tactical_bomber moved from Queensland to 55 Sea Zone

    Combat - ANZAC
                Battle in 55 Sea Zone
                    ANZAC attack with 3 fighters, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        ANZAC roll dice for 1 submarine in 55 Sea Zone, round 1 :  0/1 hits
                        ANZAC roll dice for 3 fighters and 1 tactical_bomber in 55 Sea Zone, round 1 :  0/4 hits
                        Japanese roll dice for 1 destroyer in 55 Sea Zone, round 1 :  0/1 hits
                        ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 3 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 :  2/4 hits
                        Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 55 Sea Zone
                    ANZAC win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                    ANZAC win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Celebes
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                        ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 1 :  1/2 hits
                        Japanese roll dice for 1 infantry in Celebes, round 1 :  0/1 hits
                        1 infantry owned by the Japanese lost in Celebes
                    ANZAC win, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    ANZAC win with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Java
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 armour and 1 harbour
                        ANZAC roll dice for 1 artillery and 1 infantry in Java, round 1 :  0/2 hits
                        Japanese roll dice for 1 armour in Java, round 1 :  1/1 hits
                        1 infantry owned by the ANZAC lost in Java
                        ANZAC roll dice for 1 artillery in Java, round 2 :  0/1 hits
                        Japanese roll dice for 1 armour in Java, round 2 :  0/1 hits
                        ANZAC roll dice for 1 artillery in Java, round 3 :  0/1 hits
                        Japanese roll dice for 1 armour in Java, round 3 :  1/1 hits
                        1 artillery owned by the ANZAC lost in Java
                    Japanese win with 1 armour remaining. Battle score for attacker is -7
                    Casualties for ANZAC: 1 artillery and 1 infantry
                Recording Battle Statistics

    Non Combat Move - ANZAC
                3 fighters and 1 tactical_bomber moved from 55 Sea Zone to Queensland

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 54 Sea Zone
                1 artillery placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 13 PUs; end with 13 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs

    Territory Summary for ANZAC :

    Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 3 fighters, 1 harbour, 1 infantry and 1 tactical_bomber
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor and 1 harbour
        Celebes : 1 flag, 1 artillery and 1 infantry
        Dutch New Guinea : 1 flag,    42 Sea Zone : 1 transport
        44 Sea Zone : 1 transport
        54 Sea Zone : 2 carriers, 2 cruisers, 2 destroyers and 1 transport
        55 Sea Zone : 1 submarine
        Trans-Jordan : 2 infantry

    Production/PUs Summary :

    Germans : 67 / 93
        Russians : 0 / 0
        Japanese : 74 / 90
        Americans : 50 / 70
        Chinese : 1 / 3
        British : 38 / 41
        UK_Pacific : 2 / 0
        Italians : 14 / 3
        ANZAC : 13 / 18
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '11

    I was too quick on the non-com movement trigger, and used the edit feature to move my two ANZAC units from Trans Jordan to Iraq. Just wanted to let you know as its not listed in the non-com of my turn summary.

  • '11

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6

    Game History

    Round :12

    Combat Move - French
                Giving bonus movement to units
                1 fighter moved from Egypt to Iraq

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 2 infantry
        Libya : 1 flag,    Iraq : 1 fighter and 3 infantry

  • '11

    Now I truly have a multi-national peace keeping force in Iraq. I don’t believe I have ever seen an army comprised of the all the Allies from Global. Neato.


  • A giant peace-keeping force!

    What will Germany do?! You’ve made it hard to attack one stack or the other… this will be an important turn.


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6

    Game History

    Round :13

    Purchase Units - Germans
                Germans buy 2 armour, 3 artilleries, 1 destroyer, 1 fighter, 8 infantry, 5 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Germans
                Giving bonus movement to units
                20 armour, 15 artilleries, 25 infantry and 26 mech_infantrys moved from Northwest Persia to Iraq
                2 fighters and 1 tactical_bomber moved from Southern Italy to Iraq
                1 bomber moved from Caucasus to Iraq
                1 bomber, 3 fighters and 3 tactical_bombers moved from Volgograd to Iraq
                4 mech_infantrys moved from Caucasus to Iraq
                2 infantry moved from Western Germany to 112 Sea Zone
                1 destroyer, 2 infantry and 1 transport moved from 112 Sea Zone to 111 Sea Zone
                2 infantry moved from 111 Sea Zone to Scotland
                1 transport moved from 111 Sea Zone to 112 Sea Zone
                1 infantry moved from Western Germany to 112 Sea Zone
                1 infantry and 1 transport moved from 112 Sea Zone to 111 Sea Zone
                1 infantry moved from 111 Sea Zone to Scotland
                2 fighters moved from 111 Sea Zone to Scotland
                1 fighter moved from Normandy Bordeaux to Scotland
                1 fighter moved from Western Germany to Scotland

    Combat - Germans
                Battle in Scotland
                    Germans attack with 4 fighters and 3 infantry
                    British defend with 1 airfield and 2 infantry
                    Germans win, taking Scotland from British with 4 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for British: 2 infantry
                    Germans win with 4 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for British: 2 infantry
                Battle in Iraq
                    Germans attack with 20 armour, 15 artilleries, 2 bombers, 5 fighters, 25 infantry, 30 mech_infantrys and 4 tactical_bombers
                    ANZAC defend with 2 infantry; French defend with 1 fighter and 3 infantry; Russians defend with 5 armour, 2 fighters and 1 tactical_bomber; British defend with 4 aaGuns, 3 armour, 7 artilleries, 1 factory_minor, 6 fighters, 30 infantry, 12 mech_infantrys and 3 tactical_bombers; Americans defend with 8 artilleries, 9 infantry and 1 mech_infantry
                    Germans win, taking Iraq from British with 8 armour, 2 bombers, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 98
                    Casualties for ANZAC: 2 infantry
                    Casualties for Germans: 12 armour, 15 artilleries, 1 fighter, 25 infantry, 30 mech_infantrys and 1 tactical_bomber
                    Casualties for French: 1 fighter and 3 infantry
                    Casualties for Russians: 5 armour, 2 fighters and 1 tactical_bomber
                    Casualties for British: 4 aaGuns, 3 armour, 7 artilleries, 6 fighters, 30 infantry, 12 mech_infantrys and 3 tactical_bombers
                    Casualties for Americans: 8 artilleries, 9 infantry and 1 mech_infantry
                    Germans win with 8 armour, 2 bombers, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 98
                    Casualties for ANZAC: 2 infantry
                    Casualties for Germans: 12 armour, 15 artilleries, 1 fighter, 25 infantry, 30 mech_infantrys and 1 tactical_bomber
                    Casualties for French: 1 fighter and 3 infantry
                    Casualties for Russians: 5 armour, 2 fighters and 1 tactical_bomber
                    Casualties for British: 4 aaGuns, 3 armour, 7 artilleries, 6 fighters, 30 infantry, 12 mech_infantrys and 3 tactical_bombers
                    Casualties for Americans: 8 artilleries, 9 infantry and 1 mech_infantry
                Recording Battle Statistics

    Non Combat Move - Germans
                2 bombers moved from Iraq to Caucasus
                4 fighters and 3 tactical_bombers moved from Iraq to Northwest Persia
                3 infantry moved from Volgograd to Caucasus
                2 infantry moved from Kazakhstan to Caucasus
                2 infantry moved from Rostov to Caucasus
                3 mech_infantrys moved from Volgograd to Northwest Persia
                2 mech_infantrys moved from Ukraine to Caucasus
                2 infantry moved from Ukraine to Rostov
                1 infantry moved from Turkmenistan to Kazakhstan
                3 infantry moved from Samara to Volgograd
                3 infantry moved from Russia to Samara
                2 mech_infantrys moved from Romania to Ukraine
                2 infantry moved from Greece to Bulgaria
                2 infantry moved from Yugoslavia to Romania
                2 infantry moved from Northern Italy to Yugoslavia
                1 infantry moved from Southern France to Northern Italy
                10 infantry moved from Southern Italy to Northern Italy
                1 infantry moved from Southern Italy to Northern Italy
                3 mech_infantrys moved from Western Germany to Slovakia Hungary
                2 fighters moved from Scotland to Western Germany
                2 fighters moved from Scotland to 111 Sea Zone
                3 artilleries moved from France to Northern Italy
                1 transport moved from 111 Sea Zone to 112 Sea Zone
                1 transport moved from 111 Sea Zone to 110 Sea Zone
                2 infantry moved from Normandy Bordeaux to 110 Sea Zone
                2 infantry moved from Western Germany to 112 Sea Zone
                2 infantry and 1 transport moved from 110 Sea Zone to 111 Sea Zone
                2 infantry and 1 transport moved from 112 Sea Zone to 111 Sea Zone
                4 infantry moved from 111 Sea Zone to Scotland
                5 artilleries moved from France to Western Germany
                3 infantry moved from France to Normandy Bordeaux
                5 infantry moved from France to Western Germany
                1 infantry moved from France to Normandy Bordeaux
                3 infantry moved from France to Normandy Bordeaux
                1 artillery moved from France to Northern Italy

    Place Units - Germans
                2 armour and 1 mech_infantry placed in Volgograd
                1 artillery and 2 infantry placed in Russia
                3 mech_infantrys placed in Ukraine
                Germans undo move 3.
                3 mech_infantrys placed in Novgorod
                2 artilleries and 1 mech_infantry placed in Ukraine
                2 infantry placed in Greece
                1 destroyer and 1 transport placed in 113 Sea Zone
                1 fighter placed in Western Germany
                4 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 65 PUs (6 lost to blockades); end with 65 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 74 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 94 PUs


  • I had a very fundamental logistical error with Germany that may cost me this game. I did, however, put an end to your blatant multi-cultural sentiment!

  • '11

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6

    Game History

    Round :13

    Combat Move - Russians
                Giving bonus movement to units
                1 armour moved from Sikang to Tsinghai
                      Chinese take Tsinghai from Germans
                1 armour moved from Tsinghai to Kazakhstan
                21 infantry moved from Sikang to Kazakhstan
                17 artilleries and 30 infantry moved from Persia to Northwest Persia
                2 mech_infantrys moved from Eastern Persia to Northwest Persia

    Combat - Russians
                Battle in Northwest Persia
                    Russians attack with 17 artilleries, 30 infantry and 2 mech_infantrys
                    Germans defend with 4 aaGuns, 4 fighters, 3 mech_infantrys and 3 tactical_bombers
                        Russians roll dice for 17 artilleries, 30 infantry and 2 mech_infantrys in Northwest Persia, round 1 :  10/49 hits
                        Germans roll dice for 4 aaGuns, 4 fighters, 3 mech_infantrys and 3 tactical_bombers in Northwest Persia, round 1 :  4/10 hits
                        4 infantry owned by the Russians , 3 tactical_bombers owned by the Germans , 4 aaGuns owned by the Germans and 3 mech_infantrys owned by the Germans lost in Northwest Persia
                        Russians roll dice for 17 artilleries, 26 infantry and 2 mech_infantrys in Northwest Persia, round 2 :  18/45 hits
                        Germans roll dice for 4 fighters in Northwest Persia, round 2 :  3/4 hits
                        3 infantry owned by the Russians and 4 fighters owned by the Germans lost in Northwest Persia
                    Russians win, taking Northwest Persia from Germans with 17 artilleries, 23 infantry and 2 mech_infantrys remaining. Battle score for attacker is 84
                    Casualties for Germans: 4 aaGuns, 4 fighters, 3 mech_infantrys and 3 tactical_bombers
                    Casualties for Russians: 7 infantry
                    Russians win with 17 artilleries, 23 infantry and 2 mech_infantrys remaining. Battle score for attacker is 84
                    Casualties for Germans: 4 aaGuns, 4 fighters, 3 mech_infantrys and 3 tactical_bombers
                    Casualties for Russians: 7 infantry
                Battle in Kazakhstan
                    Russians attack with 1 armour and 21 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 armour and 21 infantry in Kazakhstan, round 1 :  4/22 hits
                        Germans roll dice for 1 infantry in Kazakhstan, round 1 :  0/1 hits
                        1 infantry owned by the Germans lost in Kazakhstan
                    Russians win, taking Kazakhstan from Germans with 1 armour and 21 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Russians win with 1 armour and 21 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Recording Battle Statistics

    Non Combat Move - Russians
                4 aaGuns moved from Persia to Northwest Persia
                2 aaGuns moved from Sikang to Kazakhstan

    Turn Complete - Russians

    Territory Summary for Russians :

    Kazakhstan : 2 aaGuns, 1 armour and 21 infantry
        97 Sea Zone : 1 submarine
        Northwest Persia : 1 flag, 4 aaGuns, 17 artilleries, 23 infantry and 2 mech_infantrys

    Production/PUs Summary :

    Germans : 69 / 94
        Russians : 1 / 0
        Japanese : 74 / 90
        Americans : 50 / 70
        Chinese : 2 / 3
        British : 34 / 41
        UK_Pacific : 2 / 0
        Italians : 14 / 3
        ANZAC : 13 / 18
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '11

    @Stalingradski:

    I had a very fundamental logistical error with Germany that may cost me this game. I did, however, put an end to your blatant multi-cultural sentiment!

    Ah, when will you Germans ever learn. Tsk, tsk, tsk. Allies all the way.


  • So, now that it’s over… I miscalculated the range of most of my aircraft, and thought they could land in Caucasus. I was ok with losing my entire land force in exchange for all your air power… the way I saw it, I could rebuild around my air forces.

    So, big mistake! We’ll see what happens -


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6

    Game History

    Round :13

    Purchase Units - Japanese
                Japanese repair 6 damage on 6 factory_minors; Remaining resources: 84 PUs;
                Japanese buy 3 artilleries, 1 carrier, 1 destroyer, 2 fighters, 3 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Japanese
                Giving bonus movement to units
                1 infantry moved from India to West India
                      Japanese take West India from UK_Pacific
                1 infantry moved from Shensi to Tsinghai
                      Japanese take Tsinghai from Chinese
                1 infantry moved from Szechwan to Sikang
                      Japanese take Sikang from Chinese
                1 fighter moved from 36 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                1 transport moved from 36 Sea Zone to 37 Sea Zone
                1 infantry moved from Malaya to 37 Sea Zone
                1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
                1 armour moved from Java to 42 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
                1 armour and 1 infantry moved from 44 Sea Zone to Celebes
                1 destroyer moved from 36 Sea Zone to 55 Sea Zone
                      Japanese take 35 Sea Zone from Americans
                1 submarine moved from 36 Sea Zone to 55 Sea Zone
                2 battleships, 6 carriers, 2 cruisers, 6 destroyers, 5 fighters, 3 submarines and 6 tactical_bombers moved from 36 Sea Zone to 44 Sea Zone
                      Japanese take 43 Sea Zone from Americans
                5 fighters and 6 tactical_bombers moved from 44 Sea Zone to Celebes
                1 transport moved from 35 Sea Zone to 20 Sea Zone
                2 infantry moved from Kiangsi to 20 Sea Zone
                2 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
                2 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
                2 infantry moved from 44 Sea Zone to Celebes
                1 destroyer moved from 34 Sea Zone to 45 Sea Zone
                1 destroyer moved from 6 Sea Zone to 21 Sea Zone
                1 destroyer moved from 21 Sea Zone to 34 Sea Zone

    Combat - Japanese
                Battle in 42 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 55 Sea Zone
                    Japanese attack with 1 destroyer and 1 submarine
                    ANZAC defend with 1 submarine
                    Japanese win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine
                    Japanese win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine
                Battle in 44 Sea Zone
                    Japanese attack with 2 battleships, 6 carriers, 2 cruisers, 6 destroyers, 3 submarines and 3 transports
                    ANZAC defend with 1 transport
                    Japanese win, taking 44 Sea Zone from Americans with 2 battleships, 6 carriers, 2 cruisers, 6 destroyers, 3 submarines and 3 transports remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                    Japanese win with 2 battleships, 6 carriers, 2 cruisers, 6 destroyers, 3 submarines and 3 transports remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Celebes
                    Japanese attack with 1 armour, 1 artillery, 5 fighters, 4 infantry and 6 tactical_bombers
                    ANZAC defend with 1 artillery and 1 infantry
                    Japanese win, taking Celebes from ANZAC with 1 armour, 1 artillery, 5 fighters, 2 infantry and 6 tactical_bombers remaining. Battle score for attacker is 1
                    Casualties for Japanese: 2 infantry
                    Casualties for ANZAC: 1 artillery and 1 infantry
                    Japanese win with 1 armour, 1 artillery, 5 fighters, 2 infantry and 6 tactical_bombers remaining. Battle score for attacker is 1
                    Casualties for Japanese: 2 infantry
                    Casualties for ANZAC: 1 artillery and 1 infantry
                Recording Battle Statistics

    Non Combat Move - Japanese
                1 fighter moved from 42 Sea Zone to 44 Sea Zone
                5 fighters and 6 tactical_bombers moved from Celebes to 44 Sea Zone
                4 fighters moved from Shensi to Yunnan
                4 fighters moved from Yunnan to India
                1 fighter moved from Japan to 20 Sea Zone
                1 fighter moved from 20 Sea Zone to French Indo China
                1 fighter moved from Burma to French Indo China
                1 tactical_bomber moved from Burma to India
                1 tactical_bomber moved from Burma to India
                1 tactical_bomber moved from Burma to French Indo China
                1 artillery moved from Sumatra to 41 Sea Zone
                1 artillery and 1 transport moved from 41 Sea Zone to 37 Sea Zone
                1 infantry moved from Malaya to 37 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
                2 armour, 2 infantry and 6 mech_infantrys moved from Burma to India
                2 infantry moved from Shan State to Burma
                3 artilleries and 6 infantry moved from Yunnan to Burma
                3 infantry moved from Hunan to Yunnan
                3 infantry moved from Kweichow to Shensi
                1 aaGun moved from Kweichow to Yunnan
                1 infantry moved from French Indo China to Shan State
                1 infantry moved from 36 Sea Zone to French Indo China
                1 artillery moved from 36 Sea Zone to French Indo China
                2 infantry moved from Japan to 6 Sea Zone
                1 destroyer, 2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
                1 destroyer, 2 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
                2 infantry moved from 36 Sea Zone to French Indo China
                1 infantry moved from Kiangsi to Hunan
                1 armour moved from Kiangsu to Kweichow
                1 infantry moved from Suiyuyan to Kansu
                1 infantry moved from Central Mongolia to Suiyuyan
                2 infantry moved from Kiangsu to Anhwe
                2 infantry moved from India to West India

    Place Units - Japanese
                1 carrier, 1 destroyer and 1 transport placed in 6 Sea Zone
                2 fighters placed in 6 Sea Zone
                3 mech_infantrys placed in Kiangsu
                1 artillery and 2 infantry placed in French Indo China
                2 artilleries and 1 infantry placed in India
                Japanese undo move 5.
                Japanese undo move 4.
                Japanese undo move 3.
                Japanese undo move 2.
                Japanese undo move 1.
                1 destroyer placed in 39 Sea Zone
                Japanese undo move 1.
                1 carrier, 1 destroyer and 1 transport placed in 6 Sea Zone
                2 fighters placed in 6 Sea Zone
                3 mech_infantrys placed in Kiangsu
                3 artilleries placed in India
                3 infantry placed in French Indo China

    Turn Complete - Japanese
                Japanese collect 81 PUs; end with 81 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 86 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 91 PUs

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